Difference between revisions of "Tavern"
(Added drinks from Battlements Update.) |
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Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the [[New_Game_Plus|NG]] level you are playing on. Uncommon drinks can be found on NG+1 and above, and rare drinks on NG+2 and above. | Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the [[New_Game_Plus|NG]] level you are playing on. Uncommon drinks can be found on NG+1 and above, and rare drinks on NG+2 and above. | ||
− | The maximum amount of drinks that can be stored are: 32 for common, 24 for uncommon, and 16 for rare with a max level Tavern. | + | The maximum amount of drinks that can be stored are: 32 for common, 24 for uncommon, and 16 for rare with a max level Tavern.<br> |
+ | The costs to purchase a drink if out of stock are: 500G for common, 2,000G for uncommon, and 5000G for rare with a max level Tavern. | ||
− | {| class="wikitable" style="text-align: center;" | + | {| class="wikitable" style="text-align: center;" |
+ | ! | ||
! Common | ! Common | ||
! Uncommon | ! Uncommon | ||
! Rare | ! Rare | ||
|- | |- | ||
− | |style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=0|row=0}} ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=1|row=0}} ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=2|row=0}} | + | | Barrel ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=0|row=0}} ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=1|row=0}} ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=2|row=0}} |
+ | |- | ||
+ | |Max stacks||32||24||16 | ||
+ | |- | ||
+ | |Cost if empty||500G||2,000G||5,000G | ||
|} | |} | ||
===Common Drinks=== | ===Common Drinks=== | ||
Common drinks are found in any level as long as you have the tavern unlocked. | Common drinks are found in any level as long as you have the tavern unlocked. | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align:center;" |
! Image | ! Image | ||
! Drink | ! Drink | ||
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| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}} | | {{#sprite:file=File:Taverndrinks.png|column=6|row=0}} | ||
| Enchanted Slammer | | Enchanted Slammer | ||
− | | +10 Physical damage on Primary Attack, | + | | +10 Physical damage on Primary Attack,<br>primary Attack costs 2.5% of your current mana |
|} | |} | ||
===Uncommon Drinks=== | ===Uncommon Drinks=== | ||
Uncommon drinks are found in New Game Plus 1 (NG+1). | Uncommon drinks are found in New Game Plus 1 (NG+1). | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align:center;" |
! Image | ! Image | ||
! Drink | ! Drink | ||
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| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}} | | {{#sprite:file=File:Taverndrinks.png|column=9|row=1}} | ||
| Last Stand | | Last Stand | ||
− | | +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed | + | | +33% Damage Output and +50% Damage Reduction when standing still,<br>-33% Movement Speed |
|- | |- | ||
| {{#sprite:file=File:Taverndrinks.png|column=8|row=2}} | | {{#sprite:file=File:Taverndrinks.png|column=8|row=2}} | ||
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===Rare Drinks=== | ===Rare Drinks=== | ||
Rare drinks are found in New Game Plus 2 (NG+2). | Rare drinks are found in New Game Plus 2 (NG+2). | ||
− | {| class="wikitable" | + | {| class="wikitable" style="text-align:center;" |
! Image | ! Image | ||
! Drink | ! Drink | ||
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| {{#sprite:file=File:Taverndrinks.png|column=8|row=3}} | | {{#sprite:file=File:Taverndrinks.png|column=8|row=3}} | ||
| Crimson Death | | Crimson Death | ||
− | | +5% Lifesteal on all damage, Decimation: Receive 2.5% of current health as unmitigatable damage while you move | + | | +5% Lifesteal on all damage,<br>Decimation: Receive 2.5% of current health as unmitigatable damage while you move |
|- | |- | ||
| {{#sprite:file=File:Taverndrinks.png|column=6|row=2}} | | {{#sprite:file=File:Taverndrinks.png|column=6|row=2}} | ||
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| {{#sprite:file=File:Taverndrinks.png|column=3|row=1}} | | {{#sprite:file=File:Taverndrinks.png|column=3|row=1}} | ||
| Incendiary Demise | | Incendiary Demise | ||
− | | +40 magical damage on primary attack, | + | | +40 magical damage on primary attack,<br>receive 5 ticks of magical damage for hitting enemies with primary attack |
|- | |- | ||
| {{#sprite:file=File:Taverndrinks.png|column=5|row=2}} | | {{#sprite:file=File:Taverndrinks.png|column=5|row=2}} | ||
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| {{#sprite:file=File:Taverndrinks.png|column=0|row=3}} | | {{#sprite:file=File:Taverndrinks.png|column=0|row=3}} | ||
| Wicked Sickness | | Wicked Sickness | ||
− | | +200% Damage dealt during combo, | + | | +200% Damage dealt during combo,<br>50% less damage output when not in combo |
|- | |- | ||
| {{#sprite:file=File:Taverndrinks.png|column=7|row=3}} | | {{#sprite:file=File:Taverndrinks.png|column=7|row=3}} | ||
| Stab In The Dark | | Stab In The Dark | ||
− | | 50% chance to score a Critical Hit on Primary Attack, | + | | 50% chance to score a Critical Hit on Primary Attack,<br>you receive Darkness for 2.5 seconds when attacking with your Primary Attack |
|- | |- | ||
| {{#sprite:file=File:Taverndrinks.png|column=5|row=1}} | | {{#sprite:file=File:Taverndrinks.png|column=5|row=1}} | ||
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| {{#sprite:file=File:Taverndrinks.png|column=4|row=3}} | | {{#sprite:file=File:Taverndrinks.png|column=4|row=3}} | ||
| Kinetic Kiss | | Kinetic Kiss | ||
− | | Gain 2.5% of your max Mana while moving, | + | | Gain 2.5% of your max Mana while moving,<br>lose all your Mana when taking damage |
|- | |- | ||
| {{#sprite:file=File:Taverndrinks.png|column=9|row=3}} | | {{#sprite:file=File:Taverndrinks.png|column=9|row=3}} | ||
| Frenetic Eruption | | Frenetic Eruption | ||
− | | Taking damage when below 50% Health triggers Combo, +50% damage taken when out of Combo | + | | Taking damage when below 50% Health triggers Combo,<br>+50% damage taken when out of Combo |
|} | |} | ||
<center>{{Template:BaseNav}}</center> | <center>{{Template:BaseNav}}</center> |
Revision as of 18:08, 8 November 2018
The Tavern is unlocked by purchasing it in the Tier 2 Town Hall upgrades.
You may purchase drinks you have found in the Tower to gain special buffs to aid you on your journey.
Upgrading the Tavern will allow you to increase you drinking limit per run to 3, 4, or 5 and also increase you maximum drink storage in the Tavern.
Contents
Thief and Gambling
Once you rescue the Thief from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.
Gambling is a simple card flipping game where the highest card number wins. A draw will result in the 'house' winning and the 'Spike Trap' card is a Joker and will win any hand.
Richard Hammer's Barrel Drinks
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG level you are playing on. Uncommon drinks can be found on NG+1 and above, and rare drinks on NG+2 and above.
The maximum amount of drinks that can be stored are: 32 for common, 24 for uncommon, and 16 for rare with a max level Tavern.
The costs to purchase a drink if out of stock are: 500G for common, 2,000G for uncommon, and 5000G for rare with a max level Tavern.
Common | Uncommon | Rare | |
---|---|---|---|
Barrel | |||
Max stacks | 32 | 24 | 16 |
Cost if empty | 500G | 2,000G | 5,000G |
Common Drinks
Common drinks are found in any level as long as you have the tavern unlocked.
Image | Drink | Effect |
---|---|---|
SpriteSheet 1.1.5 |
A Fool's Errand | +100% Gold Gain, -5 HP Regen when standing still |
SpriteSheet 1.1.5 |
A Strong Arm | +25 Attack Power, -15 Armor |
SpriteSheet 1.1.5 |
Ancient Spirit | +20 Skill Power, -10 Resistance |
SpriteSheet 1.1.5 |
Crazy Eye | +10% Primary Critical Hit Chance, -20 Armor |
SpriteSheet 1.1.5 |
Lady's Blessing | +2HP Regen, -15 Skill Power |
SpriteSheet 1.1.5 |
Lazy Stroll | +50% Experience Gain, -0.4 Movement Speed |
SpriteSheet 1.1.5 |
Mellow Mist | -10% Damage Taken, -0.4 Movement Speed |
SpriteSheet 1.1.5 |
Miner's Delight | +100% Ore Gain, -75% Gold Gain |
SpriteSheet 1.1.5 |
On the Run | +0.4 Movement Speed, -25% Gold Gain |
SpriteSheet 1.1.5 |
Smelly Old Man | +2 Mana Regen, -10% Base HP |
SpriteSheet 1.1.5 |
The Groovy Ghost | +8% Evasion, -15 Attack Power |
SpriteSheet 1.1.5 |
Mind Control | Immune to Confusion, All other debuffs last 100% longer |
SpriteSheet 1.1.5 |
Enchanted Slammer | +10 Physical damage on Primary Attack, primary Attack costs 2.5% of your current mana |
Uncommon Drinks
Uncommon drinks are found in New Game Plus 1 (NG+1).
Image | Drink | Effect |
---|---|---|
SpriteSheet 1.1.5 |
Double Thriller | +75% Damage Dealt, +25% Damage Taken |
SpriteSheet 1.1.5 |
Elemental Bruiser | +75% Skill Damage, +50% Skill Costs |
SpriteSheet 1.1.5 |
Homemade Hazard | +100% Primary Critical Damage, +10% Damage Taken |
SpriteSheet 1.1.5 |
Last Stand | +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed |
SpriteSheet 1.1.5 |
Starlight Stinger | +15% Skill Critical Chance, -25% Base Mana |
SpriteSheet 1.1.5 |
The Last Sin | +100% Skill Critical Damage, -33% Mana Regen |
SpriteSheet 1.1.5 |
Overflowing Physique | +50% base Health, Lose 5% of your current Mana while moving |
Rare Drinks
Rare drinks are found in New Game Plus 2 (NG+2).
Image | Drink | Effect |
---|---|---|
SpriteSheet 1.1.5 |
Crimson Death | +5% Lifesteal on all damage, Decimation: Receive 2.5% of current health as unmitigatable damage while you move |
SpriteSheet 1.1.5 |
Hammer Time | +100 Attack Power, -25% Armor |
SpriteSheet 1.1.5 |
Incendiary Demise | +40 magical damage on primary attack, receive 5 ticks of magical damage for hitting enemies with primary attack |
SpriteSheet 1.1.5 |
The Mad Proposal | +400% Damage dealt, become in a permanent state of Vertigo |
SpriteSheet 1.1.5 |
Unbalanced Essence | +100 Skill Power, -25% Resistance |
SpriteSheet 1.1.5 |
Wicked Sickness | +200% Damage dealt during combo, 50% less damage output when not in combo |
SpriteSheet 1.1.5 |
Stab In The Dark | 50% chance to score a Critical Hit on Primary Attack, you receive Darkness for 2.5 seconds when attacking with your Primary Attack |
SpriteSheet 1.1.5 |
Spilled Blood | Primary Attack applies bleeding, -25% base Health |
SpriteSheet 1.1.5 |
Kinetic Kiss | Gain 2.5% of your max Mana while moving, lose all your Mana when taking damage |
SpriteSheet 1.1.5 |
Frenetic Eruption | Taking damage when below 50% Health triggers Combo, +50% damage taken when out of Combo |