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		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Statues&amp;diff=2577</id>
		<title>Statues</title>
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		<updated>2021-05-25T21:53:13Z</updated>

		<summary type="html">&lt;p&gt;Bentglasstube: Fix cumulative upgrade costs in table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;Center&amp;gt;&lt;br /&gt;
{{#slice:file=File:Npc.png|x=692px|y=540px|width=36px|height=64px}}&lt;br /&gt;
'''Sculptor'''&lt;br /&gt;
&amp;lt;/Center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are a total of 9 Statues. The Sculptor is located in the desert town.&lt;br /&gt;
[[File:StatueBlueprints.jpg|frame|right|From left to right: Bolgarth, Calis, Cedric, Ewran, Kyra, Ozreth, Phalarath, Wylmir]]&lt;br /&gt;
In order to build and upgrade Statues, blueprints are required. These can be found in the Pyramids of Prophecy campaign. Any level blueprint can be found during a playthrough regardless of NG level, however, they must be found sequentially(must get lvl 3 before level 4), and the probability of finding blueprints higher than 3 levels above your NG becomes exceedingly low. There is also an ore cost for building and upgrading.&lt;br /&gt;
&lt;br /&gt;
There is '''No max level''' for Statues.&lt;br /&gt;
&lt;br /&gt;
Up to 3 can be placed in your town, the boons they provide will be received by any players in your town (If you're in a multiplayer game, you'll receive any Statue Buffs the host has placed). The effects provided are not limited to the desert campaign and will affect tower gameplay as well. &lt;br /&gt;
&lt;br /&gt;
Statues can be used in any combination of 3, and swapping them out doesn't lose any levels invested into them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
==Statues and Effects==&lt;br /&gt;
&lt;br /&gt;
[[File:PoP.png|link=]] (The Statues are content that is part of the Pyramids of Prophecy DLC)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: none;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Image !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| '''Kyra''' || {{#slice:file=File:Statues.png|x=0|y=10|width=24|height=40|resize=100}} || Build effect: 20% faster Primary Attack with a 50% chance to fire 2 arrows dealing 10 Physical damage &lt;br /&gt;
Upgrade effect: Base damage of the arrows is increased by 4.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She who named her bow The One String Harp, 'cause when it was plucked, her enemies would sing in agony.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Phalarath''' || {{#slice:file=File:Statues.png|x=25|y=67|width=17|height=33|resize=100}} || Build effect: Lowers the health of an attacker by 5% when evading. &lt;br /&gt;
Upgrade effect: Each level of the statue increases damage done to disarmed and stunned enemies by +5%&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Snuck in behind enemy lines and gutted pirate Captain Marius, this would eventually stop the siege of Castle Hammerwatch.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Cedric''' || {{#slice:file=File:Statues.png|x=75|y=64|width=22|height=36|resize=100}} || Build effect: Picking up mana crystals increases your Mana Regen and Resistance by 20% for 30 seconds.&lt;br /&gt;
Upgrade effect: Each level of the statue adds +5% of your Resistance to Skill Power.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Also known as &amp;quot;The Delayer of Death&amp;quot;, at the peak of his career, the cemetery stood empty for many years.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Calis''' || {{#slice:file=File:Statues.png|x=50|y=11|width=20|height=39|resize=100}} || Build effect: 20% chance to block most projectiles. &lt;br /&gt;
Upgrade effect: Each level of the statue adds +5% of your Armor to Attack Power.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Raised from childhood to fight the undead and protect the living. Devoted his life to serve the people.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Ewran''' || {{#slice:file=File:Statues.png|x=75|y=8|width=22|height=42|resize=100}} || Build effect: 7.5% to freeze enemies on Primary Attack.&lt;br /&gt;
Upgrade effect: Each level of the statue increases damage done to frozen enemies by +5%.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;During a warm summer night, she froze Williamsons Pure Lake so the King could move his troops safely across.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Wylmir''' || {{#slice:file=File:Statues.png|x=0|y=61|width=19|height=39|resize=100}} || Build effect: 20% faster Skills.&lt;br /&gt;
Upgrade effect: Each level of the statue adds 5% of the skill cost as damage to your Skills.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Used his last breath to blaze the caves and clean out the trolls between Blackbarrow and Fallowfields.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Ozreth''' || {{#slice:file=File:Statues.png|x=50|y=67|width=22|height=33|resize=100}} || Build effect: 20% chance of enemies leaving a poison cloud when killed that lasts for 4 seconds. &lt;br /&gt;
Upgrade effect: Each level of the statue increases damage done to poisoned enemies by +10%.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An outcast, master in death and decay who paid his debt to society by curing Queen Olivia at the darkest hour.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Bolgarth''' || {{#slice:file=File:Statues.png|x=25|y=0|width=22|height=50|resize=100}} || Build effect: Every 5th Primary Attack in Combo triggers a Combo Blast that deals 100 Magical damage. &lt;br /&gt;
Upgrade effect: Each level of the statue increases time to maintain Combo by 0.5 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bolgarth's axe was known as the &amp;quot;Crimson Crescents&amp;quot;, because it was always red by the blood of his enemies.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Daran''' || [[File:Daran.PNG|150px|frameless]] || Build effect: Damage dealt to enemies that are burning has a 10% chance to also inflict bleeding.&lt;br /&gt;
Upgrade effect: Each level of the statue increases damage done to burning enemies by 5%.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Daran, a red priest, drew evil out of heathens with holy fire and bloodsucking maggots.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Upgrade Costs==&lt;br /&gt;
&lt;br /&gt;
The formula for statue upgrade costs is: &amp;lt;pre&amp;gt;100 * FLOOR((level+1)^1.5)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Statue Level||Ore to Upgrade||Difference||Total Ore&lt;br /&gt;
|-&lt;br /&gt;
|0 (not built)||100||100||100&lt;br /&gt;
|-&lt;br /&gt;
|1||200||100||300&lt;br /&gt;
|-&lt;br /&gt;
|2||500||300||800&lt;br /&gt;
|-&lt;br /&gt;
|3||800||300||1,600&lt;br /&gt;
|-&lt;br /&gt;
|4||1,100||300||2,700&lt;br /&gt;
|-&lt;br /&gt;
|5||1,400||300||4,100&lt;br /&gt;
|-&lt;br /&gt;
|6||1,800||400||5,900&lt;br /&gt;
|-&lt;br /&gt;
|7||2,200||400||8,100&lt;br /&gt;
|-&lt;br /&gt;
|8||2,700||500||10,800&lt;br /&gt;
|-&lt;br /&gt;
|9||3,100||400||13,900&lt;br /&gt;
|-&lt;br /&gt;
|10||3,600||500||17,500&lt;br /&gt;
|-&lt;br /&gt;
|11||4,100||500||21,600&lt;br /&gt;
|-&lt;br /&gt;
|12||4,600||500||26,200&lt;br /&gt;
|-&lt;br /&gt;
|13||5,200||600||31,400&lt;br /&gt;
|-&lt;br /&gt;
|14||5,800||600||37,200&lt;br /&gt;
|-&lt;br /&gt;
|15||6,400||600||43,600&lt;br /&gt;
|-&lt;br /&gt;
|16||7,000||600||50,600&lt;br /&gt;
|-&lt;br /&gt;
|17||7,600||600||58,200&lt;br /&gt;
|-&lt;br /&gt;
|18||8,200||600||66,400&lt;br /&gt;
|-&lt;br /&gt;
|19||8,900||700||75,300&lt;br /&gt;
|-&lt;br /&gt;
|20||9,600||700||84,900&lt;br /&gt;
|-&lt;br /&gt;
|21||10,300||700||95,200&lt;br /&gt;
|-&lt;br /&gt;
|22||11,000||700||106,200&lt;br /&gt;
|-&lt;br /&gt;
|23||11,700||700||117,900&lt;br /&gt;
|-&lt;br /&gt;
|24||12,500||800||130,400&lt;br /&gt;
|-&lt;br /&gt;
|25||13,200||700||143,600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Statue ID's==&lt;br /&gt;
&lt;br /&gt;
This is useful if you're using console commands, as they use the ID value of the statue, not the name. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Statue Name||Statue ID|&lt;br /&gt;
|-&lt;br /&gt;
|Kyra||ranger&lt;br /&gt;
|-&lt;br /&gt;
|Phalanrath||assassin&lt;br /&gt;
|-&lt;br /&gt;
|Cedric||priest&lt;br /&gt;
|-&lt;br /&gt;
|Calis||paladin&lt;br /&gt;
|-&lt;br /&gt;
|Ewran||ice-mage&lt;br /&gt;
|-&lt;br /&gt;
|Wylmir||fire-mage&lt;br /&gt;
|-&lt;br /&gt;
|Ozreth||plague-doctor&lt;br /&gt;
|-&lt;br /&gt;
|Bolgarth||warrior&lt;br /&gt;
|-&lt;br /&gt;
|Daran||red-priest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bentglasstube</name></author>
	</entry>
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