Items

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Common Items

Common Items grant basic attribute gains. They can be found in wooden and bronze chests. They can also drop from bosses and mini bosses as well as in many secret rooms.

List of Common Gear
Image Name Effect Blueprint Set
Amulet of Resistance +5 Magic Resistance
Apothecary's Herbs Drinking your Potion triggers a 50% movement speed buff for 5 seconds Apothecary's Implements
Blackjack 10% chance to stun an enemy for 2 seconds on primary attack.
Book of Enlightenment 20% increased experience gain.
Left Boot of Speed +0.2 movement speed. TEST Boots of Speed
Right Boot of Speed +0.2 movement speed. TEST Boots of Speed
Broad Sword +10 attack power.
Cape of Withdrawal Getting hit triggers a 33% increase in movement speed for 3 seconds.
Circlet of Willpower When below 50% health, spells are 25% cheaper to cast Disciple's Arcana
Chainmail +5 armor Journeyman's Outfit
Cowl of Protection 25% chance to block 5 magical damage
Curio's Box +5 Health & Mana. +3 Attack & Skill Power. +2 Armour & Resistance. Curio's Collection
Defender's Halberd Disarm enemies for 2 seconds when hit
Enchanted Dirk +1 Magical and physical damage on primary attack
Firm Buckler 25% chance to block 5 physical damage
Gladiator's Net 20% chance to disarm enemies for 3 seconds on primary attack
Glowing Staff +5 Skill Power and +1 Magical Damage on Primary attack
Great Helm +5 armor
Greaves of the Barbarian Killing and enemy has a 10% chance of triggering a 20% increase in movement speed for 5 seconds
Heavy Gauntlet +15 health Journeyman's Outfit
Lesser Sphere of Life During combo, +.75 health regeneration. Spheres of Power
Lesser Sphere of Mana During combo, +1.5 mana regeneration. Spheres of Power
Lesser Sphere of Time Time to maintain Combo is increased by 0.5 seconds. TEST Spheres of Power
Life Stone 15% chance to gain 1 health when killing an enemy Stones of Midas
Mail of Thorns Return 15 physical damage to the attacker when hit
Mage Robe +20 mana Disciple's Arcana
Mana Stone 30% chance to gain 1 mana when killing an enemy Stones of Midas
Markham's Purse +1% Gold Gain per item in your inventory Markham's Mastery
Monster Pamphlet: Aberration 10% increased experience gain and damage dealt to abberations Monster Brochure
Monster Pamphlet: Beast 10% increased experience gain and damage dealt to beasts Monster Brochure
Monster Pamphlet: Construct 10% increased experience gain and damage dealt to constructs Monster Brochure
Monster Pamphlet: Undead 10% increased experience gain and damage dealt to undeads Monster Brochure
Ring of Health +0.2 health regeneration
Ring of Mana +0.4 mana regeneration
Ring of Rejuvenation +0.1 health and +0.2 mana regeneration
Sandals of Swiftness +0.1 movement speed and +3% evasion Trickester's Ensemble
Scroll of Magic Missile: Page 1 Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds A Wizards Starting Kit
Scroll of Magic Missile: Page 2 Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds A Wizards Starting Kit
Serrated Scimitar 2.5% increased chance to score a critical hit on primary attack
Slippery Cloak 8% increased evasion Trickester's Ensemble
Spell Book +10 skill power Disciple's Arcana
Spiked Flail +3 physical damage on primary attack
Steady Greaves +3 armor and +10 health Journeyman's Outfit
Stiletto Physical damage ignores 10% of enemy armor
Sturdy Belt +15 health Journeyman's Outfit
Vendor's Coin Items in the store are 25% cheaper (Affects it's own purchase and works in town)
Wizard's Wand +2 magic damage on primary attack Disciple's Arcana

Uncommon Items

Uncommon Items grant decent attribute gains and are quite frequently found during the middle-late stages of a campaign. They can be found in wooden, bronze, silver, and gold chests. They may also drop from bosses.

List of Uncommon Gear
Image Name Effect Blueprint Set
Adventurer's Garb +25 Health and +30 Mana
Apothecary's Mortar and Pestle Potions increase armor and magical resistance by 50% for 5 seconds Apothecary's Implements
Apothecary's Satchel Potions are 50% more effective Apothecary's Implements
Apothecary's Sphere Triggers Combo when drinking your Potion. Apothecary's Implements
Assassin's Dagger +7.5% chance to score a critical hit on primary attack
Blood Dagger 5% chance to gain 5 health when hitting an enemy with your primary attack
Claymore +10 attack power and +5 physical damage on primary attack
Cloak of Many Pockets Gain 25% more gold
Curio's Case +10 Health & Mana. +6 Attack & Skill Power. +4 Armour & Resistance. Curio's Collection
Elven Bow +20 attack power
Fancy Plume Vendors will have more items in campaign shops
Full Plate Mail +15 armor
Gloves of Warding Provides a passive Block of %block% Magical damage with a cooldown of %cd% seconds. TEST
Greater Ring of Rejuvenation +.5 health and +1 mana regeneration
Markham's Stone +1% Ore Gain per item in your inventory Markham's Mastery
Hero Unknown's Frying Pan Blocks most projectiles in a backwards 90° arc
Monster Manual: Aberration 20% increased experience gain and damage to aberrations Monster Encyclopedia
Monster Manual: Beast 20% increased experience gain and damage to beasts Monster Encyclopedia
Monster Manual: Construct 20% increased experience gain and damage to constructs Monster Encyclopedia
Monster Manual: Undead 20% increased experience gain and damage to undead Monster Encyclopedia
Old Map Removes the Fog of War from the map
Rapier of Retaliation 5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied Trickester's Ensemble
Reinforced Gloves Passively block 50 damage with a cooldown of 5 seconds
Ring of Transmutation 25% of health loss is turned into mana
Robe of the Arch-Magi +10 skill power and +10 resistance
Scarab of Protection Returns 25 magical damage to the attacker when hit and releases a nova of poison darts
Seal of the Martyr Deal 1% more damage for each % health missing
Seal of Souls Deal 0.5% more damage for each % Mana missing.
Shaftlocke Pickaxe +50% ore gain
Sphere of Life During combo, health regeneration is increased by +1.5 TEST Spheres of Power
Sphere of Mana During combo, mana regeneration is increased by +3 TEST Spheres of Power
Sphere of Time Time to maintain Combo is increased by 1 second. TEST Spheres of Power
Sphere of Warriors Kill requirement for getting combo is lowered by 2. TEST Spheres of Power
Spiked Boots Deal 15 Physical damage when colliding with enemies
Staff of Unstable Casting 5% increased chance to score a critical hit with spells
Stinger Physical damage ignores 20% of the enemy's armor
Talisman of Decay Nearby enemies take 20% more damage
Tome of Magic Missile +10 Skill power. Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds A Wizards Starting Kit
Tower Shield 25% chance to block 25 physical damage
Wand of Spell Piercing Magical damage ignores 15% of the enemy's resistance

Rare Items

Rare items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in silver and gold chests. They also have a chance to be dropped from bosses.

List of Rare Gear
Image Name Effect Blueprint Set
Amulet of Kings +30 magic resistance Kings Regalia
Amulet of Vengeance 10% to trigger combo when taking damage.
Armor of Kings +30 armor Kings Regalia
Boots of Freedom Immunity to all slow effects. TEST
Boots of the Giant Stun enemies for 2 seconds when colliding with them. +50 Health. TEST
Bloodthirst Ring 2.5% Lifesteal on primary attack
Cape of the Flamewalker Burns nearby enemies for 10 Magical damage per second.
Curio's Coffer +20 Health & Mana. +12 Attack & Skill Power. +8 Armour & Resistance. Curio's Collection
Duelist's Edge +8% Evasion. When evading an attack you return 50 Physical damage to the attacker and applies bleeding. Trickester's Ensemble
Duke's Signet Ring Taking damage when below 50% Health will spawn an area that lasts for 5 seconds. 10 seconds cooldown. TEST
Earthsplitter 10% chance to release three earth spikes on your primary attack, dealing 40 physical damage.
Flametongue +5 magical damage on primary attack, primary attacks also applies burning Fire and Ice
Frostbrand +5 magical damage on primary attack, primary attacks also applies freezing Fire and Ice
Greater Sphere of Regen During combo you gain +3 Health regen and +6 Mana regen Spheres of Power
Heartseeker +12.5% chance to score a critical hit on primary attack
Magebane 25% chance to reduce enemies' resistance by 75% on Primary Attack for 4 seconds.
Markham's Amulet +2 health & mana per item in your inventory Markham's Mastery
Markham's Mace +1 Attack power per item in your inventory Markham's Mastery
Markham's Wand +1 Skill power per item in your inventory Markham's Mastery
Scepter of Kings +40 skill power Kings Regalia
Shieldbreaker 25% chance to reduce enemies' Armor by 75% on Primary Attack for 4 seconds.
Staff of Volatile Casting 10% chance to score a critical hit with spells
Stormcaller 10% chance to release a chain lightning on your primary attack, dealing 30 Magical damage.
Sword of Kings +40 Attack power Kings Regalia
Talisman of Conflagration Enemies have a 25% chance to explode in fire when killed dealing 40 magical damage
Wrath of the Thundergod Returns a lightning bolt to the attacker when hit, dealing 50 magical damage.

Epic Items

Epic items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in gold and ace chests. They also have a chance to be dropped from bosses.

List of Epic Gear
Image Name Effect Blueprint Set
Crown of Kings +50% Health and Mana King's Regalia
Dragonscale Mail Take 25% less damage
Mask of Bewilderment Primary Attack applies confusion for 2.5 seconds. TEST
Ring of Arcane Powers Spells are 25% cheaper to cast
Searing Sabatoons Leaves a trail of fire while moving that lasts for 5 seconds and does 25 Magical damage. TEST
Sphere of Champions Increase attack and skill power by 60 during combo Spheres of Power

Legendary Items

Legendary items are very unique and grant very powerful abilities to the player. They are very rare with no guarantee to even show up in one of your campaigns. They have a 50% chance to be a reward from ACE/red chests and a very small chance to be a reward from the Imp or Bosses.

List of Legendary Gear
Image Name Effect Blueprint Set
Descending Destruction 10% chance to drop a meteor when scoring a hit with your Primary Attack that deals 100 Hybrid damage and applies burning.
Spirit Cloak When taking damage you turn invulnerable for 3 seconds, with a cooldown of 10 seconds.
Medusa's charm Enemies you look at are slowed by 66%. Enemies effected by the gaze that hits you are stunned for 6 seconds.
Soul Taker When you kill an enemy, a random enemy of the same type is also killed.
Sphere of Heroes Shoots a massive nova projectile when attacking with your Primary Attack during Combo. TEST Spheres of Power

Sets

Sets are a mechanic instilled within the game to improve the quality of some rather lackluster Items, enhancing them in ways that may make a campaign more susceptible to completion.

There are currently ten Sets in the game.

Sets work by being in a similar class in some way, for example, Apothecary's Implements has all Apothecary's items, and are based off of a similar mechanic - when the player uses a potion. If the player manages to grab enough items from the set, they can gain a benefit from the set. There is no need to grab them in the order of the graph, only merely need to grab any from the full list from that set. So as another example, if the player has the Apothecary's Mortar and Pestle and the Apothecary's Herbs and the Apothecary's Sphere, the player will get the 2/4 bonus, which is the extra potion use.

Items
Set Name Item in Set Item Rarity Set Bonus
Boots of Speed Left Boot of Speed Common test
Right Boot of Speed Common 2 pieces: +0.2 Movement Speed.
Apothecary's Implements Apothecary's Herbs Common
Apothecary's Mortar and Pestle Uncommon 2 pieces: 1 extra potion.
Apothecary's Satchel Uncommon
Apothecary's Sphere Uncommon 4 pieces: 1% chance to recharge a potion use on kill.
Disciple's Arcana Circlet of Willpower Common
Mage Robe Common 2 pieces: +5 Resistance.
Spell Book Common 3 pieces: +5 Skill Power.
Wizard's Wand Common 4 pieces: Spell are 20% cheaper to cast.
Fire and Ice Flametongue Rare
Frostbrand Rare 2 pieces: +10 magical damage on primary attack.
Journeyman's Outfit Chainmail Common
Heavy Gauntlets Common 2 pieces: +5 armor.
Steady Greaves Common 3 pieces: +5 attack power.
Sturdy Belt Common 4 pieces: Take 10% less damage.
King's Regalia Amulet of Kings Rare
Armor of Kings Rare
Scepter of Kings Rare 3 pieces: 33% faster (primary) attacks and skills (cooldowns).
Sword of Kings Rare
Crown of Kings Epic 5 pieces: 66% faster attacks and skills.
Stones of Midas Life Stone Common
Mana Stone Common 2 pieces: Killing an enemy gives 2 gold.
Monster Brochure Monster Pamphlet: Aberrations Common
Monster Pamphlet: Beasts Common 2 pieces: 5% bonus damage.
Monster Pamphlet: Constructs Common 3 pieces: 5% bonus damage.
Monster Pamphlet: Undead Common 4 pieces: 5% bonus damage.
Monster Encyclopedia Monster Manual: Aberrations Uncommon
Monster Manual: Beasts Uncommon 2 pieces: 10% bonus damage.
Monster Manual: Constructs Uncommon 3 pieces: 10% bonus damage.
Monster Manual: Undead Uncommon 4 pieces: 10% bonus damage.
Spheres of Power Lesser Sphere of Life Common
Lesser Sphere of Mana Common 2 pieces: Lesser Combo Nova.
Sphere of Life Common
Sphere of Mana Common 4 pieces: Combo Nova.
Sphere of Time Common
Sphere of Life Uncommon 6 pieces: Greater Combo Nova.
Sphere of Mana Uncommon
Sphere of Time Uncommon 8 pieces: Massive combo nova.
Sphere of Warriors Uncommon
Greater Sphere of Regeneration Rare 10 pieces: Combo prevents lethal damage.
Sphere of Champions Epic
Sphere of Heroes Legendary
Trickster's Ensemble Sandals of Swiftness Common
Slippery Cloak Common 2 pieces: Gain movement speed bonus when evading.
Rapier of Retaliation Uncommon 3 pieces: +5% evade chance.
Duelist's Edge Rare 4 pieces: trigger combo when evading.
Markham's mastery Markham's Purse Common
Markham's Stone Uncommon
Markham's Mace Rare 3 pieces: +0.5 Armor & Resistance per item in your inventory.
Markham's Wand Rare
Markham's Amulet Rare 5 pieces: +0.5% faster attacks and skills per item in your inventory.
Curio's collection Curio's Box Common
Curio's Case Uncommon
Curio's Coffer Rare 3 pieces: +15 Health & Mana. +9 Attack & Skill Power. +6 Armor & Resistance.
A Wizard's Starting Kit Scroll of Magic Missile: Page 1 Common 1 pieces: Unleash 1 magic missile when using a skill.
Scroll of Magic Missile: Page 2 Common 2 pieces: Unleash 3 magic missiles when using a skill.
Tome of Magic Missile Uncommon 3 pieces: Unleash 7 magic missiles when using a skill.