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	<updated>2026-08-09T12:57:39Z</updated>
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	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Great_Threats&amp;diff=2416</id>
		<title>Great Threats</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Great_Threats&amp;diff=2416"/>
		<updated>2020-12-06T23:32:40Z</updated>

		<summary type="html">&lt;p&gt;DrWhoCares: Creating the Great Threats page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Great Threats are events that occur on certain [[Acts]] on set intervals of time that send some sort of challenge at the player. Great Threats will chase the player through the entire floor so long as they are able to reach them. The timer for a Great Threat to appear starts once the player enters a new floor.&lt;br /&gt;
&lt;br /&gt;
More specifically, Great Threats spawn after an initial timer, and then a reduced timer for every subsequent spawn for that floor. Timers are specific to each [[Acts|Act]] and Floor.&lt;br /&gt;
&lt;br /&gt;
The [[Fountain]] Fortune [[Infrequent Threats]] doubles each timer, and [[Relentless Threats]] halves each timer.&lt;br /&gt;
&lt;br /&gt;
== Spoilers ==&lt;br /&gt;
This page contains spoilers regarding Heroes of Hammerwatch. Continue on if you have already seen these Great Threats or do not mind spoilers. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!| Overview of all Acts&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
All times are in minutes after first entering a floor. The values in parentheses are the times with [[Infrequent Threats]] or [[Relentless Threats]] on, respectively.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Floor&lt;br /&gt;
! [[Acts#Act_3.2C_The_Armory|Armory]]&lt;br /&gt;
! [[Acts#Act_4.2C_The_Archives|Archives]]&lt;br /&gt;
! [[Acts#Act_5.2C_The_Chambers|Chambers]]&lt;br /&gt;
! [[Acts#Act_6.2C_The_Battlements|Battlements]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Initial'''&lt;br /&gt;
| 5 (10/2.5)&lt;br /&gt;
| 5 (10/2.5)&lt;br /&gt;
| 5 (10/2.5)&lt;br /&gt;
| 4 (5/3)&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 1'''&lt;br /&gt;
| 4 (8/2)&lt;br /&gt;
| 4 (8/2)&lt;br /&gt;
| 4 (8/2)&lt;br /&gt;
| 3 (6/1.5)&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 2'''&lt;br /&gt;
| 3 (6/1.5)&lt;br /&gt;
| 3 (6/1.5)&lt;br /&gt;
| 3 (6/1.5)&lt;br /&gt;
| 2 (4/1)&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 3'''&lt;br /&gt;
| 2 (4/1)&lt;br /&gt;
| 2 (4/1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Acts#Act_3.2C_The_Armory|Act 3]] ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
The Great Threat for [[Acts#Act_3.2C_The_Armory|Act 3]] is a wave of [[Undead|Fallen Heroes]] spawned from the Statues that need to be destroyed in order to proceed. If all of the Statues are destroyed, the Great Threat can no longer spawn. Therefore, it's recommended to destroy the Statues quickly to stop the Great Threat.&lt;br /&gt;
&lt;br /&gt;
Times are in minutes after first entering the floor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Floor&lt;br /&gt;
! '''Normal'''&lt;br /&gt;
! '''[[Infrequent Threats]]'''&lt;br /&gt;
! '''[[Relentless Threats]]'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Initial'''&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 1'''&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 2'''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 1.5&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 3'''&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Acts#Act_4.2C_The_Archives|Act 4]] ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
The Great Threat for [[Acts#Act_4.2C_The_Archives|Act 4]] is a [[Aberrations|Monstrous Eye]] spawned from a Pentagram on the ground. In Multiplayer, two Monstrous Eyes will spawn instead of one.&lt;br /&gt;
&lt;br /&gt;
Times are in minutes after first entering the floor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Floor&lt;br /&gt;
! '''Normal'''&lt;br /&gt;
! '''[[Infrequent Threats]]'''&lt;br /&gt;
! '''[[Relentless Threats]]'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Initial'''&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 1'''&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 2'''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 1.5&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 3'''&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Acts#Act_5.2C_The_Chambers|Act 5]] ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
The Great Threat for [[Acts#Act_5.2C_The_Chambers|Act 5]] is the Vampire Lord Boss from the end of the Act, however he appears with less health. He begins at the top of the map near the exit to the next Floor and will teleport towards you after spawning. He only attacks with his two main attacks from the boss encounter, the rapiers and the sword swipes.&lt;br /&gt;
&lt;br /&gt;
He can also spawn white bats which will inflict darkness on the player. This is a very dangerous encounter if it happens whilst in the middle of a trap, but there is a cooldown between encounters, so it's best to wait for him to appear and kill him before attempting a complicated trap room to ensure the greatest amount of uninterrupted time. &lt;br /&gt;
&lt;br /&gt;
Times are in minutes after first entering the floor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Floor&lt;br /&gt;
! '''Normal'''&lt;br /&gt;
! '''[[Infrequent Threats]]'''&lt;br /&gt;
! '''[[Relentless Threats]]'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Initial'''&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 1'''&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 2'''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 1.5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Acts#Act_6.2C_The_Battlements|Act 6]] ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Times are in minutes after first entering the floor.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Floor&lt;br /&gt;
! '''Normal'''&lt;br /&gt;
! '''[[Infrequent Threats]]'''&lt;br /&gt;
! '''[[Relentless Threats]]'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Initial'''&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
| 2.5&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 1'''&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 1.5&lt;br /&gt;
|-&lt;br /&gt;
| '''Floor 2'''&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Pyramid of Prophecy]] [[File:PoP.png]] ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Work in progress...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Path of Sorrow]] [[File:MT.png]] ==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!| &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Work in progress...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>DrWhoCares</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=2412</id>
		<title>Fountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=2412"/>
		<updated>2020-12-06T20:15:06Z</updated>

		<summary type="html">&lt;p&gt;DrWhoCares: Adding link to Infrequent Threats page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
[[File:fountain.png|600px|frame|Fountain tiers]]&lt;br /&gt;
After Unlocking the fountain in [[Town|town]], you will be able to throw money into it in chunks of 50, 100, 500, 1000, or 10,000 gold.&amp;lt;br&amp;gt;&lt;br /&gt;
The money thrown in will stay in the fountain across different runs and cannot be removed.&amp;lt;br&amp;gt;&lt;br /&gt;
The money in the fountain determines the maximum cost of the fortune you can activate. Fortune cost is capped at 200M gold.&lt;br /&gt;
&lt;br /&gt;
Upon selecting and paying for your fortune, you cannot change the fortune without entering the tower and dying or quitting back to the main menu.&lt;br /&gt;
&lt;br /&gt;
===Cost===&lt;br /&gt;
The cost of your fortune depends on how many positive and negative effects you turn on, with the final cost being 150 * ((2^FORTUNE) - 1) gold. &amp;lt;br&amp;gt;&lt;br /&gt;
If you have negative or 0 fortune, the cost is 0.&lt;br /&gt;
&lt;br /&gt;
===Fountain Effects===&lt;br /&gt;
If you have a negative fortune value, you will gain extra gold and experience based on how negative it is. &amp;lt;br&amp;gt;&lt;br /&gt;
The bonus is +(5 * FORTUNE)% gold and experience gain. You do not get any bonus [[Money#Ore|Ore]] from this.&amp;lt;br&amp;gt;&lt;br /&gt;
Many fortunes can only be chosen once the fountain has been upgraded to T2.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Positive fountain effects&lt;br /&gt;
|-&lt;br /&gt;
| '''Fortune''' || '''Tier''' || '''Name''' ||'''Effect'''&lt;br /&gt;
|-&lt;br /&gt;
| +1 || 1 || Expanded floors || 15% Bigger Floors&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 1 || Gentle Traps || Traps do 50% less damage&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 1 || Toppled Towers || All towers are destroyed&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 1 || Safe Corridors || All traps in corridors are disabled&lt;br /&gt;
|-&lt;br /&gt;
| +2 || 1 || Expeditious Expedition || +0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| +3 || 1 || Exceptional Consumables || All health and mana [[Combat#Health_and_Mana|pickups]] are 500% more effective&lt;br /&gt;
|-&lt;br /&gt;
| +3 || 1 || It's Your Lucky Day || +2 [[Combat#Luck|Luck]]&lt;br /&gt;
|-&lt;br /&gt;
| +4 || 1 || Plentiful Gifts || Increased chance of finding [[Encounters#Imps|Imps]]&lt;br /&gt;
|-&lt;br /&gt;
| +4 || 1 || Bigger Bottle || 2 more potion charges&lt;br /&gt;
|-&lt;br /&gt;
| +5 || 2 || Unlimited Springs || [[Encounters#Springs|Springs]] have unlimited uses&lt;br /&gt;
|-&lt;br /&gt;
| +5 || 2 || Abundant Shops || [[Encounters#Shops|Shops]] have 2 more items in stock (not the surface shop)&lt;br /&gt;
|-&lt;br /&gt;
| +5 || 2 || Ace Key || Receive 1 Ace Key (Only the host gets the key in multiplayer)&lt;br /&gt;
|-&lt;br /&gt;
| +5 || 1 || [[Infrequent Threats]] || Great threats are less frequent&lt;br /&gt;
|-&lt;br /&gt;
| +5 || 2 || Mysterious Guidance || Increased chance of finding [[Encounters#Monoliths|Monoliths]]&lt;br /&gt;
|-&lt;br /&gt;
| +6 || 2 || Glass Walks || Enables [[Fountain#Glass_Walks|Glass walks]]&lt;br /&gt;
|-&lt;br /&gt;
| +6 || 2 || Treasure Hunt || Chance for additional [[Chests|chest]] rooms (Actually creates &amp;lt;br&amp;gt;more side rooms, which can have chests, gold, or [[Magic_Anvil|Blueprints]] in them)&lt;br /&gt;
|-&lt;br /&gt;
| +6 || 2 || Demolished Spawners || All spawners are destroyed&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2 || Ace Chests || Higher chance of Ace chests spawning&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 2 || Sluggish Adversaries || Enemy movement decreased by 33%&lt;br /&gt;
|-&lt;br /&gt;
| +14 || 2 || Offshore Account || Tax reduction: increases the gold threshold for 50% tax by 4x.&amp;lt;br&amp;gt; E.g. with a level 4 [[Town_Hall|Treasury]] 50% tax will be reached at 100K gold instead of 25K.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Negative fountain effects&lt;br /&gt;
|-&lt;br /&gt;
| '''Fortune''' || '''Tier''' || '''Name''' || '''Effect'''&lt;br /&gt;
|-&lt;br /&gt;
| -1 || 1 || Lousy Consumables || All health and mana pickups are 50% less effective&lt;br /&gt;
|-&lt;br /&gt;
| -2 || 1 || Enemy Reinforcements || More [[Enemies]]&lt;br /&gt;
|-&lt;br /&gt;
| -2 || 1 || Spicy Potions || Become confused for 2.5 seconds when drinking a potion charge&lt;br /&gt;
|-&lt;br /&gt;
| -2 || 1 || Lethal Traps || Traps deal 200% damage&lt;br /&gt;
|-&lt;br /&gt;
| -2 || 1 || It's Not Your Lucky Day || -3 [[Combat#Luck|Luck]]&lt;br /&gt;
|-&lt;br /&gt;
| -4 || 1 || Elite Reinforcements || More elite enemies&lt;br /&gt;
|-&lt;br /&gt;
| -4 || 1 || Exhausted Ore Veins || No [[Money#Ore|Ore]] spawns&lt;br /&gt;
|-&lt;br /&gt;
| -5 || 2 || Relentless Threats || Great threats are more frequent&lt;br /&gt;
|-&lt;br /&gt;
| -5 || 2 || Enemy Overseers || Mini bosses spawn on every floor, excluding Act 4&lt;br /&gt;
|-&lt;br /&gt;
| -5 || 2 || One Man Guild || You gain no bonuses from class titles&lt;br /&gt;
|-&lt;br /&gt;
| -6 || 2 || Miners' Strike || [[Encounters#Elevators|Elevators]] are unusable&lt;br /&gt;
|-&lt;br /&gt;
| -6 || 2 || Agile Adversaries || Enemies movement speed increased by 50%&lt;br /&gt;
|-&lt;br /&gt;
| -7 || 2 || Dry Springs || [[Encounters#Springs|Springs]] are unusable&lt;br /&gt;
|-&lt;br /&gt;
| -8 || 2 || Sealed Cracks || No [[Puzzlesecrets|secrets]] will spawn. This doesn't prevent meeting the item gambler.&lt;br /&gt;
|-&lt;br /&gt;
| -10 || 2 || Empty Pockets || Enemies will not drop any loot, including bosses&lt;br /&gt;
|-&lt;br /&gt;
| -10 || 2 || Instant Death || Your base health is set to 1, health can still be increased with [[Items|items]]&lt;br /&gt;
|-&lt;br /&gt;
| -14 || 2 || Public Holiday || No dungeon shopkeepers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Glass Walks===&lt;br /&gt;
Glass walks are a fortune that allows the skipping of some traps or access to otherwise unreachable chests.&amp;lt;br&amp;gt; &lt;br /&gt;
The Act 1 Boss is the only boss to have a secret room, and it's only accessible via the glass walk fortune. It contains up to a silver chest.&amp;lt;br&amp;gt;&lt;br /&gt;
There are no glass walks on the right half of Battlements floor 2 other than the 50% chance to have one generate on a collapsed bridge.&amp;lt;br&amp;gt;&lt;br /&gt;
The following are most of the current glass walks in game:&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!| Glass Walk Images &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&lt;br /&gt;
| [[File:glass1.jpg|200px|frameless]] || [[File:glass2.jpg|180px|frameless]] || [[File:trap1_1.jpg|200px|frameless]] || [[File:trap1_3.jpg|200px|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:trap1_4.jpg|200px|frameless]] || [[File:trap1_6.jpg|200px|frameless]] || [[File:trap1_7.jpg|200px|frameless]] || [[File:trap1_10.jpg|200px|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:glass3.jpg|200px|frameless]] || [[File:glass4.jpg|200px|frameless]] || [[File:glass5.jpg|200px|frameless]] || [[File:glass6.jpg|200px|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:trap4_4.jpg|200px|frameless]] || [[File:glass7.jpg|200px|frameless]] || [[File:trap5_1.jpg|200px|frameless]] || [[File:trap5_7.jpg|130px|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BattleGlass1.jpg|200px|frameless]] || [[File:BattleGlass2.jpg|200px|frameless]] || [[File:BattleGlass3.jpg|200px|frameless]] || [[File:BattleGlass4.jpg|130px|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BattleGlass5.jpg|200px|frameless]] || colspan=&amp;quot;3&amp;quot;|[[File:BattleGlass6.jpg|640px|frameless]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>DrWhoCares</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Mercenary_mode&amp;diff=2411</id>
		<title>Mercenary mode</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Mercenary_mode&amp;diff=2411"/>
		<updated>2020-12-06T20:07:54Z</updated>

		<summary type="html">&lt;p&gt;DrWhoCares: Updating to add missing information and make some things more explicit. Also moved Prestige section higher, as it's more important.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mercenary Mode is a challenging permadeath mode added with the Moon Temple DLC.&lt;br /&gt;
&lt;br /&gt;
After reaching level 20 with a class in the main game, a Mercenary version of that class can be created at the character creation screen.&lt;br /&gt;
&lt;br /&gt;
== Differences from normal Characters ==&lt;br /&gt;
Mercenaries start at level 20 with 25,000 gold. This gold is separate from your town's gold. Each Mercenary has their own personal NG progression. They also start with a Mercenary-specific [[Companions|Companion]].&lt;br /&gt;
&lt;br /&gt;
Mercenary characters have the same base stats and scaling as non-mercenary characters, however they only have access to the primary attack of that class and this can't be changed.&lt;br /&gt;
&lt;br /&gt;
They can use the resources of your town, but with some limitations. Some aspects are limited by Mercenaries rank, with more being made available as you rank up, and other aspects are not available to mercenaries (such as statues).&lt;br /&gt;
&lt;br /&gt;
Mercenaries can only play Multiplayer with other Mercenaries.&lt;br /&gt;
&lt;br /&gt;
== Prestige ==&lt;br /&gt;
&lt;br /&gt;
Prestige is earned by Mercenaries as they adventure, beat bosses, and complete campaigns. While the mercenary is alive, Prestige is the value that decides their current Class Level according to the table below. On death it is transferred over to the Legacy Points total of the town. These Legacy Points can be spent at the [[Legacy shop]] for special cosmetics usable by all heroes.&lt;br /&gt;
&lt;br /&gt;
Prestige is worked out according to the formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt; =INT(Floors Visited)+INT(Bosses Killed*10)+INT(POW(Tower NGP,2)*75)+INT(POW(Pyramid of Propecy NGP,2)*175)+INT(POW(Moon Temple NGP,2)*200)+INT(POW(Arena Level/4,2)*25) &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Prestige Rank determines which [[Town]] facilities you can use, along with giving your Mercenary a bonus to Gold and XP gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Rank || Prestige || Bonus to Gold and XP&lt;br /&gt;
|-&lt;br /&gt;
|Private || 0 || +15%&lt;br /&gt;
|-&lt;br /&gt;
|Corporal || 50 || +30%&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant || 200 || +45%&lt;br /&gt;
|-&lt;br /&gt;
|Lieutenant || 500 || +60%&lt;br /&gt;
|-&lt;br /&gt;
|Captain || 1000 || +75%&lt;br /&gt;
|-&lt;br /&gt;
|Major || 2500 || +90%&lt;br /&gt;
|-&lt;br /&gt;
|Colonel || 5000 || +105%&lt;br /&gt;
|-&lt;br /&gt;
|General || 10000 || +120%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unlocks == &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Prestige Total&lt;br /&gt;
! style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Master At Arms&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Blacksmith&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Apothecary&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Magic Shop&lt;br /&gt;
! style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Tavern&lt;br /&gt;
! style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Chapel&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; color:#333333;&amp;quot; | General Store&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Anvil&lt;br /&gt;
! style=&amp;quot;text-align: right; color:#333333;&amp;quot; | Gold/XP Bonus&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | PRIVATE&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 0&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 3&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | CORPORAL&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 50&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Resistance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common Items&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#efefef; color:#333333;&amp;quot; | +30%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Crit Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | SERGEANT&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 200&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Resistance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Tier 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common Items&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#c0c0c0; color:#333333;&amp;quot; | +45%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon Items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Crit Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 1&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Crit Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | LIEUTENANT&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 500&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Resistance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common Items&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#efefef; color:#333333;&amp;quot; | +60%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon Items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Crit Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare Drinks&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare Items&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Crit Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | CAPTAIN&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 1000&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Resistance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Tier 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#c0c0c0; color:#333333;&amp;quot; | +75%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Tier 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Crit Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare Drinks&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Crit Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | MAJOR&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2500&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Resistance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#efefef; color:#333333;&amp;quot; | +90%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Crit Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Crit Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | COLONEL&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 5000&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Resistance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Tier 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Common&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#c0c0c0; color:#333333;&amp;quot; | +105%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Tier 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Crit Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Tier 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Skill Crit Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | Max&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#c0c0c0; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | GENERAL&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 10000&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Potion Charges&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Resistance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 1&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Common&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#efefef; color:#333333;&amp;quot; | +120%&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Weapon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Healing Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 2&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Draught&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Crit Chance&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare Drinks&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 3&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Critical Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Invigorating Spices&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Skill Crit Damage&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Tier 4&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Boots&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Mana Extractor&lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | Max&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: right; background-color:#efefef; color:#333333;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Abilities are selected at the Mercenary Skills vendor located in the Path Of Sorrow area outside the Moon Temple. Abilities can be freely changed at any time in town.&lt;br /&gt;
&lt;br /&gt;
The range of abilities available is limited to which classes are available to create as Mercenaries, if a class isn't available to create as a Mercenary, it's skills will be locked. Some skills are not available to Mercenaries.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| name || class || cost || &lt;br /&gt;
|-&lt;br /&gt;
| Crippling Net || gladiator || 14 || Throw a net that disarms and slows enemies by 80% for 3 seconds. Charging the net increases the range thrown. Enemies take 50% more damage when netted.&lt;br /&gt;
|-&lt;br /&gt;
| Pit Fighters || gladiator || 25 || Call upon three pit fighters to fight at your side for 15 seconds. The pit fighters have 600 Health  30 Armor and 30 Resistance. They attack with shortswords dealing 50 Physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| Planned Attack || gladiator || 14 || Generates stacks of guaranteed critical hits for your Primary Attack. Stacks recharge over 1 second. Maximum 7 stacks.&lt;br /&gt;
|-&lt;br /&gt;
| Spinning Gladius || gladiator || 18 || Throws three gladius in a forward direction that starts spinning in place for 3 seconds on impact. Deals 128 Magical damage per second.&lt;br /&gt;
|-&lt;br /&gt;
| Company Ballista || Mercenary || 18 || Places a ballista at the ground that lasts for 12 seconds. Standing close to the ballista makes it fire at nearby enemies. It fires three bolts in a cone  each bolt dealing 20 Physical damage that ignores 20% Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Company Banner || Mercenary || 18 || Places a banner at the ground that lasts for 15 seconds. All allies close to the banner receives a buff that increases Attack and Skill speed by 25%  as well as a Mana Regen by 50%. The banner has 200 Health.&lt;br /&gt;
|-&lt;br /&gt;
| Explosive Bomb || Mercenary || 12 || Drops a bomb at the ground that explodes after 1 second dealing 150 Hybrid damage.&lt;br /&gt;
|-&lt;br /&gt;
| First Aid || Mercenary || 15 || Restores 30 health. Removes all debuffs.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || paladin || 18 || Dash forward. Enemies you collide with take 75 Physical damage and are stunned for 0.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Flames of Devotion || paladin || 25 || Each hit with Primary Attack adds 1 Magical damage to all skills. Stacks up to 12 times  each stack lasts for 1 second.&lt;br /&gt;
|-&lt;br /&gt;
| Lay on Hands || paladin || 18 || Applies a buff to all allies in the area that lasts for 4.5 seconds. The buff restores 9 health + 2% of max health. The buff also applies a shield that has 25% chance to block 20 Magical damage.&lt;br /&gt;
|-&lt;br /&gt;
| Shield || paladin || 17 || Blocks most incoming projectiles within a 90-degree arc. The shield also has a 25% chance to block 5 Physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| Stunning Blows || paladin || 12 || Primary Attack has a 20% chance to stun enemies for 2.5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Whirlwind || paladin || 22 || A spinning attack that deals 50 Physical damage to all nearby enemies. Whirlwind lasts for 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Aura of Purification || priest || 20 || Activates an aura that slows and lowers the resistance of all nearby enemies by 40%. All allies in the area also take 30% less damage. The aura lasts for 8 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Orbs || priest || 25 || Three orbs rotate around the Player that fire small beams of holy light  dealing 8 Magical damage. The orbs will automatically fire at the same target as Holy Light.&lt;br /&gt;
|-&lt;br /&gt;
| Consecrated Ground || priest || 17 || A field is placed on the ground that lasts for 5 seconds. Enemies in the area take 40 Magical damage per second. 25% of the damage dealt is returned to allies in the area as health.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Protection || priest || 17 || The shield absorbs 30% of incoming damage for a cost of 1 mana per damage absorbed.&lt;br /&gt;
|-&lt;br /&gt;
| Holy Light || priest || 12 || Fires a beam of light that deals up to 52 Magical damage and will heal allies for 12 health + 2% of max health.&lt;br /&gt;
|-&lt;br /&gt;
| Remedy || priest || 18 || You regain health 200% more effectively from all sources.&lt;br /&gt;
|-&lt;br /&gt;
| Flurry of Arrows || ranger || 15 || You spin around and fire 48 arrows that deal 20 Physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| Grasping Roots || ranger || 12 || Immobilize all enemies around the Player for 4 seconds. Enemies caught by the roots have their Armor reduced by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Marked Prey || ranger || 14 || Primary Attack has a 12.5% chance to crit and apply Mark to enemy for 2.5 seconds. Marked targets have a 5% chance to receive critical damage from all sources of damage.&lt;br /&gt;
|-&lt;br /&gt;
| On the Prowl || ranger || 12 || When casting a skill you receive a buff that lasts for 4.5 seconds. The buff increases movement speed by 25% and grants 15% evasion against all incoming damage.&lt;br /&gt;
|-&lt;br /&gt;
| Powershot || ranger || 25 || Charges up three arrows that deal up to 175 Magical damage. The arrows ignore 25% Resistance and are fully charged after 1 second. Charging increases damage  range and projectile speed.&lt;br /&gt;
|-&lt;br /&gt;
| Twinned Arrows || ranger || 25 || Each hit with Primary Attack has a 35% chance to unleash an arrow at a new random target dealing 20 Physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| Biting Chill || sorcerer || 14 || All skills slows enemies by 30% for 4 seconds. They also have a 7.5% chance to freeze enemies in place for 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Comet || sorcerer || 12 || Drops a comet that deals 240 Hybrid damage split among all enemies in the area of impact. Enemies hit are frozen in place for 2.25 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Frost Nova || sorcerer || 17 || Unleash 19 frost balls in all directions around you dealing 24 Hybrid damage.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier || sorcerer || 16 || When casting a skill a protective barrier is conjured that lasts for 2.5 seconds. Each barrier reduces the damage taken by one damage instance by 33%. Stacks up to 8 times.&lt;br /&gt;
|-&lt;br /&gt;
| Orb of Winter || sorcerer || 25 || Spawns a slow moving ice orb that moves forward for 6.5 seconds unleashing small ice shards in all directions that deals 20 Hybrid damage.&lt;br /&gt;
|-&lt;br /&gt;
| Shatter || sorcerer || 20 || Enemies killed have a 20% chance to explode dealing 80 Hybrid damage to nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Grappling Hook || thief || 18 || Fires a grappling hook and travels to the point of impact  stunning enemies for 0.5 seconds. You have 100% evasion while traveling with the grappling hook.&lt;br /&gt;
|-&lt;br /&gt;
| Sidestep || thief || 16 || Grants 15% evasion against all incoming damage. Also guarantees evasion against one damage instance that is recharged over 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Slice and Dice || thief || 18 || Each hit with Primary Attack grants a 2% attack speed bonus that stacks up to 32 times. All stacks are lost after 2.5 seconds of not attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Smoke Bomb || thief || 25 || Throws a smoke bomb that stuns all enemies in a large area for 3.5 seconds. The bomb also provides a smoke cloud that grants all allies 15% evasion in the area.&lt;br /&gt;
|-&lt;br /&gt;
| Throwing Knives || thief || 14 || Throw 10 knives in a 70-degree arc. Each knife deals 32 Physical damage and can pierce up to 10 enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Vicious Cuts || thief || 25 || Each hit with Primary Attack have a 10% chance of lowering the targets current health by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| Eye of the Storm || warlock || 25 || Generates an electrical storm that fires bolts of lightning at nearby enemies dealing 40 Magical damage. The storm lasts for 11 seconds. Can be linked with nearby gargoyles.&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Bolt || warlock || 12 || Fires a bolt of lightning that strikes 10 targets upon impact  dealing 35 Magical damage to each target.&lt;br /&gt;
|-&lt;br /&gt;
| Soul Cleaver || warlock || 16 || Enemies killed have a 25% chance to explode dealing 20 Magical damage to nearby enemies. You gain 10% health and 20% mana based on the damage dealt by Soul Cleaver.&lt;br /&gt;
|-&lt;br /&gt;
| Stormlash || warlock || 22 || All skills have a 30% chance to unleash a lightning bolt dealing 20 Magical damage.&lt;br /&gt;
|-&lt;br /&gt;
| Summon Gargoyle || warlock || 18 || Summon a gargoyle that fires bolts of lightning dealing 32 Magical damage. The gargoyle lasts for 5 seconds. Can be linked with nearby gargoyles to create a static link that deals 50% damage and stuns enemies. Max amount 5.&lt;br /&gt;
|-&lt;br /&gt;
| A Murder of Crows || witch_hunter || 12 || Unleashes 11 Crows when taking damage that defend the Player. 7 second cooldown.&lt;br /&gt;
|-&lt;br /&gt;
| Branding Ward || witch_hunter || 16 || Places a ward at the ground that triggers when enemies get close. Enemies hit by the ward take 100 Magical damage and are branded for 6 seconds. Branded enemies take 100% more damage. Max 10 wards placed at a time.&lt;br /&gt;
|-&lt;br /&gt;
| Fanatic Zeal || witch_hunter || 17 || Generates stacks of Fanatic Zeal when casting a skill. Grants a critical hit chance for all attacks and skills that increases by 2% for each stack. Maximum 10 stacks  each stack lasts 5 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Flaming Hounds || witch_hunter || 12 || Unleash a Flaming Hound that bounces in a forward direction. Explodes when bouncing dealing 35 Magical damage which is increased by 50% with each bounce.&lt;br /&gt;
|-&lt;br /&gt;
| Searing Torch || witch_hunter || 25 || Throws a torch towards a random nearby enemy when casting a skill. The torch explodes on impact dealing 100 Magical damage and applying burning. 0.5 seconds cooldown.&lt;br /&gt;
|-&lt;br /&gt;
| Witch Pyre || witch_hunter || 25 || Places a pyre on the ground that lasts for 7.5 seconds. The pyre has 500 Health  25 Armor and Resistance. Enemies that hit the pyre ignite an explosion dealing 100 Magical damage. Enemies close to the pyre also start burning.&lt;br /&gt;
|-&lt;br /&gt;
| Blast Wave || wizard || 16 || Unleash a blast wave around you that deals 30 Magical damage. Enemies hit by the wave are confused and slowed by 60% for 4 seconds. The blast wave also destroys most projectiles.&lt;br /&gt;
|-&lt;br /&gt;
| Combustion || wizard || 15 || All skills inflict a burning over time dealing 20 Magical damage per second for 4 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Fire Breath || wizard || 12 || You breathe fire in a forward cone dealing 13 Magical damage per instance.&lt;br /&gt;
|-&lt;br /&gt;
| Flame Shield || wizard || 14 || Protects the Player by lowering the damage of one damage instance by 50%. When Flame Shield activates a Blast Wave is triggered. Recharges after 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| Meteor Shower || wizard || 25 || Evokes 7 meteors to strike the ground around you dealing 320 Hybrid damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classes ==&lt;br /&gt;
&lt;br /&gt;
Mercenaries use the same base stats as the classes, here is a table for easy comparison&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Attribute values by level&lt;br /&gt;
|-&lt;br /&gt;
!|Attribute||Health||Mana||Health Regen||Mana Regen||Armor||Resistance&lt;br /&gt;
|-&lt;br /&gt;
!|Paladin&lt;br /&gt;
|75||50||0||0.4||10||0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +8 || +6 || +0.025 || +0.05 || +0.6 || +0.2&lt;br /&gt;
|-&lt;br /&gt;
!|Priest&lt;br /&gt;
|30||70||0||1.9||0||3&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +5 || +11 || +0.05 || +0.1 || +0.2 || +0.5&lt;br /&gt;
|-&lt;br /&gt;
!|Ranger&lt;br /&gt;
|50||50||0||0.5||0||0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +6 || +6 || +0.025 || +0.075 || +0.5 || +0.2&lt;br /&gt;
|-&lt;br /&gt;
!|Sorcerer&lt;br /&gt;
|40||75||0.000||1.5||0||2.0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +5|| +16|| +0.025|| +0.1|| +0.2|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
!|Thief&lt;br /&gt;
|40||40||0||0.5||0||0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +5 || +8 || +0.025 || +0.1 || +0.3 || +0.3&lt;br /&gt;
|-&lt;br /&gt;
!|Warlock&lt;br /&gt;
|60||75||0||1.5||2||2&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +6 || +13 || +0.025 || +0.075 || +0.3 || +0.3&lt;br /&gt;
|-&lt;br /&gt;
!|Wizard&lt;br /&gt;
|35||75||0||1.5||0||2&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +4 || +15 || +0.025 || +0.1 || +0.2 || +0.5&lt;br /&gt;
|-&lt;br /&gt;
!|Gladiator&lt;br /&gt;
| 65 || 50 ||  0     ||  0.5  ||  2    ||  0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +7 || +7 || +0.025 || +0.05 || +0.3  || +0.3&lt;br /&gt;
|-&lt;br /&gt;
!|Witch Hunter&lt;br /&gt;
| 45 || 60 ||  0     ||  0.75  ||  1    ||  3&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +6 || +7 || +0.025 || +0.075 || +0.3  || +0.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mercenary Graveyard ==&lt;br /&gt;
&lt;br /&gt;
When a Mercenary dies, their progress will be detailed in the Company Ledger (viewable by pressing G, replaces the [[Guild Hall]]). Additionally, the top ten most prestigious mercenaries will also receive their own tombstones outside of camp.&lt;br /&gt;
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		<author><name>DrWhoCares</name></author>
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