Difference between revisions of "Mod support"
From Heroes of Hammerwatch wiki
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(→Scripting/GUI page?) |
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*[[Custom_Materials_(Dyes)|Materials]] | *[[Custom_Materials_(Dyes)|Materials]] | ||
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+ | ===Class models=== | ||
+ | *[[WorldScript Class|WorldScript]] | ||
+ | *[[GameMode Class|GameMode]] | ||
+ | *[[Behavior Class|Behavior]] | ||
+ | *[[Toolkit Class|Toolkit]] | ||
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+ | ===GUI=== | ||
*GUI modification and creation | *GUI modification and creation | ||
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*GUI scripts | *GUI scripts | ||
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+ | ===Scripting=== | ||
*Worldscript | *Worldscript | ||
*Gamemode scripts | *Gamemode scripts |
Revision as of 13:11, 19 June 2019
Welcome to the modding page! This page is dedicated to offering a list of important information in a ladder to get around modding Heroes of Hammerwatch!
Modding resouces
Starting a mod
Editor
How to use:
- Assets
- Tilemaps
- Environment lighting
.unit,.effect & .inc
- Doodads
- Actors
- Items
- Link child unit to inc. (Like the act walls!)
Worldscripts
- Linking worldscripts
How to put those into:
- Levels
- Prefabs
How to put Prefabs into:
- Levels! lol
Custom assets page
How to add:
Scripting
Class models
GUI
- GUI modification and creation
- GUI scripts
Scripting
- Worldscript
- Gamemode scripts