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	<id>https://wiki.heroesofhammerwatch.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HimekoTachibana</id>
	<title>Heroes of Hammerwatch wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/Special:Contributions/HimekoTachibana"/>
	<updated>2026-08-09T10:42:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.14</generator>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Vital_Statistics&amp;diff=984</id>
		<title>Vital Statistics</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Vital_Statistics&amp;diff=984"/>
		<updated>2018-05-07T12:58:58Z</updated>

		<summary type="html">&lt;p&gt;HimekoTachibana: /* Armor/Resistance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Health ==&lt;br /&gt;
The health bar is a vital meter that shows how much [[damage]] the player can take before death ensues.&lt;br /&gt;
Health can increase in multiple ways, which are from leveling, getting items, or other less common means.&lt;br /&gt;
&lt;br /&gt;
Health can be restored by some class abilities, eating food found in certain [[prefabs|structures]], or by waiting for the player's health regeneration to bring it up.&lt;br /&gt;
=== Food Pickups ===&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Mana ==&lt;br /&gt;
Mana is used for casting spells or skills that aren't the primary attack mode. &lt;br /&gt;
&lt;br /&gt;
Increasing the current mana level can be done by picking up crystals lying around or by item effects.&lt;br /&gt;
=== Mana Pickups===&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
== Armor/Resistance ==&lt;br /&gt;
Armor is used to reduce certain types of physical damage.&lt;br /&gt;
Resistance is used to reduce certain types of magical damage.&lt;br /&gt;
For the sake of brevity, both will simply be referred to as armor.&lt;br /&gt;
The formula for calculating damage reduction = 1 - 1/(1+armor/50)&lt;br /&gt;
&lt;br /&gt;
Different sources of damage reduction will stack multiplicatively.&lt;br /&gt;
&lt;br /&gt;
NG+ and beyond reduces your Armor and Resistance using the following formulas provided by Miss:&lt;br /&gt;
&lt;br /&gt;
Armor: 50 * pow(NGP, 0.75)&lt;br /&gt;
&lt;br /&gt;
Resistance: 40 * pow(NGP, 0.75)&lt;br /&gt;
&lt;br /&gt;
== Effective Health ==&lt;br /&gt;
This is a figure to show just about how much damage you can take from an enemy total before dying.&lt;br /&gt;
It takes into account both Health and Armor, and is calculated as&lt;br /&gt;
EH = Health*(1+Armor/50)&lt;br /&gt;
&lt;br /&gt;
As an example, a Paladin with 300 health and 75 armor will have an EH value of 300*(1+75/50) = 750 EH.&lt;br /&gt;
&lt;br /&gt;
== Evasion ==&lt;br /&gt;
Evasion is calculated similarly to crit chance, where each source of evasion is NOT additive. Rather, each evasion source rolls independently for evasion and if any one of them rolls a positive outcome, all damage will be nullified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>HimekoTachibana</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=964</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=964"/>
		<updated>2018-05-02T18:07:00Z</updated>

		<summary type="html">&lt;p&gt;HimekoTachibana: /* Blueprint Limitations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>HimekoTachibana</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=963</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=963"/>
		<updated>2018-05-02T18:06:47Z</updated>

		<summary type="html">&lt;p&gt;HimekoTachibana: /* Blueprint Limitations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>HimekoTachibana</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=960</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=960"/>
		<updated>2018-05-02T17:53:19Z</updated>

		<summary type="html">&lt;p&gt;HimekoTachibana: /* Acquisition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints out of 113 items in the game to collect. There are 4 Common, 7 Uncommon, 3 Rare, all 5 Epic, and all 4 Legendary items for a total of 23 items with no Blueprints.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>HimekoTachibana</name></author>
	</entry>
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