Difference between revisions of "Warlock"

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The warlock is a spell-casting class which uses dark and lightning spells.
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The warlock is a spell-casting class which uses dark and lightning spells.<br>
 
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The Warlock's [[Guild Hall#Character Titles|Character Title]] will add resistance for everyone in your guild.
 
==Skills and Abilities==
 
==Skills and Abilities==
 
The graphs below list Starting and Tiers as they're shown in the guild hall.
 
The graphs below list Starting and Tiers as they're shown in the guild hall.
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====Poisoned Dagger (Primary Attack)====
 
====Poisoned Dagger (Primary Attack)====
A melee attack that deals instant physical damage and applies a magical DOT for 2.5 seconds. Enemies killed by the dagger explode, dealing magical damage in a small area.
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A melee attack that deals instant physical damage and applies a magical DOT for 2.5 seconds.<br>
 +
Enemies killed by the dagger explode, dealing magical damage in a small area.
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
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!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
 
|-
 
|-
 
|Damage||10||12||14||16||18||20
 
|Damage||10||12||14||16||18||20
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Fires a bolt of lightning that strikes multiple targets upon impact and deals magical damage to each target.
 
Fires a bolt of lightning that strikes multiple targets upon impact and deals magical damage to each target.
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
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!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
 
|-
 
|-
 
|Damage||18||22||26||30||34||38
 
|Damage||18||22||26||30||34||38
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====Summon Gargoyle (Skill 2)====
 
====Summon Gargoyle (Skill 2)====
Summons a gargoyle that stuns and fires bolts of lighting at nearby enemies dealing magical damage. The gargoyle lasts for several seconds.
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Summons a gargoyle that stuns and fires bolts of lighting at nearby enemies dealing magical damage.<br>
 +
The gargoyle lasts for several seconds and multiple can be placed down at once.
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
+
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
 
|-
 
|-
 
|Damage||N/A||N/A||24||28||32||36
 
|Damage||N/A||N/A||24||28||32||36
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====Eye of the Storm (Skill 3)====
 
====Eye of the Storm (Skill 3)====
Generates an electrical storm that fires bolts of lighting at nearby enemies that deals magical damage. The storm lasts for several seconds.
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Generates an electrical storm over the Warlock that fires bolts of lighting at nearby enemies that deals magical damage.<br>
 +
The storm lasts for several seconds and can reach over walls.
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
+
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
 
|-
 
|-
 
|Seconds||N/A||N/A||N/A||7||9||11
 
|Seconds||N/A||N/A||N/A||7||9||11
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====Blood Sacrifice (Passive 1)====
 
====Blood Sacrifice (Passive 1)====
The warlock has a percentage chance to gain 1 health for each enemy killed.
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The Warlock has a percentage chance to gain 1 health for each enemy killed.
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
+
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
 
|-
 
|-
 
|Chance||N/A||20||40||60||80||100
 
|Chance||N/A||20||40||60||80||100
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The Warlock gains mana for each enemy killed.
 
The Warlock gains mana for each enemy killed.
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
+
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
 
|-
 
|-
 
|Mana||N/A||N/A||1||2||3||4
 
|Mana||N/A||N/A||1||2||3||4
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====Stormlash (Passive 3)====
 
====Stormlash (Passive 3)====
All bolts of lightning have a significant chance to trigger a new bolt of lightning dealing a portion of the damage.
+
All bolts of lightning have a significant chance to trigger a new bolt of lightning dealing a portion of the previous hit's damage.
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
+
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5
 
|-
 
|-
 
|Chance||N/A||N/A||N/A||N/A||50%||75%
 
|Chance||N/A||N/A||N/A||N/A||50%||75%
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The Warlock's high health, mana, armor, and resistance makes this class's survivability significantly larger.
 
The Warlock's high health, mana, armor, and resistance makes this class's survivability significantly larger.
  
To get stats at a given level, use the equation "X=scaling*(level-1)+level1stat"
+
To get stats at a given level, use the equation "X = scaling * (level-1) + Level_1_stat"
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
!colspan="7"|Attribute values by level
 
!colspan="7"|Attribute values by level

Revision as of 21:26, 29 June 2018

The warlock is a spell-casting class which uses dark and lightning spells.
The Warlock's Character Title will add resistance for everyone in your guild.

Skills and Abilities

The graphs below list Starting and Tiers as they're shown in the guild hall. As an example, the first upgrade for Summon Gargoyle can be bought at a Tier 2 guild hall. Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.

Warlock skills
Poisoned Dagger Lightning Bolt Summon Gargoyle Eye of the Storm Blood Sacrifice Soul Sacrifice Stormlash

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Poisoned Dagger (Primary Attack)

A melee attack that deals instant physical damage and applies a magical DOT for 2.5 seconds.
Enemies killed by the dagger explode, dealing magical damage in a small area.

Upgrades Base Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Damage 10 12 14 16 18 20
DOT 4 6 8 10 12 14
Explosion 8 12 16 20 24 28
Star Cost N/A 3 4 5 6 8

Lightning Bolt (Skill 1)

Fires a bolt of lightning that strikes multiple targets upon impact and deals magical damage to each target.

Upgrades Base Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Damage 18 22 26 30 34 38
Targets 4 5 6 7 8 9
Mana Cost 25 28 31 34 37 40
Star Cost N/A 3 4 5 6 8

Summon Gargoyle (Skill 2)

Summons a gargoyle that stuns and fires bolts of lighting at nearby enemies dealing magical damage.
The gargoyle lasts for several seconds and multiple can be placed down at once.

Upgrades Base Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Damage N/A N/A 24 28 32 36
Duration N/A N/A 6 8 10 12
Mana Cost N/A N/A 45 55 65 75
Star Cost N/A N/A 5 6 8 10

Eye of the Storm (Skill 3)

Generates an electrical storm over the Warlock that fires bolts of lighting at nearby enemies that deals magical damage.
The storm lasts for several seconds and can reach over walls.

Upgrades Base Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Seconds N/A N/A N/A 7 9 11
Damage N/A N/A N/A 24 32 40
Mana Cost N/A N/A N/A 100 125 150
Star Cost N/A N/A N/A 7 9 12

Blood Sacrifice (Passive 1)

The Warlock has a percentage chance to gain 1 health for each enemy killed.

Upgrades Base Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Chance N/A 20 40 60 80 100
Star Cost N/A 2 3 4 5 6

Soul Sacrifice (Passive 2)

The Warlock gains mana for each enemy killed.

Upgrades Base Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Mana N/A N/A 1 2 3 4
Star Cost N/A N/A 4 5 6 8

Stormlash (Passive 3)

All bolts of lightning have a significant chance to trigger a new bolt of lightning dealing a portion of the previous hit's damage.

Upgrades Base Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Chance N/A N/A N/A N/A 50% 75%
Damage N/A N/A N/A N/A 50% 75%
Star Cost N/A N/A N/A N/A 10 15

Stats

The player starts off at level 1. Every time the Warlock levels up, stat boosts are gained. The Warlock's high health, mana, armor, and resistance makes this class's survivability significantly larger.

To get stats at a given level, use the equation "X = scaling * (level-1) + Level_1_stat"

Attribute values by level
Attribute Health Mana Health Regen Mana Regen Armor Resistance
Level 1 75 75 0.000 1.7 2.0 2.0
Scaling per Level +8 +17 +0.025 +0.1 +0.5 +0.5
Level 2 83 92 0.025 1.8 2.5 2.5
Level 3 91 109 0.050 1.9 3.0 3.0
Level 4 99 126 0.075 2.0 3.5 3.5
Level 5 107 143 0.100 2.1 4.0 4.0
Level 10 147 228 0.225 2.6 6.5 6.5
Level 15 187 313 0.350 3.1 9.0 9.0
Level 20 227 398 0.475 3.6 11.5 11.5
Level 25 267 483 0.600 4.1 14.0 14.0
Level 30 307 568 0.725 4.6 16.5 16.5