Template:Uncommons
From Heroes of Hammerwatch wiki
List of Uncommon Gear | ||||
---|---|---|---|---|
Image | Name | Effect | Attunable | Set |
Adventurer's Garb | +25 Health and +30 Mana | ✔ | ||
Apothecary's Flask | +1 Potion Charges | ✔ | Apothecary's Implements | |
Apothecary's Mortar and Pestle | Potions increase armor and magical resistance by 50% for 5 seconds | ✘ | Apothecary's Implements | |
Apothecary's Satchel | Potions are 50% more effective | ✔ | Apothecary's Implements | |
Apothecary's Sphere | Triggers Combo when drinking your Potion. | ✘ | Apothecary's Implements | |
Assassin's Dagger | +7.5% chance to score a critical hit on primary attack | ✔ | ||
Blood Dagger | 5% chance to gain 5 health when hitting an enemy with your primary attack | ✔ | ||
Bloodletter | 10% chance to apply bleeding on enemies for 5 seconds on primary attack. +25% damage done to enemies that are bleeding | ✔ | Instruments of Exorcism | |
Blowgun | Shoots 4 poison darts at nearby random enemies when casting a skill. 1 second cooldown. | ✘ | ||
Bomb Pouch | +10 Skill Power. Drops a bomb when evading dealing 100 Hybrid damage. | ✔ | ||
Bracers of Quickness | Increases Attack speed by 10% | ✔ | ||
Claymore | +10 attack power and +5 physical damage on primary attack | ✔ | ||
Cloak of Many Pockets | Gain 50% more gold | ✔ | ||
Curio's Case | +10 Health & Mana. +6 Attack & Skill Power. +4 Armor & Resistance. | ✔ | Curio's Collection | |
Elven Bow | +20 attack power | ✔ | ||
Elven Ruby | Casting a Skill increases all damage dealt by +50% for 3 seconds. 7 second cooldown. | ✘ | ||
Essence Collector | +20% damage done to Undead. Undead have a 7.5% chance to drop mana crystals when killed. | ✔ | ||
Fancy Plume | Vendors will have more items in campaign shops | ✘ | ||
Full Plate Mail | +15 armor | ✔ | The Shining Knight | |
Gloves of Warding | Provides a passive block of 40 Magical damage with a cooldown of 5 seconds. | ✔ | ||
Greater Ring of Rejuvenation | +.5 health and +1 mana regeneration | ✔ | ||
Hero Unknown's Frying Pan | Blocks most projectiles in a backwards 90° arc | ✘ | ||
Key Ring | 50% chance to gain a random key when picking up any key. According to game files, the key chance for a bronze/silver/gold/ace key should be 45/30/20/5%, if a key is gained. |
✔ | ||
Lucky Horseshoe | +2 Luck +0.1 Movement Speed | ✔ | ||
Markham's Stone | +2% Ore Gain per item in your inventory | ✔ | Markham's Mastery | |
Monster Manual: Aberration | 20% increased experience gain and damage to aberrations | ✔ | Monster Encyclopedia | |
Monster Manual: Beast | 20% increased experience gain and damage to beasts | ✔ | Monster Encyclopedia | |
Monster Manual: Construct | 20% increased experience gain and damage to constructs | ✔ | Monster Encyclopedia | |
Monster Manual: Undead | 20% increased experience gain and damage to undead | ✔ | Monster Encyclopedia | |
Necklace of Prowess | Increases Skill speed by 10% | ✔ | ||
Old Map | Removes the Fog of War from the map | ✘ | ||
Pendant of Penance | You deal +50% damage when affected by debuffs | ✔ | ||
Rapier of Retaliation | 5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied | ✔ | Trickster's Ensemble | |
Reinforced Gloves | Passively block 50 damage with a cooldown of 5 seconds | ✔ | ||
Ring of Transmutation | 25% of health loss is turned into mana | ✔ | ||
Robe of the Arch-Magi | +10 skill power and +10 resistance | ✔ | ||
Scarab of Protection | Returns 25 magical damage to the attacker when hit and releases a nova of poison darts | ✔ | ||
Seal of Souls | Deal 0.5% more damage for each % Mana missing. | ✔ | Seals of Torment | |
Seal of the Martyr | Deal 1% more damage for each % health missing | ✔ | Seals of Torment | |
Shaftlocke Pickaxe | +50% ore gain | ✔ | ||
Sphere of Life | During combo, health regeneration is increased by +1.5 | ✔ | Spheres of Power | |
Sphere of Mana | During combo, mana regeneration is increased by +3 | ✔ | Spheres of Power | |
Sphere of Time | Time to maintain Combo is increased by 1 second. | ✔ | Spheres of Power | |
Sphere of Warriors | Kill requirement for getting combo is lowered by 2. | ✔ | Spheres of Power | |
Spiked Boots | Deal 15 Physical damage when colliding with enemies | ✔ | ||
Staff of Unstable Casting | 5% increased chance to score a critical hit with spells | ✔ | ||
Stinger | Physical damage ignores 20% of the enemy's armor | ✔ | ||
Symbol of Zeal | When killing an enemy you have a 10% chance to drop a symbol on the ground that gives you a +20% skill crit chance for 5 seconds. The symbol lasts for 5 seconds and has a cooldown of 2 seconds | ✔ | Instruments of Exorcism | |
Talisman of Decay | Nearby enemies take 20% more damage | ✘ | ||
Tome of Magic Missile | +10 Skill power. Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds | ✔ | A Wizards Starting Kit | |
Tower Shield | 25% chance to block 25 physical damage | ✔ | The Shining Knight | |
Wand of Spell Piercing | Magical damage ignores 15% of the enemy's resistance | ✔ |