Difference between revisions of "Tavern"

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The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.<br/>
+
[[File:PrisonThief.jpg|thumb|The Thief in his cell]]
 +
The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades once the [[Thief]] has been found in the [[Acts#Act_2.2C_The_Prison|Prison]].<br>
 +
You may purchase drinks you have found in the [[Acts|Tower]] or Pyramid to gain special buffs to aid you on your journey.
  
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.
+
Upgrading the Tavern will allow you to increase you drink limit per run to 3, 4, or 5 and also increases the maximum drink storage in the Tavern.
  
Upgrading the tavern will allow you to purchase 3/4/5 drinks.
+
==Thief and Gambling==
 +
Once you rescue the [[Thief]] from the [[Acts#Act_2.2C_The_Prison|Prison]] and unlock the first tier of the Tavern, you will be allowed gamble.<br>
 +
Gambling is a simple card flipping game where the highest card number wins. A draw will result in the 'house' winning and the 'Spike Trap' card is a Joker and will win any hand.
  
==Thief==
+
==Richard Hammer's Barrel Drinks==
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.<br/>
+
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the [[New_Game_Plus|NG]] level you are playing on. Uncommon drinks can be found on NG+1 and above and rare drinks on NG+2 and above.
Gambling is a simple card flipping game where the highest card number wins.<br/>
 
A draw will result in the 'house' winning.<br/>
 
The 'Spike Trap' card is the Joker, and will win any hand.
 
  
==Richard Hammer==
+
{| class="wikitable" style="text-align: center;"
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower.
+
!
 
+
! Common
Barrels will contain multiple charges of whatever drink you are given.
+
! Uncommon
 +
! Rare
 +
|-
 +
| Barrel ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=0|row=0}} ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=1|row=0}} ||style="width: 75px;"| {{#sprite:file=File:Barrel.png|column=2|row=0}}
 +
|-
 +
|Max stacks||32||24||16
 +
|-
 +
|Cost if empty||500G||2,000G||5,000G
 +
|}
  
 
===Common Drinks===
 
===Common Drinks===
Common drinks are found in plain wooden barrels
+
Common drinks are found in any level as long as you have the tavern unlocked.
 
+
{| class="wikitable" style="text-align:center;"
{| class="wikitable"
+
! Image
 
! Drink
 
! Drink
 
! Effect
 
! Effect
 
|-
 
|-
| A Fool's Errand
+
| {{#sprite:file=File:Taverndrinks.png|column=0|row=0}}
| Gold Gain x2, HP Regen -5 when still
+
| The Groovy Ghost
 +
| +8% Evasion,<br> -15 Attack Power
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=4|row=0}}
 +
| Smelly Old Man
 +
| +2 Mana Regen,<br> -10% Base HP
 
|-
 
|-
| A Strong Arm
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}
| Attack Power +x, Armor -x
+
| On the Run
 +
| +0.4 Movement Speed,<br> -25% Gold Gain
 
|-
 
|-
| Ancient Spirit
+
| {{#sprite:file=File:Taverndrinks.png|column=5|row=0}}
| Spell Power +x, Resist -x
+
| Miner's Delight
 +
| +100% Ore Gain,<br> -75% Gold Gain
 
|-
 
|-
| Crazy Eye
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=1}}
| Critical Hit Chance +10%, Armor -20
+
| Mind Control
 +
| Immune to confusion,<br> All other debuffs last 100% longer
 
|-
 
|-
| Lady's Blessing
+
| {{#sprite:file=File:Taverndrinks.png|column=7|row=2}}
| HP Regen +2, Skill Power -x
+
| Mellow Mist
 +
| -10% Damage Taken,<br> -0.4 Movement Speed
 
|-
 
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=0|row=1}}
 
| Lazy Stroll
 
| Lazy Stroll
| Experience x1.5, Speed -0.4
+
| +50% Experience Gain,<br> -0.4 Movement Speed
 
|-
 
|-
| Mellow Mist
+
| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}
| Damage Received x0.9, Speed -0.4
+
| Lady's Blessing
 +
| +2HP Regen,<br> -15 Skill Power
 
|-
 
|-
| Miner's Delight
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}
| Ore Gain x2, Gold Gain x0.25
+
| Enchanted Slammer
 +
| +10 Physical damage on Primary Attack,<br>Primary attack costs 2.5% of your current mana
 
|-
 
|-
| On the Run
+
| {{#sprite:file=File:Taverndrinks.png|column=1|row=1}}
| Speed +0.5, Gold Gain x0.75
+
| Crazy Eye
 +
| +10% Primary Critical Hit Chance,<br> -20 Armor
 
|-
 
|-
| Smelly Old Man
+
| {{#sprite:file=File:Taverndrinks.png|column=1|row=0}}
| Mana Regen +4, Base HP -x%
+
| Ancient Spirit
 +
| +20 Skill Power,<br> -10 Resistance
 
|-
 
|-
| Starlight Stinger
+
| {{#sprite:file=File:Taverndrinks.png|column=7|row=0}}
| Skill Critical Chance +15%, Base Mana -x%
+
| A Strong Arm
 +
| +25 Attack Power,<br> -15 Armor
 
|-
 
|-
| The Groovy Ghost
+
| {{#sprite:file=File:Taverndrinks.png|column=2|row=2}}
| Evade +10%, Attack Power -x
+
| A Fool's Errand
 +
| +100% Gold Gain,<br> HP regen set to 0
 
|}
 
|}
  
 
===Uncommon Drinks===
 
===Uncommon Drinks===
Uncommon drinks are found in barrels with a silver band around them.
+
Uncommon drinks are found in New Game Plus 1 (NG+1).
 
+
{| class="wikitable" style="text-align:center;"
{| class="wikitable"
+
! Image
 
! Drink
 
! Drink
 
! Effect
 
! Effect
 
|-
 
|-
| Double Thriller
+
| {{#sprite:file=File:Taverndrinks.png|column=2|row=1}}
| Damage Output x1.75, Damage Received x1.25
+
| The Safe Bet
 +
| +20% Armor and Resistance,<br> -5 Luck
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=9|row=0}}
 +
| The Outlook Special
 +
| Ore pickups trigger a 50% damage reduction for 30 seconds,<br> -50% ore gain
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}
 +
| The Last Sin
 +
| +100% Skill Critical Damage,<br> -33% Mana Regen
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=0|row=2}}
 +
| The Cranky Clergyman
 +
| +25 Resistance,<br> -25% Skill speed
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=8|row=2}}
 +
| Starlight Stinger
 +
| +15% Skill Critical Chance,<br> -25% Base Mana
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=4|row=1}}
 +
| Slumbering Giant
 +
| +50 Attack power,<br> -20% attack speed
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=3|row=2}}
 +
| Overflowing Physique
 +
| +50% base Health,<br> Lose 5% of your current Mana while moving
 
|-
 
|-
| Elemental Bruiser
+
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}
| Spell Damage x1.75, Spell Cost x1.5
+
| Last Stand
 +
| +30% Damage Output Damage Reduction when standing still,<br>+10% damage taken while moving
 
|-
 
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=2|row=0}}
 
| Homemade Hazard
 
| Homemade Hazard
| Critical Damage xX, Damage Received x1.1
+
| +100% Primary Critical Damage,<br> +10% Damage Taken
 
|-
 
|-
| Last Stand
+
| {{#sprite:file=File:Taverndrinks.png|column=3|row=0}}
| Damage Output x1.33 when still, Damage Received x0.5 when still, Speed x0.66
+
| Elemental Bruiser
 +
| +75% Skill Damage,<br> +50% Skill Costs
 
|-
 
|-
| The Last Sin
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=3}}
| Skill Critical Damage x2, Mana Regen -3
+
| Double Thriller
 +
| +75% Damage Dealt,<br> +25% Damage Taken
 
|}
 
|}
  
 
===Rare Drinks===
 
===Rare Drinks===
Rare drinks are found in barrels with a golden band around them.
+
Rare drinks are found in New Game Plus 2 (NG+2).
 
+
{| class="wikitable" style="text-align:center;"
{| class="wikitable"
+
! Image
 
! Drink
 
! Drink
 
! Effect
 
! Effect
 
|-
 
|-
| Crimson Death
+
| {{#sprite:file=File:Taverndrinks.png|column=0|row=3}}
| Attack and Skill Lifesteal x%, Receive physical damage while moving
+
| Wicked Sickness
 +
| +200% Damage dealt during combo,<br>-50% damage dealt out of combo
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=2|row=3}}
 +
| Unbalanced Essence
 +
| +100 Skill Power,<br>Lose 10% of current mana when casting a skill
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=5|row=2}}
 +
| The Mad Proposal
 +
| +400% Damage dealt,<br>Gain a permanent state of Vertigo
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=7|row=3}}
 +
| Stab In The Dark
 +
| 50% chance to score a Critical Hit on Primary Attack,<br>Darkness effect for 1.5 seconds when using your Primary Attack
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=5|row=1}}
 +
| Spilled Blood
 +
| Primary Attack applies bleeding,<br>-20% base Health
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=5|row=3}}
 +
| Perpetual Desire
 +
| All pickups (coins, ore, mana crystals) activate combo, <br>+100% skill cost out of combo
 
|-
 
|-
| Hammer Time
+
| {{#sprite:file=File:Taverndrinks.png|column=4|row=3}}
| Attack Power +x, Armor -x%
+
| Kinetic Kiss
 +
| Gain 2.5% of your max Mana while moving,<br>Lose all your Mana when taking damage
 
|-
 
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=3|row=1}}
 
| Incendiary Demise
 
| Incendiary Demise
| x magical damage added to primary attack, Receive 5 ticks of magical damage for hitting enemies
+
| +40 magical damage on primary attack,<br>Set on fire when hitting enemies with primary attacks
 
|-
 
|-
| The Mad Proposal
+
| {{#sprite:file=File:Taverndrinks.png|column=6|row=2}}
| Damage Output x4, become VERY confused
+
| Hammer Time
 +
| +100 Attack Power,<br> Lose 5% of current HP while standing still
 +
|-
 +
| {{#sprite:file=File:Taverndrinks.png|column=9|row=3}}
 +
| Frenetic Eruption
 +
| 5% chance of triggering Combo on critical hits,<br>+20% damage taken out of Combo
 
|-
 
|-
| Unbalanced Essence
+
| {{#sprite:file=File:Taverndrinks.png|column=8|row=1}}
| Skill Power +x, Resist -x%
+
| Evil Infusion
 +
| 5% Lifesteal on skills, <br>Lose 10% of current HP when casting a skill
 
|-
 
|-
| Wicked Sickness
+
| {{#sprite:file=File:Taverndrinks.png|column=8|row=3}}
| Damage Output during combo xX, HP Regen -5 while not in combo
+
| Crimson Death
 +
| +5% Lifesteal on primary attacks,<br>Lose 2.5% of current health while moving
 
|}
 
|}
 +
 +
<center>{{Template:BaseNav}}</center>

Revision as of 19:30, 13 May 2019

The Thief in his cell

The Tavern is unlocked by purchasing it in the Tier 2 Town Hall upgrades once the Thief has been found in the Prison.
You may purchase drinks you have found in the Tower or Pyramid to gain special buffs to aid you on your journey.

Upgrading the Tavern will allow you to increase you drink limit per run to 3, 4, or 5 and also increases the maximum drink storage in the Tavern.

Thief and Gambling

Once you rescue the Thief from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.
Gambling is a simple card flipping game where the highest card number wins. A draw will result in the 'house' winning and the 'Spike Trap' card is a Joker and will win any hand.

Richard Hammer's Barrel Drinks

Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG level you are playing on. Uncommon drinks can be found on NG+1 and above and rare drinks on NG+2 and above.

Common Uncommon Rare
Barrel
Max stacks 32 24 16
Cost if empty 500G 2,000G 5,000G

Common Drinks

Common drinks are found in any level as long as you have the tavern unlocked.

Image Drink Effect

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Groovy Ghost +8% Evasion,
-15 Attack Power

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Smelly Old Man +2 Mana Regen,
-10% Base HP

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

On the Run +0.4 Movement Speed,
-25% Gold Gain

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Miner's Delight +100% Ore Gain,
-75% Gold Gain

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Mind Control Immune to confusion,
All other debuffs last 100% longer

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Mellow Mist -10% Damage Taken,
-0.4 Movement Speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Lazy Stroll +50% Experience Gain,
-0.4 Movement Speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Lady's Blessing +2HP Regen,
-15 Skill Power

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Enchanted Slammer +10 Physical damage on Primary Attack,
Primary attack costs 2.5% of your current mana

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Crazy Eye +10% Primary Critical Hit Chance,
-20 Armor

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Ancient Spirit +20 Skill Power,
-10 Resistance

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

A Strong Arm +25 Attack Power,
-15 Armor

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

A Fool's Errand +100% Gold Gain,
HP regen set to 0

Uncommon Drinks

Uncommon drinks are found in New Game Plus 1 (NG+1).

Image Drink Effect

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Safe Bet +20% Armor and Resistance,
-5 Luck

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Outlook Special Ore pickups trigger a 50% damage reduction for 30 seconds,
-50% ore gain

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Last Sin +100% Skill Critical Damage,
-33% Mana Regen

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Cranky Clergyman +25 Resistance,
-25% Skill speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Starlight Stinger +15% Skill Critical Chance,
-25% Base Mana

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Slumbering Giant +50 Attack power,
-20% attack speed

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Overflowing Physique +50% base Health,
Lose 5% of your current Mana while moving

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Last Stand +30% Damage Output Damage Reduction when standing still,
+10% damage taken while moving

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Homemade Hazard +100% Primary Critical Damage,
+10% Damage Taken

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Elemental Bruiser +75% Skill Damage,
+50% Skill Costs

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Double Thriller +75% Damage Dealt,
+25% Damage Taken

Rare Drinks

Rare drinks are found in New Game Plus 2 (NG+2).

Image Drink Effect

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Wicked Sickness +200% Damage dealt during combo,
-50% damage dealt out of combo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Unbalanced Essence +100 Skill Power,
Lose 10% of current mana when casting a skill

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

The Mad Proposal +400% Damage dealt,
Gain a permanent state of Vertigo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Stab In The Dark 50% chance to score a Critical Hit on Primary Attack,
Darkness effect for 1.5 seconds when using your Primary Attack

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Spilled Blood Primary Attack applies bleeding,
-20% base Health

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Perpetual Desire All pickups (coins, ore, mana crystals) activate combo,
+100% skill cost out of combo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Kinetic Kiss Gain 2.5% of your max Mana while moving,
Lose all your Mana when taking damage

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Incendiary Demise +40 magical damage on primary attack,
Set on fire when hitting enemies with primary attacks

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Hammer Time +100 Attack Power,
Lose 5% of current HP while standing still

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Frenetic Eruption 5% chance of triggering Combo on critical hits,
+20% damage taken out of Combo

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Evil Infusion 5% Lifesteal on skills,
Lose 10% of current HP when casting a skill

SpriteSheet 1.1.5
Could not find the image File:Taverndrinks.png to load a sprite sheet.

Crimson Death +5% Lifesteal on primary attacks,
Lose 2.5% of current health while moving