Difference between revisions of "Enemies"

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| The Stone Guardian || Construct || 1000 || 800 || 50 || 50 || NG0 Seeking Spike - 25 Physical <br>NG0 Big Ground Spikes - 30 Physical <br>NG1+ Main Seeking Spike - 30 Physical (50% Armor Pierce) <br>NG1+ Small Seeking Spikes - 25 Physical (25% Armor Pierce) <br>NG1+ Big Ground Spikes - 40 Physical (50% Armor Pierce) <br>NG0 Falling Stalactite - 30 Physical (25% Armor Pierce) <br>NG1 Falling Stalactite - 50 Physical (50% Armor Pierce) <br>NG2+ Falling Stalactite - 50 Physical (75% Armor Pierce) || Summons Falling Stalactites <br>NG0-1 Summoned Falling Stalactites - 8 <br>NG2 Summoned Falling Stalactites - 12<br>NG3 Summoned Falling Stalactites - 16<br>NG4+ Summoned Falling Stalactites - 20 || Mines
 
| The Stone Guardian || Construct || 1000 || 800 || 50 || 50 || NG0 Seeking Spike - 25 Physical <br>NG0 Big Ground Spikes - 30 Physical <br>NG1+ Main Seeking Spike - 30 Physical (50% Armor Pierce) <br>NG1+ Small Seeking Spikes - 25 Physical (25% Armor Pierce) <br>NG1+ Big Ground Spikes - 40 Physical (50% Armor Pierce) <br>NG0 Falling Stalactite - 30 Physical (25% Armor Pierce) <br>NG1 Falling Stalactite - 50 Physical (50% Armor Pierce) <br>NG2+ Falling Stalactite - 50 Physical (75% Armor Pierce) || Summons Falling Stalactites <br>NG0-1 Summoned Falling Stalactites - 8 <br>NG2 Summoned Falling Stalactites - 12<br>NG3 Summoned Falling Stalactites - 16<br>NG4+ Summoned Falling Stalactites - 20 || Mines
 
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| The Warden || Undead || 2250 || 2500 || 75 || 35 || Mace Attack - 50 Physical (25% Armor Pierce)<br>Whirlwind - 25 Physical (25% Armor Pierce)<br>Bombs - 70 Physical <br>Arrow - 100 Physical ||  Mace Attack - Stun <br>NG1 Whirlwind Bombs Thrown: 4<br>NG2-3 Whirlwind Bombs Thrown: 6<br>NG4+ Whirlwind Bombs Thrown: 8<br>NG0 Whirlwind Attacks Per Sec - 1.7<br>NG1 Whirlwind Attacks Per Sec - 2<br>NG2 Whirlwind Attacks Per Sec - 2.2<br>NG3 Whirlwind Attacks Per Sec - 2.4<br>NG4+ Whirlwind Attacks Per Sec - 2.6 || Prison
+
| The Warden || Undead || 2250 || 2500 || 75 || 35 || Mace Attack - 50 Physical (25% Armor Pierce)<br>Whirlwind - 25 Physical (25% Armor Pierce)<br>Arrow - 100 Physical<br>NG1+ Bombs - 70 Physical ||  Mace Attack - Stun <br>NG1 Whirlwind Bombs Thrown: 4<br>NG2-3 Whirlwind Bombs Thrown: 6<br>NG4+ Whirlwind Bombs Thrown: 8<br>NG0 Whirlwind Attacks Per Sec - 1.7<br>NG1 Whirlwind Attacks Per Sec - 2<br>NG2 Whirlwind Attacks Per Sec - 2.2<br>NG3 Whirlwind Attacks Per Sec - 2.4<br>NG4+ Whirlwind Attacks Per Sec - 2.6 || Prison
 
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| Councilor of Magic || Undead || 1250 || 2000 || 40 Boss <br>400 Statues || 100 Boss <br>400 Statues || Purple Nova - 45 Magical (25% Resist Pierce)<br>Small Scythe Lurkers - 35 Physical (When War is Dead)<br>Green Pools - 20 Magical / 0.5s (When Wisdom is Dead)|| Mana Drain when passing through player || Armory
 
| Councilor of Magic || Undead || 1250 || 2000 || 40 Boss <br>400 Statues || 100 Boss <br>400 Statues || Purple Nova - 45 Magical (25% Resist Pierce)<br>Small Scythe Lurkers - 35 Physical (When War is Dead)<br>Green Pools - 20 Magical / 0.5s (When Wisdom is Dead)|| Mana Drain when passing through player || Armory
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| Queen Iris[[File:PoP.png|link=]] || Undead || 6000 || 10000 || 100 || 75 || Fast Curse - 25 Magical<br>Slow Curse - 25 Magical<br>Fly Projectile - 10 Magical<br>Fly Melee - 10 Physical<br>Melee Stomp - 100 Physical (65% Armor Pierce)<br>Short/Long Charge - 100 Physical<br>Short/Long Charge Stomp - 100 Physical (65% Armor Pierce) || Fast / Slow Curse - Adds 5 Curses<br>Periodically spawns Asps || Lower Level
 
| Queen Iris[[File:PoP.png|link=]] || Undead || 6000 || 10000 || 100 || 75 || Fast Curse - 25 Magical<br>Slow Curse - 25 Magical<br>Fly Projectile - 10 Magical<br>Fly Melee - 10 Physical<br>Melee Stomp - 100 Physical (65% Armor Pierce)<br>Short/Long Charge - 100 Physical<br>Short/Long Charge Stomp - 100 Physical (65% Armor Pierce) || Fast / Slow Curse - Adds 5 Curses<br>Periodically spawns Asps || Lower Level
 
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| Nerys[[File:PoP.png|link=]] || Aberration || 9500 || 30000 || 100 || 200 || Sword Strike - 100 Physical (65% Armor Pierce)<br>Sword FireArc Projectiles - 80 Magical (25% Resist Pierce)<br>Blink Strike - 20 Physical (100% Armor Pierce)<br>Orbiting Fire Balls - 50 Magical (25% Resist Pierce)<br>Magicball - 25 Magical<br>Swirling Purple RiftBomb - 50% Current HP || Sword Strike's Fire Area - Burning<br>Sword FireArc Projectiles - Burning<br>Hazeball - Armor/Resist Debuff<br>Magicaball - Bleeding/Mana Drain<br>Periodically spawns Sphere & Wave Djinn || Upper Level
+
| Nerys[[File:PoP.png|link=]] || Aberration || 9500 || 30000 || 100 || 200 || Sword Strike - 100 Physical (65% Armor Pierce)<br>Sword FireArc Projectiles - 80 Magical (25% Resist Pierce)<br>Blink Strike - 20 Physical (100% Armor Pierce)<br>Orbiting Fire Balls - 50 Magical (25% Resist Pierce)<br>Magicball - 25 Magical<br>Swirling Purple RiftBomb - 50% of Max HP || Sword Strike's Fire Area - Burning<br>Sword FireArc Projectiles - Burning<br>Hazeball - Armor/Resist Debuff<br>Magicaball - Bleeding/Mana Drain<br>Periodically spawns Sphere & Wave Djinn || Upper Level
 
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!colspan="11"|[[File:MT.png|link=]]Moon Temple[[File:MT.png|link=]]
 
!colspan="11"|[[File:MT.png|link=]]Moon Temple[[File:MT.png|link=]]

Revision as of 07:41, 28 August 2021

There are four types of enemies in Heroes of Hammerwatch, Beasts, Undead, Aberrations, and Constructs. Each boss falls into one of these categories. Acts are each themed and the enemies consist of some of the enemy types.

List of Beast type enemies 
Beasts
List of Undead type enemies 
Undead
List of Aberration type enemies 
Aberrations
List of Constructs 
Constructs
Boss mechanics 
Bosses

Bosses are Immune to many different types of status effects in the game. Here's a table showing which bosses are immune to different effects:

Boss Immunities
Boss Name Poison Burning Stun Disarm Confusion Slowness Bleeding Frozen CorruptionPoP.png Root
The Stone Guardian
The Warden
The Three Councilors
The Watcher
Vampire Lord
Thundersnow
The Giant CrustwormPoP.png
Queen IrisPoP.png
NerysPoP.png
The Elder WispMT.png
Krilith's WolfMT.png
ErisMT.png
LisardMT.png
ShadenMT.png
IsadoraMT.png


Forsaken Tower
Bosses
Name Type Exp. Health Armor Resist Attack(s) Effect(s) Location
The Stone Guardian Construct 1000 800 50 50 NG0 Seeking Spike - 25 Physical
NG0 Big Ground Spikes - 30 Physical
NG1+ Main Seeking Spike - 30 Physical (50% Armor Pierce)
NG1+ Small Seeking Spikes - 25 Physical (25% Armor Pierce)
NG1+ Big Ground Spikes - 40 Physical (50% Armor Pierce)
NG0 Falling Stalactite - 30 Physical (25% Armor Pierce)
NG1 Falling Stalactite - 50 Physical (50% Armor Pierce)
NG2+ Falling Stalactite - 50 Physical (75% Armor Pierce)
Summons Falling Stalactites
NG0-1 Summoned Falling Stalactites - 8
NG2 Summoned Falling Stalactites - 12
NG3 Summoned Falling Stalactites - 16
NG4+ Summoned Falling Stalactites - 20
Mines
The Warden Undead 2250 2500 75 35 Mace Attack - 50 Physical (25% Armor Pierce)
Whirlwind - 25 Physical (25% Armor Pierce)
Arrow - 100 Physical
NG1+ Bombs - 70 Physical
Mace Attack - Stun
NG1 Whirlwind Bombs Thrown: 4
NG2-3 Whirlwind Bombs Thrown: 6
NG4+ Whirlwind Bombs Thrown: 8
NG0 Whirlwind Attacks Per Sec - 1.7
NG1 Whirlwind Attacks Per Sec - 2
NG2 Whirlwind Attacks Per Sec - 2.2
NG3 Whirlwind Attacks Per Sec - 2.4
NG4+ Whirlwind Attacks Per Sec - 2.6
Prison
Councilor of Magic Undead 1250 2000 40 Boss
400 Statues
100 Boss
400 Statues
Purple Nova - 45 Magical (25% Resist Pierce)
Small Scythe Lurkers - 35 Physical (When War is Dead)
Green Pools - 20 Magical / 0.5s (When Wisdom is Dead)
Mana Drain when passing through player Armory
Councilor of War Undead 1250 2000 40 Boss
400 Statues
100 Boss
400 Statues
Melee Scythe - 100 Physical (25% Armor Pierce)
Scythe Lurkers - 70 Physical
Green Pools - 20 Magical / 0.5s (When Wisdom is Dead)
Scythe Lurkers Seek Better (When Magic is Dead)
Mana Drain when passing through player Armory
Councilor of Wisdom Undead 1250 2000 40 Boss
400 Statues
100 Boss
400 Statues
Green Pools - 20 Magical / 0.5s
Scythe Pool - 50 Physical / 0.5s (When War is Dead)
Small Scythe Lurkers - 35 Physical (When War is Dead)
Purple Nova - 30 Magical (When Magic is Dead)
Mana Drain when passing through player Armory
The Watcher Aberration 5000 12000 100 150 Magical Orbs - 40 Magical
Teeth Spew - 60 Physical
Teeth Shards - 15 Physical
Magical Orbs - Burning
NG1+ Magical Orbs - Confusion
Archives
Vampire Lord Undead 7500 14000 100 100 Blood Blades - 50 Magical (20% Resist Pierce)
Rapier Spew - 75 Physical (25% Armor Pierce)
Blood Fire Trail - ? Magical
Blood Mist - ? Magical
Blood Blades - Bleed Chambers
Thundersnow Beast 10000 22000 175 175 Stomp - 175 Physical (67% Armor Pierce)
Ground Spikes - 100 Hybrid (50% Armor Pierce)
Frost Ball - 70 Hybrid
Ice Shard - 100 Hybrid (25% Armor Pierce)
V1 / V2 Ice Breath - 13 Magical
V3 Ice Breath - 33 Magical (50% Resist Pierce)
Lightning (Blue) - 35 Magical
Lightning (Purple) - 55 Magical
Ice Rain - 50 Physical
Lightning (Blue / Purple) - Confusion
Lightning (Purple) - Burning
Snowflake - Chilled
NG1+ Stomp - Stun
Battlements
PoP.pngPyramid of ProphecyPoP.png
PoP.pngBossesPoP.png
Name Type Exp. Health Armor Resist Attack(s) Effect(s) Location
Giant CrustwormPoP.png Beast 3000 8000 80 Head
1000 Body
80 Head
1000 Body
Stone Spew - 70 Physical (20% Armor Pierce)
Charge - 50 Physical (50% Armor Pierce)
Sand Rock (During Charge) - 40 Physical
Sand Rock Shard - 30 Physical
NG1+ Nova Rock Shard - 20 Physical (from Stone Spew)
N/A Desert
Queen IrisPoP.png Undead 6000 10000 100 75 Fast Curse - 25 Magical
Slow Curse - 25 Magical
Fly Projectile - 10 Magical
Fly Melee - 10 Physical
Melee Stomp - 100 Physical (65% Armor Pierce)
Short/Long Charge - 100 Physical
Short/Long Charge Stomp - 100 Physical (65% Armor Pierce)
Fast / Slow Curse - Adds 5 Curses
Periodically spawns Asps
Lower Level
NerysPoP.png Aberration 9500 30000 100 200 Sword Strike - 100 Physical (65% Armor Pierce)
Sword FireArc Projectiles - 80 Magical (25% Resist Pierce)
Blink Strike - 20 Physical (100% Armor Pierce)
Orbiting Fire Balls - 50 Magical (25% Resist Pierce)
Magicball - 25 Magical
Swirling Purple RiftBomb - 50% of Max HP
Sword Strike's Fire Area - Burning
Sword FireArc Projectiles - Burning
Hazeball - Armor/Resist Debuff
Magicaball - Bleeding/Mana Drain
Periodically spawns Sphere & Wave Djinn
Upper Level
MT.pngMoon TempleMT.png
MT.pngBossesMT.png
Name Type Exp. Health Armor Resist Attack(s) Effect(s) Location
The Elder WispMT.png Aberration 2500 4500 40 50 Wisp Bomb - 90 Hybrid
Ice Projectiles - 40 Hybrid
Spawns 12 Exploding Frost Wisps Outer Halls
Krilith's WolfMT.png Beast 4000 12000 80 50 Werebull Charge - 60 Physical
Ground Spikes - 60 Hybrid (10% Armor Pierce)
Frost Breath - 15 Magical
Short Jump/Running Jump - 120 Physical (30% Armor Pierce)
Bite/Running Bite - 100 Physical (20% Armor Pierce)
Frost Breath - Chilled
Howl - Ice Spikes Fall
Inner Halls
ErisMT.png Undead 2500 10000 100 100  ?  ? Inner Sanctum
LisardMT.png Undead 2500 10000 100 100  ?  ? Inner Sanctum
ShadenMT.png Undead 2500 10000 100 100  ?  ? Inner Sanctum
IsadoraMT.png Undead 2500 10000 100 100  ?  ? Inner Sanctum