Difference between revisions of "Undead"

From Heroes of Hammerwatch wiki
Jump to: navigation, search
Line 1: Line 1:
The Undead class features many skeletons and lich mages. They are quite common in the Prison, Armory, and Chambers.
+
There are four types of enemies in Heroes of Hammerwatch, Beasts, Undead, Aberrations, and Constructs. Each boss falls into one of these categories. [[Acts]] are each themed and the enemies consist of some of the enemy types.  
 +
 
 +
; List of Beasts : [[Beasts]]
 +
; List of Undead : [[Undead]]
 +
; List of Aberrations : [[Aberrations]]
 +
; List of Constructs : [[Constructs]]
 +
; List of Bosses : [[Enemies]]
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 07:19, 29 August 2021

There are four types of enemies in Heroes of Hammerwatch, Beasts, Undead, Aberrations, and Constructs. Each boss falls into one of these categories. Acts are each themed and the enemies consist of some of the enemy types.

List of Beasts 
Beasts
List of Undead 
Undead
List of Aberrations 
Aberrations
List of Constructs 
Constructs
List of Bosses 
Enemies
List of Undead
Name Experience Health Armour Resistance Attack Type Damage Location
Arch Lich 700 1750 75 125 Magical 60 Chambers
Battlemage 140 275 80 80 Hybrid Melee:
30 Physical, 30 Magical, 20% Resist Pierce
Projectile:
60 Magical, 10% Resist Pierce
Chambers
Big MummyPoP.png 350 1000 50 30 Magical ? Lower Pyramid
Bloodlust Bannerman 50 45 15 5 None 0 Prison / Armory
Elite Lich 145 200 25 75 Magical 60 Chambers
Elite Skeleton Bowman 80 60 10 5 Physical 30 Prison / Armory
Elite Skeleton Guardian 130 400 100 40 Physical 160 Chambers
Fallen Paladin 60 50 20 20 Magical 50 Armory / Archives
Fallen Priest 70 50 20 20 Magical Consecrated
Ground: 6 / 0.5s
Armory / Archives
Fallen Ranger 65 50 20 20 Magical 45 Armory / Archives
Fallen Sorcerer 70 50 20 20 Magical 60 Armory / Archives
Fallen Thief 70 50 20 20 Magical 30 Armory / Archives
Frost Lich 160 250 30 80 Hybrid &
Magical
65 Hybrid Spike
8 Magic Breath
Chambers
Ghostcaller 120 100 5 40 None 0 Armory
Guardian Berzerker 70 150 45 20 Physical 25
100 enraged
Armory / Chambers
Healing Bannerman 75 90 30 10 None 0 Archives to Chambers
Red Room
Khopesh MummyPoP.png 65 120 25 15 Physical ? Lower Pyramid
Khopesh MummyPoP.png 90 350 50 20 Physical ? Upper Pyramid
Lich 95 100 5 35 Magical 35 Armory
MummyPoP.png 50 180 35 25 Physical ? Lower Pyramid
MummyPoP.png 75 350 50 20 Physical ? Upper Pyramid
Priest of FirePoP.png 120 250 30 80 Magical ? Upper Pyramid
Priest of IcePoP.png 120 250 30 80 Magical ? Upper Pyramid
Priest of MagicPoP.png 100 250 15 40 Magical ? Lower Pyramid
Protection Bannerman 55 45 15 5 None 0 Armory
Ravenous Thrall 0 350 10 10 Physical? ? Vampire Lord fight
Skeleton Bowman 34 24 5 0 Physical 30 Prison / Armory
Skeleton Captain 250 800 50 20 Physical 80 Melee
45 Spin
Armory
Skeleton Footman 32 45 10 5 Physical 30 Prison / Armory
Skeleton Guardian 70 150 45 20 Physical 110 Chambers
Skeleton Guardian 85 210 60 20 Physical 160 Chambers
Skeleton Marksman 95 150 40 20 Physical 70 Chambers
Skeleton Soldier 22 18 5 2 Physical 40 Prison / Armory
Skeleton Spearman 35 45 20 10 Physical 45 Melee
35 Dash
Armory
Skeleton Warrior 60 150 20 10 Physical 75 Prison / Armory
Strong Skeleton Spearman 90 210 60 20 Physical 140 Melee
105 Dash
Chambers
Thrall 0 600 10 10 Physical? ? Vampire Lord fight
Trapper 34 70 15 5 Physical Trap:? Prison / Armory