Difference between revisions of "Uncommon Items"

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!colspan="3"|List of Uncommon Gear
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|Adventurer's Garb||+25 health and +30 mana||
 
|Adventurer's Garb||+25 health and +30 mana||

Revision as of 23:56, 8 March 2018

Uncommon Items are pick-ups that grant decent attribute gains and may be seen quite less than common items over a camapign. They are most commonly dropped in locked bronze chests, and rarely in unlocked and silver chests. They can also drop from bosses.

List of Uncommon Gear
Name Effect Set
Adventurer's Garb +25 health and +30 mana
Apothecary's Mortar and Pestle Potions increase armor and magical resistance by 50% for 5 seconds Apothecary's Implement
Apothecary's Satchel Potions are 50% more effective Apothecary's Implement
Apothecary's Sphere Triggers a combo when using a potion Apothecary's Implement
Assassin's Dagger +7.5% chance to score a critical hit on primary attack
Blood Dagger 5% chance to gain 5 health when hitting an enemy with your primary attack
Claymore +10 attack power and +5 physical damage on primary attack
Cloak of Many Pockets Gain 25% more gold
Elven Bow +25 attack power
Fancy Plume Vendors will have more items in campaign shops
Full Plate Mail +15 armor
Grater Ring of Rejuvenation +.5 health and +1 mana reneration
Key Ring 50% chance of receiving an extra key when picking up keys
Monster Manual: Abberation 20% increased experience gain and damage to abberations Monster Manual
Monster Manual: Beast 20% increased experience gain and damage to beasts Monster Manual
Monster Manual: Construct 20% increased experience gain and damage to constructs Monster Manual
Monster Manual: Undead 20% increased experience gain and damage to undeads Monster Manual
Rapier of Retaliation 5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied
Old Map Removed the Fog of War from the map
Ring of Transmutation 25% of health loss is turned into mana
Robe of the Arch-Magi +10 skill power and +10 resistance
Scarab of Protection Returns 25 magical damage to the attacker when hit and releases a nova of poison darts
Seal of the Martyr Deal 1% more damage for each % health missing
Shaftlocke Pickaxe 50% chance of receiving an extra ore when picking up ore
Sphere of Life During combo, health regeneration is increased by +1.5 Spheres of Nova
Sphere of Mana During combo, mana regeneration is increased by +3 Spheres of Nova
Staff of Unstable Casting 5% increased chance to score a critical hit with spells
Talisman of Decay Nearby enemies take 20% more damage
Stinger Physical damage ignore 40% of the enemy's armor
Tower Shield 25% chance to block 15 physical damage
Wand of Spell Piercing Magical damage ignores 15% of the enemy's resistance