Difference between revisions of "Ranger"

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(Skill tables for Ranger are done.)
m (Corrected an inaccuracy from porting the skills from paladin.)
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==Skills and Abilities==
 
==Skills and Abilities==
 
The graphs below list Starting and Tiers as they're shown in the guild hall.
 
The graphs below list Starting and Tiers as they're shown in the guild hall.
As an example, the first upgrade for Lay on Hands can be bought at a Tier 2 guild hall.
+
As an example, the first upgrade for Grasping Roots can be bought at a Tier 2 guild hall.
 
Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.
 
Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.
  

Revision as of 16:54, 24 March 2018

The ranger is a class that utilizes the bow for distance-based attacks.

Skills and Abilities

The graphs below list Starting and Tiers as they're shown in the guild hall. As an example, the first upgrade for Grasping Roots can be bought at a Tier 2 guild hall. Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.

Bow and Arrow (Primary Attack)

Fire an arrow that deals physical damage and pierces enemies.

Upgrades Starting Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Damage 10 12 14 16 18 20
Pierce 1 2 3 4 5 6
Star Cost N/A 3 4 5 6 8

Explosive Bomb (Skill 1)

Place a bomb that detonates after one second, dealing hybrid damage in a larger area each upgrade.

Upgrades Starting Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Damage 20 34 48 62 76 90
Mana Cost 15 17 20 23 26 29
Star Cost N/A 3 4 5 6 8

Grasping Roots (Skill 2)

Immobilize all enemies around the ranger for a few seconds. Enemies caught have their armor reduced by a certain percentage.

Upgrades Starting Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Duration N/A N/A 2 3 4 5
Reduction N/A N/A 10% 15% 20% 25%
Mana Cost N/A N/A 25 30 35 40
Star Cost N/A N/A 5 6 8 10

Flurry of Arrows (Skill 3)

The ranger spins around multiple times and fires arrows in quick succession.

Upgrades Starting Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Spins N/A N/A N/A 2 3 4
Mana Cost N/A N/A N/A 30 40 50
Star Cost N/A N/A N/A 7 9 12

Dodge (Passive 1)

Grants a chance of evasion against all incoming damage.

Upgrades Starting Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Chance N/A 5 10 15 20 25
Star Cost N/A 2 3 4 5 6

Deadly Aim (Passive 2)

Primary attack has a percentage chance to be a critical hit.

Upgrades Starting Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Chance N/A N/A 5 10 15 20
Star Cost N/A N/A 4 5 6 8

Twinned Arrows (Passive 3)

Piercing arrows have a percentage chance of splitting and seeking a new target.

Upgrades Starting Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Chance N/A N/A N/A N/A 25 40
Star Cost N/A N/A N/A N/A 10 15