Difference between revisions of "Enemies"

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m (Working with tables sucks.)
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; Boss mechanics : [[Acts|Bosses]]
 
; Boss mechanics : [[Acts|Bosses]]
  
{| class="wikitable"
+
{| class="wikitable" style="text-align:center;"
!colspan="9"|Bosses
+
!Boss Name||Mob Type||Experience||Health||Armour||Resistance||Attack Type||Damage||Location
 
|-
 
|-
!Name||Mob Type||Experience||Health||Armour||Resistance||Attack Type||Damage||Location
+
| The Stone Guardian || Construct || 1000 || 800 || 50 || 50 || Physical || style="text-align:left;"|16 Smash<br>30 Spikes<br>40 Falling spike || Mines
 
|-
 
|-
| The Stone Guardian || Construct || 1000 || 800 || 50 || 50 || Physical || 16 Smash<br>30 Spikes<br>40 Falling spike || Mines
+
| The Warden || Undead || 2250 || 2500 || 75 || 35 || Physical || style="text-align:left;"|30 Spin<br>60 Melee<br>70 Bombs<br>100 Arrow || Prisons
 
|-
 
|-
| The Warden || Undead || 2250 || 2500 || 75 || 35 || Physical || 30 Spin<br>60 Melee<br>70 Bombs<br>100 Arrow || Prisons
+
| colspan="9" style="text-align:left;"|The Three Wraiths
 
|-
 
|-
| colspan="9"|The Three Wraiths
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|style="text-align:right"|Magic || Undead || 1250 || 2000 || 40 || 100 || |Magical || style="text-align:left;"|50 || Armory
 
|-
 
|-
|style="text-align:right"|Magic || Undead || 1250 || 2000 || 40 || 100 || Magical || 50 || Armory
+
|style="text-align:right"|War || Undead || 1250 || 2000 || 40 || 100 || Physical || style="text-align:left;"|70 Spikes<br>140 Melee || Armory
 
|-
 
|-
|style="text-align:right"|War || Undead  || 1250 || 2000 || 40 || 100 || Physical || 70 Spikes<br>140 Melee || Armory
+
|style="text-align:right"|Wisdom || Undead  || 1250 || 2000 || 40 || 100 || Magical || style="text-align:left;"|20 / 0.5s || Armory
 
|-
 
|-
|style="text-align:right"|Wisdom || Undead  || 1250 || 2000 || 40 || 100 || Magical || 20 / 0.5s || Armory
+
| The Watcher || Aberration || 5000 || 12000 || 100 || 150 || Magical || style="text-align:left;"|40 Orbs<br>60 Spike || Archives
 
|-
 
|-
| The Watcher || Aberration || 5000 || 12000 || 100 || 150 || Magical || 40 Orbs<br>60 Spike || Archives
+
| Thundersnow || Beast || 10000 || 22000 || 175 || 175 || Physical <br> & <br>Magical || style="text-align:left;"|10 Physical Falling spike<br>125 Physical Ice spike<br>315 Physical Stomp<br>35 Magical Ice breath<br>45 Magical Slowing Orb<br>55 Magical Lighting<br>80 Magical Ice spike wave || Forsaken Tower
|-
 
| Thundersnow || Beast || 10000 || 22000 || 175 || 175 || Physical<br>& Magical || 10 Physical Falling spike<br>125 Physical Ice spike<br>315 Physical Stomp<br>35 Magical Ice breath<br>45 Magical Slowing Orb<br>55 Magical Lighting<br>80 Magical Ice spike wave || Forsaken Tower
 
 
|}
 
|}
  
 
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Revision as of 11:30, 25 June 2018

There are four types of enemies in Heroes of hammerwatch

List of Beast type enemies 
Beasts
List of Undead type enemies 
Undead
List of Abberation type enemies 
Abberations
List of Constructs 
Constructs
Boss mechanics 
Bosses
Boss Name Mob Type Experience Health Armour Resistance Attack Type Damage Location
The Stone Guardian Construct 1000 800 50 50 Physical 16 Smash
30 Spikes
40 Falling spike
Mines
The Warden Undead 2250 2500 75 35 Physical 30 Spin
60 Melee
70 Bombs
100 Arrow
Prisons
The Three Wraiths
Magic Undead 1250 2000 40 100 Magical 50 Armory
War Undead 1250 2000 40 100 Physical 70 Spikes
140 Melee
Armory
Wisdom Undead 1250 2000 40 100 Magical 20 / 0.5s Armory
The Watcher Aberration 5000 12000 100 150 Magical 40 Orbs
60 Spike
Archives
Thundersnow Beast 10000 22000 175 175 Physical
&
Magical
10 Physical Falling spike
125 Physical Ice spike
315 Physical Stomp
35 Magical Ice breath
45 Magical Slowing Orb
55 Magical Lighting
80 Magical Ice spike wave
Forsaken Tower