Difference between revisions of "Tavern"

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m (Rare Drinks)
(Added drinks from Battlements Update.)
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| The Groovy Ghost
 
| The Groovy Ghost
 
| +8% Evasion, -15 Attack Power
 
| +8% Evasion, -15 Attack Power
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|-
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| {{#sprite:file=File:Taverndrinks.png|column=6|row=1}}
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| Mind Control
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| Immune to Confusion, All other debuffs last 100% longer
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|-
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| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}
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| Enchanted Slammer
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| +10 Physical damage on Primary Attack, Primary Attack costs 2.5% of your current mana
 
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| The Last Sin
 
| The Last Sin
 
| +100% Skill Critical Damage, -33% Mana Regen
 
| +100% Skill Critical Damage, -33% Mana Regen
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|-
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| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}
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| Overflowing Physique
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| +50% base Health, Lose 5% of your current Mana while moving
 
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| Wicked Sickness
 
| Wicked Sickness
 
| +200% Damage dealt during combo,  50% less damage output when not in combo
 
| +200% Damage dealt during combo,  50% less damage output when not in combo
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=7|row=3}}
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| Stab In The Dark
 +
| 50% chance to score a Critical Hit on Primary Attack, You receive Darkness for 2.5 seconds when attacking with your Primary Attack
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|-
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| {{#sprite:file=File:Taverndrinks.png|column=5|row=1}}
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| Spilled Blood
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| Primary Attack applies bleeding, -25% base Health
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|-
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| {{#sprite:file=File:Taverndrinks.png|column=4|row=3}}
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| Kinetic Kiss
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| Gain 2.5% of your max Mana while moving, Lose all your Mana when taking damage
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|-
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| {{#sprite:file=File:Taverndrinks.png|column=9|row=3}}
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| Frenetic Eruption
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| Taking damage when below 50% Health triggers Combo, +50% damage taken when out of Combo
 
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Revision as of 23:32, 27 September 2018

The Tavern is unlocked by purchasing it in the Tier 2 Town Hall upgrades.
You may purchase drinks you have found in the Tower to gain special buffs to aid you on your journey.

Upgrading the Tavern will allow you to increase you drinking limit per run to 3, 4, or 5 and also increase you maximum drink storage in the Tavern.

Thief and Gambling

Once you rescue the Thief from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.
Gambling is a simple card flipping game where the highest card number wins. A draw will result in the 'house' winning and the 'Spike Trap' card is a Joker and will win any hand.

Richard Hammer's Barrel Drinks

Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG level you are playing on. Uncommon drinks can be found on NG+1 and above, and rare drinks on NG+2 and above.

The maximum amount of drinks that can be stored are: 32 for common, 24 for uncommon, and 16 for rare with a max level Tavern.

Common Uncommon Rare

Common Drinks

Common drinks are found in any level as long as you have the tavern unlocked.

Image Drink Effect

SpriteSheet 1.1.5
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A Fool's Errand +100% Gold Gain, -5 HP Regen when standing still

SpriteSheet 1.1.5
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A Strong Arm +25 Attack Power, -15 Armor

SpriteSheet 1.1.5
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Ancient Spirit +20 Skill Power, -10 Resistance

SpriteSheet 1.1.5
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Crazy Eye +10% Primary Critical Hit Chance, -20 Armor

SpriteSheet 1.1.5
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Lady's Blessing +2HP Regen, -15 Skill Power

SpriteSheet 1.1.5
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Lazy Stroll +50% Experience Gain, -0.4 Movement Speed

SpriteSheet 1.1.5
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Mellow Mist -10% Damage Taken, -0.4 Movement Speed

SpriteSheet 1.1.5
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Miner's Delight +100% Ore Gain, -75% Gold Gain

SpriteSheet 1.1.5
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On the Run +0.4 Movement Speed, -25% Gold Gain

SpriteSheet 1.1.5
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Smelly Old Man +2 Mana Regen, -10% Base HP

SpriteSheet 1.1.5
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The Groovy Ghost +8% Evasion, -15 Attack Power

SpriteSheet 1.1.5
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Mind Control Immune to Confusion, All other debuffs last 100% longer

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Enchanted Slammer +10 Physical damage on Primary Attack, Primary Attack costs 2.5% of your current mana

Uncommon Drinks

Uncommon drinks are found in New Game Plus 1 (NG+1).

Image Drink Effect

SpriteSheet 1.1.5
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Double Thriller +75% Damage Dealt, +25% Damage Taken

SpriteSheet 1.1.5
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Elemental Bruiser +75% Skill Damage, +50% Skill Costs

SpriteSheet 1.1.5
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Homemade Hazard +100% Primary Critical Damage, +10% Damage Taken

SpriteSheet 1.1.5
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Last Stand +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed

SpriteSheet 1.1.5
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Starlight Stinger +15% Skill Critical Chance, -25% Base Mana

SpriteSheet 1.1.5
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The Last Sin +100% Skill Critical Damage, -33% Mana Regen

SpriteSheet 1.1.5
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Overflowing Physique +50% base Health, Lose 5% of your current Mana while moving

Rare Drinks

Rare drinks are found in New Game Plus 2 (NG+2).

Image Drink Effect

SpriteSheet 1.1.5
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Crimson Death +5% Lifesteal on all damage, Decimation: Receive 2.5% of current health as unmitigatable damage while you move

SpriteSheet 1.1.5
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Hammer Time +100 Attack Power, -25% Armor

SpriteSheet 1.1.5
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Incendiary Demise +40 magical damage on primary attack, Receive 5 ticks of magical damage for hitting enemies with primary attack

SpriteSheet 1.1.5
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The Mad Proposal +400% Damage dealt, become in a permanent state of Vertigo

SpriteSheet 1.1.5
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Unbalanced Essence +100 Skill Power, -25% Resistance

SpriteSheet 1.1.5
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Wicked Sickness +200% Damage dealt during combo, 50% less damage output when not in combo

SpriteSheet 1.1.5
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Stab In The Dark 50% chance to score a Critical Hit on Primary Attack, You receive Darkness for 2.5 seconds when attacking with your Primary Attack

SpriteSheet 1.1.5
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Spilled Blood Primary Attack applies bleeding, -25% base Health

SpriteSheet 1.1.5
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Kinetic Kiss Gain 2.5% of your max Mana while moving, Lose all your Mana when taking damage

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Frenetic Eruption Taking damage when below 50% Health triggers Combo, +50% damage taken when out of Combo