Difference between revisions of "Money"

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Cloak of Many Pockets (Uncommon Item): 25%
 
Cloak of Many Pockets (Uncommon Item): 25%
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{| class="wikitable"
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!colspan="2"|Money Pickup Base Values
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!Image||Gold Value
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|style="text-align:center;"|[[File:Money_bronze1.png]]||style="text-align:center;"|1

Revision as of 18:58, 24 March 2018

Money

Money in multiplayer is shared and thus it does not matter who picks up the gold, everyone will receive the same amount money. However, when someone has %gold gain multipliers, the gold gained between different players may be different. For example, Player 1 with a %gold multiplier of 100% (default) picks up 100G -> 100G will show up in their personal coffers. Player 2 with a %gold multiplier of 120% will instead receive 120G in their coffers. It does not matter who picks up the gold, gold gained will go through these personalized %gold gain multipliers to determine actual amount added to one's personal coffers.

All %gold gain multipliers in the gain are multiplicative and are listed below...

Thief Passive Gold Fever: 50% or 100%

Thief Class Title: 0%-55%

Cloak of Many Pockets (Uncommon Item): 25%

Money Pickup Base Values
Image Gold Value
File:Money bronze1.png 1