Difference between revisions of "Ranger"
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====Powershot (Skill 3)==== | ====Powershot (Skill 3)==== | ||
− | Charge up a powerful magical arrow that has | + | Charge up a powerful magical arrow that has infinite piece and will explodes at the end of its trajectory.<br> |
The shot takes 1 second to fully charge, letting go early will result in a lower damage shot.<br> | The shot takes 1 second to fully charge, letting go early will result in a lower damage shot.<br> | ||
− | The player is | + | The player is slowed by 90% while charging the shot, unless they are in combo.<br> |
The arrow has 50% resistance pierce. | The arrow has 50% resistance pierce. | ||
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====Marked Prey (Passive 2)==== | ====Marked Prey (Passive 2)==== | ||
− | A 10% chance to mark an enemy on hit with any primary attack hit. Marks last for 2.5 seconds.<br> | + | A 10% chance to '''crit and mark''' an enemy on hit with any primary attack hit. Marks last for 2.5 seconds.<br> |
When marked all attacks vs that enemy have an increased chance to crit. This includes attacks from other playeres. | When marked all attacks vs that enemy have an increased chance to crit. This includes attacks from other playeres. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" |
Revision as of 04:04, 26 September 2018
The Ranger is a class that utilizes the bow for long range attacks.
The Ranger's Character Title will add Attack Power for everyone in your guild.
Contents
Skills and Abilities
The tables below list base values and tiers as they're shown in the guild hall.
As an example, the first upgrade for Grasping Roots can be bought at a Tier 2 guild hall.
Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.
Ranger skills | ||||||
---|---|---|---|---|---|---|
Bow and Arrow | Powershot | Grasping Roots | Flurry of Arrows | On the Prowl | Marked Prey | Twinned Arrows |
SpriteSheet 1.1.5 SpriteSheet 1.1.5 SpriteSheet 1.1.5 SpriteSheet 1.1.5 SpriteSheet 1.1.5 SpriteSheet 1.1.5 SpriteSheet 1.1.5 |
Bow and Arrow (Primary Attack)
Fire an arrow that deals physical damage and pierces enemies.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | 10 | 12 | 14 | 16 | 18 | 20 |
Pierce | 1 | 2 | 3 | 4 | 5 | 6 |
Speed Penalty | 50% | 45% | 40% | 35% | 30% | 25% |
Star Cost | N/A | 3 | 4 | 5 | 6 | 8 |
Flurry of Arrows (Skill 1)
The ranger spins around multiple times and fires arrows in quick succession. The damage is based off your primary's damage.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
# of arrows | 28 | 32 | 40 | 48 | 56 | 64 |
Mana Cost | 10 | 15 | 20 | 25 | 30 | 35 |
Star Cost | N/A | ? | ? | 7 | 9 | 12 |
Grasping Roots (Skill 2)
Immobilize all enemies around the ranger for a few seconds. Enemies caught have their armor reduced by a certain percentage.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Duration | N/A | N/A | 2.0s | 3.0s | 4.0s | 5.0s |
Reduction | N/A | N/A | 10% | 15% | 20% | 25% |
Mana Cost | N/A | N/A | 25 | 30 | 35 | 40 |
Star Cost | N/A | N/A | 5 | 6 | 8 | 10 |
Powershot (Skill 3)
Charge up a powerful magical arrow that has infinite piece and will explodes at the end of its trajectory.
The shot takes 1 second to fully charge, letting go early will result in a lower damage shot.
The player is slowed by 90% while charging the shot, unless they are in combo.
The arrow has 50% resistance pierce.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | N/A | N/A | N/A | 100 | 200 | 300 |
Mana Cost | N/A | N/A | N/A | 40 | 45 | 50 |
Star Cost | N/A | N/A | N/A | ? | ? | ? |
On the Prowl (Passive 1)
Increases player movement speed by 25% and evasion by some % for a few seconds when casting a skill.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Speed | N/A | 25% | 25% | 25% | 25% | 25% |
Evasion | N/A | 5% | 10% | 15% | 20% | 25% |
Duration | N/A | 2.5s | 3s | 3.5s | 4s | 4.5s |
Star Cost | N/A | 2 | 3 | 4 | 5 | 6 |
Marked Prey (Passive 2)
A 10% chance to crit and mark an enemy on hit with any primary attack hit. Marks last for 2.5 seconds.
When marked all attacks vs that enemy have an increased chance to crit. This includes attacks from other playeres.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Crit Chance | N/A | N/A | 5% | 10% | 15% | 20% |
Star Cost | N/A | N/A | 4 | 5 | 6 | 8 |
Twinned Arrows (Passive 3)
Piercing arrows have a percentage chance of splitting and seeking a new target.
Split arrows deal 66% damage.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Chance | N/A | N/A | N/A | N/A | 25% | 40% |
Star Cost | N/A | N/A | N/A | N/A | 10 | 15 |
Stats
The player starts off at level 1. Every time the Ranger levels up, stat boosts are gained.
To get stats at a given level, use the equation "X = scaling * (level-1) + Level_1_stat"
Attribute values by level | ||||||
---|---|---|---|---|---|---|
Attribute | Health | Mana | Health Regen | Mana Regen | Armor | Resistance |
Level 1 | 50 | 50 | 0 | 0.5 | 0 | 0 |
Scaling per Level | +6 | +6 | +0.025 | +0.075 | +0.5 | +0.2 |
Level 2 | 56 | 56 | 0.025 | 0.575 | 0.5 | 0.2 |
Level 3 | 62 | 62 | 0.05 | 0.65 | 1 | 0.4 |
Level 4 | 68 | 68 | 0.075 | 0.725 | 1.5 | 0.6 |
Level 5 | 74 | 74 | 0.1 | 0.8 | 2 | 0.8 |
Level 10 | 104 | 104 | 0.225 | 1.175 | 4.5 | 1.8 |
Level 15 | 134 | 134 | 0.35 | 1.55 | 7 | 2.8 |
Level 20 | 164 | 164 | 0.475 | 1.925 | 9.5 | 3.8 |
Level 25 | 194 | 194 | 0.6 | 2.3 | 12 | 4.8 |
Level 30 | 224 | 224 | 0.725 | 2.675 | 14.5 | 5.8 |