Difference between revisions of "Enemies"
From Heroes of Hammerwatch wiki
Playmoarnow (talk | contribs) m (Added Vampire Lord) |
Playmoarnow (talk | contribs) m (Spelling, made the table look nicer.) |
||
Line 1: | Line 1: | ||
− | There are four types of enemies in Heroes of | + | There are four types of enemies in Heroes of Hammerwatch, Beasts, Undead, Aberrations, and Constructs. Each boss falls into one of these categories. [[Acts]] are each themed and consist of a some of the enemy types. |
; List of Beast type enemies : [[Beasts]] | ; List of Beast type enemies : [[Beasts]] | ||
; List of Undead type enemies : [[Undead]] | ; List of Undead type enemies : [[Undead]] | ||
− | ; List of | + | ; List of Aberration type enemies : [[Aberrations]] |
; List of Constructs : [[Constructs]] | ; List of Constructs : [[Constructs]] | ||
; Boss mechanics : [[Acts|Bosses]] | ; Boss mechanics : [[Acts|Bosses]] | ||
Line 10: | Line 10: | ||
!Boss Name||Mob Type||Experience||Health||Armour||Resistance||Attack Type||Damage||Location | !Boss Name||Mob Type||Experience||Health||Armour||Resistance||Attack Type||Damage||Location | ||
|- | |- | ||
− | + | ! The Stone Guardian | |
+ | | Construct || 1000 || 800 || 50 || 50 || Physical || style="text-align:left;"|16 Smash<br>30 Spikes<br>40 Falling spike || Mines | ||
|- | |- | ||
− | + | ! The Warden | |
+ | | Undead || 2250 || 2500 || 75 || 35 || Physical || style="text-align:left;"|30 Spin<br>60 Melee<br>70 Bombs<br>100 Arrow || Prisons | ||
+ | |- style="height:50px; | ||
+ | ! rowspan="3"|The Three Wraiths:<br>Magic<br><br>War<br><br>Wisdom | ||
+ | | rowspan="3"|Undead || rowspan="3"|1250 || rowspan="3"|2000 || rowspan="3"|40 || rowspan="3"|100 || |Magical || style="text-align:left;"|50 || rowspan="3"|Armory | ||
+ | |- | ||
+ | | Physical || style="text-align:left;"|70 Spikes<br>140 Melee | ||
+ | |- | ||
+ | | Magical || style="text-align:left;"|20 / 0.5s | ||
|- | |- | ||
− | | | + | ! The Watcher |
+ | | Aberration || 5000 || 12000 || 100 || 150 || Magical <br>&<br> Physical || style="text-align:left;"|40 Magical Orbs<br>60 Physical Spike || Archives | ||
|- | |- | ||
− | + | ! Vampire Lord | |
+ | | Undead || 7500 || 14000 || 100 || 100 || Magical <br>&<br> Physical || style="text-align:left;"|? Magical Blood wave<br>? Physical Sword<br>? Magical Blood fire <br>? Magical Blood mist || Chambers | ||
|- | |- | ||
− | + | ! Thundersnow | |
− | + | | Beast || 10000 || 22000 || 175 || 175 || Magical <br>&<br> Physical || style="text-align:left;"|10 Physical Falling spike<br>125 Physical Ice spike<br>315 Physical Stomp<br>35 Magical Ice breath<br>45 Magical Slowing Orb<br>55 Magical Lighting<br>80 Magical Ice spike wave || Forsaken Tower | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
<center>{{Template:BaseNav}}</center> | <center>{{Template:BaseNav}}</center> |
Revision as of 11:12, 3 March 2019
There are four types of enemies in Heroes of Hammerwatch, Beasts, Undead, Aberrations, and Constructs. Each boss falls into one of these categories. Acts are each themed and consist of a some of the enemy types.
- List of Beast type enemies
- Beasts
- List of Undead type enemies
- Undead
- List of Aberration type enemies
- Aberrations
- List of Constructs
- Constructs
- Boss mechanics
- Bosses
Boss Name | Mob Type | Experience | Health | Armour | Resistance | Attack Type | Damage | Location |
---|---|---|---|---|---|---|---|---|
The Stone Guardian | Construct | 1000 | 800 | 50 | 50 | Physical | 16 Smash 30 Spikes 40 Falling spike |
Mines |
The Warden | Undead | 2250 | 2500 | 75 | 35 | Physical | 30 Spin 60 Melee 70 Bombs 100 Arrow |
Prisons |
The Three Wraiths: Magic War Wisdom |
Undead | 1250 | 2000 | 40 | 100 | Magical | 50 | Armory |
Physical | 70 Spikes 140 Melee | |||||||
Magical | 20 / 0.5s | |||||||
The Watcher | Aberration | 5000 | 12000 | 100 | 150 | Magical & Physical |
40 Magical Orbs 60 Physical Spike |
Archives |
Vampire Lord | Undead | 7500 | 14000 | 100 | 100 | Magical & Physical |
? Magical Blood wave ? Physical Sword ? Magical Blood fire ? Magical Blood mist |
Chambers |
Thundersnow | Beast | 10000 | 22000 | 175 | 175 | Magical & Physical |
10 Physical Falling spike 125 Physical Ice spike 315 Physical Stomp 35 Magical Ice breath 45 Magical Slowing Orb 55 Magical Lighting 80 Magical Ice spike wave |
Forsaken Tower |