Difference between revisions of "Tavern"

From Heroes of Hammerwatch wiki
Jump to: navigation, search
(Rare Drinks)
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.<br>
+
[[File:PrisonThief.jpg|thumb|The Thief in his cell]]
You may purchase drinks you have found in the [[Acts|Tower]] to gain special buffs to aid you on your journey.
+
The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades once the [[Thief]] has been found in the [[Acts#Act_2.2C_The_Prison|Prison]].<br>
 +
You may purchase drinks you have found in the [[Acts|Tower]] or Pyramid to gain special buffs to aid you on your journey.
  
Upgrading the Tavern will allow you to increase you drinking limit per run to 3, 4, or 5 and also increase you maximum drink storage in the Tavern.
+
Upgrading the Tavern will allow you to increase you drink limit per run to 3, 4, or 5 and also increases the maximum drink storage in the Tavern.
  
 
==Thief and Gambling==
 
==Thief and Gambling==
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.<br/>
+
Once you rescue the [[Thief]] from the [[Acts#Act_2.2C_The_Prison|Prison]] and unlock the first tier of the Tavern, you will be allowed gamble.<br>
 
Gambling is a simple card flipping game where the highest card number wins. A draw will result in the 'house' winning and the 'Spike Trap' card is a Joker and will win any hand.
 
Gambling is a simple card flipping game where the highest card number wins. A draw will result in the 'house' winning and the 'Spike Trap' card is a Joker and will win any hand.
  
 
==Richard Hammer's Barrel Drinks==
 
==Richard Hammer's Barrel Drinks==
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the [[New_Game_Plus|NG]] level you are playing on. Uncommon drinks can be found on NG+1 and above, and rare drinks on NG+2 and above.
+
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the [[New_Game_Plus|NG]] level you are playing on. Uncommon drinks can be found on NG+1 and above and rare drinks on NG+2 and above.
 
 
The maximum amount of drinks that can be stored are: 32 for common, 24 for uncommon, and 16 for rare with a max level Tavern.<br>
 
The costs to purchase a drink if out of stock are: 500G for common, 2,000G for uncommon, and 5000G for rare with a max level Tavern.
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
Line 34: Line 32:
 
! Effect
 
! Effect
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=2|row=2}}
+
| {{#sprite:file=File:Taverndrinks.png|column=0|row=0}}
| A Fool's Errand
+
| The Groovy Ghost
| +100% Gold Gain, -5 HP Regen when standing still
+
| +8% Evasion,<br> -15 Attack Power
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=4|row=0}}
 +
| Smelly Old Man
 +
| +2 Mana Regen,<br> -10% Base HP
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=7|row=0}}
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}
| A Strong Arm
+
| On the Run
| +25 Attack Power, -15 Armor
+
| +0.4 Movement Speed,<br> -25% Gold Gain
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=1|row=0}}
+
| {{#sprite:file=File:Taverndrinks.png|column=5|row=0}}
| Ancient Spirit
+
| Miner's Delight
| +20 Skill Power, -10 Resistance
+
| +100% Ore Gain,<br> -75% Gold Gain
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=1|row=1}}
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=1}}
| Crazy Eye
+
| Mind Control
| +10% Primary Critical Hit Chance, -20 Armor
+
| Immune to confusion,<br> All other debuffs last 100% longer
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}
+
| {{#sprite:file=File:Taverndrinks.png|column=7|row=2}}
| Lady's Blessing
+
| Mellow Mist
| +2HP Regen, -15 Skill Power
+
| -10% Damage Taken,<br> -0.4 Movement Speed
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=0|row=1}}
 
| {{#sprite:file=File:Taverndrinks.png|column=0|row=1}}
 
| Lazy Stroll
 
| Lazy Stroll
| +50% Experience Gain, -0.4 Movement Speed  
+
| +50% Experience Gain,<br> -0.4 Movement Speed  
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=7|row=2}}
+
| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}
| Mellow Mist
+
| Lady's Blessing
| -10% Damage Taken, -0.4 Movement Speed
+
| +2HP Regen,<br> -15 Skill Power
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=5|row=0}}
 
| Miner's Delight
 
| +100% Ore Gain, -75% Gold Gain
 
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}
 
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}
| On the Run
+
| Enchanted Slammer
| +0.4 Movement Speed, -25% Gold Gain
+
| +10 Physical damage on Primary Attack,<br>Primary attack costs 2.5% of your current mana
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=4|row=0}}
+
| {{#sprite:file=File:Taverndrinks.png|column=1|row=1}}
| Smelly Old Man
+
| Crazy Eye
| +2 Mana Regen, -10% Base HP
+
| +10% Primary Critical Hit Chance,<br> -20 Armor
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=0|row=0}}
+
| {{#sprite:file=File:Taverndrinks.png|column=1|row=0}}
| The Groovy Ghost
+
| Ancient Spirit
| +8% Evasion, -15 Attack Power
+
| +20 Skill Power,<br> -10 Resistance
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=6|row=1}}
+
| {{#sprite:file=File:Taverndrinks.png|column=7|row=0}}
| Mind Control
+
| A Strong Arm
| Immune to Confusion, All other debuffs last 100% longer
+
| +25 Attack Power,<br> -15 Armor
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}
+
| {{#sprite:file=File:Taverndrinks.png|column=2|row=2}}
| Enchanted Slammer
+
| A Fool's Errand
| +10 Physical damage on Primary Attack,<br>primary Attack costs 2.5% of your current mana
+
| +100% Gold Gain,<br> HP regen set to 0
 
|}
 
|}
  
Line 94: Line 92:
 
! Effect
 
! Effect
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=6|row=3}}
+
| {{#sprite:file=File:Taverndrinks.png|column=2|row=1}}
| Double Thriller
+
| The Safe Bet
| +75% Damage Dealt, +25% Damage Taken
+
| +20% Armor and Resistance,<br> -5 Luck
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=3|row=0}}
 
| Elemental Bruiser
 
| +75% Skill Damage, +50% Skill Costs
 
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=2|row=0}}
+
| {{#sprite:file=File:Taverndrinks.png|column=9|row=0}}
| Homemade Hazard
+
| The Outlook Special
| +100% Primary Critical Damage, +10% Damage Taken
+
| Ore pickups trigger a 50% damage reduction for 30 seconds,<br> -50% ore gain
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}
 
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}
| Last Stand
+
| The Last Sin
| +33% Damage Output and +50% Damage Reduction when standing still,<br>-33% Movement Speed
+
| +100% Skill Critical Damage,<br> -33% Mana Regen
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=0|row=2}}
 +
| The Cranky Clergyman
 +
| +25 Resistance,<br> -25% Skill speed
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=8|row=2}}
 
| {{#sprite:file=File:Taverndrinks.png|column=8|row=2}}
 
| Starlight Stinger
 
| Starlight Stinger
| +15% Skill Critical Chance, -25% Base Mana
+
| +15% Skill Critical Chance,<br> -25% Base Mana
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=4|row=1}}
 +
| Slumbering Giant
 +
| +50 Attack power,<br> -20% attack speed
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=3|row=2}}
 +
| Overflowing Physique
 +
| +50% base Health,<br> Lose 5% of your current Mana while moving
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}
 
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}
| The Last Sin
+
| Last Stand
| +100% Skill Critical Damage, -33% Mana Regen
+
| +30% Damage Output Damage Reduction when standing still,<br>+10% damage taken while moving
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=2|row=0}}
 +
| Homemade Hazard
 +
| +100% Primary Critical Damage,<br> +10% Damage Taken
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=3|row=0}}
 +
| Elemental Bruiser
 +
| +75% Skill Damage,<br> +50% Skill Costs
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=3}}
| Overflowing Physique
+
| Double Thriller
| +50% base Health, Lose 5% of your current Mana while moving
+
| +75% Damage Dealt,<br> +25% Damage Taken
 
|}
 
|}
  
Line 130: Line 144:
 
! Effect
 
! Effect
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=8|row=3}}
+
| {{#sprite:file=File:Taverndrinks.png|column=0|row=3}}
| Crimson Death
+
| Wicked Sickness
| +5% Lifesteal on all damage,<br>Decimation: Receive 2.5% of current health as unmitigatable damage while you move
+
| +200% Damage dealt during combo,<br>-50% damage dealt out of combo
 
|-
 
|-
| {{#sprite:file=File:Taverndrinks.png|column=6|row=2}}
+
| {{#sprite:file=File:Taverndrinks.png|column=2|row=3}}
| Hammer Time
+
| Unbalanced Essence
| +100 Attack Power, -25% Armor
+
| +100 Skill Power,<br>Lose 10% of current mana when casting a skill
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=3|row=1}}
 
| Incendiary Demise
 
| +40 magical damage on primary attack,<br>receive 5 ticks of magical damage for hitting enemies with primary attack
 
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=5|row=2}}
 
| {{#sprite:file=File:Taverndrinks.png|column=5|row=2}}
 
| The Mad Proposal
 
| The Mad Proposal
| +400% Damage dealt, become in a permanent state of Vertigo
+
| +400% Damage dealt,<br>Gain a permanent state of Vertigo
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=2|row=3}}
 
| Unbalanced Essence
 
| +100 Skill Power, -25% Resistance
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=0|row=3}}
 
| Wicked Sickness
 
| +200% Damage dealt during combo,<br>50% less damage output when not in combo
 
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=7|row=3}}
 
| {{#sprite:file=File:Taverndrinks.png|column=7|row=3}}
 
| Stab In The Dark
 
| Stab In The Dark
| 50% chance to score a Critical Hit on Primary Attack,<br>you receive Darkness for 2.5 seconds when attacking with your Primary Attack
+
| 50% chance to score a Critical Hit on Primary Attack,<br>Darkness effect for 1.5 seconds when using your Primary Attack
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=5|row=1}}
 
| {{#sprite:file=File:Taverndrinks.png|column=5|row=1}}
 
| Spilled Blood
 
| Spilled Blood
| Primary Attack applies bleeding, -25% base Health
+
| Primary Attack applies bleeding,<br>-20% base Health
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=5|row=3}}
 +
| Perpetual Desire
 +
| All pickups (coins, ore, mana crystals) activate combo, <br>+100% skill cost out of combo
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=4|row=3}}
 
| {{#sprite:file=File:Taverndrinks.png|column=4|row=3}}
 
| Kinetic Kiss
 
| Kinetic Kiss
| Gain 2.5% of your max Mana while moving,<br>lose all your Mana when taking damage
+
| Gain 2.5% of your max Mana while moving,<br>Lose all your Mana when taking damage
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=3|row=1}}
 +
| Incendiary Demise
 +
| +40 magical damage on primary attack,<br>Set on fire when hitting enemies with primary attacks
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=6|row=2}}
 +
| Hammer Time
 +
| +100 Attack Power,<br> Lose 5% of current HP while standing still
 
|-
 
|-
 
| {{#sprite:file=File:Taverndrinks.png|column=9|row=3}}
 
| {{#sprite:file=File:Taverndrinks.png|column=9|row=3}}
 
| Frenetic Eruption
 
| Frenetic Eruption
| Taking damage when below 50% Health triggers Combo,<br>+50% damage taken when out of Combo
+
| 5% chance of triggering Combo on critical hits,<br>+20% damage taken out of Combo
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=8|row=1}}
 +
| Evil Infusion
 +
| 5% Lifesteal on skills, <br>Lose 10% of current HP when casting a skill
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=8|row=3}}
 +
| Crimson Death
 +
| +5% Lifesteal on primary attacks,<br>Lose 2.5% of current health while moving
 
|}
 
|}
  
 
<center>{{Template:BaseNav}}</center>
 
<center>{{Template:BaseNav}}</center>

Revision as of 20:30, 13 May 2019

The Thief in his cell

The Tavern is unlocked by purchasing it in the Tier 2 Town Hall upgrades once the Thief has been found in the Prison.
You may purchase drinks you have found in the Tower or Pyramid to gain special buffs to aid you on your journey.

Upgrading the Tavern will allow you to increase you drink limit per run to 3, 4, or 5 and also increases the maximum drink storage in the Tavern.

Thief and Gambling

Once you rescue the Thief from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.
Gambling is a simple card flipping game where the highest card number wins. A draw will result in the 'house' winning and the 'Spike Trap' card is a Joker and will win any hand.

Richard Hammer's Barrel Drinks

Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG level you are playing on. Uncommon drinks can be found on NG+1 and above and rare drinks on NG+2 and above.

Common Uncommon Rare
Barrel
Max stacks 32 24 16
Cost if empty 500G 2,000G 5,000G

Common Drinks

Common drinks are found in any level as long as you have the tavern unlocked.

Image Drink Effect

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Groovy Ghost +8% Evasion,
-15 Attack Power

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Smelly Old Man +2 Mana Regen,
-10% Base HP

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

On the Run +0.4 Movement Speed,
-25% Gold Gain

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Miner's Delight +100% Ore Gain,
-75% Gold Gain

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Mind Control Immune to confusion,
All other debuffs last 100% longer

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Mellow Mist -10% Damage Taken,
-0.4 Movement Speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Lazy Stroll +50% Experience Gain,
-0.4 Movement Speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Lady's Blessing +2HP Regen,
-15 Skill Power

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Enchanted Slammer +10 Physical damage on Primary Attack,
Primary attack costs 2.5% of your current mana

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Crazy Eye +10% Primary Critical Hit Chance,
-20 Armor

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Ancient Spirit +20 Skill Power,
-10 Resistance

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

A Strong Arm +25 Attack Power,
-15 Armor

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

A Fool's Errand +100% Gold Gain,
HP regen set to 0

Uncommon Drinks

Uncommon drinks are found in New Game Plus 1 (NG+1).

Image Drink Effect

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Safe Bet +20% Armor and Resistance,
-5 Luck

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Outlook Special Ore pickups trigger a 50% damage reduction for 30 seconds,
-50% ore gain

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Last Sin +100% Skill Critical Damage,
-33% Mana Regen

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Cranky Clergyman +25 Resistance,
-25% Skill speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Starlight Stinger +15% Skill Critical Chance,
-25% Base Mana

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Slumbering Giant +50 Attack power,
-20% attack speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Overflowing Physique +50% base Health,
Lose 5% of your current Mana while moving

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Last Stand +30% Damage Output Damage Reduction when standing still,
+10% damage taken while moving

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Homemade Hazard +100% Primary Critical Damage,
+10% Damage Taken

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Elemental Bruiser +75% Skill Damage,
+50% Skill Costs

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Double Thriller +75% Damage Dealt,
+25% Damage Taken

Rare Drinks

Rare drinks are found in New Game Plus 2 (NG+2).

Image Drink Effect

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Wicked Sickness +200% Damage dealt during combo,
-50% damage dealt out of combo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Unbalanced Essence +100 Skill Power,
Lose 10% of current mana when casting a skill

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Mad Proposal +400% Damage dealt,
Gain a permanent state of Vertigo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Stab In The Dark 50% chance to score a Critical Hit on Primary Attack,
Darkness effect for 1.5 seconds when using your Primary Attack

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Spilled Blood Primary Attack applies bleeding,
-20% base Health

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Perpetual Desire All pickups (coins, ore, mana crystals) activate combo,
+100% skill cost out of combo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Kinetic Kiss Gain 2.5% of your max Mana while moving,
Lose all your Mana when taking damage

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Incendiary Demise +40 magical damage on primary attack,
Set on fire when hitting enemies with primary attacks

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Hammer Time +100 Attack Power,
Lose 5% of current HP while standing still

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Frenetic Eruption 5% chance of triggering Combo on critical hits,
+20% damage taken out of Combo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Evil Infusion 5% Lifesteal on skills,
Lose 10% of current HP when casting a skill

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Crimson Death +5% Lifesteal on primary attacks,
Lose 2.5% of current health while moving