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		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Combat&amp;diff=1633</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Combat&amp;diff=1633"/>
		<updated>2019-03-12T01:03:38Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Criticals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fighting enemies takes up the majority of a players time while playing Heroes of Hammerwatch, and as such there are many aspects to it one must become familiar with in order to become adept at progressing through floors with efficiency and picking the most effective items.&lt;br /&gt;
&lt;br /&gt;
==Enemy AI==&lt;br /&gt;
Enemies use many different strategies to try and kill you, here is a small list of some of the most common ones:&lt;br /&gt;
*Attack you from the sides so swinging straight forward won't work as well&lt;br /&gt;
*Attack then move from their previous spot so projectiles miss more often&lt;br /&gt;
*Charge straight at you&lt;br /&gt;
*Surround you so escape is harder&lt;br /&gt;
*Attack in groups, enemies that spot you or are hit will often bring those around them to attack as well&lt;br /&gt;
*Summon reinforcements&lt;br /&gt;
*Buff nearby enemies in some manner&lt;br /&gt;
&lt;br /&gt;
Bosses all have their own AI to keep you on your feet and to ensure you have all your bases covered when it comes to maneuverability and precise movements.&lt;br /&gt;
&lt;br /&gt;
==Damage==&lt;br /&gt;
Upgrades and items have two main ways of enhancing your damage: base damage (Attack/Skill Effects) and power scaling (Attack/Skill Power).&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill Effects currently only applies magical damage to Primary Attacks.&lt;br /&gt;
&lt;br /&gt;
To calculate primary attack damage, convert percentages to decimal then use the following:&lt;br /&gt;
&lt;br /&gt;
(phys_base + phys_item_damage) * (1 + (0.02 * AP)) * MULTIPLIER * DMG_INCREASE * (1 - 1/(1 + enemy_armor) +&amp;lt;br&amp;gt;&lt;br /&gt;
(mage_base + mage_item_damage) * (1 + (0.02 * AP)) * MULTIPLIER * DMG_INCREASE * (1 - 1/(1 + enemy_resistance)&lt;br /&gt;
&lt;br /&gt;
; Enemy defense:&lt;br /&gt;
: armor: (1 - ((1 - armor_pierce%) * (enemy_base_armor[''/4 if Shield Breaker active'']))/50)&lt;br /&gt;
: resistance: (1 - ((1 - resistance_pierce%) * (enemy_base_resistance[''/4 if Magebane Active'']))/50)&lt;br /&gt;
*DMG_INCREASE = &amp;amp;sum; &amp;amp;forall; +damage% and damage increase from each crit&lt;br /&gt;
*MULTIPLIER = ∏ (1 + %damage bonus) &amp;amp;forall; Tavern drinks, [[Chapel]] bonuses, and some items such as Talisman of Decay and Seal of Souls. &lt;br /&gt;
; Notation&lt;br /&gt;
: ∏ is the symbol for multiplying one after another for a total product&lt;br /&gt;
: &amp;amp;sum; is the symbol for adding one after another to a total sum&lt;br /&gt;
: &amp;amp;forall; means &amp;quot;for all&amp;quot;, &amp;quot;for each&amp;quot; or &amp;quot;for any&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1dH7UKeOxlMuUlnweA_T6-6-Ba91fk2VjpuU_gYuJRnA/edit?usp=sharing Damage Calculator]&lt;br /&gt;
&lt;br /&gt;
===Bleeding===&lt;br /&gt;
&lt;br /&gt;
Bleeding is a form of decimation damage that will only proc after a player or enemy moves 32 units. The bleed damage will do 5% of the player or enemy's health. A unit is a term in the game used to calculate distance. 1 unit is defined as 1 in-game pixel. You can compare how large this is with the tileset textures.&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
Items that increase base damage (physical or magical), attack power, or mentions that it is applied to primary attacks exclusively increase the strength of your primary attack. &lt;br /&gt;
&lt;br /&gt;
Items that increase skill power, skill crit chance, skill crit multiplier increase the damage of EVERY OTHER damage source. This will even enhance the base damage of reflected damage or passives such as Paladin Juggernaut and Priest Celestial Orbs.&lt;br /&gt;
&lt;br /&gt;
Armor penetration and magic penetration is specific to the damage type of your skill or primary attack. Note that hybrid damage does half physical and half magical damage so primaries and skills will only receive 50% effective benefit out of any penetration items/buffs.&lt;br /&gt;
&lt;br /&gt;
===Criticals===&lt;br /&gt;
The player has a % chance to do a critical hit on any given attack. The chance and amount depends on the item obtained, what drinks were taken from the Tavern, and what upgrades the player has gotten in town. Each critical chance instance is rolled separately. For example, A Heartseeker(12.5%) and Assassin's Dagger(7.5%) do not make a 20% crit chance. Instead, there is one 12.5% roll for crit, and regardless of the outcome, another 7.5% crit roll is made. That means there's a 19.05% chance for at least 1 crit on any given hit, and about a 1% chance for a &amp;quot;double crit,&amp;quot; in which the damage is multiplied by the Critical Damage modifier twice.&amp;lt;br&amp;gt;&lt;br /&gt;
Critical damage is a general damage modifier added onto other damage modifiers, and as such does not multiply its own damage. The player can still hit well over 10K damage with multiple crit hits on a single attack, thus crits are a powerful and crit items are sought after in most runs.&lt;br /&gt;
&lt;br /&gt;
==Health and Mana==&lt;br /&gt;
There are many different ways to regain health and mana, most often innate regeneration is the largest portion. However you can design a character to regain health from lifestealing instead with the [[Items#Bloodthirst Ring|Bloodthirst Ring]] or the [[Chapel]] blessing.&lt;br /&gt;
&lt;br /&gt;
Other methods of gaining health are via [[Classes|class]] traits or by getting healed by the [[Priest]] or [[Paladin]].&lt;br /&gt;
===Pickups===&lt;br /&gt;
Another way to regain health in a more instantaneous fashion would be to pick up food or mana crystals that appear on the floor. &amp;lt;br&amp;gt;&lt;br /&gt;
There are 4 health pickups and 3 mana pickups. They are as follows:&lt;br /&gt;
*Health&lt;br /&gt;
**Apple: 10 HP&lt;br /&gt;
**Orange: 25 HP&lt;br /&gt;
**Cheese: 50 HP&lt;br /&gt;
**Steak: 150 HP&lt;br /&gt;
*Mana&lt;br /&gt;
**Small crystal: 15 MP&lt;br /&gt;
**Medium crystal: 45 MP&lt;br /&gt;
**Mana Orb: 90 MP&lt;br /&gt;
&lt;br /&gt;
All Pickups can have their values increased by the [[Apothecary]] or by the Exceptional Consumables [[Fountain|fortune]].&lt;br /&gt;
&lt;br /&gt;
==Armor and Resistance==&lt;br /&gt;
Armor reduces physical damage taken, Resistance reduces magical.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage reduction formula from armor and resistance is very simple, both use the same equation of: 1 - 1/(1+defense/50)&lt;br /&gt;
&lt;br /&gt;
===Damage Reduction===&lt;br /&gt;
Items, drinks, and traits that reduce damage taken are applied multiplicatively, one after another. So even if you have 80% damage reduction from armor, the Priest's Divine Protection (max -50% damage when you have mana), and the Last Stand [[Tavern]] drink (-50% damage taken while standing still) you will still take 5% of the incoming damage. (100 * 0.2 * 0.5 * 0.5 = 5)&lt;br /&gt;
&lt;br /&gt;
The Tower Shield and Paladin's shield both reduce the base damage being sent at you, before any damage reduction modifiers are applied. 100 incoming damage will become 75, then get reduced from there.&lt;br /&gt;
&lt;br /&gt;
==Evasion==&lt;br /&gt;
Evasion is calculated similarly to crit chance, where each source of evasion is multiplicative. Each evasion source rolls independently for evasion and if any one of them rolls a positive outcome, all damage will be nullified. The player is also immune to all incoming damage for the &amp;quot;duration&amp;quot; of the evade, which is about 1/4 of a second or the duration of the character changing color to indicate a successful evasion.&lt;br /&gt;
&lt;br /&gt;
You can still reflect damage even when you evade an attack.&lt;br /&gt;
&lt;br /&gt;
DoTs like poison and burn damage cannot be evaded. However the AoE effects like the Fallen Priest's Consecrated Ground and the Counselor of Wisdom's AoE can be evaded.&amp;lt;br&amp;gt;&lt;br /&gt;
The fireballs and poison shots/arrows can be evaded, but you will still have a burning/poison DoT placed on you. Spikes can also be evaded.&lt;br /&gt;
&lt;br /&gt;
==Combo==&lt;br /&gt;
Combo can be unlocked by picking up the combo sphere in your first [[Encounters#Portals_and_Red_Rooms|Red Room]] which can be found after defeating the first boss. Combo is unlocked for all characters permanently once the orb is picked up.&lt;br /&gt;
&lt;br /&gt;
A player gets in combo by killing 10 enemies in quick succession (before the magenta bar above the player or to the right of the HP/MP bars on the bottom left depletes). The combo will be maintained for as long as you keep rapidly killing enemies.&lt;br /&gt;
&lt;br /&gt;
Being in combo will give the player increased movement speed and allow them to do attacks that would otherwise pin them in place such as the [[Wizard]]'s [[Wizard#Meteor Shower (Skill 3)|Meteor Shower]] or using a primary attack.&lt;br /&gt;
===Items Enhancing Combo===&lt;br /&gt;
The [[Items#spheres_of_power|Spheres of Power]] item set gives buffs while in combo, adding to your HP and MP regen as well as a significant damage buff for the [[Items#Sphere_of_Champions|Sphere of Champions]]. The set bonus also radiates projectiles while you are in combo, increasing your damage output even further.&lt;br /&gt;
&lt;br /&gt;
[[Items#apothecarys_sphere|Apothecary's Sphere]] will cause you to enter combo when using a potion. This is the only way to intentionally enter combo without killing ten enemies or relying on evade. You cannot, however, use a potion if you are at full HP and MP.&lt;br /&gt;
&lt;br /&gt;
[[Items#amulet_of_vengeance|Amulet of Vengeance]] gives a 10% chance to enter combo when taking damage.&lt;br /&gt;
&lt;br /&gt;
The [[Items#tricksters_ensemble|Trickster's Ensemble]] four piece set will put you in combo whenever an attack is dodged.&lt;br /&gt;
&lt;br /&gt;
==NG+ Scaling==&lt;br /&gt;
For every [[New Game Plus]] level the player embarks on, the game will put a bigger and bigger reduction on player's armor and resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
The formula for calculating the reduction is:&lt;br /&gt;
*Armor: 50*NG_lvl&amp;lt;sup&amp;gt;0.75&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Resistance: 40*NG_lvl&amp;lt;sup&amp;gt;0.75&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the player's armor is negative, they will take increased damage from monsters, and unlike having a high positive armor where new armor does less and less for the player, increased negative armor will always increase damage taken by 2% per negative armor.&lt;br /&gt;
&lt;br /&gt;
NG+ also increases enemy armor/resist, damage(?), and HP by some unknown formula.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Combat&amp;diff=1632</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Combat&amp;diff=1632"/>
		<updated>2019-03-12T01:02:44Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Criticals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fighting enemies takes up the majority of a players time while playing Heroes of Hammerwatch, and as such there are many aspects to it one must become familiar with in order to become adept at progressing through floors with efficiency and picking the most effective items.&lt;br /&gt;
&lt;br /&gt;
==Enemy AI==&lt;br /&gt;
Enemies use many different strategies to try and kill you, here is a small list of some of the most common ones:&lt;br /&gt;
*Attack you from the sides so swinging straight forward won't work as well&lt;br /&gt;
*Attack then move from their previous spot so projectiles miss more often&lt;br /&gt;
*Charge straight at you&lt;br /&gt;
*Surround you so escape is harder&lt;br /&gt;
*Attack in groups, enemies that spot you or are hit will often bring those around them to attack as well&lt;br /&gt;
*Summon reinforcements&lt;br /&gt;
*Buff nearby enemies in some manner&lt;br /&gt;
&lt;br /&gt;
Bosses all have their own AI to keep you on your feet and to ensure you have all your bases covered when it comes to maneuverability and precise movements.&lt;br /&gt;
&lt;br /&gt;
==Damage==&lt;br /&gt;
Upgrades and items have two main ways of enhancing your damage: base damage (Attack/Skill Effects) and power scaling (Attack/Skill Power).&amp;lt;br&amp;gt;&lt;br /&gt;
Note: Skill Effects currently only applies magical damage to Primary Attacks.&lt;br /&gt;
&lt;br /&gt;
To calculate primary attack damage, convert percentages to decimal then use the following:&lt;br /&gt;
&lt;br /&gt;
(phys_base + phys_item_damage) * (1 + (0.02 * AP)) * MULTIPLIER * DMG_INCREASE * (1 - 1/(1 + enemy_armor) +&amp;lt;br&amp;gt;&lt;br /&gt;
(mage_base + mage_item_damage) * (1 + (0.02 * AP)) * MULTIPLIER * DMG_INCREASE * (1 - 1/(1 + enemy_resistance)&lt;br /&gt;
&lt;br /&gt;
; Enemy defense:&lt;br /&gt;
: armor: (1 - ((1 - armor_pierce%) * (enemy_base_armor[''/4 if Shield Breaker active'']))/50)&lt;br /&gt;
: resistance: (1 - ((1 - resistance_pierce%) * (enemy_base_resistance[''/4 if Magebane Active'']))/50)&lt;br /&gt;
*DMG_INCREASE = &amp;amp;sum; &amp;amp;forall; +damage% and damage increase from each crit&lt;br /&gt;
*MULTIPLIER = ∏ (1 + %damage bonus) &amp;amp;forall; Tavern drinks, [[Chapel]] bonuses, and some items such as Talisman of Decay and Seal of Souls. &lt;br /&gt;
; Notation&lt;br /&gt;
: ∏ is the symbol for multiplying one after another for a total product&lt;br /&gt;
: &amp;amp;sum; is the symbol for adding one after another to a total sum&lt;br /&gt;
: &amp;amp;forall; means &amp;quot;for all&amp;quot;, &amp;quot;for each&amp;quot; or &amp;quot;for any&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1dH7UKeOxlMuUlnweA_T6-6-Ba91fk2VjpuU_gYuJRnA/edit?usp=sharing Damage Calculator]&lt;br /&gt;
&lt;br /&gt;
===Bleeding===&lt;br /&gt;
&lt;br /&gt;
Bleeding is a form of decimation damage that will only proc after a player or enemy moves 32 units. The bleed damage will do 5% of the player or enemy's health. A unit is a term in the game used to calculate distance. 1 unit is defined as 1 in-game pixel. You can compare how large this is with the tileset textures.&lt;br /&gt;
&lt;br /&gt;
==Damage Types==&lt;br /&gt;
Items that increase base damage (physical or magical), attack power, or mentions that it is applied to primary attacks exclusively increase the strength of your primary attack. &lt;br /&gt;
&lt;br /&gt;
Items that increase skill power, skill crit chance, skill crit multiplier increase the damage of EVERY OTHER damage source. This will even enhance the base damage of reflected damage or passives such as Paladin Juggernaut and Priest Celestial Orbs.&lt;br /&gt;
&lt;br /&gt;
Armor penetration and magic penetration is specific to the damage type of your skill or primary attack. Note that hybrid damage does half physical and half magical damage so primaries and skills will only receive 50% effective benefit out of any penetration items/buffs.&lt;br /&gt;
&lt;br /&gt;
===Criticals===&lt;br /&gt;
The player has a % chance to do a critical hit on any given attack. The chance and amount depends on the item obtained, what drinks were taken from the Tavern, and what upgrades the player has gotten in town. Each critical chance instance is rolled separately. For example, A Heartseeker(12.5%) and Assassin's Dagger(7.5%) do not make a 20% crit chance. Instead, there is one 12.5% chance to crit, and regardless of the outcome, another 7.5% crit roll is made. That means there's a 19.05% chance for at least 1 crit on any given hit, and about a 1% chance for a &amp;quot;double crit,&amp;quot; in which the damage is multiplied by the Critical Damage modifier twice.&amp;lt;br&amp;gt;&lt;br /&gt;
Critical damage is a general damage modifier added onto other damage modifiers, and as such does not multiply its own damage. The player can still hit well over 10K damage with multiple crit hits on a single attack, thus crits are a powerful and crit items are sought after in most runs.&lt;br /&gt;
&lt;br /&gt;
==Health and Mana==&lt;br /&gt;
There are many different ways to regain health and mana, most often innate regeneration is the largest portion. However you can design a character to regain health from lifestealing instead with the [[Items#Bloodthirst Ring|Bloodthirst Ring]] or the [[Chapel]] blessing.&lt;br /&gt;
&lt;br /&gt;
Other methods of gaining health are via [[Classes|class]] traits or by getting healed by the [[Priest]] or [[Paladin]].&lt;br /&gt;
===Pickups===&lt;br /&gt;
Another way to regain health in a more instantaneous fashion would be to pick up food or mana crystals that appear on the floor. &amp;lt;br&amp;gt;&lt;br /&gt;
There are 4 health pickups and 3 mana pickups. They are as follows:&lt;br /&gt;
*Health&lt;br /&gt;
**Apple: 10 HP&lt;br /&gt;
**Orange: 25 HP&lt;br /&gt;
**Cheese: 50 HP&lt;br /&gt;
**Steak: 150 HP&lt;br /&gt;
*Mana&lt;br /&gt;
**Small crystal: 15 MP&lt;br /&gt;
**Medium crystal: 45 MP&lt;br /&gt;
**Mana Orb: 90 MP&lt;br /&gt;
&lt;br /&gt;
All Pickups can have their values increased by the [[Apothecary]] or by the Exceptional Consumables [[Fountain|fortune]].&lt;br /&gt;
&lt;br /&gt;
==Armor and Resistance==&lt;br /&gt;
Armor reduces physical damage taken, Resistance reduces magical.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage reduction formula from armor and resistance is very simple, both use the same equation of: 1 - 1/(1+defense/50)&lt;br /&gt;
&lt;br /&gt;
===Damage Reduction===&lt;br /&gt;
Items, drinks, and traits that reduce damage taken are applied multiplicatively, one after another. So even if you have 80% damage reduction from armor, the Priest's Divine Protection (max -50% damage when you have mana), and the Last Stand [[Tavern]] drink (-50% damage taken while standing still) you will still take 5% of the incoming damage. (100 * 0.2 * 0.5 * 0.5 = 5)&lt;br /&gt;
&lt;br /&gt;
The Tower Shield and Paladin's shield both reduce the base damage being sent at you, before any damage reduction modifiers are applied. 100 incoming damage will become 75, then get reduced from there.&lt;br /&gt;
&lt;br /&gt;
==Evasion==&lt;br /&gt;
Evasion is calculated similarly to crit chance, where each source of evasion is multiplicative. Each evasion source rolls independently for evasion and if any one of them rolls a positive outcome, all damage will be nullified. The player is also immune to all incoming damage for the &amp;quot;duration&amp;quot; of the evade, which is about 1/4 of a second or the duration of the character changing color to indicate a successful evasion.&lt;br /&gt;
&lt;br /&gt;
You can still reflect damage even when you evade an attack.&lt;br /&gt;
&lt;br /&gt;
DoTs like poison and burn damage cannot be evaded. However the AoE effects like the Fallen Priest's Consecrated Ground and the Counselor of Wisdom's AoE can be evaded.&amp;lt;br&amp;gt;&lt;br /&gt;
The fireballs and poison shots/arrows can be evaded, but you will still have a burning/poison DoT placed on you. Spikes can also be evaded.&lt;br /&gt;
&lt;br /&gt;
==Combo==&lt;br /&gt;
Combo can be unlocked by picking up the combo sphere in your first [[Encounters#Portals_and_Red_Rooms|Red Room]] which can be found after defeating the first boss. Combo is unlocked for all characters permanently once the orb is picked up.&lt;br /&gt;
&lt;br /&gt;
A player gets in combo by killing 10 enemies in quick succession (before the magenta bar above the player or to the right of the HP/MP bars on the bottom left depletes). The combo will be maintained for as long as you keep rapidly killing enemies.&lt;br /&gt;
&lt;br /&gt;
Being in combo will give the player increased movement speed and allow them to do attacks that would otherwise pin them in place such as the [[Wizard]]'s [[Wizard#Meteor Shower (Skill 3)|Meteor Shower]] or using a primary attack.&lt;br /&gt;
===Items Enhancing Combo===&lt;br /&gt;
The [[Items#spheres_of_power|Spheres of Power]] item set gives buffs while in combo, adding to your HP and MP regen as well as a significant damage buff for the [[Items#Sphere_of_Champions|Sphere of Champions]]. The set bonus also radiates projectiles while you are in combo, increasing your damage output even further.&lt;br /&gt;
&lt;br /&gt;
[[Items#apothecarys_sphere|Apothecary's Sphere]] will cause you to enter combo when using a potion. This is the only way to intentionally enter combo without killing ten enemies or relying on evade. You cannot, however, use a potion if you are at full HP and MP.&lt;br /&gt;
&lt;br /&gt;
[[Items#amulet_of_vengeance|Amulet of Vengeance]] gives a 10% chance to enter combo when taking damage.&lt;br /&gt;
&lt;br /&gt;
The [[Items#tricksters_ensemble|Trickster's Ensemble]] four piece set will put you in combo whenever an attack is dodged.&lt;br /&gt;
&lt;br /&gt;
==NG+ Scaling==&lt;br /&gt;
For every [[New Game Plus]] level the player embarks on, the game will put a bigger and bigger reduction on player's armor and resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
The formula for calculating the reduction is:&lt;br /&gt;
*Armor: 50*NG_lvl&amp;lt;sup&amp;gt;0.75&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*Resistance: 40*NG_lvl&amp;lt;sup&amp;gt;0.75&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the player's armor is negative, they will take increased damage from monsters, and unlike having a high positive armor where new armor does less and less for the player, increased negative armor will always increase damage taken by 2% per negative armor.&lt;br /&gt;
&lt;br /&gt;
NG+ also increases enemy armor/resist, damage(?), and HP by some unknown formula.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=975</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=975"/>
		<updated>2018-05-03T14:46:22Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Costs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Items#blackjack|Blackjack]] does not give you a 20% chance to stun for 4 seconds. Instead, an Attuned [[Items#blackjack|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Items#great_helm|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can Forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#skill_stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item Attuning&lt;br /&gt;
| Item Forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#skill_stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#skill_stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#skill_stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=974</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=974"/>
		<updated>2018-05-03T14:45:19Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Items#blackjack|Blackjack]] does not give you a 20% chance to stun for 4 seconds. Instead, an Attuned [[Items#blackjack|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Items#great_helm|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can Forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item Attuning&lt;br /&gt;
| Item Forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Items&amp;diff=973</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Items&amp;diff=973"/>
		<updated>2018-05-03T14:44:36Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Common Items==&lt;br /&gt;
&lt;br /&gt;
Common Items grant basic attribute gains. They can be found in wooden and bronze [[Chests|chests]]. They can also drop from bosses and mini bosses as well as in many secret rooms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Common Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_resistance&amp;quot;&amp;gt;Amulet of Resistance&amp;lt;span&amp;gt;||+5 Magic Resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;apothecarys_herbs&amp;quot;&amp;gt;Apothecary's Herbs&amp;lt;/span&amp;gt;||Drinking your Potion triggers a 50% movement speed buff for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;blackjack&amp;quot;&amp;gt;Blackjack&amp;lt;/span&amp;gt;||10% chance to stun an enemy for 2 seconds on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;book_of_enlightenment&amp;quot;&amp;gt;Book of Enlightenment&amp;lt;/span&amp;gt;||20% increased experience gain||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;boots_of_speed&amp;quot;&amp;gt;Boots of Speed&amp;lt;/span&amp;gt;||+0.2 movement speed||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=10}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;broad_sword&amp;quot;&amp;gt;Broad Sword&amp;lt;/span&amp;gt;||+10 attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;cape_of_withdrawal&amp;quot;&amp;gt;Cape of Withdrawal&amp;lt;/span&amp;gt;||Getting hit triggers a 33% increase in movement speed for 3 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;circlet_of_willpower&amp;quot;&amp;gt;Circlet of Willpower&amp;lt;/span&amp;gt;||When below 50% health, spells are 25% cheaper to cast||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;chainmail&amp;quot;&amp;gt;Chainmail&amp;lt;/span&amp;gt;||+5 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;cowl_of_protection&amp;quot;&amp;gt;Cowl of Protection&amp;lt;/span&amp;gt;||25% chance to block 5 magical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=2|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;curios_box&amp;quot;&amp;gt;Curio's Box&amp;lt;/span&amp;gt;||+5 Health &amp;amp; Mana. +3 Attack &amp;amp; Skill Power. +2 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#curios_collection|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;defenders_halberd&amp;quot;&amp;gt;Defender's Halberd&amp;lt;/span&amp;gt;||Disarm enemies for 2 seconds when hit||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;enchanted_dirk&amp;quot;&amp;gt;Enchanted Dirk&amp;lt;/span&amp;gt;||+1 Magical and physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=8}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;firm_buckler&amp;quot;&amp;gt;Firm Buckler&amp;lt;/span&amp;gt;||25% chance to block 5 physical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;gladiators_net&amp;quot;&amp;gt;Gladiator's Net&amp;lt;/span&amp;gt;||20% chance to disarm enemies for 3 seconds on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=1|row=17}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;glowing_staff&amp;quot;&amp;gt;Glowing Staff&amp;lt;/span&amp;gt;||+5 Skill Power and +1 Magical Damage on Primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;great_helm&amp;quot;&amp;gt;Great Helm&amp;lt;/span&amp;gt;||+5 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=12}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;greaves_of_the_barbarian&amp;quot;&amp;gt;Greaves of the Barbarian&amp;lt;/span&amp;gt;||Killing and enemy has a 10% chance of triggering a 20% increase in movement speed for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;heavy_gauntlets&amp;quot;&amp;gt;Heavy Gauntlet&amp;lt;/span&amp;gt;||+15 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=12}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;lesser_sphere_of_life&amp;quot;&amp;gt;Lesser Sphere of Life&amp;lt;/span&amp;gt;||During combo, +.75 health regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;lesser_sphere_of_mana&amp;quot;&amp;gt;Lesser Sphere of Mana&amp;lt;/span&amp;gt;||During combo, +1.5 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=9}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;life_stone&amp;quot;&amp;gt;Life Stone&amp;lt;/span&amp;gt;||15% chance to gain 1 health when killing an enemy||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#stones_of_midas|Stones of Midas]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;mail_of_thorns&amp;quot;&amp;gt;Mail of Thorns&amp;lt;/span&amp;gt;||Return 15 physical damage to the attacker when hit||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;mage_robe&amp;quot;&amp;gt;Mage Robe&amp;lt;/span&amp;gt;||+20 mana||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=10}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;mana_stone&amp;quot;&amp;gt;Mana Stone&amp;lt;/span&amp;gt;||30% chance to gain 1 mana when killing an enemy||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#stones_of_midas|Stones of Midas]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=5|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;markhams_purse&amp;quot;&amp;gt;Markham's purse&amp;lt;/span&amp;gt;||+1% Gold Gain per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_aberration&amp;quot;&amp;gt;Monster Pamphlet: Aberration&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to abberations||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_beast&amp;quot;&amp;gt;Monster Pamphlet: Beast&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to beasts||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_construct&amp;quot;&amp;gt;Monster Pamphlet: Construct&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to constructs||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_undead&amp;quot;&amp;gt;Monster Pamphlet: Undead&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to undeads||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_health&amp;quot;&amp;gt;Ring of Health&amp;lt;/span&amp;gt;||+0.2 health regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_mana&amp;quot;&amp;gt;Ring of Mana&amp;lt;/span&amp;gt;||+0.4 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_rejuvenation&amp;quot;&amp;gt;Ring of Rejuvenation&amp;lt;/span&amp;gt;||+0.1 health and +0.2 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;sandals_of_swiftness&amp;quot;&amp;gt;Sandals of Swiftness&amp;lt;/span&amp;gt;||+0.1 movement speed and +5% evasion||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=8}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;scroll_of_magic_missile_p1&amp;quot;&amp;gt;Scroll of Magic Missile: Page 1&amp;lt;/span&amp;gt;||Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#wizards_starting_kit|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;scroll_of_magic_missile_p2&amp;quot;&amp;gt;Scroll of Magic Missile: Page 2&amp;lt;/span&amp;gt;||Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#wizards_starting_kit|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;serrated_scimitar&amp;quot;&amp;gt;Serrated Scimitar&amp;lt;/span&amp;gt;||2.5% increased chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;slippery_cloak&amp;quot;&amp;gt;Slippery Cloak&amp;lt;/span&amp;gt;||10% increased evasion||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;spell_book&amp;quot;&amp;gt;Spell Book&amp;lt;/span&amp;gt;||+10 skill power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;spiked_flail&amp;quot;&amp;gt;Spiked Flail&amp;lt;/span&amp;gt;||+3 physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;steady_greaves&amp;quot;&amp;gt;Steady Greaves&amp;lt;/span&amp;gt;||+3 armor and +10 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=9}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;stiletto&amp;quot;&amp;gt;Stiletto&amp;lt;/span&amp;gt;||Physical damage ignores 10% of enemy armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;sturdy_belt&amp;quot;&amp;gt;Sturdy Belt&amp;lt;/span&amp;gt;||+15 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;vendors_coin&amp;quot;&amp;gt;Vendor's Coin&amp;lt;/span&amp;gt;||Items in the store are 25% cheaper (Affects it's own purchase and works in town)||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;wizards_wand&amp;quot;&amp;gt;Wizard's Wand&amp;lt;/span&amp;gt;||+2 magic damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uncommon Items==&lt;br /&gt;
&lt;br /&gt;
Uncommon Items grant decent attribute gains and are quite frequently found during the middle-late stages of a campaign. They can be found in wooden, bronze, silver, and gold [[Chests|chests]]. They may also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Uncommon Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=3}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id =&amp;quot;adventurers_garb&amp;quot;&amp;gt;Adventurer's Garb&amp;lt;/span&amp;gt;|| +25 Health and +30 Mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=0}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id =&amp;quot;apothecarys_mortar_and_pestle&amp;quot;&amp;gt;Apothecary's Mortar and Pestle&amp;lt;/span&amp;gt;||Potions increase armor and magical resistance by 50% for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=0}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;apothecarys_satchel&amp;quot;&amp;gt;Apothecary's Satchel&amp;lt;/span&amp;gt;||Potions are 50% more effective||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=15}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;apothecarys_sphere&amp;quot;&amp;gt;Apothecary's Sphere&amp;lt;/span&amp;gt;||Triggers a combo when using a potion||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=4}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;assassins_dagger&amp;quot;&amp;gt;Assassin's Dagger&amp;lt;/span&amp;gt;||+7.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=4}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;blood_dagger&amp;quot;&amp;gt;Blood Dagger&amp;lt;/span&amp;gt;||5% chance to gain 5 health when hitting an enemy with your primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=10}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;claymore&amp;quot;&amp;gt;Claymore&amp;lt;/span&amp;gt;||+10 attack power and +5 physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=3}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;cloak_of_many_pockets&amp;quot;&amp;gt;Cloak of Many Pockets&amp;lt;/span&amp;gt;||Gain 25% more gold||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=16}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;curios_case&amp;quot;&amp;gt;Curio's Case&amp;lt;/span&amp;gt;||+10 Health &amp;amp; Mana. +6 Attack &amp;amp; Skill Power. +4 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#curios_collection|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=3}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;elven_bow&amp;quot;&amp;gt;Elven Bow&amp;lt;/span&amp;gt;||+20 attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=6}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;fancy_plume&amp;quot;&amp;gt;Fancy Plume&amp;lt;/span&amp;gt;||Vendors will have more items in campaign shops||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=1}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;full_plate_mail&amp;quot;&amp;gt;Full Plate Mail||+15 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;greater_ring_of_rejuvenation&amp;quot;&amp;gt;Greater Ring of Rejuvenation&amp;lt;/span&amp;gt;||+.5 health and +1 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=6|row=16}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_stone&amp;quot;&amp;gt;Markham's Stone&amp;lt;/span&amp;gt;||+1% Ore Gain per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=2|row=17}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;frying_pan&amp;quot;&amp;gt;Hero Unknown's Frying Pan&amp;lt;/span&amp;gt;||Blocks most projectiles in a backwards 90° arc||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_aberration&amp;quot;&amp;gt;Monster Manual: Aberration&amp;lt;/span&amp;gt;||20% increased experience gain and damage to aberrations||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_beast&amp;quot;&amp;gt;Monster Manual: Beast&amp;lt;/span&amp;gt;||20% increased experience gain and damage to beasts||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_construct&amp;quot;&amp;gt;Monster Manual: Construct&amp;lt;/span&amp;gt;||20% increased experience gain and damage to constructs||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_undead&amp;quot;&amp;gt;Monster Manual: Undead&amp;lt;/span&amp;gt;||20% increased experience gain and damage to undead||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=5}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;old_map&amp;quot;&amp;gt;Old Map&amp;lt;/span&amp;gt;||Removes the Fog of War from the map||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=6}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;rapier_of_retaliation&amp;quot;&amp;gt;Rapier of Retaliation&amp;lt;/span&amp;gt;||5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=17}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;reinforced_gloves&amp;quot;&amp;gt;Reinforced Gloves&amp;lt;/span&amp;gt;||Passively block 10 damage with a cooldown of 10 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_transmutation&amp;quot;&amp;gt;Ring of Transmutation&amp;lt;/span&amp;gt;||25% of health loss is turned into mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;robe_of_the_arch_magi&amp;quot;&amp;gt;Robe of the Arch-Magi&amp;lt;/span&amp;gt;||+10 skill power and +10 resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;scarab_of_protection&amp;quot;&amp;gt;Scarab of Protection||Returns 25 magical damage to the attacker when hit and releases a nova of poison darts||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=8}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;seal_o_the_martyr&amp;quot;&amp;gt;Seal of the Martyr&amp;lt;/span&amp;gt;||Deal 1% more damage for each % health missing||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=6}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;shaftlock_pickaxe&amp;quot;&amp;gt;Shaftlocke Pickaxe&amp;lt;/span&amp;gt;||+50% ore gain||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=12}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;sphere_of_life&amp;quot;&amp;gt;Sphere of Life&amp;lt;/span&amp;gt;||During combo, health regeneration is increased by +1.5||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=11}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;sphere_of_mana&amp;quot;&amp;gt;Sphere of Mana&amp;lt;/span&amp;gt;||During combo, mana regeneration is increased by +3||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=17}}||style=&amp;quot;color:green;&amp;quot;|Spiked Boots||Deal 15 Physical damage when colliding with enemies||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=9}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;staff_of_unable_casting&amp;quot;&amp;gt;Staff of Unstable Casting&amp;lt;/span&amp;gt;||5% increased chance to score a critical hit with spells||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=9}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;stinger&amp;quot;&amp;gt;Stinger&amp;lt;/span&amp;gt;||Physical damage ignores 20% of the enemy's armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=10}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;talisman_of_decay&amp;quot;&amp;gt;Talisman of Decay&amp;lt;/span&amp;gt;||Nearby enemies take 20% more damage||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=1|row=16}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;tome_of_magic_missile&amp;quot;&amp;gt;Tome of Magic Missile&amp;lt;/span&amp;gt;||+10 Skill power. Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#wizards_starting_kit|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=8}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;tower_shield&amp;quot;&amp;gt;Tower Shield&amp;lt;/span&amp;gt;||25% chance to block 15 physical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=11}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;wand_of_spell_piercing&amp;quot;&amp;gt;Wand of Spell Piercing&amp;lt;/span&amp;gt;||Magical damage ignores 15% of the enemy's resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Items==&lt;br /&gt;
&lt;br /&gt;
Rare items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in silver and gold [[Chests|chests]]. They also have a chance to be dropped from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Rare Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=0}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_kings&amp;quot;&amp;gt;Amulet of Kings&amp;lt;/span&amp;gt;|| +30 magic resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=0}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_vengeance&amp;quot;&amp;gt;Amulet of Vengeance&amp;lt;/span&amp;gt;|| 10% to trigger combo when taking damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;armor_of_kings&amp;quot;&amp;gt;Armor of Kings&amp;lt;/span&amp;gt;|| +30 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=6}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;bloodthirst_ring&amp;quot;&amp;gt;Bloodthirst Ring&amp;lt;/span&amp;gt;|| 2.5% Lifesteal on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=3}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;cape_of_the_flamewalker&amp;quot;&amp;gt;Cape of the Flamewalker&amp;lt;/span&amp;gt;||Burns nearby enemies for 10 Magical damage per second.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;curios_coffer&amp;quot;&amp;gt;Curio's Coffer&amp;lt;/span&amp;gt;||+20 Health &amp;amp; Mana. +12 Attack &amp;amp; Skill Power. +8 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#curios_collection|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=6}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;duelists_edge&amp;quot;&amp;gt;Duelist's Edge&amp;lt;/span&amp;gt;|| +10% Evasion. When evading an attack you return 50 Physical damage to the attacker and applies bleeding.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;earthsplitter&amp;quot;&amp;gt;Earthsplitter&amp;lt;/span&amp;gt;||10% chance to release two earth spikes on your primary attack, dealing 40 physical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=8}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;flametongue&amp;quot;&amp;gt;Flametongue&amp;lt;/span&amp;gt;|| +5 magical damage on primary attack, primary attacks also applies burning||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#fire_and_ice|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;frostbrand&amp;quot;&amp;gt;Frostbrand&amp;lt;/span&amp;gt;|| +5 magical damage on primary attack, primary attacks also applies freezing||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#fire_and_ice|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=14}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;greater_sphere_of_regen&amp;quot;&amp;gt;Greater Sphere of Regen&amp;lt;/span&amp;gt;|| During combo you gain +3 Health regen and +6 Mana regen||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=3}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;heartseeker&amp;quot;&amp;gt;Heartseeker&amp;lt;/span&amp;gt;|| +12.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=4}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;magebane&amp;quot;&amp;gt;Magebane&amp;lt;/span&amp;gt;||25% chance to break enemies resistance on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=9|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_amulet&amp;quot;&amp;gt;Markham's Amulet&amp;lt;/span&amp;gt;||+2 health &amp;amp; mana per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=7|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_mace&amp;quot;&amp;gt;Markham's Mace&amp;lt;/span&amp;gt;||+1 Attack power per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=8|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_wand&amp;quot;&amp;gt;Markham's Wand&amp;lt;/span&amp;gt;||+1 Skill power per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=7}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;scepter_of_kings&amp;quot;&amp;gt;Scepter of Kings&amp;lt;/span&amp;gt;|| +40 skill power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=5}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;shieldbreaker&amp;quot;&amp;gt;Shieldbreaker&amp;lt;/span&amp;gt;||25% chance to break enemies Armor on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=9}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;staff_of_volatile_casting&amp;quot;&amp;gt;Staff of Volatile Casting&amp;lt;/span&amp;gt;|| 10% chance to score a critical hit with spells||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=8}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;stormcaller&amp;quot;&amp;gt;Stormcaller&amp;lt;/span&amp;gt;|| 10% chance to release a chain lightning on your primary attack, dealing 30 Magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;sword_of_kings&amp;quot;&amp;gt;Sword of Kings&amp;lt;/span&amp;gt;|| +40 Attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;talisman_of_conflagration&amp;quot;&amp;gt;Talisman of Conflagration&amp;lt;/span&amp;gt;|| Enemies have a 25% chance to explode in fire when killed dealing 25 magical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;wrath_of_the_thundergod&amp;quot;&amp;gt;Wrath of the Thundergod&amp;lt;/span&amp;gt;||Returns a lightning bolt to the attacker when hit, dealing 30 magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Epic Items==&lt;br /&gt;
&lt;br /&gt;
Epic items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in gold and ace [[Chests|chests]]. They also have a chance to be dropped from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Epic Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=18}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;boots_of_the_giant&amp;quot;&amp;gt;Boots of the Giant&amp;lt;/span&amp;gt;|| Walking into enemies stuns them. +50 Health.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=4}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;crown_of_kings&amp;quot;&amp;gt;Crown of Kings&amp;lt;/span&amp;gt;|| +50% Health and Mana||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#kings_regalia|King's Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=1}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;dragonscale_mail&amp;quot;&amp;gt;Dragonscale Mail&amp;lt;/span&amp;gt;|| Take 25% less damage||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=7}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_arcane_power&amp;quot;&amp;gt;Ring of Arcane Power&amp;lt;/span&amp;gt;|| Spells are 25% cheaper to cast||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=9}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;sphere_of_champions&amp;quot;&amp;gt;Sphere of Champions&amp;lt;/span&amp;gt;|| Increase attack and skill power by 60 during combo ||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary Items==&lt;br /&gt;
&lt;br /&gt;
Legendary items are very unique and grant very powerful abilities to the player. They are very rare with no guarantee to even show up in one of your campaigns. They have a 1% chance to drop from gold chests and 50% chance to drop from ACE/red chests. They may also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|List of Legendary Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=9}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;descending_desctruction&amp;gt;Descending Destruction&amp;lt;/span&amp;gt;|| +10% to drop a meteor when scoring a hit with your primary attack (0.5s cooldown)||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=3}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;spirit_cloak&amp;quot;&amp;gt;Spirit Cloak&amp;lt;/span&amp;gt;||When taking damage you turn invulnerable for 3 seconds, with a cooldown of 10 seconds.||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=3}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;medusas_charm&amp;gt;Medusa's charm&amp;lt;/span&amp;gt;||Enemies you look at are slowed by 66%. Enemies effected by the gaze that hits you are stunned for 6 seconds.||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=4}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;soul_taker&amp;quot;&amp;gt;Soul Taker&amp;lt;/span&amp;gt;||When you kill an enemy, a random enemy of the same type is also killed.||✘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sets==&lt;br /&gt;
&lt;br /&gt;
Sets are a mechanic instilled within the game to improve the quality of some rather lackluster Items, enhancing them in ways that may make a campaign more susceptible to completion.&lt;br /&gt;
&lt;br /&gt;
There are currently nine Sets in the game.&lt;br /&gt;
&lt;br /&gt;
Sets work by being in a similar class in some way, for example, Apothecary's Implements has all Apothecary's items, and are based off of a similar mechanic - when the player uses a potion.&lt;br /&gt;
If the player manages to grab enough items from the set, they can gain a benefit from the set. There is no need to grab them in the order of the graph, only merely need to grab any from the full list from that set.&lt;br /&gt;
So as another example, if the player has the Apothecary's Mortar and Pestle and the Apothecary's Herbs and the Apothecary's Sphere, the player will get the 2/4 bonus, which is the extra potion use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
for the table below please anchor the 1st item in the set, not the set name. this makes sure that all items in the set are visible when the set is linked too.&lt;br /&gt;
&lt;br /&gt;
use &amp;lt;span id=&amp;quot;set_name&amp;quot;&amp;gt;1st item in set&amp;lt;/span&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Items&lt;br /&gt;
|-&lt;br /&gt;
!|Set Name||Item in Set||Item Rarity||Set Bonus&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Apothecary's Implements&lt;br /&gt;
|&amp;lt;span id=&amp;quot;apothecarys_implements&amp;quot;&amp;gt;[[Items#apothecarys_herbs|Apothecary's Herbs]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: 1 extra potion&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#apothecarys_mortar_and_pestle|Apothecary's Mortar and Pestle]]||style=&amp;quot;color:green&amp;quot;|Uncommon||4 pieces: 1% chance to recharge a potion use on kill&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#apothecarys_satchel|Apothecary's Satchel]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#apothecarys_sphere|Apothecary's Sphere]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|Disciple's Arcana&lt;br /&gt;
|&amp;lt;span id=&amp;quot;disciples_arcana&amp;quot;&amp;gt;[[Items#circlet_of_willpower|Circlet of Willpower]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: +5 Resistance&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mage_robe|Mage Robe]]||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: +5 Skill Power&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#spell_book|Spell Book]]||style=&amp;quot;color:#72777d&amp;quot;|Common||4 pieces: Spell are 20% cheaper to cast&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#wizards_wand|Wizard's Wand]]||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Fire and Ice&lt;br /&gt;
|&amp;lt;span id=&amp;quot;fire_and_ice&amp;quot;&amp;gt;[[Items#flametongue|Flametongue]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:blue&amp;quot;|Rare||2 pieces: +10 magical damage on primary attack&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#frostbrand|Frostbrand]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Journeyman's Outfit&lt;br /&gt;
|&amp;lt;span id=&amp;quot;journeymans_outfit&amp;quot;&amp;gt;[[Items#chainmail|Chainmail]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: +5 armor&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#heavy_gauntlets|Heavy Gauntlets]]||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: +5 attack power&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#steady_greaves|Steady Greaves]]||style=&amp;quot;color:#72777d&amp;quot;|Common||4 pieces: Take 10% less damage&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#sturdy_belt|Sturdy Belt]]||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|King's Regalia&lt;br /&gt;
|&amp;lt;span id=&amp;quot;kings_regalia&amp;quot;&amp;gt;[[Items#amulet_of_kings|Amulet of Kings]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:blue&amp;quot;|Rare||3 pieces: 33% faster (primary) attacks and skills (cooldowns)&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#armor_of_kings|Armor of Kings]]||style=&amp;quot;color:blue&amp;quot;|Rare||5 pieces: 66% faster attacks and skills&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#scepter_of_kings|Scepter of Kings]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#sword_of_kings|Sword of Kings]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#crown_of_kings|Crown of Kings]]||style=&amp;quot;color:#ab00ff&amp;quot;|Epic||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Stones of Midas&lt;br /&gt;
|&amp;lt;span id=&amp;quot;stones_of_midas&amp;quot;&amp;gt;[[Items#life_stone|Life Stone]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Killing an enemy gives 2 gold&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#mana_stone|Mana Stone]]||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Monster Brochure&lt;br /&gt;
|&amp;lt;span id=&amp;quot;monster_brochure&amp;quot;&amp;gt;[[Items#monster_pamphlet_aberration|Monster Pamphlet: Aberrations]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: 5% bonus damage&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#monster_pamphlet_beast|Monster Pamphlet: Beasts]]||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: 5% bonus damage&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#monster_pamphlet_construct|Monster Pamphlet: Constructs]]||style=&amp;quot;color:#72777d&amp;quot;|Common||4 pieces: 5% bonus damage&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#monster_pamphlet_undead|Monster Pamphlet: Undead]]||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|Monster Encyclopedia&lt;br /&gt;
|&amp;lt;span id=&amp;quot;monster_encyclopedia&amp;quot;&amp;gt;[[Items#mm_aberration|Monster Manual: Aberrations]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:green&amp;quot;|Uncommon||2 pieces: 10% bonus damage&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mm_beast|Monster Manual: Beasts]]||style=&amp;quot;color:green&amp;quot;|Uncommon||3 pieces: 10% bonus damage&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mm_construct|Monster Manual: Constructs]]||style=&amp;quot;color:green&amp;quot;|Uncommon||4 pieces: 10% bonus damage&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mm_undead|Monster Manual: Undead]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Spheres of Power&lt;br /&gt;
|&amp;lt;span id=&amp;quot;spheres_of_power&amp;quot;&amp;gt;[[Items#lesser_sphere_of_life|Lesser Sphere of Life]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Lesser Combo Nova&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#lesser_sphere_of_mana|Lesser Sphere of Mana]]||style=&amp;quot;color:#72777d&amp;quot;|Common||4 pieces: Combo Nova&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#sphere_of_life|Sphere of Life]]||style=&amp;quot;color:green&amp;quot;|Uncommon||6 pieces: Greater Combo Nova&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#sphere_of_mana|Sphere of Mana]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#greater_sphere_of_regen|Greater Sphere of Regeneration]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#sphere_of_champions|Sphere of Champions]]||style=&amp;quot;color:#ab00ff&amp;quot;|Epic||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Trickster's Ensemble&lt;br /&gt;
|&amp;lt;span id=&amp;quot;tricksters_ensemble&amp;quot;&amp;gt;[[Items#sandals_of_swiftness|Sandals of Swiftness]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Gain movement speed bonus when evading&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#slippery_cloak|Slippery Cloak]]||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: +5% evade chance&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#rapier_of_retaliation|Rapier of Retaliation]]||style=&amp;quot;color:green&amp;quot;|Uncommon||4 pieces: trigger combo when evading&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#duelists_edge|Duelist's Edge]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|Markham's mastery&lt;br /&gt;
|&amp;lt;span id=&amp;quot;markhams_mastery&amp;quot;&amp;gt;[[Items#markhams_purse|Markham's purse]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: +1 Armor &amp;amp; Resistance per item in your inventory.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_stone|Markham's stone]]||style=&amp;quot;color:green&amp;quot;|Unommon||5 pieces: +0.5% faster attacks and skills per item in your inventory.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_mace|Markham's mace]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_wand|Markham's wand]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_amulet|Markham's amulet]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Curio's collection&lt;br /&gt;
|&amp;lt;span id=&amp;quot;curios_collection&amp;quot;&amp;gt;[[Items#curios_box|Curio's box]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: +15 Health &amp;amp; Mana. +9 Attack &amp;amp; Skill Power. +6 Armor &amp;amp; Resistance.&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#curios_case|Curio's case]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#curios_coffer|Curio's coffer]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|A Wizard's Starting Kit&lt;br /&gt;
|&amp;lt;span id=&amp;quot;wizards_starting_kit&amp;quot;&amp;gt;[[Items#scroll_of_magic_missile_p1|Scroll of magic missile:Page 1]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||1 pieces: Unleash 1 magic missile when using a skill.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#scroll_of_magic_missile_p2|Scroll of magic missile:Page 2]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Unleash 3 magic missiles when using a skill.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#tome_of_magic_missile|Tome of magic missile]]||style=&amp;quot;color:green&amp;quot;|Uncommon||3 pieces: Unleash 7 magic missiles when using a skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=972</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=972"/>
		<updated>2018-05-03T14:42:37Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Items#Blackjack|Blackjack]] does not give you a 20% chance to stun for 4 seconds. Instead, an Attuned [[Items#Blackjack|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Items#Great_Helm|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can Forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item Attuning&lt;br /&gt;
| Item Forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=971</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=971"/>
		<updated>2018-05-03T14:38:03Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Items#Blackjack|Blackjack]] does not give you a 20% chance to stun for 4 seconds. Instead, an Attuned [[Items#Blackjack|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Items#Great Helm|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can Forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item Attuning&lt;br /&gt;
| Item Forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=967</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=967"/>
		<updated>2018-05-02T18:17:09Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Costs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance to stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can Forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item Attuning&lt;br /&gt;
| Item Forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=966</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=966"/>
		<updated>2018-05-02T18:12:25Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance to stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=965</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=965"/>
		<updated>2018-05-02T18:12:05Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=962</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=962"/>
		<updated>2018-05-02T18:02:39Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=961</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=961"/>
		<updated>2018-05-02T18:01:34Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect. Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=959</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=959"/>
		<updated>2018-05-02T16:48:22Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Common_Items|Great Helm]] on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=958</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=958"/>
		<updated>2018-05-02T16:47:07Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[CommonItems|Great Helm]] on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=957</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=957"/>
		<updated>2018-05-02T16:42:23Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Common_Items|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[Common_Items#Blackjack|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=956</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=956"/>
		<updated>2018-05-02T16:41:33Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[CommonItems|Blackjack]] does not give you a 20% chance stun for 4 seconds. Instead, an Attuned [[CommonItems#Blackjack|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=955</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=955"/>
		<updated>2018-05-02T16:40:08Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#Skill Stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#Skill Stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#Skill Stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#Skill Stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=954</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=954"/>
		<updated>2018-05-02T16:38:30Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Costs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use skill stars to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using Skill Stars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have Skill Stars and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 Skill Stars are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 Skill Stars are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=953</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=953"/>
		<updated>2018-05-02T16:37:11Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use skill stars to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using Skill Stars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have Skill Stars and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=952</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=952"/>
		<updated>2018-05-02T16:36:08Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Forge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use skill stars to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have Skill Stars and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using Skill Stars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Combo&amp;diff=951</id>
		<title>Combo</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Combo&amp;diff=951"/>
		<updated>2018-05-02T16:20:03Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Killing ten enemies in quick succession will cause you to enter the combo state, visualized by a purple sphere around your character. Combo increases your movement speed, and reduces the movement speed penalty incurred from using primary attacks and skills. This will even allow you to move while using some skills that would otherwise prevent you from doing so, such as the [[Wizard]]'s [[Wizard#Meteor Shower (Skill 3)|Meteor Shower]].&lt;br /&gt;
While in combo a purple bar will appear over your character's head and next to your life and mana bars in the bottom left of the screen. This bar shows you how much time you have to kill another enemy to remain in combo.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
The [[Item_Sets#spheres_of_power|Spheres of Power]] item set gives buffs while in combo, adding to your HP and MP regen as well as a significant damage buff for the Sphere of Champions. The set bonus also radiates projectiles while you are in combo, increasing your damage even more.&lt;br /&gt;
&lt;br /&gt;
[[Uncommon_Items#apothecarys_sphere|Apothecary's Sphere]] will cause you to enter combo when using a potion. This is the only way to intentionally enter combo without killing ten enemies. You cannot, however, use a potion if you are at full HP and MP.&lt;br /&gt;
&lt;br /&gt;
[[Rare_Items#amulet_of_vengeance|Amulet of Vengeance]] gives a 10% chance to enter combo when taking damage.&lt;br /&gt;
&lt;br /&gt;
The [[Item_Sets#tricksters_ensemble|Trickster's Ensemble]] four piece set enters combo whenever you dodge an attack.&lt;br /&gt;
&lt;br /&gt;
===Unlocking===&lt;br /&gt;
When you fist start the game you cannot enter combo state. To unlock it you must enter an [[encounters|act skip portal]]. This is a game wide unlock and does not need to be done for each character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Combo&amp;diff=950</id>
		<title>Combo</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Combo&amp;diff=950"/>
		<updated>2018-05-02T16:19:32Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Killing ten enemies in quick succession will cause you to enter the combo state, visualized by a purple sphere around your character. Combo increases your movement speed, and reduces the movement speed penalty incurred from using primary attacks and skills. This will even allow you to move while using some skills that would otherwise prevent you from doing so, such as the [[Wizard]]'s [[Wizard#Meteor Shower (Skill 3)||Meteor Shower]].&lt;br /&gt;
While in combo a purple bar will appear over your character's head and next to your life and mana bars in the bottom left of the screen. This bar shows you how much time you have to kill another enemy to remain in combo.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
The [[Item_Sets#spheres_of_power|Spheres of Power]] item set gives buffs while in combo, adding to your HP and MP regen as well as a significant damage buff for the Sphere of Champions. The set bonus also radiates projectiles while you are in combo, increasing your damage even more.&lt;br /&gt;
&lt;br /&gt;
[[Uncommon_Items#apothecarys_sphere|Apothecary's Sphere]] will cause you to enter combo when using a potion. This is the only way to intentionally enter combo without killing ten enemies. You cannot, however, use a potion if you are at full HP and MP.&lt;br /&gt;
&lt;br /&gt;
[[Rare_Items#amulet_of_vengeance|Amulet of Vengeance]] gives a 10% chance to enter combo when taking damage.&lt;br /&gt;
&lt;br /&gt;
The [[Item_Sets#tricksters_ensemble|Trickster's Ensemble]] four piece set enters combo whenever you dodge an attack.&lt;br /&gt;
&lt;br /&gt;
===Unlocking===&lt;br /&gt;
When you fist start the game you cannot enter combo state. To unlock it you must enter an [[encounters|act skip portal]]. This is a game wide unlock and does not need to be done for each character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Combo&amp;diff=949</id>
		<title>Combo</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Combo&amp;diff=949"/>
		<updated>2018-05-02T16:18:17Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Killing ten enemies in quick succession will cause you to enter the combo state, visualized by a purple sphere around your character. Combo increases your movement speed, and reduces the movement speed penalty incurred from using primary attacks and skills. This will even allow you to move while using some skills that would otherwise prevent you from doing so, such as the [[Wizard]]'s Meteor Shower.&lt;br /&gt;
While in combo a purple bar will appear over your character's head and next to your life and mana bars in the bottom left of the screen. This bar shows you how much time you have to kill another enemy to remain in combo.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
The [[Item_Sets#spheres_of_power|Spheres of Power]] item set gives buffs while in combo, adding to your HP and MP regen as well as a significant damage buff for the Sphere of Champions. The set bonus also radiates projectiles while you are in combo, increasing your damage even more.&lt;br /&gt;
&lt;br /&gt;
[[Uncommon_Items#apothecarys_sphere|Apothecary's Sphere]] will cause you to enter combo when using a potion. This is the only way to intentionally enter combo without killing ten enemies. You cannot, however, use a potion if you are at full HP and MP.&lt;br /&gt;
&lt;br /&gt;
[[Rare_Items#amulet_of_vengeance|Amulet of Vengeance]] gives a 10% chance to enter combo when taking damage.&lt;br /&gt;
&lt;br /&gt;
The [[Item_Sets#tricksters_ensemble|Trickster's Ensemble]] four piece set enters combo whenever you dodge an attack.&lt;br /&gt;
&lt;br /&gt;
===Unlocking===&lt;br /&gt;
When you fist start the game you cannot enter combo state. To unlock it you must enter an [[encounters|act skip portal]]. This is a game wide unlock and does not need to be done for each character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=948</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=948"/>
		<updated>2018-05-02T16:13:32Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use skill stars to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have Skill Stars and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=947</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=947"/>
		<updated>2018-05-02T16:11:19Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Blueprint Limitations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use skill stars to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have Skill Stars and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen Items do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=944</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=944"/>
		<updated>2018-05-02T16:04:39Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use skill stars to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have Skill Stars and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Fourteen items do not have blueprints, due to balancing or other coding difficulties. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=943</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=943"/>
		<updated>2018-05-02T16:02:09Z</updated>

		<summary type="html">&lt;p&gt;Wes: /* Item Attunement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use skill stars to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned Blackjack does not give you a 20% chance stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a Great Helm on Jerry the Paladin, it will not yet be attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have Skill Stars and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=942</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=942"/>
		<updated>2018-05-02T15:48:05Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=941</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=941"/>
		<updated>2018-05-02T15:46:21Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=940</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=940"/>
		<updated>2018-05-02T15:45:54Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The [[Armory]] has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Town&amp;diff=939</id>
		<title>Town</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Town&amp;diff=939"/>
		<updated>2018-05-02T15:43:40Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Town is the hub world for Heroes of Hammerwatch, where you purchase upgrades, learn abilities, gain blessings, and prepare for your next journey.&lt;br /&gt;
&lt;br /&gt;
[[Town Hall]]&lt;br /&gt;
&lt;br /&gt;
[[Guild Hall]]&lt;br /&gt;
&lt;br /&gt;
[[General Store]]&lt;br /&gt;
&lt;br /&gt;
[[Tavern]]&lt;br /&gt;
&lt;br /&gt;
[[Blacksmith]]&lt;br /&gt;
&lt;br /&gt;
[[Magic Anvil]]&lt;br /&gt;
&lt;br /&gt;
[[Apothecary]]&lt;br /&gt;
&lt;br /&gt;
[[Chapel]]&lt;br /&gt;
&lt;br /&gt;
[[Fountain]]&lt;br /&gt;
&lt;br /&gt;
[[Ore Trader]]&lt;br /&gt;
&lt;br /&gt;
[[Magic Shop]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=938</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=938"/>
		<updated>2018-05-02T15:28:57Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=937</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=937"/>
		<updated>2018-05-02T15:28:28Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the Town once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=935</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=935"/>
		<updated>2018-05-02T15:24:10Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the blacksmith of the Town once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
There are 90 Blueprints in the game to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=915</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=915"/>
		<updated>2018-04-28T13:55:02Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the blacksmith of the Town once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items aren't available due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=914</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=914"/>
		<updated>2018-04-28T13:54:45Z</updated>

		<summary type="html">&lt;p&gt;Wes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic anvil is located next to the blacksmith of the Town once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items aren't available due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wes</name></author>
	</entry>
</feed>