Difference between revisions of "Fountain"
From Heroes of Hammerwatch wiki
(→Fountain) |
(→Fountain) |
||
Line 7: | Line 7: | ||
*; "Good" or "Great" luck | *; "Good" or "Great" luck | ||
− | ** Stronger | + | ** Stronger pickups |
** More gold on the ground | ** More gold on the ground | ||
** Enemy armour is reduced | ** Enemy armour is reduced | ||
Line 16: | Line 16: | ||
*; "Bad" or "Terrible" luck | *; "Bad" or "Terrible" luck | ||
− | ** Weaker | + | ** Weaker pickups |
** Levels are bigger | ** Levels are bigger | ||
** Stronger elite enemy types | ** Stronger elite enemy types |
Revision as of 08:19, 1 April 2018
Fountain
When you play the fountain multiple times, multiple results below will be combined. When you get a “something happened” result, this means that both 1 “good” thing and 1 "bad" thing are added to the stack of effects. "Something great happened" indicates 2 positive events happened, while "something horrible happened" means 2 negative events are added to the stack.
Down below are the effects of the fountain rolls...
- "Good" or "Great" luck
- Stronger pickups
- More gold on the ground
- Enemy armour is reduced
- Enemies have lower health
- More side rooms containing gold and ore generated
- Glass platforms are generated to reach isolated chests
- "Bad" or "Terrible" luck
- Weaker pickups
- Levels are bigger
- Stronger elite enemy types
- More enemies are generated on the map
- Prison buttons are stuck on all floors
- Higher percentage of elite enemies