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	<id>https://wiki.heroesofhammerwatch.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ychegas</id>
	<title>Heroes of Hammerwatch wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.heroesofhammerwatch.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ychegas"/>
	<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/Special:Contributions/Ychegas"/>
	<updated>2026-08-09T11:37:09Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.14</generator>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Witch_Hunter&amp;diff=2008</id>
		<title>Witch Hunter</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Witch_Hunter&amp;diff=2008"/>
		<updated>2019-07-04T15:32:37Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Classes}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Hunter is a user of an assortment of tools, that hunts its prey with meticulous planning and strategy.&amp;lt;br&amp;gt;&lt;br /&gt;
The Witch Hunter [[Guild Hall#Character Titles|Character Title]] will add critical skill damage for everyone in your guild.&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
The tables below list base values and tiers as they're shown in the guild hall.&lt;br /&gt;
As an example, the first upgrade for Branding Ward can be bought at a Tier 2 guild hall.&lt;br /&gt;
Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Wizard skills&lt;br /&gt;
|-&lt;br /&gt;
|Repeater Crossbow||Flaming Hounds||Branding Ward||Witch Pyre||Fanatic Zeal||A Murder of Crows||Searing Torch&lt;br /&gt;
|-&lt;br /&gt;
|{{#sprite:file=File:skills_new.png|column=0|row=8}}||{{#sprite:file=File:skills_new.png|column=1|row=8}}||{{#sprite:file=File:skills_new.png|column=2|row=8}}||{{#sprite:file=File:skills_new.png|column=3|row=8}}||{{#sprite:file=File:skills_new.png|column=4|row=8}}||{{#sprite:file=File:skills_new.png|column=5|row=8}}||&lt;br /&gt;
{{#sprite:file=File:skills_new.png|column=6|row=8}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Repeater Crossbow (Primary Attack)====&lt;br /&gt;
Fires 4 bolts in quick succession. Each bolt deals [[Combat#Damage_Types|physical damage]] that ignores armor.&amp;lt;br&amp;gt;&lt;br /&gt;
Bolts pierce enemies but lose 50% damage with each enemy pierced.&amp;lt;br&amp;gt;&lt;br /&gt;
Every upgrade increases the base damage and the amount of armor ignored.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||5||8||11||14||17||20&lt;br /&gt;
|-&lt;br /&gt;
|Armor Ignored||5||10||15||20||25||30&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Flaming Hounds (Skill 1)====&lt;br /&gt;
The Witch Hunter unleashes a Flaming Hound that bounces five times in a forward direction.&amp;lt;br&amp;gt;&lt;br /&gt;
The hound explodes when bouncing dealing [[Combat#Damage_Types|magical damage]], which is increased by 50% with each bounce.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||10||15||20||25||30||35&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||20||25||30||35||40||45&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Branding Ward (Skill 2)====&lt;br /&gt;
Places a ward on the ground that triggers when enemies get close.&amp;lt;br&amp;gt;&lt;br /&gt;
Enemies hit by the ward take [[Combat#Damage_Types|magical damage]] and are branded.&amp;lt;br&amp;gt;&lt;br /&gt;
Branded enemies take 100% more damage.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||40||60||80||100&lt;br /&gt;
|-&lt;br /&gt;
|Duration||N/A||N/A||3||4||5||6&lt;br /&gt;
|-&lt;br /&gt;
|Max Wards||N/A||N/A||4||6||8||10&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||40||45||50||55&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||5||6||8||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Witch Pyre (Skill 3)====&lt;br /&gt;
Places a pyre on the ground that last for 7.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Enemies that hit the pyre ignite an explosion dealing [[Combat#Damage_Types|magical damage]].&amp;lt;br&amp;gt;&lt;br /&gt;
Enemies close to the pyre also start burning.&amp;lt;br&amp;gt;&lt;br /&gt;
The pyres have their own Health, Armor, and Resistance that scales with the level of the skill and character skill power.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Health||N/A||N/A||N/A||300||500||700&lt;br /&gt;
|-&lt;br /&gt;
|Armor||N/A||N/A||N/A||10||20||30&lt;br /&gt;
|-&lt;br /&gt;
|Resistance||N/A||N/A||N/A||10||20||30&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||N/A||40||80||120&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||N/A||65||90||115&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||7||9||12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fanatic Zeal (Passive 1)====&lt;br /&gt;
Generates stacks of Fanatic Zeal when casting a skill.&amp;lt;br&amp;gt;&lt;br /&gt;
Each stack increases critical hit chance for all attacks and skills by 2.5%.&amp;lt;br&amp;gt;&lt;br /&gt;
Fanatic Zeal stack number and duration scale with the level of the skill.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Stacks||N/A||4||5||6||7||8&lt;br /&gt;
|-&lt;br /&gt;
|Duration||N/A||4||5||6||7||8&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||2||3||4||5||6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====A Murder of Crows (Passive 2)====&lt;br /&gt;
Unleashes Crows when taking damage that defend the Witch Hunter.&amp;lt;br&amp;gt;&lt;br /&gt;
Cooldown reduced per level.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Crows||N/A||N/A||5||7||9||11&lt;br /&gt;
|-&lt;br /&gt;
|Cooldown||N/A||N/A||10||9||8||7&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Searing Torch (Passive 3)====&lt;br /&gt;
Throws a torch towards a random nearby enemy when casting a skill.&amp;lt;br&amp;gt;&lt;br /&gt;
The torch explodes on impact dealing [[Combat#Damage_Types|magical damage]] and apply burning.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||N/A||N/A||60||120&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||N/A||10||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
The player starts off at level 1. Every time the Witch Hunter levels up, stat boosts are gained.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To get stats at a given level, use the equation &amp;quot;X=scaling*(level-1)+level1stat&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Attribute values by level&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Attribute&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Health&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mana&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Health Regen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Mana Regen&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Armor&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Resistance&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.75&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Scaling Per Level&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +0.025&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +0.075&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +0.3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +0.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 51&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 67&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.025&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.825&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 3&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 57&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 74&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 4&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 63&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 81&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.075&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.975&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.9&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 4.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 5&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 88&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.1&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.05&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2.2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 99&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 123&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.225&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.425&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3.7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 7.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 15&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 129&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 158&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.35&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 1.8&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5.2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 20&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 159&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 193&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.475&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2.175&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 6.7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 12.5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 25&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 189&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 228&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.6&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2.55&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 8.2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Level 30&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 219&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 263&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 0.725&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 2.925&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 9.7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 17.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=1150</id>
		<title>Magic Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=1150"/>
		<updated>2018-06-04T04:58:04Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A shop located in the bottom left area of the map, where you upgrade your resist, skill damage, skill crit chance, and skill crit damage.&amp;lt;br/&amp;gt;&lt;br /&gt;
Unlock this shop by purchasing it in Tier 3 Town Hall.&lt;br /&gt;
&lt;br /&gt;
Purchasing every upgrade available requires 163,000 gold.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Tier||1||2||3&lt;br /&gt;
|-&lt;br /&gt;
|Resistance||+5 Resistance (2500G) &amp;lt;br&amp;gt; +10 Resistance (3500G)||+15 Resistance (5500G) &amp;lt;br&amp;gt; +20 Resistance (7500G)||+25 Resistance (12500G) &amp;lt;br&amp;gt; +30 Resistance (17500G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Power||+5 Spell Power (2500G) &amp;lt;br&amp;gt; +10 Spell Power (3500G)||+15 Spell Power (5500G) &amp;lt;br&amp;gt; +20 Spell Power (7500G)||+25 Spell Power (12500G) &amp;lt;br&amp;gt; +30 Spell Power (17500G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Chance||+5% Spell Crit Chance (5000G)||+10% Spell Crit Chance (10000G)||+15% Spell Crit Chance (20000G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Damage Multiplier||-||1.5x Spell Crit Damage (10000G)||2.0x Spell Crit Damage (20000G)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Ranger&amp;diff=1029</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Ranger&amp;diff=1029"/>
		<updated>2018-05-21T04:19:18Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ranger is a class that utilizes the bow for distance-based attacks.&lt;br /&gt;
&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
The graphs below list Starting and Tiers as they're shown in the guild hall.&lt;br /&gt;
As an example, the first upgrade for Grasping Roots can be bought at a Tier 2 guild hall.&lt;br /&gt;
Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Ranger skills&lt;br /&gt;
|-&lt;br /&gt;
|Bow and Arrow||Explosive Bomb||Grasping Roots||Flurry of Arrows||Dodge||Deadly Aim||Twinned Arrows&lt;br /&gt;
|-&lt;br /&gt;
|{{#sprite:file=File:Icons_skills2x.png|column=0|row=1}}||{{#sprite:file=File:Icons_skills2x.png|column=1|row=1}}||{{#sprite:file=File:Icons_skills2x.png|column=4|row=1}}||{{#sprite:file=File:Icons_skills2x.png|column=5|row=1}}||{{#sprite:file=File:Icons_skills2x.png|column=2|row=1}}||{{#sprite:file=File:Icons_skills2x.png|column=3|row=1}}||&lt;br /&gt;
{{#sprite:file=File:Icons_skills2x.png|column=6|row=1}}&lt;br /&gt;
|}&lt;br /&gt;
====Bow and Arrow (Primary Attack)====&lt;br /&gt;
Fire an arrow that deals physical damage and pierces enemies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
|Pierce||1||2||3||4||5||6&lt;br /&gt;
|-&lt;br /&gt;
|Speed Penalty||50%||45%||40%||35%||30%||25%&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Explosive Bomb (Skill 1)====&lt;br /&gt;
Place a bomb that detonates after one second, dealing hybrid damage in a larger area each upgrade.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||20||34||48||62||76||90&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||15||17||20||23||26||29&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Grasping Roots (Skill 2)====&lt;br /&gt;
Immobilize all enemies around the ranger for a few seconds. Enemies caught have their armor reduced by a certain percentage.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Duration||N/A||N/A||2||3||4||5&lt;br /&gt;
|-&lt;br /&gt;
|Reduction||N/A||N/A||10%||15%||20%||25%&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||25||30||35||40&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||5||6||8||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Flurry of Arrows (Skill 3)====&lt;br /&gt;
The ranger spins around multiple times and fires arrows in quick succession.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||N/A||30||40||50&lt;br /&gt;
|-&lt;br /&gt;
|Spins||N/A||N/A||N/A||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||N/A||40||50||60&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||7||9||12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dodge (Passive 1)====&lt;br /&gt;
Grants a chance of evasion against all incoming damage.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Chance||N/A||5||10||15||20||25&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||2||3||4||5||6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Deadly Aim (Passive 2)====&lt;br /&gt;
Primary attack has a percentage chance to be a critical hit.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Chance||N/A||N/A||5||10||15||20&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Twinned Arrows (Passive 3)====&lt;br /&gt;
Piercing arrows have a percentage chance of splitting and seeking a new target.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Chance||N/A||N/A||N/A||N/A||25||40&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||N/A||10||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
The player starts off at level 1. Every time the Ranger levels up, stat boosts are gained.&lt;br /&gt;
&lt;br /&gt;
To get stats at a given level, use the equation &amp;quot;X=scaling*(level-1)+level1stat&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Attribute values by level&lt;br /&gt;
|-&lt;br /&gt;
!|Attribute||Health||Mana||Health Regen||Mana Regen||Armor||Resistance&lt;br /&gt;
|-&lt;br /&gt;
!|Level 1&lt;br /&gt;
|50||50||0.000||0.50||0.0||0.0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +7|| +8|| +0.025|| +0.05|| +0.5|| +0.1&lt;br /&gt;
|-&lt;br /&gt;
!|Level 2&lt;br /&gt;
|57||58||0.025||0.55||0.5||0.1&lt;br /&gt;
|-&lt;br /&gt;
!|Level 3&lt;br /&gt;
|64||66||0.050||0.60||1.0||0.2&lt;br /&gt;
|-&lt;br /&gt;
!|Level 4&lt;br /&gt;
|71||74||0.075||0.65||1.5||0.3&lt;br /&gt;
|-&lt;br /&gt;
!|Level 5&lt;br /&gt;
|78||82||0.100||0.70||2.0||0.4&lt;br /&gt;
|-&lt;br /&gt;
!|Level 10&lt;br /&gt;
|113||122||0.225||0.95||4.5||0.9&lt;br /&gt;
|-&lt;br /&gt;
!|Level 15&lt;br /&gt;
|148||162||0.350||1.20||7.0||1.4&lt;br /&gt;
|-&lt;br /&gt;
!|Level 20&lt;br /&gt;
|183||202||0.475||1.45||9.5||1.9&lt;br /&gt;
|-&lt;br /&gt;
!|Level 25&lt;br /&gt;
|218||242||0.600||1.70||12.0||2.4&lt;br /&gt;
|-&lt;br /&gt;
!|Level 30&lt;br /&gt;
|253||282||0.725||1.95||14.5||2.9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=1028</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=1028"/>
		<updated>2018-05-21T04:18:47Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief and Gambling==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer's Barrel Drinks==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=2}}&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| +200% Gold Gain, -5HP Regen when standing still&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=7|row=0}}&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| +25 Attack Power, -15 Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=1|row=0}}&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| +20 Skill Power, -10 Resistance&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=1|row=1}}&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| +10% Primary Critical Hit Chance, -20 Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| +2HP Regen, -15 Skill Power&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=1}}&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| +50% Experience Gain, -0.4 Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=7|row=2}}&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| -10% Damage Taken, -0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=5|row=0}}&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| +100% Ore Gain, -75% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}&lt;br /&gt;
| On the Run&lt;br /&gt;
| +0.5 Movement Speed, -25% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=4|row=0}}&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| +3 Mana Regen, -10% Base HP&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=0}}&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| +10% Evasion, -15 Attack Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=3}}&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| +75% Damage Dealt, +25% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=0}}&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| +75% Skill Damage, +50% Skill Costs&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=0}}&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| +100% Primary Critical Damage, +10% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}&lt;br /&gt;
| Last Stand&lt;br /&gt;
| +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=8|row=2}}&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| +15% Skill Critical Chance, -25% Base Mana&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| +100% Skill Critical Damage, -33% Mana Regen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=8|row=3}}&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| +7.5% Lifesteal on all damage, Decimation: Receive 2.5% of current health as unmitigatable damage while you move&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=2}}&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| +100 Attack Power, -25% Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=1}}&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| +50 magical damage on primary attack, Receive 5 ticks of magical damage for hitting enemies with primary attack&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=5|row=2}}&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| +400% Damage dealt, become in a permanent state of Vertigo&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=3}}&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| +100 Skill Power, -25% Resist&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=3}}&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| +200% Damage dealt during combo, -5HP Regen while out of combo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Money&amp;diff=1027</id>
		<title>Money</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Money&amp;diff=1027"/>
		<updated>2018-05-21T04:06:50Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gold ==&lt;br /&gt;
Money in multiplayer is shared and thus it does not matter who picks up the gold, everyone will receive the same amount money. However, when someone has some %gold gain multipliers, the gold gained between different players may be different. &amp;lt;br&amp;gt;&lt;br /&gt;
For example, when Player 1 with a %gold multiplier of 100% (default) picks up 100G, 100G will show up in their personal coffers. &amp;lt;br&amp;gt;&lt;br /&gt;
Player 2 with a %gold multiplier of 120% will instead receive 120G in their coffers. &lt;br /&gt;
&lt;br /&gt;
All %gold gain multipliers in the game are additive and are listed below:&lt;br /&gt;
*[[Thief]] Passive [[Thief#Gold_Fever_.28Passive_3.29|Gold Fever]]: +50% or +100%&lt;br /&gt;
*Thief [[Guild_Hall#Character_Titles|Class Title]]: +0%-55%&lt;br /&gt;
*[[Items#cloak_of_many_pockets|Cloak of Many Pockets]]: +25%&lt;br /&gt;
*[[Items#markhams_purse|Markham's Purse]]: +(# of items in inventory)%&lt;br /&gt;
*NG+: +(20*NG_Level)%&lt;br /&gt;
*[[Tavern|A Fool's Errand]]:+200% gold gain, -5 HP regen while standing still&lt;br /&gt;
&lt;br /&gt;
== Tax Rate ==&lt;br /&gt;
Tax is calculated by the amount you have in town and on hand. &lt;br /&gt;
However, the tax rate is reduced upon purchase of treasury upgrades found in your town hall. In multiplayer, tax rates are calculated individually based on each player's individual Treasury level. The host’s treasury level is NOT shared.&lt;br /&gt;
&lt;br /&gt;
For a level 1 treasury, you will reach 50% tax at 10K gold&amp;lt;br&amp;gt;&lt;br /&gt;
Level 2 treasury = 50% tax at 15K gold&amp;lt;br&amp;gt;&lt;br /&gt;
Level 3 treasury = 50% tax at 20K gold&amp;lt;br&amp;gt;&lt;br /&gt;
Level 4 treasury = 50% tax at 25K gold&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Using the tax reduction fountain effects, will increase the gold threshold by 4 times. For level 4 treasury with tax reduction fountain, 50% tac will be reached at 100K gold.&lt;br /&gt;
&lt;br /&gt;
If you defeat the final boss, your gold and ore will be sent back to town, automatically, like a normal deposit (i.e. you are still taxed).&lt;br /&gt;
&lt;br /&gt;
== Money Pickup Base Values ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot;|Gold table&lt;br /&gt;
|-&lt;br /&gt;
!Image||Gold Value||Image||Gold Value||Image||Gold Value||Image||Gold Value||Image||Gold Value||Image||Gold Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=0|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=3|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=6|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=9|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|50&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=10|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|250&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=13|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=1|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|5&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=4|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|13&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=7|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|27&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=11|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|100&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=12|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|500&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=14|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|2500&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=2|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|10&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=5|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|25&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=8|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|42&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ore ==&lt;br /&gt;
Ore gain is calculated individually, just like gold. Each ore found in the tower is worth 1 ore, but with multipliers can give more.&amp;lt;br&amp;gt;&lt;br /&gt;
Ore is not taxed however, so it is a consistent way to bring money back to your town once everything is upgraded.&lt;br /&gt;
&lt;br /&gt;
Ore can be used to upgrade a player's town, crafted into items at the [[Magic Anvil]] with Blueprints, and bought or sold at the [[Ore Trader]].&lt;br /&gt;
&lt;br /&gt;
Ore trader prices:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Price for buying ore&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Price for selling ore&lt;br /&gt;
|-&lt;br /&gt;
! Tier 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | 1500G&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | 200G&lt;br /&gt;
|-&lt;br /&gt;
! Tier 2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | 1250G&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | 350G&lt;br /&gt;
|-&lt;br /&gt;
! Tier 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | 1000G&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | 500G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ore multipliers (Additive):&lt;br /&gt;
*[[Items#shaftlocke_pickaxe|Shaftlocke Pickaxe]]: +50%&lt;br /&gt;
*[[Items#markhams_stone|Markham's Stone]]: +(# items in inventory)%&lt;br /&gt;
*NG+: +(20*NG_Level)%&lt;br /&gt;
*[[Tavern|Miner's Delight]]: +100% Ore gain, -75% gold gain&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=1020</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=1020"/>
		<updated>2018-05-20T17:48:02Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Damage ==&lt;br /&gt;
Upgrades and items have two main ways of enhancing your damage: base damage (Attack/Skill Effects) and power scaling (Attack/Skill Power). Note: Skill Effects currently applies magical base damage to Primary Attacks only.&lt;br /&gt;
&lt;br /&gt;
Calculating damage dealt (critical hits and enemy resistance not considered) = (Base Damage + attack add) * attack power multiplier * general damage multiplier&lt;br /&gt;
&lt;br /&gt;
Examples:&amp;lt;br&amp;gt;&lt;br /&gt;
5 base damage primary, +3 damage from spiked flail, with 20 attack power = (5+3)*(1+20*0.2)= 8*1.4= 13.2 damage dealt&amp;lt;br&amp;gt;&lt;br /&gt;
30 base damage spell with 40 skill power = 30*(1+40*.02) = 30*1.8 = 54 damage dealt&lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
Items that increase base damage (physical or magical), attack power, or mentions it is primary exclusive only increase the strength of your primary attack. &lt;br /&gt;
&lt;br /&gt;
Items that increase skill power, skill crit chance, skill crit multiplier increase the damage of every damage source that is NOT a primary attack, it will even enhance the base damage of passives such as Paladin Juggernaut and Priest Celestial Orbs.&lt;br /&gt;
&lt;br /&gt;
Armor penetration and magic penetration is specific to the damage type of your skill or primary attack. Note that hybrid damage does half physical and half magical damage so primaries and skills will only receive 50% effective benefit out of penetration items/buffs.&lt;br /&gt;
&lt;br /&gt;
== Critical Chance ==&lt;br /&gt;
Critical chance is calculated a bit strangely in this game. Each source of crit chance is independently rolled for either a positive or a negative outcome to determine if it crits or not. If you have two sources of crit and you roll both crits for a positive outcome you can get 4x damage.&lt;br /&gt;
&lt;br /&gt;
For example, if you have two items and one gives 20% crit chance and another gives 10% crit chance, 20%*(100%-10%)+10%*(100%-20%)=26% of the time you will do 2x damage, and 20%*10%=2% you will do 4x damage !&lt;br /&gt;
&lt;br /&gt;
Damage output = (Base Damage)(1 + Critical damage mod) * N, N=number of positive rolls from different sources of crit&lt;br /&gt;
&lt;br /&gt;
e.g. 50 base damage, 4 sources of crit but only 3 rolled a positive event, 50% bonus crit damage&lt;br /&gt;
&lt;br /&gt;
Damage output = (50)(1+1.5)*3 = 375 damage&lt;br /&gt;
&lt;br /&gt;
== Damage Reduction ==&lt;br /&gt;
See [[Vital_Statistics#Armor/Resistance|Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=1019</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=1019"/>
		<updated>2018-05-20T17:47:25Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Damage ==&lt;br /&gt;
Upgrades and items have two main ways of enhancing your damage: base damage (Attack/Skill Effects) and power scaling (Attack/Skill Power). Note: Skill Effects currently applies magical base damage to Primary Attacks only.&lt;br /&gt;
&lt;br /&gt;
Calculating damage dealt (enemy resistance not considered) = (Base Damage + attack add) * attack power multiplier * general damage multiplier&lt;br /&gt;
&lt;br /&gt;
Examples:&amp;lt;br&amp;gt;&lt;br /&gt;
5 base damage primary, +3 damage from spiked flail, with 20 attack power = (5+3)*(1+20*0.2)= 8*1.4= 13.2 damage dealt&amp;lt;br&amp;gt;&lt;br /&gt;
30 base damage spell with 40 skill power = 30*(1+40*.02) = 30*1.8 = 54 damage dealt&lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
Items that increase base damage (physical or magical), attack power, or mentions it is primary exclusive only increase the strength of your primary attack. &lt;br /&gt;
&lt;br /&gt;
Items that increase skill power, skill crit chance, skill crit multiplier increase the damage of every damage source that is NOT a primary attack, it will even enhance the base damage of passives such as Paladin Juggernaut and Priest Celestial Orbs.&lt;br /&gt;
&lt;br /&gt;
Armor penetration and magic penetration is specific to the damage type of your skill or primary attack. Note that hybrid damage does half physical and half magical damage so primaries and skills will only receive 50% effective benefit out of penetration items/buffs.&lt;br /&gt;
&lt;br /&gt;
== Critical Chance ==&lt;br /&gt;
Critical chance is calculated a bit strangely in this game. Each source of crit chance is independently rolled for either a positive or a negative outcome to determine if it crits or not. If you have two sources of crit and you roll both crits for a positive outcome you can get 4x damage.&lt;br /&gt;
&lt;br /&gt;
For example, if you have two items and one gives 20% crit chance and another gives 10% crit chance, 20%*(100%-10%)+10%*(100%-20%)=26% of the time you will do 2x damage, and 20%*10%=2% you will do 4x damage !&lt;br /&gt;
&lt;br /&gt;
Damage output = (Base Damage)(1 + Critical damage mod) * N, N=number of positive rolls from different sources of crit&lt;br /&gt;
&lt;br /&gt;
e.g. 50 base damage, 4 sources of crit but only 3 rolled a positive event, 50% bonus crit damage&lt;br /&gt;
&lt;br /&gt;
Damage output = (50)(1+1.5)*3 = 375 damage&lt;br /&gt;
&lt;br /&gt;
== Damage Reduction ==&lt;br /&gt;
See [[Vital_Statistics#Armor/Resistance|Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Items&amp;diff=1015</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Items&amp;diff=1015"/>
		<updated>2018-05-20T15:40:13Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Common Items==&lt;br /&gt;
&lt;br /&gt;
Common Items grant basic attribute gains. They can be found in wooden and bronze [[Chests|chests]]. They can also drop from bosses and mini bosses as well as in many secret rooms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Common Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_resistance&amp;quot;&amp;gt;Amulet of Resistance&amp;lt;span&amp;gt;||+5 Magic Resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;apothecarys_herbs&amp;quot;&amp;gt;Apothecary's Herbs&amp;lt;/span&amp;gt;||Drinking your Potion triggers a 50% movement speed buff for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;blackjack&amp;quot;&amp;gt;Blackjack&amp;lt;/span&amp;gt;||10% chance to stun an enemy for 2 seconds on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;book_of_enlightenment&amp;quot;&amp;gt;Book of Enlightenment&amp;lt;/span&amp;gt;||20% increased experience gain||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;boots_of_speed&amp;quot;&amp;gt;Boots of Speed&amp;lt;/span&amp;gt;||+0.2 movement speed||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=10}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;broad_sword&amp;quot;&amp;gt;Broad Sword&amp;lt;/span&amp;gt;||+10 attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;cape_of_withdrawal&amp;quot;&amp;gt;Cape of Withdrawal&amp;lt;/span&amp;gt;||Getting hit triggers a 33% increase in movement speed for 3 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;circlet_of_willpower&amp;quot;&amp;gt;Circlet of Willpower&amp;lt;/span&amp;gt;||When below 50% health, spells are 25% cheaper to cast||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;chainmail&amp;quot;&amp;gt;Chainmail&amp;lt;/span&amp;gt;||+5 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;cowl_of_protection&amp;quot;&amp;gt;Cowl of Protection&amp;lt;/span&amp;gt;||25% chance to block 5 magical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=2|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;curios_box&amp;quot;&amp;gt;Curio's Box&amp;lt;/span&amp;gt;||+5 Health &amp;amp; Mana. +3 Attack &amp;amp; Skill Power. +2 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#curios_collection|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;defenders_halberd&amp;quot;&amp;gt;Defender's Halberd&amp;lt;/span&amp;gt;||Disarm enemies for 2 seconds when hit||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;enchanted_dirk&amp;quot;&amp;gt;Enchanted Dirk&amp;lt;/span&amp;gt;||+1 Magical and physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=8}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;firm_buckler&amp;quot;&amp;gt;Firm Buckler&amp;lt;/span&amp;gt;||25% chance to block 5 physical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;gladiators_net&amp;quot;&amp;gt;Gladiator's Net&amp;lt;/span&amp;gt;||20% chance to disarm enemies for 3 seconds on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=1|row=17}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;glowing_staff&amp;quot;&amp;gt;Glowing Staff&amp;lt;/span&amp;gt;||+5 Skill Power and +1 Magical Damage on Primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;great_helm&amp;quot;&amp;gt;Great Helm&amp;lt;/span&amp;gt;||+5 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=12}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;greaves_of_the_barbarian&amp;quot;&amp;gt;Greaves of the Barbarian&amp;lt;/span&amp;gt;||Killing and enemy has a 10% chance of triggering a 20% increase in movement speed for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;heavy_gauntlets&amp;quot;&amp;gt;Heavy Gauntlet&amp;lt;/span&amp;gt;||+15 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=12}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;lesser_sphere_of_life&amp;quot;&amp;gt;Lesser Sphere of Life&amp;lt;/span&amp;gt;||During combo, +.75 health regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;lesser_sphere_of_mana&amp;quot;&amp;gt;Lesser Sphere of Mana&amp;lt;/span&amp;gt;||During combo, +1.5 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=9}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;life_stone&amp;quot;&amp;gt;Life Stone&amp;lt;/span&amp;gt;||15% chance to gain 1 health when killing an enemy||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#stones_of_midas|Stones of Midas]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;mail_of_thorns&amp;quot;&amp;gt;Mail of Thorns&amp;lt;/span&amp;gt;||Return 15 physical damage to the attacker when hit||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;mage_robe&amp;quot;&amp;gt;Mage Robe&amp;lt;/span&amp;gt;||+20 mana||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=10}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;mana_stone&amp;quot;&amp;gt;Mana Stone&amp;lt;/span&amp;gt;||30% chance to gain 1 mana when killing an enemy||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#stones_of_midas|Stones of Midas]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=5|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;markhams_purse&amp;quot;&amp;gt;Markham's purse&amp;lt;/span&amp;gt;||+1% Gold Gain per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_aberration&amp;quot;&amp;gt;Monster Pamphlet: Aberration&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to abberations||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_beast&amp;quot;&amp;gt;Monster Pamphlet: Beast&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to beasts||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_construct&amp;quot;&amp;gt;Monster Pamphlet: Construct&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to constructs||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;monster_pamphlet_undead&amp;quot;&amp;gt;Monster Pamphlet: Undead&amp;lt;/span&amp;gt;||10% increased experience gain and damage dealt to undeads||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_brochure|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_health&amp;quot;&amp;gt;Ring of Health&amp;lt;/span&amp;gt;||+0.2 health regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_mana&amp;quot;&amp;gt;Ring of Mana&amp;lt;/span&amp;gt;||+0.4 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_rejuvenation&amp;quot;&amp;gt;Ring of Rejuvenation&amp;lt;/span&amp;gt;||+0.1 health and +0.2 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;sandals_of_swiftness&amp;quot;&amp;gt;Sandals of Swiftness&amp;lt;/span&amp;gt;||+0.1 movement speed and +5% evasion||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=8}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;scroll_of_magic_missile_p1&amp;quot;&amp;gt;Scroll of Magic Missile: Page 1&amp;lt;/span&amp;gt;||Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#wizards_starting_kit|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;scroll_of_magic_missile_p2&amp;quot;&amp;gt;Scroll of Magic Missile: Page 2&amp;lt;/span&amp;gt;||Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#wizards_starting_kit|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;serrated_scimitar&amp;quot;&amp;gt;Serrated Scimitar&amp;lt;/span&amp;gt;||2.5% increased chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;slippery_cloak&amp;quot;&amp;gt;Slippery Cloak&amp;lt;/span&amp;gt;||10% increased evasion||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;spell_book&amp;quot;&amp;gt;Spell Book&amp;lt;/span&amp;gt;||+10 skill power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;spiked_flail&amp;quot;&amp;gt;Spiked Flail&amp;lt;/span&amp;gt;||+3 physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;steady_greaves&amp;quot;&amp;gt;Steady Greaves&amp;lt;/span&amp;gt;||+3 armor and +10 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=9}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;stiletto&amp;quot;&amp;gt;Stiletto&amp;lt;/span&amp;gt;||Physical damage ignores 10% of enemy armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;sturdy_belt&amp;quot;&amp;gt;Sturdy Belt&amp;lt;/span&amp;gt;||+15 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#journeymans_outfit|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;vendors_coin&amp;quot;&amp;gt;Vendor's Coin&amp;lt;/span&amp;gt;||Items in the store are 25% cheaper (Affects it's own purchase and works in town)||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|&amp;lt;span id=&amp;quot;wizards_wand&amp;quot;&amp;gt;Wizard's Wand&amp;lt;/span&amp;gt;||+2 magic damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#disciples_arcana|Disciple's Arcana]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uncommon Items==&lt;br /&gt;
&lt;br /&gt;
Uncommon Items grant decent attribute gains and are quite frequently found during the middle-late stages of a campaign. They can be found in wooden, bronze, silver, and gold [[Chests|chests]]. They may also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Uncommon Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=3}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id =&amp;quot;adventurers_garb&amp;quot;&amp;gt;Adventurer's Garb&amp;lt;/span&amp;gt;|| +25 Health and +30 Mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=0}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id =&amp;quot;apothecarys_mortar_and_pestle&amp;quot;&amp;gt;Apothecary's Mortar and Pestle&amp;lt;/span&amp;gt;||Potions increase armor and magical resistance by 50% for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=0}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;apothecarys_satchel&amp;quot;&amp;gt;Apothecary's Satchel&amp;lt;/span&amp;gt;||Potions are 50% more effective||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=15}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;apothecarys_sphere&amp;quot;&amp;gt;Apothecary's Sphere&amp;lt;/span&amp;gt;||Triggers a combo when using a potion||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#apothecarys_implements|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=4}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;assassins_dagger&amp;quot;&amp;gt;Assassin's Dagger&amp;lt;/span&amp;gt;||+7.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=4}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;blood_dagger&amp;quot;&amp;gt;Blood Dagger&amp;lt;/span&amp;gt;||5% chance to gain 5 health when hitting an enemy with your primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=10}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;claymore&amp;quot;&amp;gt;Claymore&amp;lt;/span&amp;gt;||+10 attack power and +5 physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=3}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;cloak_of_many_pockets&amp;quot;&amp;gt;Cloak of Many Pockets&amp;lt;/span&amp;gt;||Gain 25% more gold||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=16}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;curios_case&amp;quot;&amp;gt;Curio's Case&amp;lt;/span&amp;gt;||+10 Health &amp;amp; Mana. +6 Attack &amp;amp; Skill Power. +4 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#curios_collection|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=3}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;elven_bow&amp;quot;&amp;gt;Elven Bow&amp;lt;/span&amp;gt;||+20 attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=6}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;fancy_plume&amp;quot;&amp;gt;Fancy Plume&amp;lt;/span&amp;gt;||Vendors will have more items in campaign shops||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=1}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;full_plate_mail&amp;quot;&amp;gt;Full Plate Mail||+15 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;greater_ring_of_rejuvenation&amp;quot;&amp;gt;Greater Ring of Rejuvenation&amp;lt;/span&amp;gt;||+.5 health and +1 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=6|row=16}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_stone&amp;quot;&amp;gt;Markham's Stone&amp;lt;/span&amp;gt;||+1% Ore Gain per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=2|row=17}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;frying_pan&amp;quot;&amp;gt;Hero Unknown's Frying Pan&amp;lt;/span&amp;gt;||Blocks most projectiles in a backwards 90° arc||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_aberration&amp;quot;&amp;gt;Monster Manual: Aberration&amp;lt;/span&amp;gt;||20% increased experience gain and damage to aberrations||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_beast&amp;quot;&amp;gt;Monster Manual: Beast&amp;lt;/span&amp;gt;||20% increased experience gain and damage to beasts||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_construct&amp;quot;&amp;gt;Monster Manual: Construct&amp;lt;/span&amp;gt;||20% increased experience gain and damage to constructs||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=2}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;mm_undead&amp;quot;&amp;gt;Monster Manual: Undead&amp;lt;/span&amp;gt;||20% increased experience gain and damage to undead||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#monster_encyclopedia|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=5}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;old_map&amp;quot;&amp;gt;Old Map&amp;lt;/span&amp;gt;||Removes the Fog of War from the map||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=6}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;rapier_of_retaliation&amp;quot;&amp;gt;Rapier of Retaliation&amp;lt;/span&amp;gt;||5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=17}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;reinforced_gloves&amp;quot;&amp;gt;Reinforced Gloves&amp;lt;/span&amp;gt;||Passively block 10 damage with a cooldown of 10 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_transmutation&amp;quot;&amp;gt;Ring of Transmutation&amp;lt;/span&amp;gt;||25% of health loss is turned into mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;robe_of_the_arch_magi&amp;quot;&amp;gt;Robe of the Arch-Magi&amp;lt;/span&amp;gt;||+10 skill power and +10 resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=7}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;scarab_of_protection&amp;quot;&amp;gt;Scarab of Protection||Returns 25 magical damage to the attacker when hit and releases a nova of poison darts||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=8}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;seal_o_the_martyr&amp;quot;&amp;gt;Seal of the Martyr&amp;lt;/span&amp;gt;||Deal 1% more damage for each % health missing||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=6}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;shaftlock_pickaxe&amp;quot;&amp;gt;Shaftlocke Pickaxe&amp;lt;/span&amp;gt;||+50% ore gain||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=12}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;sphere_of_life&amp;quot;&amp;gt;Sphere of Life&amp;lt;/span&amp;gt;||During combo, health regeneration is increased by +1.5||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=11}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;sphere_of_mana&amp;quot;&amp;gt;Sphere of Mana&amp;lt;/span&amp;gt;||During combo, mana regeneration is increased by +3||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=17}}||style=&amp;quot;color:green;&amp;quot;|Spiked Boots||Deal 15 Physical damage when colliding with enemies||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=9}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;staff_of_unable_casting&amp;quot;&amp;gt;Staff of Unstable Casting&amp;lt;/span&amp;gt;||5% increased chance to score a critical hit with spells||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=9}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;stinger&amp;quot;&amp;gt;Stinger&amp;lt;/span&amp;gt;||Physical damage ignores 20% of the enemy's armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=10}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;talisman_of_decay&amp;quot;&amp;gt;Talisman of Decay&amp;lt;/span&amp;gt;||Nearby enemies take 20% more damage||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=1|row=16}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;tome_of_magic_missile&amp;quot;&amp;gt;Tome of Magic Missile&amp;lt;/span&amp;gt;||+10 Skill power. Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#wizards_starting_kit|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=8}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;tower_shield&amp;quot;&amp;gt;Tower Shield&amp;lt;/span&amp;gt;||25% chance to block 15 physical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=11}}||style=&amp;quot;color:green;&amp;quot;|&amp;lt;span id=&amp;quot;wand_of_spell_piercing&amp;quot;&amp;gt;Wand of Spell Piercing&amp;lt;/span&amp;gt;||Magical damage ignores 15% of the enemy's resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Items==&lt;br /&gt;
&lt;br /&gt;
Rare items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in silver and gold [[Chests|chests]]. They also have a chance to be dropped from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Rare Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=0}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_kings&amp;quot;&amp;gt;Amulet of Kings&amp;lt;/span&amp;gt;|| +30 magic resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=0}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_vengeance&amp;quot;&amp;gt;Amulet of Vengeance&amp;lt;/span&amp;gt;|| 10% to trigger combo when taking damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;armor_of_kings&amp;quot;&amp;gt;Armor of Kings&amp;lt;/span&amp;gt;|| +30 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=6}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;bloodthirst_ring&amp;quot;&amp;gt;Bloodthirst Ring&amp;lt;/span&amp;gt;|| 2.5% Lifesteal on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=3}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;cape_of_the_flamewalker&amp;quot;&amp;gt;Cape of the Flamewalker&amp;lt;/span&amp;gt;||Burns nearby enemies for 10 Magical damage per second.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=4|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;curios_coffer&amp;quot;&amp;gt;Curio's Coffer&amp;lt;/span&amp;gt;||+20 Health &amp;amp; Mana. +12 Attack &amp;amp; Skill Power. +8 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#curios_collection|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=6}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;duelists_edge&amp;quot;&amp;gt;Duelist's Edge&amp;lt;/span&amp;gt;|| +10% Evasion. When evading an attack you return 50 Physical damage to the attacker and applies bleeding.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;earthsplitter&amp;quot;&amp;gt;Earthsplitter&amp;lt;/span&amp;gt;||10% chance to release two earth spikes on your primary attack, dealing 40 physical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=8}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;flametongue&amp;quot;&amp;gt;Flametongue&amp;lt;/span&amp;gt;|| +5 magical damage on primary attack, primary attacks also applies burning||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#fire_and_ice|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;frostbrand&amp;quot;&amp;gt;Frostbrand&amp;lt;/span&amp;gt;|| +5 magical damage on primary attack, primary attacks also applies freezing||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#fire_and_ice|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=14}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;greater_sphere_of_regen&amp;quot;&amp;gt;Greater Sphere of Regen&amp;lt;/span&amp;gt;|| During combo you gain +3 Health regen and +6 Mana regen||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=3}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;heartseeker&amp;quot;&amp;gt;Heartseeker&amp;lt;/span&amp;gt;|| +12.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=4}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;magebane&amp;quot;&amp;gt;Magebane&amp;lt;/span&amp;gt;||25% chance to break enemies resistance on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=9|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_amulet&amp;quot;&amp;gt;Markham's Amulet&amp;lt;/span&amp;gt;||+2 health &amp;amp; mana per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=7|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_mace&amp;quot;&amp;gt;Markham's Mace&amp;lt;/span&amp;gt;||+1 Attack power per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=8|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_wand&amp;quot;&amp;gt;Markham's Wand&amp;lt;/span&amp;gt;||+1 Skill power per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=7}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;scepter_of_kings&amp;quot;&amp;gt;Scepter of Kings&amp;lt;/span&amp;gt;|| +40 skill power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=5}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;shieldbreaker&amp;quot;&amp;gt;Shieldbreaker&amp;lt;/span&amp;gt;||25% chance to break enemies Armor on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=9}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;staff_of_volatile_casting&amp;quot;&amp;gt;Staff of Volatile Casting&amp;lt;/span&amp;gt;|| 10% chance to score a critical hit with spells||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=8}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;stormcaller&amp;quot;&amp;gt;Stormcaller&amp;lt;/span&amp;gt;|| 10% chance to release a chain lightning on your primary attack, dealing 30 Magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;sword_of_kings&amp;quot;&amp;gt;Sword of Kings&amp;lt;/span&amp;gt;|| +40 Attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Items#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;talisman_of_conflagration&amp;quot;&amp;gt;Talisman of Conflagration&amp;lt;/span&amp;gt;|| Enemies have a 25% chance to explode in fire when killed dealing 40 magical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;wrath_of_the_thundergod&amp;quot;&amp;gt;Wrath of the Thundergod&amp;lt;/span&amp;gt;||Returns a lightning bolt to the attacker when hit, dealing 50 magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Epic Items==&lt;br /&gt;
&lt;br /&gt;
Epic items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in gold and ace [[Chests|chests]]. They also have a chance to be dropped from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Epic Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=18}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;boots_of_the_giant&amp;quot;&amp;gt;Boots of the Giant&amp;lt;/span&amp;gt;|| Walking into enemies stuns them. +50 Health.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=4}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;crown_of_kings&amp;quot;&amp;gt;Crown of Kings&amp;lt;/span&amp;gt;|| +50% Health and Mana||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#kings_regalia|King's Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=1}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;dragonscale_mail&amp;quot;&amp;gt;Dragonscale Mail&amp;lt;/span&amp;gt;|| Take 25% less damage||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=7}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;ring_of_arcane_power&amp;quot;&amp;gt;Ring of Arcane Power&amp;lt;/span&amp;gt;|| Spells are 25% cheaper to cast||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=9}}||style=&amp;quot;color:#ab00ff&amp;quot;|&amp;lt;span id=&amp;quot;sphere_of_champions&amp;quot;&amp;gt;Sphere of Champions&amp;lt;/span&amp;gt;|| Increase attack and skill power by 60 during combo ||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Items#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Legendary Items==&lt;br /&gt;
&lt;br /&gt;
Legendary items are very unique and grant very powerful abilities to the player. They are very rare with no guarantee to even show up in one of your campaigns. They have a 1% chance to drop from gold [[Chests|chests]] and 50% chance to drop from ACE/red [[Chests|chests]]. They may also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|List of Legendary Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=9}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;descending_desctruction&amp;gt;Descending Destruction&amp;lt;/span&amp;gt;|| +10% to drop a meteor when scoring a hit with your primary attack (0.5s cooldown)||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=3}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;spirit_cloak&amp;quot;&amp;gt;Spirit Cloak&amp;lt;/span&amp;gt;||When taking damage you turn invulnerable for 3 seconds, with a cooldown of 10 seconds.||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=3}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;medusas_charm&amp;gt;Medusa's charm&amp;lt;/span&amp;gt;||Enemies you look at are slowed by 66%. Enemies effected by the gaze that hits you are stunned for 6 seconds.||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=4}}||style=&amp;quot;color:red;&amp;quot;|&amp;lt;span id=&amp;quot;soul_taker&amp;quot;&amp;gt;Soul Taker&amp;lt;/span&amp;gt;||When you kill an enemy, a random enemy of the same type is also killed.||✘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sets==&lt;br /&gt;
&lt;br /&gt;
Sets are a mechanic instilled within the game to improve the quality of some rather lackluster Items, enhancing them in ways that may make a campaign more susceptible to completion.&lt;br /&gt;
&lt;br /&gt;
There are currently nine Sets in the game.&lt;br /&gt;
&lt;br /&gt;
Sets work by being in a similar class in some way, for example, Apothecary's Implements has all Apothecary's items, and are based off of a similar mechanic - when the player uses a potion.&lt;br /&gt;
If the player manages to grab enough items from the set, they can gain a benefit from the set. There is no need to grab them in the order of the graph, only merely need to grab any from the full list from that set.&lt;br /&gt;
So as another example, if the player has the Apothecary's Mortar and Pestle and the Apothecary's Herbs and the Apothecary's Sphere, the player will get the 2/4 bonus, which is the extra potion use.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
for the table below please anchor the 1st item in the set, not the set name. this makes sure that all items in the set are visible when the set is linked too.&lt;br /&gt;
&lt;br /&gt;
use &amp;lt;span id=&amp;quot;set_name&amp;quot;&amp;gt;1st item in set&amp;lt;/span&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Items&lt;br /&gt;
|-&lt;br /&gt;
!|Set Name||Item in Set||Item Rarity||Set Bonus&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Apothecary's Implements&lt;br /&gt;
|&amp;lt;span id=&amp;quot;apothecarys_implements&amp;quot;&amp;gt;[[Items#apothecarys_herbs|Apothecary's Herbs]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#apothecarys_mortar_and_pestle|Apothecary's Mortar and Pestle]]||style=&amp;quot;color:green&amp;quot;|Uncommon||2 pieces: 1 extra potion.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#apothecarys_satchel|Apothecary's Satchel]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#apothecarys_sphere|Apothecary's Sphere]]||style=&amp;quot;color:green&amp;quot;|Uncommon||4 pieces: 1% chance to recharge a potion use on kill.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|Disciple's Arcana&lt;br /&gt;
|&amp;lt;span id=&amp;quot;disciples_arcana&amp;quot;&amp;gt;[[Items#circlet_of_willpower|Circlet of Willpower]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mage_robe|Mage Robe]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: +5 Resistance.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#spell_book|Spell Book]]||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: +5 Skill Power.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#wizards_wand|Wizard's Wand]]||style=&amp;quot;color:#72777d&amp;quot;|Common||4 pieces: Spell are 20% cheaper to cast.&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Fire and Ice&lt;br /&gt;
|&amp;lt;span id=&amp;quot;fire_and_ice&amp;quot;&amp;gt;[[Items#flametongue|Flametongue]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#frostbrand|Frostbrand]]||style=&amp;quot;color:blue&amp;quot;|Rare||2 pieces: +10 magical damage on primary attack.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Journeyman's Outfit&lt;br /&gt;
|&amp;lt;span id=&amp;quot;journeymans_outfit&amp;quot;&amp;gt;[[Items#chainmail|Chainmail]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#heavy_gauntlets|Heavy Gauntlets]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: +5 armor.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#steady_greaves|Steady Greaves]]||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: +5 attack power.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#sturdy_belt|Sturdy Belt]]||style=&amp;quot;color:#72777d&amp;quot;|Common||4 pieces: Take 10% less damage.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|King's Regalia&lt;br /&gt;
|&amp;lt;span id=&amp;quot;kings_regalia&amp;quot;&amp;gt;[[Items#amulet_of_kings|Amulet of Kings]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#armor_of_kings|Armor of Kings]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#scepter_of_kings|Scepter of Kings]]||style=&amp;quot;color:blue&amp;quot;|Rare||3 pieces: 33% faster (primary) attacks and skills (cooldowns).&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#sword_of_kings|Sword of Kings]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#crown_of_kings|Crown of Kings]]||style=&amp;quot;color:#ab00ff&amp;quot;|Epic||5 pieces: 66% faster attacks and skills.&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Stones of Midas&lt;br /&gt;
|&amp;lt;span id=&amp;quot;stones_of_midas&amp;quot;&amp;gt;[[Items#life_stone|Life Stone]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#mana_stone|Mana Stone]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Killing an enemy gives 2 gold.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Monster Brochure&lt;br /&gt;
|&amp;lt;span id=&amp;quot;monster_brochure&amp;quot;&amp;gt;[[Items#monster_pamphlet_aberration|Monster Pamphlet: Aberrations]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#monster_pamphlet_beast|Monster Pamphlet: Beasts]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: 5% bonus damage.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#monster_pamphlet_construct|Monster Pamphlet: Constructs]]||style=&amp;quot;color:#72777d&amp;quot;|Common||3 pieces: 5% bonus damage.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#monster_pamphlet_undead|Monster Pamphlet: Undead]]||style=&amp;quot;color:#72777d&amp;quot;|Common||4 pieces: 5% bonus damage.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|Monster Encyclopedia&lt;br /&gt;
|&amp;lt;span id=&amp;quot;monster_encyclopedia&amp;quot;&amp;gt;[[Items#mm_aberration|Monster Manual: Aberrations]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mm_beast|Monster Manual: Beasts]]||style=&amp;quot;color:green&amp;quot;|Uncommon||2 pieces: 10% bonus damage.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mm_construct|Monster Manual: Constructs]]||style=&amp;quot;color:green&amp;quot;|Uncommon||3 pieces: 10% bonus damage.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#mm_undead|Monster Manual: Undead]]||style=&amp;quot;color:green&amp;quot;|Uncommon||4 pieces: 10% bonus damage.&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Spheres of Power&lt;br /&gt;
|&amp;lt;span id=&amp;quot;spheres_of_power&amp;quot;&amp;gt;[[Items#lesser_sphere_of_life|Lesser Sphere of Life]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#lesser_sphere_of_mana|Lesser Sphere of Mana]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Lesser Combo Nova.&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#sphere_of_life|Sphere of Life]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#sphere_of_mana|Sphere of Mana]]||style=&amp;quot;color:green&amp;quot;|Uncommon||4 pieces: Combo Nova.&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#greater_sphere_of_regen|Greater Sphere of Regeneration]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#sphere_of_champions|Sphere of Champions]]||style=&amp;quot;color:#ab00ff&amp;quot;|Epic||6 pieces: Greater Combo Nova.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|Trickster's Ensemble&lt;br /&gt;
|&amp;lt;span id=&amp;quot;tricksters_ensemble&amp;quot;&amp;gt;[[Items#sandals_of_swiftness|Sandals of Swiftness]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#slippery_cloak|Slippery Cloak]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Gain movement speed bonus when evading.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#rapier_of_retaliation|Rapier of Retaliation]]||style=&amp;quot;color:green&amp;quot;|Uncommon||3 pieces: +5% evade chance.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#duelists_edge|Duelist's Edge]]||style=&amp;quot;color:blue&amp;quot;|Rare||4 pieces: trigger combo when evading.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#cfe2f3;&amp;quot;|Markham's mastery&lt;br /&gt;
|&amp;lt;span id=&amp;quot;markhams_mastery&amp;quot;&amp;gt;[[Items#markhams_purse|Markham's Purse]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_stone|Markham's Stone]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_mace|Markham's Mace]]||style=&amp;quot;color:blue&amp;quot;|Rare||3 pieces: +1 Armor &amp;amp; Resistance per item in your inventory.&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_wand|Markham's Wand]]||style=&amp;quot;color:blue&amp;quot;|Rare||&lt;br /&gt;
|- style=&amp;quot;background-color:#cfe2f3;&amp;quot;&lt;br /&gt;
|[[Items#markhams_amulet|Markham's Amulet]]||style=&amp;quot;color:blue&amp;quot;|Rare||5 pieces: +0.5% faster attacks and skills per item in your inventory.&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#fff2cc;&amp;quot;|Curio's collection&lt;br /&gt;
|&amp;lt;span id=&amp;quot;curios_collection&amp;quot;&amp;gt;[[Items#curios_box|Curio's Box]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#curios_case|Curio's Case]]||style=&amp;quot;color:green&amp;quot;|Uncommon||&lt;br /&gt;
|- style=&amp;quot;background-color:#fff2cc;&amp;quot;&lt;br /&gt;
|[[Items#curios_coffer|Curio's Coffer]]||style=&amp;quot;color:blue&amp;quot;|Rare||3 pieces: +15 Health &amp;amp; Mana. +9 Attack &amp;amp; Skill Power. +6 Armor &amp;amp; Resistance.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#f4cccc;&amp;quot;|A Wizard's Starting Kit&lt;br /&gt;
|&amp;lt;span id=&amp;quot;wizards_starting_kit&amp;quot;&amp;gt;[[Items#scroll_of_magic_missile_p1|Scroll of Magic Missile: Page 1]]&amp;lt;/span&amp;gt;||style=&amp;quot;color:#72777d&amp;quot;|Common||1 pieces: Unleash 1 magic missile when using a skill.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#scroll_of_magic_missile_p2|Scroll of Magic Missile: Page 2]]||style=&amp;quot;color:#72777d&amp;quot;|Common||2 pieces: Unleash 3 magic missiles when using a skill.&lt;br /&gt;
|- style=&amp;quot;background-color:#f4cccc;&amp;quot;&lt;br /&gt;
|[[Items#tome_of_magic_missile|Tome of Magic Missile]]||style=&amp;quot;color:green&amp;quot;|Uncommon||3 pieces: Unleash 7 magic missiles when using a skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=1014</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=1014"/>
		<updated>2018-05-20T15:36:44Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer's Barrel Drinks==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=2}}&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| +200% Gold Gain, -5HP Regen when standing still&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=7|row=0}}&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| +25 Attack Power, -15 Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=1|row=0}}&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| +20 Skill Power, -10 Resistance&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=1|row=1}}&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| +10% Primary Critical Hit Chance, -20 Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| +2HP Regen, -15 Skill Power&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=1}}&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| +50% Experience Gain, -0.4 Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=7|row=2}}&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| -10% Damage Taken, -0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=5|row=0}}&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| +100% Ore Gain, -75% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}&lt;br /&gt;
| On the Run&lt;br /&gt;
| +0.5 Movement Speed, -25% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=4|row=0}}&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| +3 Mana Regen, -10% Base HP&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=0}}&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| +10% Evasion, -15 Attack Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=3}}&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| +75% Damage Dealt, +25% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=0}}&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| +75% Skill Damage, +50% Skill Costs&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=0}}&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| +100% Primary Critical Damage, +10% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}&lt;br /&gt;
| Last Stand&lt;br /&gt;
| +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=8|row=2}}&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| +15% Skill Critical Chance, -25% Base Mana&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| +100% Skill Critical Damage, -33% Mana Regen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=8|row=3}}&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| +7.5% Lifesteal on all damage, Decimation: Receive 2.5% of current health as unmitigatable damage while you move&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=2}}&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| +100 Attack Power, -25% Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=1}}&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| +50 magical damage on primary attack, Receive 5 ticks of magical damage for hitting enemies with primary attack&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=5|row=2}}&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| +400% Damage dealt, become in a permanent state of Vertigo&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=3}}&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| +100 Skill Power, -25% Resist&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=3}}&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| +200% Damage dealt during combo, -5HP Regen while out of combo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=1013</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=1013"/>
		<updated>2018-05-20T15:34:10Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer's Barrel Drinks==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=2}}&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| +200% Gold Gain, -5HP Regen when standing still&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=7|row=0}}&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| +25 Attack Power, -15 Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=1|row=0}}&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| +20 Skill Power, -10 Resistance&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=1|row=1}}&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| +10% Primary Critical Hit Chance, -20 Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=3}}&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| +2HP Regen, -15 Skill Power&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=1}}&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| +50% Experience Gain, -0.4 Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=7|row=2}}&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| -10% Damage Taken, -0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=5|row=0}}&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| +100% Ore Gain, -75% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=0}}&lt;br /&gt;
| On the Run&lt;br /&gt;
| +0.5 Movement Speed, -25% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=4|row=0}}&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| +3 Mana Regen, -10% Base HP&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=0}}&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| +10% Evasion, -15 Attack Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=3}}&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| +75% Damage Dealt, +25% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=0}}&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| +75% Skill Damage, +50% Skill Costs&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=0}}&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| +100% Primary Critical Damage, +10% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}&lt;br /&gt;
| Last Stand&lt;br /&gt;
| +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=8|row=2}}&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| +15% Skill Critical Chance, -25% Base Mana&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=9|row=1}}&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| +100% Skill Critical Damage, -33% Mana Regen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=8|row=3}}&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| +10% Lifesteal on all damage, Receive physical damage while moving&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=6|row=2}}&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| +100 Attack Power, -25% Armor&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=3|row=1}}&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| +50 magical damage on primary attack, Receive 5 ticks of magical damage for hitting enemies with primary attack&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=5|row=2}}&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| +400% Damage dealt, become VERY confused&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=2|row=3}}&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| +100 Skill Power, -25% Resist&lt;br /&gt;
|-&lt;br /&gt;
| {{#sprite:file=File:Taverndrinks.png|column=0|row=3}}&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| +200% Damage dealt during combo, -5HP Regen while out of combo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=980</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=980"/>
		<updated>2018-05-05T21:48:21Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer's Barrel Drinks==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| +200% Gold Gain, -5HP Regen when standing still&lt;br /&gt;
|-&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| +25 Attack Power, -15 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| +20 Skill Power, -10 Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| +10% Primary Critical Hit Chance, -20 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| +2HP Regen, -15 Skill Power&lt;br /&gt;
|-&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| +50% Experience Gain, -0.4 Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| -10% Damage Taken, -0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| +100% Ore Gain, -75% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| On the Run&lt;br /&gt;
| +0.5 Movement Speed, -25% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| +3 Mana Regen, -10% Base HP&lt;br /&gt;
|-&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| +10% Evasion, -15 Attack Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| +75% Damage Dealt, +25% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| +75% Skill Damage, +50% Skill Costs&lt;br /&gt;
|-&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| +100% Primary Critical Damage, +10% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand&lt;br /&gt;
| +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| +100% Skill Critical Damage, -3 Mana Regen&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| +15% Skill Critical Chance, -25% Base Mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| +10% Lifesteal on all damage, Receive physical damage while moving&lt;br /&gt;
|-&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| +100 Attack Power, -25% Armor&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| +50 magical damage on primary attack, Receive 5 ticks of magical damage for hitting enemies with primary attack&lt;br /&gt;
|-&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| +400% Damage dealt, become VERY confused&lt;br /&gt;
|-&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| +100 Skill Power, -25% Resist&lt;br /&gt;
|-&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| +200% Damage dealt during combo, -5HP Regen while out of combo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=979</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=979"/>
		<updated>2018-05-05T21:47:53Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the [[Blacksmith]] of the [[Town]] once retrieved from the Armory.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
The Armory has a small chance to spawn the Magic Anvil in NG+0. In NG+1 and beyond, the spawn chance is almost 100%.&lt;br /&gt;
&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to Rare quality. Upon collection, blueprints will be available for use on all your characters. Similar to the [[Tavern|barrel drinks]], uncommon blueprints only start appearing in NG+1 and rare blueprints start appearing in NG+2.&lt;br /&gt;
&lt;br /&gt;
There are 41 Common, 29 Uncommon, and 20 Rare for a total of 90 Blueprints to collect.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the Magic Anvil's menu, you can use [[Leveling_Up#Skill Stars|Skill Stars]] to Attune items.&lt;br /&gt;
&lt;br /&gt;
An Attuned Item in your inventory is treated as two copies of the same item, except that it still only counts as 1 piece of a set bonus. For example, an attuned [[Items#blackjack|Blackjack]] does not give you a 20% chance to stun for 4 seconds. Instead, an Attuned [[Items#blackjack|Blackjack]] gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
Attunement is handled per-character, not per-account. For example, if you Attune a [[Items#great_helm|Great Helm]] on Jerry the Paladin, it will not yet be Attuned on Michelle the Paladin.&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
&lt;br /&gt;
You can Forge one Item every run from the Magic Anvil using ore.&lt;br /&gt;
You can Attune any Item from the Magic Anvil using [[Leveling_Up#skill_stars|Skill Stars]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item Attuning&lt;br /&gt;
| Item Forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can Attune as many Items as you wish, as long as you have [[Leveling_Up#skill_stars|Skill Stars]] and the blueprints. Items gained from any source will be Attuned.&lt;br /&gt;
&lt;br /&gt;
To Attune every available Item, 780 [[Leveling_Up#skill_stars|Skill Stars]] are required. &lt;br /&gt;
&lt;br /&gt;
To Attune all available items and max out a characters skills, 957 [[Leveling_Up#skill_stars|Skill Stars]] are required. With a maximum-level guild, this is attainable at level 107.&lt;br /&gt;
&lt;br /&gt;
== Blueprint Limitations ==&lt;br /&gt;
&lt;br /&gt;
Epic and Legendary Items do not have blueprints.&lt;br /&gt;
&lt;br /&gt;
An additional fourteen Items also do not have blueprints, due to balancing or other coding difficulties. The table below lists the omitted Items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=934</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=934"/>
		<updated>2018-04-30T22:41:21Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magic Anvil is located next to the blacksmith of the Town once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
To attune every available item it will require a total of 780 skill stars. &lt;br /&gt;
&lt;br /&gt;
To attune all available items and max out a characters skills, this will cost a total of 957 stars. With a maxed out guild, this is attainable at level 107. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the Magic Anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items are not blueprintable due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=933</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=933"/>
		<updated>2018-04-30T22:40:43Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| +200% Gold Gain, -5HP Regen when standing still&lt;br /&gt;
|-&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| +25 Attack Power, -15 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| +20 Skill Power, -10 Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| +10% Primary Critical Hit Chance, -20 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| +2HP Regen, -15 Skill Power&lt;br /&gt;
|-&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| +50% Experience Gain, -0.4 Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| -10% Damage Taken, -0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| +100% Ore Gain, -75% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| On the Run&lt;br /&gt;
| +0.5 Movement Speed, -25% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| +3 Mana Regen, -10% Base HP&lt;br /&gt;
|-&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| +10% Evasion, -15 Attack Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| +75% Damage Dealt, +25% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| +75% Skill Damage, +50% Skill Costs&lt;br /&gt;
|-&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| +100% Primary Critical Damage, +10% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand&lt;br /&gt;
| +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| +100% Skill Critical Damage, -3 Mana Regen&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| +15% Skill Critical Chance, -25% Base Mana&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| +10% Lifesteal on all damage, Receive physical damage while moving&lt;br /&gt;
|-&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| +100 Attack Power, -25% Armor&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| +50 magical damage on primary attack, Receive 5 ticks of magical damage for hitting enemies with primary attack&lt;br /&gt;
|-&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| +400% Damage dealt, become VERY confused&lt;br /&gt;
|-&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| +100 Skill Power, -25% Resist&lt;br /&gt;
|-&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| +200% Damage dealt during combo, -5HP Regen while out of combo&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Rare_Items&amp;diff=931</id>
		<title>Rare Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Rare_Items&amp;diff=931"/>
		<updated>2018-04-30T22:32:50Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rare items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in silver and gold [[Chests|chests]]. They also have a chance to be dropped from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Rare Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=0}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_kings&amp;quot;&amp;gt;Amulet of Kings&amp;lt;/span&amp;gt;|| +30 magic resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=0}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;amulet_of_vengeance&amp;quot;&amp;gt;Amulet of Vengeance&amp;lt;/span&amp;gt;|| 10% to trigger combo when taking damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;armor_of_kings&amp;quot;&amp;gt;Armor of Kings&amp;lt;/span&amp;gt;|| +30 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=6}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;bloodthirst_ring&amp;quot;&amp;gt;Bloodthirst Ring&amp;lt;/span&amp;gt;|| 2.5% Lifesteal on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=3}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;cape_of_the_flamewalker&amp;quot;&amp;gt;Cape of the Flamewalker&amp;lt;/span&amp;gt;||Burns nearby enemies for 10 Magical damage per second.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;curios_coffer&amp;quot;&amp;gt;Curio's Coffer&amp;lt;/span&amp;gt;||+20 Health &amp;amp; Mana. +12 Attack &amp;amp; Skill Power. +8 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#curios_collection|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=6}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;duelists_edge&amp;quot;&amp;gt;Duelist's Edge&amp;lt;/span&amp;gt;|| +10% Evasion. When evading an attack you return 50 Physical damage to the attacker and applies bleeding.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#tricksters_ensemble|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;earthsplitter&amp;quot;&amp;gt;Earthsplitter&amp;lt;/span&amp;gt;||10% chance to release two earth spikes on your primary attack, dealing 40 physical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=8}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;flametongue&amp;quot;&amp;gt;Flametongue&amp;lt;/span&amp;gt;|| +5 magical damage on primary attack, primary attacks also applies burning||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#fire_and_ice|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;frostbrand&amp;quot;&amp;gt;Frostbrand&amp;lt;/span&amp;gt;|| +5 magical damage on primary attack, primary attacks also applies freezing||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#fire_and_ice|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=14}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;greater_sphere_of_regen&amp;quot;&amp;gt;Greater Sphere of Regen&amp;lt;/span&amp;gt;|| During combo you gain +3 Health regen and +6 Mana regen||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#spheres_of_power|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=3}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;heartseeker&amp;quot;&amp;gt;Heartseeker&amp;lt;/span&amp;gt;|| +12.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=4}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;magebane&amp;quot;&amp;gt;Magebane&amp;lt;/span&amp;gt;||25% chance to break enemies resistance on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=9|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_amulet&amp;quot;&amp;gt;Markham's Amulet&amp;lt;/span&amp;gt;||+2 health &amp;amp; mana per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=7|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_mace&amp;quot;&amp;gt;Markham's Mace&amp;lt;/span&amp;gt;||+1 Attack power per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=8|row=16}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;markhams_wand&amp;quot;&amp;gt;Markham's Wand&amp;lt;/span&amp;gt;||+1 Skill power per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#markhams_mastery|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=7}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;scepter_of_kings&amp;quot;&amp;gt;Scepter of Kings&amp;lt;/span&amp;gt;|| +40 skill power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=5}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;shieldbreaker&amp;quot;&amp;gt;Shieldbreaker&amp;lt;/span&amp;gt;||25% chance to break enemies Armor on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=9}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;staff_of_volatile_casting&amp;quot;&amp;gt;Staff of Volatile Casting&amp;lt;/span&amp;gt;|| 10% chance to score a critical hit with spells||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=8}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;stormcaller&amp;quot;&amp;gt;Stormcaller&amp;lt;/span&amp;gt;|| 10% chance to release a chain lightning on your primary attack, dealing 30 Magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;sword_of_kings&amp;quot;&amp;gt;Sword of Kings&amp;lt;/span&amp;gt;|| +40 Attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets#kings_regalia|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=10}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;talisman_of_conflagration&amp;quot;&amp;gt;Talisman of Conflagration&amp;lt;/span&amp;gt;|| Enemies have a 25% chance to explode in fire when killed dealing 25 magical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=1}}||style=&amp;quot;color:blue;&amp;quot;|&amp;lt;span id=&amp;quot;wrath_of_the_thundergod&amp;quot;&amp;gt;Wrath of the Thundergod&amp;lt;/span&amp;gt;||Returns a lightning bolt to the attacker when hit, dealing 30 magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Uncommon_Items&amp;diff=879</id>
		<title>Uncommon Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Uncommon_Items&amp;diff=879"/>
		<updated>2018-04-27T17:34:52Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Uncommon Items grant decent attribute gains and are quite frequently found during the middle-late stages of a campaign. They can be found in wooden, bronze, silver, and gold [[Chests|chests]]. They may also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Uncommon Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=3}}||style=&amp;quot;color:green;&amp;quot;|Adventurer's Garb|| +25 Health and +30 Mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=0}}||style=&amp;quot;color:green;&amp;quot;|Apothecary's Mortar and Pestle||Potions increase armor and magical resistance by 50% for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Item Sets|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=0}}||style=&amp;quot;color:green;&amp;quot;|Apothecary's Satchel||Potions are 50% more effective||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=15}}||style=&amp;quot;color:green;&amp;quot;|Apothecary's Sphere||Triggers a combo when using a potion||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Item Sets|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=4}}||style=&amp;quot;color:green;&amp;quot;|Assassin's Dagger||+7.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=4}}||style=&amp;quot;color:green;&amp;quot;|Blood Dagger||5% chance to gain 5 health when hitting an enemy with your primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=10}}||style=&amp;quot;color:green;&amp;quot;|Claymore||+10 attack power and +5 physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=3}}||style=&amp;quot;color:green;&amp;quot;|Cloak of Many Pockets||Gain 25% more gold||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=16}}||style=&amp;quot;color:green;&amp;quot;|Curio's Case||+10 Health &amp;amp; Mana. +6 Attack &amp;amp; Skill Power. +4 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=3}}||style=&amp;quot;color:green;&amp;quot;|Elven Bow||+20 attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=6}}||style=&amp;quot;color:green;&amp;quot;|Fancy Plume||Vendors will have more items in campaign shops||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=1}}||style=&amp;quot;color:green;&amp;quot;|Full Plate Mail||+15 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=7}}||style=&amp;quot;color:green;&amp;quot;|Greater Ring of Rejuvenation||+.5 health and +1 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=6|row=16}}||style=&amp;quot;color:green;&amp;quot;|Markham's Stone||+1% Ore Gain per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=2|row=17}}||style=&amp;quot;color:green;&amp;quot;|Hero Unknown's Frying Pan||Blocks most projectiles in a backwards 90° arc||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Aberration||20% increased experience gain and damage to aberrations||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Beast||20% increased experience gain and damage to beasts||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Construct||20% increased experience gain and damage to constructs||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Undead||20% increased experience gain and damage to undead||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=5}}||style=&amp;quot;color:green;&amp;quot;|Old Map||Removes the Fog of War from the map||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=6}}||style=&amp;quot;color:green;&amp;quot;|Rapier of Retaliation||5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=17}}||style=&amp;quot;color:green;&amp;quot;|Reinforced Gloves||Passively block 10 damage with a cooldown of 10 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=7}}||style=&amp;quot;color:green;&amp;quot;|Ring of Transmutation||25% of health loss is turned into mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=7}}||style=&amp;quot;color:green;&amp;quot;|Robe of the Arch-Magi||+10 skill power and +10 resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=7}}||style=&amp;quot;color:green;&amp;quot;|Scarab of Protection||Returns 25 magical damage to the attacker when hit and releases a nova of poison darts||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=8}}||style=&amp;quot;color:green;&amp;quot;|Seal of the Martyr||Deal 1% more damage for each % health missing||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=6}}||style=&amp;quot;color:green;&amp;quot;|Shaftlocke Pickaxe||+50% ore gain||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=12}}||style=&amp;quot;color:green;&amp;quot;|Sphere of Life||During combo, health regeneration is increased by +1.5||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=11}}||style=&amp;quot;color:green;&amp;quot;|Sphere of Mana||During combo, mana regeneration is increased by +3||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=17}}||style=&amp;quot;color:green;&amp;quot;|Spiked Boots||Deal 15 Physical damage when colliding with enemies||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=9}}||style=&amp;quot;color:green;&amp;quot;|Staff of Unstable Casting||5% increased chance to score a critical hit with spells||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=9}}||style=&amp;quot;color:green;&amp;quot;|Stinger||Physical damage ignores 20% of the enemy's armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=10}}||style=&amp;quot;color:green;&amp;quot;|Talisman of Decay||Nearby enemies take 20% more damage||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=1|row=16}}||style=&amp;quot;color:green;&amp;quot;|Tome of Magic Missile||+10 Skill power. Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=8}}||style=&amp;quot;color:green;&amp;quot;|Tower Shield||25% chance to block 15 physical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=11}}||style=&amp;quot;color:green;&amp;quot;|Wand of Spell Piercing||Magical damage ignores 15% of the enemy's resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=878</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=878"/>
		<updated>2018-04-27T17:33:26Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magical anvil is located next to the blacksmith of the Town once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the magical anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items aren't available due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |Defender's Halberd&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=877</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=877"/>
		<updated>2018-04-27T17:29:58Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magical anvil is located next to the blacksmith of the Town once retrieved from the Armory.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill stars to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned blackjack does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source. Also, note that this must be done for each individual character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the magical anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items aren't available due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Shaftelocke Pickaxe&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=841</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=841"/>
		<updated>2018-04-26T15:54:39Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| +200% Gold Gain, -5HP Regen when standing still&lt;br /&gt;
|-&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| +25 Attack Power, -15 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| +20 Skill Power, -10 Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| +10% Primary Critical Hit Chance, -20 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| +2HP Regen, -15 Skill Power&lt;br /&gt;
|-&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| +50% Experience Gain, -0.4 Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| -10% Damage Taken, -0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| +100% Ore Gain, -75% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| On the Run&lt;br /&gt;
| +0.5 Movement Speed, -25% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| +3 Mana Regen, -10% Base HP&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| +15% Skill Critical Chance, -25% Base Mana&lt;br /&gt;
|-&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| +10% Evasion, -15 Attack Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| +75% Damage Dealt, +25% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| +75% Skill Damage, +50% Skill Costs&lt;br /&gt;
|-&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| +100% Primary Critical Damage, +10% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand&lt;br /&gt;
| +33% Damage Output and +50% Damage Reduction when standing still, -33% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| +100% Skill Critical Damage, -3 Mana Regen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| +10% Lifesteal on all damage, Receive physical damage while moving&lt;br /&gt;
|-&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| +100 Attack Power, -25% Armor&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| +50 magical damage on primary attack, Receive 5 ticks of magical damage for hitting enemies with primary attack&lt;br /&gt;
|-&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| +400% Damage dealt, become VERY confused&lt;br /&gt;
|-&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| +100 Skill Power, -25% Resist&lt;br /&gt;
|-&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| +200% Damage dealt during combo, -5HP Regen while out of combo&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=840</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=840"/>
		<updated>2018-04-26T15:47:57Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| +200% Gold Gain, -5HP Regen when standing still&lt;br /&gt;
|-&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| +25 Attack Power, -15 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| +20 Skill Power, -10 Resistance&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| +10% Primary Critical Hit Chance, -20 Armor&lt;br /&gt;
|-&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| +2HP Regen, -15 Skill Power&lt;br /&gt;
|-&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| +50% Experience Gain, -0.4 Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| -10% Damage Taken, -0.4 Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| +100% Ore Gain, -75% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| On the Run&lt;br /&gt;
| +0.5 Movement Speed, -25% Gold Gain&lt;br /&gt;
|-&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| +3 Mana Regen, -10% Base HP&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| +15% Skill Critical Chance, -25% Base Mana&lt;br /&gt;
|-&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| +10% Evasion, -15 Attack Power&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| Damage Output x1.75, Damage Received x1.25&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| Spell Damage x1.75, Spell Cost x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| Critical Damage xX, Damage Received x1.1&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand&lt;br /&gt;
| Damage Output x1.33 when still, Damage Received x0.5 when still, Speed x0.66&lt;br /&gt;
|-&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| Skill Critical Damage x2, Mana Regen -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| Attack and Skill Lifesteal x%, Receive physical damage while moving&lt;br /&gt;
|-&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| Attack Power +x, Armor -x%&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| x magical damage added to primary attack, Receive 5 ticks of magical damage for hitting enemies&lt;br /&gt;
|-&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| Damage Output x4, become VERY confused&lt;br /&gt;
|-&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| Skill Power +x, Resist -x%&lt;br /&gt;
|-&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| Damage Output during combo xX, HP Regen -5 while not in combo&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=839</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Tavern&amp;diff=839"/>
		<updated>2018-04-26T15:14:14Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Tavern is unlocked by purchasing it in the Tier 2 [[Town Hall]] upgrades.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may purchase drinks you have found in dungeons to gain special buffs to aid you on your journey.&lt;br /&gt;
&lt;br /&gt;
Upgrading the tavern will allow you to increase you drinking limit per run: 3/4/5 and also increase you maximum drink storage in the Tavern.&lt;br /&gt;
&lt;br /&gt;
==Thief==&lt;br /&gt;
Once you rescue the [[Thief]] from the Prison and unlock the first tier of the Tavern, you will be allowed gamble.&amp;lt;br/&amp;gt;&lt;br /&gt;
Gambling is a simple card flipping game where the highest card number wins.&amp;lt;br/&amp;gt;&lt;br /&gt;
A draw will result in the 'house' winning.&amp;lt;br/&amp;gt;&lt;br /&gt;
The 'Spike Trap' card is the Joker, and will win any hand.&lt;br /&gt;
&lt;br /&gt;
==Richard Hammer==&lt;br /&gt;
Richard the bartender is unlocked with the Tavern by default, and will allow you to purchase drinks that you have found in barrels throughout the Tower. Barrels will contain multiple charges of whatever drink you are given, depending on the rarity and the NG scale you are playing on.&lt;br /&gt;
&lt;br /&gt;
===Common Drinks===&lt;br /&gt;
Common drinks are found in plain wooden barrels&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| A Fool's Errand&lt;br /&gt;
| Gold Gain x2, HP Regen -5 when still&lt;br /&gt;
|-&lt;br /&gt;
| A Strong Arm&lt;br /&gt;
| Attack Power +x, Armor -x&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Spirit&lt;br /&gt;
| Spell Power +x, Resist -x&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Eye&lt;br /&gt;
| Critical Hit Chance +10%, Armor -20&lt;br /&gt;
|-&lt;br /&gt;
| Lady's Blessing&lt;br /&gt;
| HP Regen +2, Skill Power -x&lt;br /&gt;
|-&lt;br /&gt;
| Lazy Stroll&lt;br /&gt;
| Experience x1.5, Speed -0.4&lt;br /&gt;
|-&lt;br /&gt;
| Mellow Mist&lt;br /&gt;
| Damage Received x0.9, Speed -0.4&lt;br /&gt;
|-&lt;br /&gt;
| Miner's Delight&lt;br /&gt;
| Ore Gain x2, Gold Gain x0.25&lt;br /&gt;
|-&lt;br /&gt;
| On the Run&lt;br /&gt;
| Speed +0.5, Gold Gain x0.75&lt;br /&gt;
|-&lt;br /&gt;
| Smelly Old Man&lt;br /&gt;
| Mana Regen +4, Base HP -x%&lt;br /&gt;
|-&lt;br /&gt;
| Starlight Stinger&lt;br /&gt;
| Skill Critical Chance +15%, Base Mana -x%&lt;br /&gt;
|-&lt;br /&gt;
| The Groovy Ghost&lt;br /&gt;
| Evade +10%, Attack Power -x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Drinks===&lt;br /&gt;
Uncommon drinks are found in barrels with a silver band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Double Thriller&lt;br /&gt;
| Damage Output x1.75, Damage Received x1.25&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Bruiser&lt;br /&gt;
| Spell Damage x1.75, Spell Cost x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Homemade Hazard&lt;br /&gt;
| Critical Damage xX, Damage Received x1.1&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand&lt;br /&gt;
| Damage Output x1.33 when still, Damage Received x0.5 when still, Speed x0.66&lt;br /&gt;
|-&lt;br /&gt;
| The Last Sin&lt;br /&gt;
| Skill Critical Damage x2, Mana Regen -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Drinks===&lt;br /&gt;
Rare drinks are found in barrels with a golden band around them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Death&lt;br /&gt;
| Attack and Skill Lifesteal x%, Receive physical damage while moving&lt;br /&gt;
|-&lt;br /&gt;
| Hammer Time&lt;br /&gt;
| Attack Power +x, Armor -x%&lt;br /&gt;
|-&lt;br /&gt;
| Incendiary Demise&lt;br /&gt;
| x magical damage added to primary attack, Receive 5 ticks of magical damage for hitting enemies&lt;br /&gt;
|-&lt;br /&gt;
| The Mad Proposal&lt;br /&gt;
| Damage Output x4, become VERY confused&lt;br /&gt;
|-&lt;br /&gt;
| Unbalanced Essence&lt;br /&gt;
| Skill Power +x, Resist -x%&lt;br /&gt;
|-&lt;br /&gt;
| Wicked Sickness&lt;br /&gt;
| Damage Output during combo xX, HP Regen -5 while not in combo&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Experience&amp;diff=838</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Experience&amp;diff=838"/>
		<updated>2018-04-26T15:08:01Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Experience ==&lt;br /&gt;
The equation for experience gained is calculated as follows = &lt;br /&gt;
(EnemyExpReward * (1.0 + NewGameLevel * 0.4) + 30 * NewGameLevel - PlayerLevel * 3) * ExpMultiplier&lt;br /&gt;
&lt;br /&gt;
EnemyExpReward = base exp rewarded by killing the monster, for specific values see the monster wiki pages&lt;br /&gt;
&lt;br /&gt;
NewGameLevel = the current difficulty setting of the run in progress&lt;br /&gt;
&lt;br /&gt;
PlayerLevel = current level of the character you are playing&lt;br /&gt;
&lt;br /&gt;
ExpMultiplier = %experience gain enhancers that come from items and buffs (all stack additively)&lt;br /&gt;
&lt;br /&gt;
== Level Cap ==&lt;br /&gt;
The level cap is 20. You no longer gain exp once at level 20. The level cap increases by 5 for every time the character beats the game and goes into New Game plus (aka NG+). The level cap is also limited by the current dungeon run's NG+ scale.&lt;br /&gt;
&lt;br /&gt;
Level cap = 20 + min(DungeonNG+, CharacterNG+) * 5&lt;br /&gt;
&lt;br /&gt;
min(DungeonNG+, CharacterNG+) means to choose the smaller of the two NG+ values in the calculation. If you are still unsure, you can always check the character sheet UI for the level cap indicator by hovering over EXP.&lt;br /&gt;
&lt;br /&gt;
== Skill Stars ==&lt;br /&gt;
&lt;br /&gt;
You gain 3 skill stars each level up that you can spend at the guild hall to upgrade your skills. The number of stars gained also scales with every 5 levels (see example below). The scaling star gains stops at 10, i.e. leveling past lvl 35 will now always grant 10 skill stars.&lt;br /&gt;
&lt;br /&gt;
Example: Leveling in levels 2-5 = 3 stars every level, leveling in levels 6-10 -&amp;gt; 4 stars every level, leveling in levels 11-15 -&amp;gt; 5 stars every level etc. (continuing on with the same pattern)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Experience&amp;diff=836</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Experience&amp;diff=836"/>
		<updated>2018-04-26T14:58:47Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Experience ==&lt;br /&gt;
The equation for experience gained is calculated as follows = &lt;br /&gt;
(EnemyExpReward * (1.0 + NewGameLevel * 0.4) + 30 * NewGameLevel - PlayerLevel * 3) * ExpMultiplier&lt;br /&gt;
&lt;br /&gt;
EnemyExpReward = base exp rewarded by killing the monster, for specific values see the monster wiki pages&lt;br /&gt;
&lt;br /&gt;
NewGameLevel = the current difficulty setting of the run in progress&lt;br /&gt;
&lt;br /&gt;
PlayerLevel = current level of the character you are playing&lt;br /&gt;
&lt;br /&gt;
ExpMultiplier = %experience gain enhancers that come from items and buffs (all stack additively)&lt;br /&gt;
&lt;br /&gt;
== Level Cap ==&lt;br /&gt;
The level cap is 20. You no longer gain exp once at level 20. The level cap increases by 5 for every time the character beats the game and goes into New Game plus (aka NG+). The level cap is also limited by the current dungeon run's NG+ scale.&lt;br /&gt;
&lt;br /&gt;
Level cap = 20 + min(DungeonNG+, CharacterNG+) * 5&lt;br /&gt;
&lt;br /&gt;
min(DungeonNG+, CharacterNG+) means to choose the smaller of the two NG+ values in the calculation. If you are still unsure, you can always check the character sheet UI for the level cap indicator by hovering over EXP.&lt;br /&gt;
&lt;br /&gt;
== Skill Stars ==&lt;br /&gt;
&lt;br /&gt;
You gain 3 skill stars each level up that you can spend at the guild hall to upgrade your skills. The number of stars gained also scales with every 5 levels (see example below).&lt;br /&gt;
&lt;br /&gt;
Example: Leveling in levels 2-5 = 3 stars every level, leveling in levels 6-10 -&amp;gt; 4 stars every level, leveling in levels 11-15 -&amp;gt; 5 stars every level etc. (continuing on with the same pattern)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Encounters&amp;diff=832</id>
		<title>Encounters</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Encounters&amp;diff=832"/>
		<updated>2018-04-26T14:54:21Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The dungeons of Hammerwatch have several reoccurring encounters to aid you on you quest.&lt;br /&gt;
&lt;br /&gt;
==Elevators==&lt;br /&gt;
Using an elevator will allow you to send your money and ore back to town. Money is [[Town_Hall#Tax_Rate_Explained|taxed]] based on your current town hall level. The game will ask you for confirmation and show you how much you are actually sending back and at what tax rate.&lt;br /&gt;
&lt;br /&gt;
==Springs   [[File:springs.png]]==&lt;br /&gt;
A Spring can spawn on any floor. Using it will restore you to max health and mana as well as fill any empty potion charges you might have.&amp;lt;br&amp;gt;&lt;br /&gt;
The only guaranteed spring in the game is directly before [[Acts#Bosses| Thundersnow]] on floor 3 of act 5 and the bonus rooms.&lt;br /&gt;
&lt;br /&gt;
==Shrine   [[File:shrine.png]]==&lt;br /&gt;
These can be found in any act. Interacting with one will grant you a temporary buff. The rewards is random there is no way of knowing what you will get.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Shrine buffs&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Icon&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Buff&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Duration&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#sprite:file=File:Icons_buffs.png|column=1|row=1}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -50% damage taken&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#sprite:file=File:Icons_buffs.png|column=3|row=0}}&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +50% more damage&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#sprite:file=File:Icons_buffs.png|column=0|row=1}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | +100% experience&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 15 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#sprite:file=File:Icons_buffs.png|column=1|row=0}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 20 HP a second&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 10 minutes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | {{#sprite:file=File:Icons_buffs.png|column=2|row=0}}&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Free skills&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 5 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Imps   [[File:imp.png]]==&lt;br /&gt;
Imps will show up in the dungeon at random times. After they have appeared they will stay for 2 minutes before leaving. If you are able to get to them before they leave they will reward you with one of the following options.&lt;br /&gt;
*Send your gold to town tax free.&lt;br /&gt;
*Send your ore to town.&lt;br /&gt;
*Refill your potions.&lt;br /&gt;
*Give you some gold. The amount received increases in later acts.&lt;br /&gt;
*Give you some ore. The amount received increases in later acts.&lt;br /&gt;
*Give you some experience. The amount received increases in later acts.&lt;br /&gt;
*Give you some keys. You will always receive one bronze, silver, and gold key with a chance of also receiving an ace key.&lt;br /&gt;
*Give you an common, uncommon, or rare item.&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
Shops can be found on any floor. The further you are in the dungeon the better but more expensive the offer is.&lt;br /&gt;
*expand on that?*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Portals and Red Rooms==&lt;br /&gt;
These rectangular looking portals are the level skippers of the game. They are always found in the first level of every chapter. They only spawn after you defeated the boss of that respective chapter at least once. &lt;br /&gt;
&lt;br /&gt;
Example: for the portal to appear in the mines, you must kill the stone golem, For it to appear in the prison, you must defeat the warden boss once.&lt;br /&gt;
&lt;br /&gt;
What happens when I go in?&lt;br /&gt;
There are 12 waves of enemies spawn, these enemies will feature monsters common to the next chapter of the game in line. Every 2 waves you receive a random item for a total of 6 items. At the end of the fight, the blood fountains in the middle fill up and act as a potion refill. &lt;br /&gt;
&lt;br /&gt;
===COMBO===&lt;br /&gt;
The first time you go to the level skip portal is VERY SPECIAL. You gain the COMBO ORB. This is a permanent passive upgrade to all your characters. &lt;br /&gt;
Its function is to increase your movement speed briefly whenever you get a lot of kills in a short amount of time. &lt;br /&gt;
Note: it looks like a purple shield, however, it does not provide DEFENSIVE stats. So don’t go too ham carelessly :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=831</id>
		<title>Magic Anvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Anvil&amp;diff=831"/>
		<updated>2018-04-26T14:54:01Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: Created page with &amp;quot;The Magical anvil is located next to the blacksmith of the Town once retrieved from the mines. Once the anvil is collected, players can see and collect blueprints for Items up...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Magical anvil is located next to the blacksmith of the Town once retrieved from the mines.&lt;br /&gt;
Once the anvil is collected, players can see and collect blueprints for Items up to the Rare quality. Upon collection, blueprints will be available for use on all your characters.&lt;br /&gt;
&lt;br /&gt;
== Item Attunement ==&lt;br /&gt;
&lt;br /&gt;
In the anvil menu, you can use skill star to attune items.&lt;br /&gt;
&lt;br /&gt;
When attuned the potency of your items are doubled. The best way to think of it is like having two copies of the same item in your inventory. For example, an attuned black does not mean you have 20% stun for 4 seconds. Instead, an attuned blackjack gives you two separate rolls for 10% to stun for 2 seconds; this leads to a cumulative 19% chance to stun for 2 seconds.&lt;br /&gt;
&lt;br /&gt;
You can attune as many items as you want as long as you have skills stars and the blueprints. Attuned buffs will be applied to all items you gain from any source.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Item Forge ==&lt;br /&gt;
&lt;br /&gt;
You can forge one item every run from the magical anvil using ore.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | Item cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Item attuning&lt;br /&gt;
| Item forging&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | 3 Stars&lt;br /&gt;
| style=&amp;quot;color:#72777d;&amp;quot; | 5 Ore (10 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | 9 Stars&lt;br /&gt;
| style=&amp;quot;color:green;&amp;quot; | 10 Ore (20 if a set item)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | 18 Stars&lt;br /&gt;
| style=&amp;quot;color:blue;&amp;quot; | 25 Ore (40 if a set item)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Item Availability ==&lt;br /&gt;
&lt;br /&gt;
Some items aren't available due to balancing. All other items have their own blueprint to find in your adventures. The table below lists the missing items.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; font-weight:bold; background-color:darkred; color:white;&amp;quot; | NON-BLUEPRINTABLE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#72777d;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#32cb00;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;text-align: center; font-weight:bold; color:#3166ff;&amp;quot; | Rare&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Vendor's Coin&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Mortar Pestle&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Magebane&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 1&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Apothecary's Sphere&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Shieldbreaker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | Scroll of Magic Missile: Page 2&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Fancy Plume&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | Cape of the Flamewalker&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Old map&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Talisman of Decay&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; color:#72777d;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;text-align: center; color:green;&amp;quot; | Hero Unknown's Frying Pan&lt;br /&gt;
| style=&amp;quot;text-align: center; color:blue;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Template:BaseNav&amp;diff=830</id>
		<title>Template:BaseNav</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Template:BaseNav&amp;diff=830"/>
		<updated>2018-04-26T14:53:49Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Wiki Navigator&lt;br /&gt;
|-&lt;br /&gt;
![[Classes]]&lt;br /&gt;
|[[Paladin]] | [[Ranger]] | [[Sorcerer]] | [[Warlock]] | [[Thief]] | [[Priest]] | [[Wizard]]  &lt;br /&gt;
|-&lt;br /&gt;
![[Items]]&lt;br /&gt;
|[[Common Items|Common]] | [[Uncommon Items|Uncommon]] | [[Rare Items|Rare]] | [[Epics Items|Epic]] | [[Legendary Items|Legendary]] | [[Item Sets|Sets]]&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|[[Town]]&lt;br /&gt;
|[[Town Hall]] | [[Guild Hall]] | [[General Store]] | [[Tavern]] | [[Blacksmith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Apothecary]] | [[Chapel]] | [[Fountain]] | [[Ore Trader]] | [[Magic Shop]] | [[Magic Anvil]]&lt;br /&gt;
|-&lt;br /&gt;
!|[[Mechanics]]&lt;br /&gt;
|[[Vital Statistics]] | [[Damage]] | [[Leveling Up]] | [[Acts]] | [[Money]]&lt;br /&gt;
|-&lt;br /&gt;
![[Dungeons]]&lt;br /&gt;
|[[Chests]] | [[Encounters]] | [[puzzlesecrets|Puzzles &amp;amp; Secrets]]&lt;br /&gt;
|-&lt;br /&gt;
![[Enemies]]&lt;br /&gt;
|[[Beasts]] | [[Undead]] | [[Abberations]] | [[Constructs]] | [[Acts#Bosses|Bosses]]&lt;br /&gt;
|-&lt;br /&gt;
![[Miscellaneous]]&lt;br /&gt;
|[[Custom_language_files|Custom language files]] | [[Uploading_to_the_workshop|Uploading to the workshop]] | [[Commands]] | [[patchNotes | Patch Notes]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Money&amp;diff=829</id>
		<title>Money</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Money&amp;diff=829"/>
		<updated>2018-04-26T14:52:54Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Money ==&lt;br /&gt;
Money in multiplayer is shared and thus it does not matter who picks up the gold, everyone will receive the same amount money. However, when someone has %gold gain multipliers, the gold gained between different players may be different. For example, Player 1 with a %gold multiplier of 100% (default) picks up 100G -&amp;gt; 100G will show up in their personal coffers. Player 2 with a %gold multiplier of 120% will instead receive 120G in their coffers. It does not matter who picks up the gold, gold gained will go through these personalized %gold gain multipliers to determine actual amount added to one's personal coffers.&lt;br /&gt;
&lt;br /&gt;
All %gold gain multipliers in the gain are additive and are listed below...&lt;br /&gt;
&lt;br /&gt;
Thief Passive Gold Fever: 50% or 100%&lt;br /&gt;
&lt;br /&gt;
Thief Class Title: 0%-55%+&lt;br /&gt;
&lt;br /&gt;
Cloak of Many Pockets (Uncommon Item): 25%&lt;br /&gt;
&lt;br /&gt;
== Tax Rate ==&lt;br /&gt;
Tax is calculated by the amount you have in town and on hand. &lt;br /&gt;
However, the tax rate is reduced upon purchase of treasury upgrades found in your town hall. In multiplayer, tax rates are calculated individually based on each player's individual Treasury level. The host’s treasury level is NOT shared.&lt;br /&gt;
&lt;br /&gt;
Example: for level 1 treasury, you will be taxed at 50% for 10000G. &lt;br /&gt;
Level 2 treasury = 50% tax at 15000G, level 3 treasury = 50% tax at 20000G, etc. &lt;br /&gt;
&lt;br /&gt;
If you defeat the final boss, your gold and ore will be sent back to town, automatically, like a normal deposit (i.e. you are still taxed).&lt;br /&gt;
&lt;br /&gt;
== Money Pickup Base Values ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Gold table&lt;br /&gt;
|-&lt;br /&gt;
!Image||Gold Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=0|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=1|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=2|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=3|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=4|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|13&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=5|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|25&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=6|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=7|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|27&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=8|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|42&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=9|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|50&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=10|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=11|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=12|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=13|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Golditemsnew.png|column=14|row=0}}||style=&amp;quot;text-align:center;&amp;quot;|2500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Chests&amp;diff=828</id>
		<title>Chests</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Chests&amp;diff=828"/>
		<updated>2018-04-26T14:52:01Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Chests ==&lt;br /&gt;
Chests have a set drop rate as listed below.&lt;br /&gt;
&lt;br /&gt;
*; WOOD {{#sprite:file=File:chest.png|column=0|row=0}}&lt;br /&gt;
** 70% [[Common Items|Common Item]]&lt;br /&gt;
** 15% [[Money|Blue Diamond]]&lt;br /&gt;
** 5%  [[Money|Red Diamond]]&lt;br /&gt;
** 5%  [[Town Hall|Ore]]&lt;br /&gt;
** 5%  [[Uncommon Items|Uncommon Item]]&lt;br /&gt;
&lt;br /&gt;
*; BRONZE {{#sprite:file=File:chest.png|column=1|row=0}}&lt;br /&gt;
** 65% [[Common Items|Common Item]]&lt;br /&gt;
** 35% [[Uncommon Items|Uncommon Item]]&lt;br /&gt;
&lt;br /&gt;
*; SILVER {{#sprite:file=File:chest.png|column=2|row=0}}&lt;br /&gt;
** 80% [[Uncommon Items|Uncommon Item]]&lt;br /&gt;
** 20% [[Rare Items|Rare Item]]&lt;br /&gt;
&lt;br /&gt;
*; GOLD {{#sprite:file=File:chest.png|column=3|row=0}}&lt;br /&gt;
** 65% [[Rare Items|Rare Item]]&lt;br /&gt;
** 25% [[Uncommon Items|Uncommon Item]]&lt;br /&gt;
** 10%  [[Epic Items|Epic Item]]&lt;br /&gt;
&lt;br /&gt;
*; ACE &amp;quot;red&amp;quot; {{#sprite:file=File:chest.png|column=4|row=0}}&lt;br /&gt;
** 50% [[Epic Items|Epic Item]]&lt;br /&gt;
** 50% [[Legendary Items|Legendary Item]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Template:BaseNav&amp;diff=825</id>
		<title>Template:BaseNav</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Template:BaseNav&amp;diff=825"/>
		<updated>2018-04-26T14:48:38Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Wiki Navigator&lt;br /&gt;
|-&lt;br /&gt;
![[Classes]]&lt;br /&gt;
|[[Paladin]] | [[Ranger]] | [[Sorcerer]] | [[Warlock]] | [[Thief]] | [[Priest]] | [[Wizard]]  &lt;br /&gt;
|-&lt;br /&gt;
![[Items]]&lt;br /&gt;
|[[Common Items|Common]] | [[Uncommon Items|Uncommon]] | [[Rare Items|Rare]] | [[Epics Items|Epic]] | [[Legendary Items|Legendary]] | [[Item Sets|Sets]]&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;|[[Town]]&lt;br /&gt;
|[[Town Hall]] | [[Guild Hall]] | [[General Store]] | [[Tavern]] | [[Blacksmith]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Apothecary]] | [[Chapel]] | [[Fountain]] | [[Ore Trader]] | [[Magic Shop]]&lt;br /&gt;
|-&lt;br /&gt;
!|[[Mechanics]]&lt;br /&gt;
|[[Vital Statistics]] | [[Damage]] | [[Leveling Up]] | [[Acts]] | [[Money]]&lt;br /&gt;
|-&lt;br /&gt;
![[Dungeons]]&lt;br /&gt;
|[[Chests]] | [[Encounters]] | [[puzzlesecrets|Puzzles &amp;amp; Secrets]]&lt;br /&gt;
|-&lt;br /&gt;
![[Enemies]]&lt;br /&gt;
|[[Beasts]] | [[Undead]] | [[Abberations]] | [[Constructs]] | [[Acts#Bosses|Bosses]]&lt;br /&gt;
|-&lt;br /&gt;
![[Miscellaneous]]&lt;br /&gt;
|[[Custom_language_files|Custom language files]] | [[Uploading_to_the_workshop|Uploading to the workshop]] | [[Commands]] | [[patchNotes | Patch Notes]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Common_Items&amp;diff=824</id>
		<title>Common Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Common_Items&amp;diff=824"/>
		<updated>2018-04-26T14:44:20Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Common Items grant basic attribute gains. The can be found in wooden and bronze [[Chests|chests]]. They can also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Common Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|Amulet of Resistance||+5 Magic Resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|Apothecary's Herbs||Drinking your Potion triggers a 50% movement speed buff for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|Blackjack||10% chance to stun an enemy for 2 seconds on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|Book of Enlightenment||20% increased experience gain||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|Boots of Speed||+0.2 movement speed||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=10}}||style=&amp;quot;color:#72777d&amp;quot;|Broad Sword||+10 attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|Cape of Withdrawal||Getting hit triggers a 33% increase in movement speed for 3 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|Circlet of Willpower||When below 50% health, spells are 25% cheaper to cast||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=0}}||style=&amp;quot;color:#72777d&amp;quot;|Chainmail||+5 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|Cowl of Protection||25% chance to block 5 magical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=2|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|Curio's Box||+5 Health &amp;amp; Mana. +3 Attack &amp;amp; Skill Power. +2 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|Defender's Halberd||Disarm enemies for 2 seconds when hit||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|Enchanted Dirk||+1 Magical and physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=8}}||style=&amp;quot;color:#72777d&amp;quot;|Firm Buckler||25% chance to block 5 physical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|Gladiator's Net||20% chance to disarm enemies for 3 seconds on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=1|row=17}}||style=&amp;quot;color:#72777d&amp;quot;|Glowing staff||+5 Skill Power and +1 Magical Damage on Primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|Great Helm||+5 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=12}}||style=&amp;quot;color:#72777d&amp;quot;|Greaves of the Barbarian||Killing and enemy has a 10% chance of triggering a 20% increase in movement speed for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|Heavy Gauntlet||+15 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=12}}||style=&amp;quot;color:#72777d&amp;quot;|Lesser Sphere of Life||During combo, +.75 health regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|Lesser Sphere of Mana||During combo, +1.5 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=9}}||style=&amp;quot;color:#72777d&amp;quot;|Life Stone||15% chance to gain 1 health when killing an enemy||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Stones of Midas]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|Mail of Thorns||Return 15 physical damage to the attacker when hit||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|Mage Robe||+20 mana||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=10}}||style=&amp;quot;color:#72777d&amp;quot;|Mana Stone||30% chance to gain 1 mana when killing an enemy||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Stones of Midas]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=5|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|Markham's purse||+1% Gold Gain per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|Monster Pamphlet: Abberration||10% increased experience gain and damage dealt to abberations||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|Monster Pamphlet: Beast||10% increased experience gain and damage dealt to beasts||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|Monster Pamphlet: Construct||10% increased experience gain and damage dealt to constructs||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|Monster Pamphlet: Undead||10% increased experience gain and damage dealt to undeads||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Brochure]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|Ring of Health||+0.2 health regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|Ring of Mana||+0.4 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=6}}||style=&amp;quot;color:#72777d&amp;quot;|Ring of Rejuvenation||+0.1 health and +0.2 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|Sandals of Swiftness||+0.1 movement speed and +5% evasion||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=8}}||style=&amp;quot;color:#72777d&amp;quot;|Scroll of Magic Missile: Page 1||Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Item Sets|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=16}}||style=&amp;quot;color:#72777d&amp;quot;|Scroll of Magic Missile: Page 2||Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Item Sets|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=7}}||style=&amp;quot;color:#72777d&amp;quot;|Serrated Scimitar||2.5% increased chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=3}}||style=&amp;quot;color:#72777d&amp;quot;|Slippery Cloak||10% increased evasion||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=2}}||style=&amp;quot;color:#72777d&amp;quot;|Spell Book||+10 skill power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Disciple's Arcana]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|Spiked Flail||+3 physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=5}}||style=&amp;quot;color:#72777d&amp;quot;|Steady Greaves||+3 armor and +10 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=9}}||style=&amp;quot;color:#72777d&amp;quot;|Stiletto||Physical damage ignores 10% of enemy armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=1}}||style=&amp;quot;color:#72777d&amp;quot;|Sturdy Belt||+15 health||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Journeyman's Outfit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=4}}||style=&amp;quot;color:#72777d&amp;quot;|Vendor's Coin||Items in the store are 25% cheaper (Affects it's own purchase and works in town)||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=11}}||style=&amp;quot;color:#72777d&amp;quot;|Wizard's Wand||+2 magic damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Disciple's Arcana]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Uncommon_Items&amp;diff=823</id>
		<title>Uncommon Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Uncommon_Items&amp;diff=823"/>
		<updated>2018-04-26T14:43:55Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Uncommon Items grant decent attribute gains and are quite frequently found during the middle-late stages of a campaign. They can be found in wooden, bronze, silver, and gold [[Chests|chests]]. They may also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Uncommon Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=3}}||style=&amp;quot;color:green;&amp;quot;|Adventurer's Garb|| +25 Health and +30 Mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=0}}||style=&amp;quot;color:green;&amp;quot;|Apothecary's Mortar and Pestle||Potions increase armor and magical resistance by 50% for 5 seconds||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Item Sets|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=0}}||style=&amp;quot;color:green;&amp;quot;|Apothecary's Satchel||Potions are 50% more effective||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=15}}||style=&amp;quot;color:green;&amp;quot;|Apothecary's Sphere||Triggers a combo when using a potion||style=&amp;quot;text-align:center;&amp;quot;|✘||[[Item Sets|Apothecary's Implements]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=4}}||style=&amp;quot;color:green;&amp;quot;|Assassin's Dagger||+7.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=4}}||style=&amp;quot;color:green;&amp;quot;|Blood Dagger||5% chance to gain 5 health when hitting an enemy with your primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=10}}||style=&amp;quot;color:green;&amp;quot;|Claymore||+10 attack power and +5 physical damage on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=3}}||style=&amp;quot;color:green;&amp;quot;|Cloak of Many Pockets||Gain 25% more gold||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=16}}||style=&amp;quot;color:green;&amp;quot;|Curio's Case||+10 Health &amp;amp; Mana. +6 Attack &amp;amp; Skill Power. +4 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=3}}||style=&amp;quot;color:green;&amp;quot;|Elven Bow||+20 attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=6}}||style=&amp;quot;color:green;&amp;quot;|Fancy Plume||Vendors will have more items in campaign shops||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=1}}||style=&amp;quot;color:green;&amp;quot;|Full Plate Mail||+15 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=7}}||style=&amp;quot;color:green;&amp;quot;|Greater Ring of Rejuvenation||+.5 health and +1 mana regeneration||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=6|row=16}}||style=&amp;quot;color:green;&amp;quot;|Markham's Stone||+1% Ore Gain per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=2|row=17}}||style=&amp;quot;color:green;&amp;quot;|Hero Unknown's Frying Pan||Blocks most projectiles in a backwards 90° arc||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Aberration||20% increased experience gain and damage to aberrations||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Beast||20% increased experience gain and damage to beasts||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Construct||20% increased experience gain and damage to constructs||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=2}}||style=&amp;quot;color:green;&amp;quot;|Monster Manual: Undead||20% increased experience gain and damage to undead||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Monster Encyclopedia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=5}}||style=&amp;quot;color:green;&amp;quot;|Old Map||Removes the Fog of War from the map||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=6}}||style=&amp;quot;color:green;&amp;quot;|Rapier of Retaliation||5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=0|row=17}}||style=&amp;quot;color:green;&amp;quot;|Reinforced Gloves||Passively block 10 damage with a cooldown of 10 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=7}}||style=&amp;quot;color:green;&amp;quot;|Ring of Transmutation||25% of health loss is turned into mana||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=7}}||style=&amp;quot;color:green;&amp;quot;|Robe of the Arch-Magi||+10 skill power and +10 resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=7}}||style=&amp;quot;color:green;&amp;quot;|Scarab of Protection||Returns 25 magical damage to the attacker when hit and releases a nova of poison darts||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=8}}||style=&amp;quot;color:green;&amp;quot;|Seal of the Martyr||Deal 1% more damage for each % health missing||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=6}}||style=&amp;quot;color:green;&amp;quot;|Shaftlocke Pickaxe||+50% ore gain||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=12}}||style=&amp;quot;color:green;&amp;quot;|Sphere of Life||During combo, health regeneration is increased by +1.5||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=11}}||style=&amp;quot;color:green;&amp;quot;|Sphere of Mana||During combo, mana regeneration is increased by +3||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Spheres of Power]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=17}}||style=&amp;quot;color:green;&amp;quot;|Spiked Boots||Deal 15 Physical damage when colliding with enemies||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=9}}||style=&amp;quot;color:green;&amp;quot;|Staff of Unstable Casting||5% increased chance to score a critical hit with spells||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=9}}||style=&amp;quot;color:green;&amp;quot;|Stinger||Physical damage ignores 20% of the enemy's armor||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=10}}||style=&amp;quot;color:green;&amp;quot;|Talisman of Decay||Nearby enemies take 20% more damage||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=1|row=16}}||style=&amp;quot;color:green;&amp;quot;|Tome of Magic Missile||+10 Skill power. Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|A Wizards Starting Kit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=8}}||style=&amp;quot;color:green;&amp;quot;|Tower Shield||25% chance to block 15 physical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=11}}||style=&amp;quot;color:green;&amp;quot;|Wand of Spell Piercing||Magical damage ignores 15% of the enemy's resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Rare_Items&amp;diff=822</id>
		<title>Rare Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Rare_Items&amp;diff=822"/>
		<updated>2018-04-26T14:43:20Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rare items grant very potent attribute gains and will only be seen in the late stages of the campaign. They can be found in silver and gold [[Chests|chests]]. They also have a chance to be dropped from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|List of Rare Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint||Set&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=0}}||style=&amp;quot;color:blue;&amp;quot;|Amulet of Kings|| +30 magic resistance||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=0}}||style=&amp;quot;color:blue;&amp;quot;|Amulet of Vengeance|| 10% to trigger combo when taking damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=2|row=1}}||style=&amp;quot;color:blue;&amp;quot;|Armor of Kings|| +30 armor||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=6}}||style=&amp;quot;color:blue;&amp;quot;|Bloodthirst Ring|| 2.5% Lifesteal on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=3|row=3}}||style=&amp;quot;color:blue;&amp;quot;|Cape of the Flamewalker||Burns nearby enemies for 10 Magical damage per second.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=3|row=16}}||style=&amp;quot;color:blue;&amp;quot;|Curio's Box||+20 Health &amp;amp; Mana. +12 Attack &amp;amp; Skill Power. +8 Armour &amp;amp; Resistance.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Curio's Collection]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=6}}||style=&amp;quot;color:blue;&amp;quot;|Duelist's Edge|| +10% Evasion. When evading an attack you return 50 Physical damage to the attacker and applies bleeding.||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Trickester's Ensemble]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=1}}||style=&amp;quot;color:blue;&amp;quot;|Earthsplitter||10% chance to release two earth spikes on your primary attack, dealing 40 physical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=8}}||style=&amp;quot;color:blue;&amp;quot;|Flametongue|| +5 magical damage on primary attack, primary attacks also applies burning||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=10}}||style=&amp;quot;color:blue;&amp;quot;|Frostbrand|| +5 magical damage on primary attack, primary attacks also applies freezing||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Fire and Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=0|row=14}}||style=&amp;quot;color:blue;&amp;quot;|Greater Sphere of Regen|| During combo you gain +3 Health regen and +6 Mana regen||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Sphere of nova]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=1|row=3}}||style=&amp;quot;color:blue;&amp;quot;|Heartseeker|| +12.5% chance to score a critical hit on primary attack||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=4}}||style=&amp;quot;color:blue;&amp;quot;|Magebane||25% chance to break enemies resistance on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=9|row=16}}||style=&amp;quot;color:blue;&amp;quot;|Markham's amulet||+2 health &amp;amp; mana per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=7|row=16}}||style=&amp;quot;color:blue;&amp;quot;|Markham's mace||+1 Attack power per item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsnew.png|column=8|row=16}}||style=&amp;quot;color:blue;&amp;quot;|Markham's wand||+1 Skill power item in your inventory||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Markham's Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=7}}||style=&amp;quot;color:blue;&amp;quot;|Scepter of Kings|| +40 skill power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=5}}||style=&amp;quot;color:blue;&amp;quot;|Shieldbreaker||25% chance to break enemies Armor on your Primary Attack for 4 seconds.||style=&amp;quot;text-align:center;&amp;quot;|✘||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=9}}||style=&amp;quot;color:blue;&amp;quot;|Staff of Volatile Casting|| 10% chance to score a critical hit with spells||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=6|row=8}}||style=&amp;quot;color:blue;&amp;quot;|Stormcaller|| 10% chance to release a chain lightning on your primary attack, dealing 30 Magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=10}}||style=&amp;quot;color:blue;&amp;quot;|Sword of Kings|| +40 Attack power||style=&amp;quot;text-align:center;&amp;quot;|✔||[[Item Sets|Kings Regalia]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=7|row=10}}||style=&amp;quot;color:blue;&amp;quot;|Talisman of Conflagration|| Enemies have a 25% chance to explode in fire when killed dealing 25 magical damage||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=1}}||style=&amp;quot;color:blue;&amp;quot;|Wrath of the thundergod||Returns a lightning bolt to the attacker when hit, dealing 30 magical damage.||style=&amp;quot;text-align:center;&amp;quot;|✔||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Legendary_Items&amp;diff=821</id>
		<title>Legendary Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Legendary_Items&amp;diff=821"/>
		<updated>2018-04-26T14:43:05Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Legendary items are very unique and grant very powerful abilities to the player. They are very rare with no guarantee to even show up in one of your campaigns. They have a 1% chance to drop from gold chests and 50% chance to drop from ACE/red chests. They may also drop from bosses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|List of Legendary Gear&lt;br /&gt;
|-&lt;br /&gt;
!Image||Name||Effect||Blueprint&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=5|row=9}}||style=&amp;quot;color:red;&amp;quot;|Descending Destruction|| +10% to drop a meteor when scoring a hit with your primary attack (0.5s cooldown)||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=8|row=3}}||style=&amp;quot;color:red;&amp;quot;|Spirit Cloak||When taking damage you turn invulnerable for 3 seconds, with a cooldown of 10 seconds.||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=4|row=3}}||style=&amp;quot;color:red;&amp;quot;|Medusa's charm||Enemies you look at are slowed by 66%. Enemies effected by the gaze that hits you are stunned for 6 seconds.||✘&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{#sprite:file=File:Itemsprite2xcrop.png|column=9|row=4}}||style=&amp;quot;color:red;&amp;quot;|Soul taker||When you kill an enemy, a random enemy of the same type is also killed.||✘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=720</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=720"/>
		<updated>2018-04-17T15:34:02Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Damage ==&lt;br /&gt;
Upgrades and items have two main ways of enhancing your damage: base damage and power scaling, which is either attack or skill power.&lt;br /&gt;
&lt;br /&gt;
Calculating damage dealt (enemy resistance not considered) = (Base Damage + attack add) * attack power multiplier * general damage multiplier&lt;br /&gt;
&lt;br /&gt;
Examples:&amp;lt;br&amp;gt;&lt;br /&gt;
5 base damage primary, +3 damage from spiked flail, with 20 attack power = (5+3)*(1+20*0.2)= 8*1.4= 13.2 damage dealt&amp;lt;br&amp;gt;&lt;br /&gt;
30 base damage spell with 40 skill power = 30*(1+40*.02) = 30*1.8 = 54 damage dealt&lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
Items that increase base damage (physical or magical), attack power, or mentions it is primary exclusive only increase the strength of your primary attack. &lt;br /&gt;
&lt;br /&gt;
Items that increase skill power, skill crit chance, skill crit multiplier increase the damage of every damage source that is NOT a primary attack, it will even enhance the base damage of passives such as Paladin Juggernaut and Priest Celestial Orbs.&lt;br /&gt;
&lt;br /&gt;
Armor penetration and magic penetration is specific to the damage type of your skill or primary attack. Note that hybrid damage does half physical and half magical damage so primaries and skills will only receive 50% effective benefit out of penetration items/buffs.&lt;br /&gt;
&lt;br /&gt;
== Critical Chance ==&lt;br /&gt;
Critical chance is calculated a bit strangely in this game. Each source of crit chance is independently rolled for either a positive or a negative outcome to determine if it crits or not. If you have two sources of crit and you roll both crits for a positive outcome you can get 4x damage.&lt;br /&gt;
&lt;br /&gt;
For example, if you have two items and one gives 20% crit chance and another gives 10% crit chance, 20% of the time you do 2x damage, another 10% of the time you do 2x damage, (20%*10%)=2% of the time you might do 4x damage!&lt;br /&gt;
&lt;br /&gt;
Damage output = (Base Damage)(1 + Critical damage mod) * N, N=number of positive rolls from different sources of crit&lt;br /&gt;
&lt;br /&gt;
e.g. 50 base damage, 4 sources of crit but only 3 rolled a positive event, 50% bonus crit damage&lt;br /&gt;
&lt;br /&gt;
Damage output = (50)(1+1.5)*3 = 375 damage&lt;br /&gt;
&lt;br /&gt;
== Damage Reduction ==&lt;br /&gt;
See [[Vital_Statistics#Armor/Resistance|Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=718</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Damage&amp;diff=718"/>
		<updated>2018-04-16T03:46:45Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Damage ==&lt;br /&gt;
Upgrades and items have two main ways of enhancing your damage: base damage and power scaling, which is either attack or skill power.&lt;br /&gt;
&lt;br /&gt;
Calculating damage dealt (enemy resistance not considered) = (Base Damage + attack add) * attack power multiplier * general damage multiplier&lt;br /&gt;
&lt;br /&gt;
Examples:&amp;lt;br&amp;gt;&lt;br /&gt;
5 base damage primary, +3 damage from spiked flail, with 20 attack power = (5+3)*(1+20*0.2)= 8*1.4= 13.2 damage dealt&amp;lt;br&amp;gt;&lt;br /&gt;
30 base damage spell with 40 skill power = 30*(1+40*.02) = 30*1.8 = 54 damage dealt&lt;br /&gt;
&lt;br /&gt;
== Damage Types ==&lt;br /&gt;
Items that increase base damage (physical or magical), attack power, or mentions it is primary exclusive only increase the strength of your primary attack. &lt;br /&gt;
&lt;br /&gt;
Items that increase skill power, skill crit chance, skill crit multiplier increase the damage of every damage source that is NOT a primary attack, it will even enhance the base damage of passives such as Paladin Juggernaut and Priest Celestial Orbs.&lt;br /&gt;
&lt;br /&gt;
Armor penetration and magic penetration is specific to the damage type of your skill or primary attack. Note that hybrid damage does half physical and half magical damage so primaries and skills will only receive 50% effective benefit out of penetration items/buffs.&lt;br /&gt;
&lt;br /&gt;
== Critical Chance ==&lt;br /&gt;
Critical chance is calculated a bit strangely in this game. Each source of crit chance is independently rolled for either a positive or a negative outcome to determine if it crits or not. If you have two sources of crit and you roll both crits for a positive outcome you can get 4x damage.&lt;br /&gt;
&lt;br /&gt;
For example, if you have two items and one gives 20% crit chance and another gives 10% crit chance, 20% of the time you do 2x damage, another 10% of the time you do 2x damage, (20%*10%)=2% of the time you might do 4x damage!&lt;br /&gt;
&lt;br /&gt;
Damage output = (Base Damage)(2+critical damage enhancers)^N, N=number of positive rolls from different sources of crit&lt;br /&gt;
&lt;br /&gt;
e.g. 50 base damage, 4 sources of crit but only 3 rolled a positive event, 50% bonus crit damage&lt;br /&gt;
&lt;br /&gt;
Damage output = (50)(2+0.5)^3 = 781 damage&lt;br /&gt;
&lt;br /&gt;
== Damage Reduction ==&lt;br /&gt;
See [[Vital_Statistics#Armor/Resistance|Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Warlock&amp;diff=716</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Warlock&amp;diff=716"/>
		<updated>2018-04-14T21:23:36Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The warlock is a spell-casting class which uses dark and lightning spells.&lt;br /&gt;
&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
The graphs below list Starting and Tiers as they're shown in the guild hall.&lt;br /&gt;
As an example, the first upgrade for Summon Gargoyle can be bought at a Tier 2 guild hall.&lt;br /&gt;
Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Warlock skills&lt;br /&gt;
|-&lt;br /&gt;
|Poisoned Dagger||Lightning Bolt||Summon Gargoyle||Eye of the Storm||Blood Sacrifice||Soul Sacrifice||Stormlash&lt;br /&gt;
|-&lt;br /&gt;
|{{#sprite:file=File:Icons_skills2x.png|column=0|row=6}}||{{#sprite:file=File:Icons_skills2x.png|column=1|row=6}}||{{#sprite:file=File:Icons_skills2x.png|column=4|row=6}}||{{#sprite:file=File:Icons_skills2x.png|column=5|row=6}}||{{#sprite:file=File:Icons_skills2x.png|column=2|row=6}}||{{#sprite:file=File:Icons_skills2x.png|column=3|row=6}}||&lt;br /&gt;
{{#sprite:file=File:Icons_skills2x.png|column=6|row=6}}&lt;br /&gt;
|}&lt;br /&gt;
====Poisoned Dagger (Primary Attack)====&lt;br /&gt;
A melee attack that deals instant physical damage and applies a magical DOT for 2.5 seconds. Enemies killed by the dagger explode, dealing magical damage in a small area.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||10||12||14||16||18||20&lt;br /&gt;
|-&lt;br /&gt;
|DOT||4||6||8||10||12||14&lt;br /&gt;
|-&lt;br /&gt;
|Explosion||8||12||16||20||24||28&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lightning Bolt (Skill 1)====&lt;br /&gt;
Fires a bolt of lightning that strikes multiple targets upon impact and deals magical damage to each target.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||18||22||26||30||34||38&lt;br /&gt;
|-&lt;br /&gt;
|Targets||4||5||6||7||8||9&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||25||28||31||34||37||40&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Summon Gargoyle (Skill 2)====&lt;br /&gt;
Summons a gargoyle that stuns and fires bolts of lighting at nearby enemies dealing magical damage. The gargoyle lasts for several seconds.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||24||28||32||36&lt;br /&gt;
|-&lt;br /&gt;
|Duration||N/A||N/A||6||8||10||12&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||45||55||65||75&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||5||6||8||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eye of the Storm (Skill 3)====&lt;br /&gt;
Generates an electrical storm that fires bolts of lighting at nearby enemies that deals magical damage. The storm lasts for several seconds.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Seconds||N/A||N/A||N/A||7||9||11&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||N/A||24||32||40&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||N/A||100||125||150&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||7||9||12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Blood Sacrifice (Passive 1)====&lt;br /&gt;
The warlock has a percentage chance to gain 1 health for each enemy killed.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Chance||N/A||20||40||60||80||100&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||2||3||4||5||6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Soul Sacrifice (Passive 2)====&lt;br /&gt;
The Warlock gains mana for each enemy killed.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Mana||N/A||N/A||1||2||3||4&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Stormlash (Passive 3)====&lt;br /&gt;
All bolts of lightning have a significant chance to trigger a new bolt of lightning dealing a portion of the damage.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Chance||N/A||N/A||N/A||N/A||50%||75%&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||N/A||N/A||50%||75%&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||N/A||10||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
The player starts off at level 1. Every time the Warlock levels up, stat boosts are gained.&lt;br /&gt;
The Warlock's high health, mana, armor, and resistance makes this class's survivability significantly larger.&lt;br /&gt;
&lt;br /&gt;
To get stats at a given level, use the equation &amp;quot;X=scaling*(level-1)+level1stat&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Attribute values by level&lt;br /&gt;
|-&lt;br /&gt;
!|Attribute||Health||Mana||Health Regen||Mana Regen||Armor||Resistance&lt;br /&gt;
|-&lt;br /&gt;
!|Level 1&lt;br /&gt;
|75||75||0.000||1.7||2.0||2.0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +8|| +17|| +0.025|| +0.1|| +0.5|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 2&lt;br /&gt;
|83||92||0.025||1.8||2.5||2.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 3&lt;br /&gt;
|91||109||0.050||1.9||3.0||3.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 4&lt;br /&gt;
|99||126||0.075||2.0||3.5||3.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 5&lt;br /&gt;
|107||143||0.100||2.1||4.0||4.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 10&lt;br /&gt;
|147||228||0.225||2.6||6.5||6.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 15&lt;br /&gt;
|187||313||0.350||3.1||9.0||9.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 20&lt;br /&gt;
|227||398||0.475||3.6||11.5||11.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 25&lt;br /&gt;
|267||483||0.600||4.1||14.0||14.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 30&lt;br /&gt;
|307||568||0.725||4.6||16.5||16.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Encounters&amp;diff=707</id>
		<title>Encounters</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Encounters&amp;diff=707"/>
		<updated>2018-04-13T02:50:03Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The dungeons of Hammerwatch have several reoccurring encounters to aid you on you quest.&lt;br /&gt;
&lt;br /&gt;
==Elevators==&lt;br /&gt;
Using an elevator will allow you to send your money and ore back to town. Money is [[Town_Hall#Tax_Rate_Explained|taxed]] based on your current town hall level. The game will ask you for confirmation and show you how much you are actually sending back and at what tax rate.&lt;br /&gt;
&lt;br /&gt;
==Springs   [[File:springs.png]]==&lt;br /&gt;
A Spring can spawn on any floor. Using it will restore you to max health and mana as well as fill any empty potion charges you might have.&amp;lt;br&amp;gt;&lt;br /&gt;
The only guaranteed spring in the game is directly before [[Acts#Bosses| Thundersnow]] on floor 3 of act 5 and the bonus rooms.&lt;br /&gt;
&lt;br /&gt;
==Shrines   [[File:shrine.png]]==&lt;br /&gt;
These can be found rarely in any act. Interacting with one will ask you if you are willing to sacrifice some stats. If you agree you will be rewarded with a state increase. The rewards is random there is no way of knowing what you will get.&amp;lt;br&amp;gt;&lt;br /&gt;
Going below 1 health or mana regen will make it drain over time. You will not die if you hit 0 health from this, but you will die if you go to a new stage while at 0 health.&lt;br /&gt;
;Sacrifices&lt;br /&gt;
*75% gold gain&lt;br /&gt;
*75% xp gain&lt;br /&gt;
*50% max health (base only. bonus hp from items still have full effect)&lt;br /&gt;
*1 health regen&lt;br /&gt;
*2 mana regen&lt;br /&gt;
*15% damage&lt;br /&gt;
*15 armor&lt;br /&gt;
*15 resistance&lt;br /&gt;
;Rewards&lt;br /&gt;
*150% increased gold gain&lt;br /&gt;
*200% increased xp gain&lt;br /&gt;
*100% increaded ore gain&lt;br /&gt;
*150% max health&lt;br /&gt;
*3 health regen&lt;br /&gt;
*4 mana regen&lt;br /&gt;
*25% damage&lt;br /&gt;
*15 armor and 15 resistance&lt;br /&gt;
&lt;br /&gt;
==Imps   [[File:imp.png]]==&lt;br /&gt;
Imps will show up in the dungeon at random times. After they have appeared they will stay for 2 minutes before leaving. If you are able to get to them before they leave they will reward you with one of the following options.&lt;br /&gt;
*Send your gold to town tax free.&lt;br /&gt;
*Send your ore to town.&lt;br /&gt;
*Refill your potions.&lt;br /&gt;
*Give you some gold. The amount received increases in later acts.&lt;br /&gt;
*Give you some ore. The amount received increases in later acts.&lt;br /&gt;
*Give you some experience. The amount received increases in later acts.&lt;br /&gt;
*Give you some keys. You will always receive one bronze, silver, and gold key with a chance of also receiving an ace key.&lt;br /&gt;
*Give you an common, uncommon, or rare item.&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
Shops can be found on any floor. The further you are in the dungeon the better but more expensive the offer is.&lt;br /&gt;
*expand on that?*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Portals and Red Rooms==&lt;br /&gt;
These rectangular looking portals are the level skippers of the game. They are always found in the first level of every chapter. They only spawn after you defeated the boss of that respective chapter at least once. &lt;br /&gt;
&lt;br /&gt;
Example: for the portal to appear in the mines, you must kill the stone golem, For it to appear in the prison, you must defeat the warden boss once.&lt;br /&gt;
&lt;br /&gt;
What happens when I go in?&lt;br /&gt;
There are 12 waves of enemies spawn, these enemies will feature monsters common to the next chapter of the game in line. Every 2 waves you receive a random item for a total of 6 items. At the end of the fight, the blood fountains in the middle fill up and act as a potion refill. &lt;br /&gt;
&lt;br /&gt;
===COMBO===&lt;br /&gt;
The first time you go to the level skip portal is VERY SPECIAL. You gain the COMBO ORB. This is a permanent passive upgrade to all your characters. &lt;br /&gt;
Its function is to increase your movement speed briefly whenever you get a lot of kills in a short amount of time. &lt;br /&gt;
Note: it looks like a purple shield, however, it does not provide DEFENSIVE stats. So don’t go too ham carelessly :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Town_Hall&amp;diff=706</id>
		<title>Town Hall</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Town_Hall&amp;diff=706"/>
		<updated>2018-04-13T02:46:37Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Town Hall is where you use ore you've collected to upgrade buildings in your Town.&lt;br /&gt;
&lt;br /&gt;
==Upgrades, Costs, Effects==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tier 1 &lt;br /&gt;
|-&lt;br /&gt;
| Building || Ore Cost || Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Town Hall]] || 0 || Unlocked by default&lt;br /&gt;
|-&lt;br /&gt;
| [[Treasury]] || 0 || Unlocked by default. 50% tax rate at 10000 total gold.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guild Hall]] || 0 || Unlocked by default. Upgrade your skills to Tier 1.&lt;br /&gt;
|-&lt;br /&gt;
| [[General Store]] || 5 || Buy keys and items (3 common).&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 5 || Buy upgrades to your weapons (primary attack) and armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore Trader]] || 5 || Buy and sell ore.&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || 5 || Buy upgrades for your potion.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fountain]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Chapel]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tavern]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Shop]] || - || -&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tier 2 &lt;br /&gt;
|-&lt;br /&gt;
| Building || Ore Cost || Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Town Hall]] || 5 || Unlocks the next tier of Town Hall upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Treasury]] || 20 || 50% tax rate at 15000 total gold.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guild Hall]] || 10 || Upgrade your skills to Tier 2.&lt;br /&gt;
|-&lt;br /&gt;
| [[General Store]] || 10 || Buy keys and items (2 common, 1 uncommon). &lt;br /&gt;
Prices 5% cheaper.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 10 || Buy upgrades to your weapons (primary attack) and armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore Trader]] || 10 || Buy and sell ore. Better trade rates.&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || 15 || Buy upgrades for your potion and pickup effectiveness.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fountain]] || 10 || Throw gold in the Fountain to have something happen &lt;br /&gt;
(good or bad, amazing or terrible).&lt;br /&gt;
|-&lt;br /&gt;
| [[Chapel]] || 15 || Unlocks [[Priest]]. Donate money to receive a permanent blessing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tavern]] || 10 || Unlocks [[Thief]]. Adds gambling.&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Shop]] || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tier 3 &lt;br /&gt;
|-&lt;br /&gt;
| Building || Ore Cost || Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Town Hall]] || 20 || Unlocks the next tier of Town Hall upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Treasury]] || 40 || 50% tax rate at 20000 total gold.&lt;br /&gt;
|-&lt;br /&gt;
| [[Guild Hall]] || 30 || Upgrade your skills to Tier 3.&lt;br /&gt;
|-&lt;br /&gt;
| [[General Store]] || 25 || Buy keys and items (3 common, 1 uncommon).&lt;br /&gt;
Prices 10% cheaper.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 25 || Buy upgrades to your weapons (primary attack) and armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore Trader]] || 30 || Buy and sell ore. Better trade rates.&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || 35 || Buy upgrades for your potion and pickup effectiveness.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fountain]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Chapel]] || 35 || Donate money to receive a permanent blessing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tavern]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Shop]] || 30 || Unlocks [[Wizard]]. Buy upgrades to your skills and resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tier 4 &lt;br /&gt;
|-&lt;br /&gt;
| Building || Ore Cost || Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Town Hall]] || 40 || Unlocks the next tier of Town Hall upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Treasury]] || 80 || 50% tax rate at 25000 total gold. &lt;br /&gt;
|-&lt;br /&gt;
| [[Guild Hall]] || 60 || Upgrade your skills to Tier 4.&lt;br /&gt;
|-&lt;br /&gt;
| [[General Store]] || 50 || Buy keys and items (2 common, 1 uncommon, 1 rare). &lt;br /&gt;
Prices 15% cheaper. &lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 50 || Buy upgrades to your weapons (primary attack) and armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore Trader]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Fountain]] || 25 || Higher chance of something good happening.&lt;br /&gt;
|-&lt;br /&gt;
| [[Chapel]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Tavern]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Shop]] || 60 || Buy upgrades to your skills and resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Tier 5 &lt;br /&gt;
|-&lt;br /&gt;
| Building || Ore Cost || Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Town Hall]] || 80 || Unlocks the next tier of Town Hall upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Treasury]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Guild Hall]] || 120 || Upgrade your skills to Tier 5.&lt;br /&gt;
|-&lt;br /&gt;
| [[General Store]] || 100 || Buy keys and items (2 common, 2 uncommon, 1 rare).&lt;br /&gt;
Prices 20% cheaper.&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 100 || Buy upgrades to your weapons (primary attack) and armor.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore Trader]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Fountain]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Chapel]] || 135 || Donate money to receive a permanent blessing.&lt;br /&gt;
|-&lt;br /&gt;
| [[Tavern]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Magic Shop]] || 120 || Buy upgrades to your skills and resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Ore Cost of Upgrading the Town==&lt;br /&gt;
Purchasing every upgrade will cost a total of 1445 ore.&lt;br /&gt;
&lt;br /&gt;
'''Total Cost Per Building'''&lt;br /&gt;
&lt;br /&gt;
Town Hall: 145&lt;br /&gt;
&lt;br /&gt;
Treasury: 140&lt;br /&gt;
&lt;br /&gt;
Guild Hall: 220&lt;br /&gt;
&lt;br /&gt;
General Store: 210&lt;br /&gt;
&lt;br /&gt;
Blacksmith: 190&lt;br /&gt;
&lt;br /&gt;
Ore Trader: 45&lt;br /&gt;
&lt;br /&gt;
Apothecary: 55&lt;br /&gt;
&lt;br /&gt;
Fountain: 35&lt;br /&gt;
&lt;br /&gt;
Chapel: 185&lt;br /&gt;
&lt;br /&gt;
Tavern: 10&lt;br /&gt;
&lt;br /&gt;
Magic Shop: 210&lt;br /&gt;
&lt;br /&gt;
== Character Upgrade Costs ==&lt;br /&gt;
The gold required to completely upgrade a character is 524,400 gold.&lt;br /&gt;
&lt;br /&gt;
'''Total Cost Subdivided'''&lt;br /&gt;
&lt;br /&gt;
Blacksmith Upgrade: 258,000&lt;br /&gt;
&lt;br /&gt;
Apothecary Upgrades: 23,400&lt;br /&gt;
&lt;br /&gt;
Chapel Blessings: 80,000&lt;br /&gt;
&lt;br /&gt;
Magic Shop Upgrades: 163,000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Forsaken_Tower&amp;diff=696</id>
		<title>Forsaken Tower</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Forsaken_Tower&amp;diff=696"/>
		<updated>2018-04-03T21:15:44Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TBA&lt;br /&gt;
&lt;br /&gt;
==Spoilers==&lt;br /&gt;
This page may contain spoilers regarding Heroes of Hammerwatch. Continue on if you have already seen these bosses or do not mind spoilers.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There are currently five bosses in Heroes of Hammerwatch, one for each act. Each boss is designed to increase in difficulty in later acts, and is substantially more powerful than the predecessors.&lt;br /&gt;
After a boss is cleared for the first time on a character, playing through that act with that character causes a portal to spawn on the first floor of the relevant act.&lt;br /&gt;
This portal can be entered to bypass the 3 floors and boss room of the act, while giving six items by clearing the gauntlet of enemies presented before the player.&lt;br /&gt;
&lt;br /&gt;
==Bosses==&lt;br /&gt;
===Act 1, The Mines boss: Stone Guardian===&lt;br /&gt;
[[File:act1_boss2x.png|frame|The Stone Guardian]]&lt;br /&gt;
Monster type: Construct. This boss is a large entity made of stone and guards the entrance to the Dungeon. He uses two attacks, one where he slams the ground and causes bats to spawn and stalagmites to fall, and another where he sends a wave of earth spikes protruding from the ground towards a player. In new game plus a nova of earth spikes radiate from the Stone guardian when he uses his slam and the normal earth spikes move homes in on the player.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Act 2, The Prison boss: The Warden===&lt;br /&gt;
[[File:act2_boss2x.png|frame|The Warden]]&lt;br /&gt;
Monster type: Undead. Stationed at the entrance of the dungeon, this gargantuan has several moves. His most dangerous move is the spinning attack which deals consistent damage if you stay within his range. His other attacks include mace smash (melee AOE), crossbow shot (high damage single target). Other hazards in this boss fight include bola throwers that root you in place and make you vulnerable to other attacks. There are also 4 invincible turrets on the sides that occasionally shoots arrows at the player. In new game plus, the warden also throws several bombs during the spin attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Act 3, The Armory boss: The Three Wraiths===&lt;br /&gt;
[[File:act3_boss2x.png|frame|The Three Wraiths]]&lt;br /&gt;
The Three Wraiths, Councilor of War, Councilor of Magic, and Councilor of Wisdom, are of the Undead monster type. The Councilor of War wields a scythe and performs a short-range circular AOE slash and then release a homing spooky missile towards the player. The Councilor of Magic briefly channels before releasing a nova of magical purple projectiles. The Councilor of Wisdom lays down its staff and causes several AOE circles that slow the players movement. There are three statues in the arena and damaging them also causes damage to the respective Wraiths, although the resistance on the statues are much higher and thus take a lot less damage compared to attacking the Wraiths directly. If one of the Wraiths is slain, the remaining Wraiths become enraged and starts to dish out much more potent versions of their attacks. For example, the enraged Councilor of Wisdom attack will cause the AOE slow circle to deal an insane amount of damage comparable to being on a spike trap that slows you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Act 4, The Archives boss: The Watcher===&lt;br /&gt;
[[File:act4_boss2x.png|frame|The Watcher]]&lt;br /&gt;
The Watcher is a large eyeball, monster type: aberration. This boss fight is split into several phases, specifically five sections in which you fight the boss and four sections in which you must complete a summoning ritual.&lt;br /&gt;
&lt;br /&gt;
====Boss Phases====&lt;br /&gt;
During these phases, you will be fighting the Watcher itself. Here, he has three main attacks: Spinning his orbs rapidly, shooting several spiked projectiles that shatter, and creating eye summoning traps in the arena. Every time you return to the boss phase, the number of orbs that orbit the boss will be increased by one. Each phase ends once the boss reaches a certain health threshold after which you will be unable to damage him (!s will appear rather than damage numbers) and he will teleport away.&lt;br /&gt;
&lt;br /&gt;
====Ritual Phase====&lt;br /&gt;
During these phases, there will be an option of four different books to choose from to start one of the four different rituals (Malign Transformation, Blood Pact, Embrace the Dark, Withering Decay). The order in which the player must complete these rituals depends on the chapter number of the books they found in the earlier levels of archives. If a ritual is done out of order, it will fail and the player will be forced to try the other ones until they select the correct ritual. During the ritual, several eyes will spawn and rush towards the player. After a certain amount of time, an eye mini-boss will spawn (two if in multiplayer) and attack the player. After a certain amount of time, the ritual will be complete. Each of the four rituals also has an extra effect:&lt;br /&gt;
&lt;br /&gt;
* Malign Transformation - The walls will shift around. Anything that is crushed by a wall will take TONS amount of damage&lt;br /&gt;
* Blood Pact - All the eyes will have the bloodlust buff increasing their speed and damage&lt;br /&gt;
* Embrace the Dark - The arena will get dark except for around the book&lt;br /&gt;
* Withering Decay - All of the eyes will leave poison on the ground that, upon contact, will poison the player&lt;br /&gt;
&lt;br /&gt;
===Act 5, The Chambers boss: Thundersnow===&lt;br /&gt;
[[File:act5_boss2x.png|frame|Thundersnow]]&lt;br /&gt;
Monster type: Beast. By the time you get to chambers, this boss should be easy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Encounters&amp;diff=695</id>
		<title>Encounters</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Encounters&amp;diff=695"/>
		<updated>2018-04-03T21:15:32Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The dungeons of Hammerwatch have several reoccurring encounters to aid you on you quest.&lt;br /&gt;
&lt;br /&gt;
==Elevators==&lt;br /&gt;
Using an elevator will allow you to send your money and ore back to town. Money is [[Town_Hall#Tax_Rate_Explained|taxed]] based on your current town hall level. The game will ask you for confirmation and show you how much you are actually sending back and at what tax rate.&lt;br /&gt;
&lt;br /&gt;
==Springs   [[File:springs.png]]==&lt;br /&gt;
A Spring can spawn on any floor. Using it will restore you to max health and mana as well as fill any empty potion charges you might have.&amp;lt;br&amp;gt;&lt;br /&gt;
The only guaranteed spring in the game is directly before [[Acts#Bosses| Thundersnow]] on floor 3 of act 5.&lt;br /&gt;
&lt;br /&gt;
==Shrines   [[File:shrine.png]]==&lt;br /&gt;
These can be found rarely in any act. Interacting with one will ask you if you are willing to sacrifice some stats. If you agree you will be rewarded with a state increase. The rewards is random there is no way of knowing what you will get.&amp;lt;br&amp;gt;&lt;br /&gt;
Going below 1 health or mana regen will make it drain over time. You will not die if you hit 0 health from this, but you will die if you go to a new stage while at 0 health.&lt;br /&gt;
;Sacrifices&lt;br /&gt;
*75% gold gain&lt;br /&gt;
*75% xp gain&lt;br /&gt;
*50% max health (base only. bonus hp from items still have full effect)&lt;br /&gt;
*1 health regen&lt;br /&gt;
*2 mana regen&lt;br /&gt;
*15% damage&lt;br /&gt;
*15 armor&lt;br /&gt;
*15 resistance&lt;br /&gt;
;Rewards&lt;br /&gt;
*150% increased gold gain&lt;br /&gt;
*200% increased xp gain&lt;br /&gt;
*100% increaded ore gain&lt;br /&gt;
*150% max health&lt;br /&gt;
*3 health regen&lt;br /&gt;
*4 mana regen&lt;br /&gt;
*25% damage&lt;br /&gt;
*15 armor and 15 resistance&lt;br /&gt;
&lt;br /&gt;
==Imps   [[File:imp.png]]==&lt;br /&gt;
Imps will show up in the dungeon at random times. After they have appeared they will stay for 2 minutes before leaving. If you are able to get to them before they leave they will reward you with one of the following options.&lt;br /&gt;
*Send your gold to town tax free.&lt;br /&gt;
*Send your ore to town.&lt;br /&gt;
*Refill your potions.&lt;br /&gt;
*Give you some gold. The amount received increases in later acts.&lt;br /&gt;
*Give you some ore. The amount received increases in later acts.&lt;br /&gt;
*Give you some experience. The amount received increases in later acts.&lt;br /&gt;
*Give you some keys. You will always receive one bronze, silver, and gold key with a chance of also receiving an ace key.&lt;br /&gt;
*Give you an common, uncommon, or rare item.&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
Shops can be found on any floor. The further you are in the dungeon the better but more expensive the offer is.&lt;br /&gt;
*expand on that?*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Portals and Red Rooms==&lt;br /&gt;
These rectangular looking portals are the level skippers of the game. They are always found in the first level of every chapter. They only spawn after you defeated the boss of that respective chapter at least once. &lt;br /&gt;
&lt;br /&gt;
Example: for the portal to appear in the mines, you must kill the stone golem, For it to appear in the prison, you must defeat the warden boss once.&lt;br /&gt;
&lt;br /&gt;
What happens when I go in?&lt;br /&gt;
There are 12 waves of enemies spawn, these enemies will feature monsters common to the next chapter of the game in line. Every 2 waves you receive a random item for a total of 6 items. At the end of the fight, the blood fountains in the middle fill up and act as a potion refill. &lt;br /&gt;
&lt;br /&gt;
===COMBO===&lt;br /&gt;
The first time you go to the level skip portal is VERY SPECIAL. You gain the COMBO ORB. This is a permanent passive upgrade to all your characters. &lt;br /&gt;
Its function is to increase your movement speed briefly whenever you get a lot of kills in a short amount of time. &lt;br /&gt;
Note: it looks like a purple shield, however, it does not provide DEFENSIVE stats. So don’t go too ham carelessly :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Wizard&amp;diff=654</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Wizard&amp;diff=654"/>
		<updated>2018-04-02T17:21:21Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A master of flame, the wizard succeeds by igniting his enemies on fire from a distance.&lt;br /&gt;
&lt;br /&gt;
==Skills and Abilities==&lt;br /&gt;
The graphs below list Starting and Tiers as they're shown in the guild hall.&lt;br /&gt;
As an example, the first upgrade for Blast Wave can be bought at a Tier 2 guild hall.&lt;br /&gt;
Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: auto; margin-right: auto; text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Wizard skills&lt;br /&gt;
|-&lt;br /&gt;
|Fireball||Firebreath||Blastwave||Meteor Shower||Combustion||Flame Shield||Scorched Earth&lt;br /&gt;
|-&lt;br /&gt;
|{{#sprite:file=File:Icons_skills2x.png|column=0|row=5}}||{{#sprite:file=File:Icons_skills2x.png|column=1|row=5}}||{{#sprite:file=File:Icons_skills2x.png|column=4|row=5}}||{{#sprite:file=File:Icons_skills2x.png|column=5|row=5}}||{{#sprite:file=File:Icons_skills2x.png|column=2|row=5}}||{{#sprite:file=File:Icons_skills2x.png|column=3|row=5}}||&lt;br /&gt;
{{#sprite:file=File:Icons_skills2x.png|column=6|row=5}}&lt;br /&gt;
|}&lt;br /&gt;
====Fireball (Primary Attack)====&lt;br /&gt;
Launch a fireball that explodes and deals magical damage to nearby enemies. Every upgrade increases range and area of impact.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||8||10||12||14||16||18&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fire Breath (Skill 1)====&lt;br /&gt;
The wizard breathes fire in a forward cone dealing magical damage multiple times per second.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||3||5||7||9||11||13&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||3||4||5||6||7||8&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||3||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Blast Wave (Skill 2)====&lt;br /&gt;
Unleash a blast wave around the wizard that deals magical damage. Enemies are also confused and slowed for a few seconds.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||6||12||20||30&lt;br /&gt;
|-&lt;br /&gt;
|Duration||N/A||N/A||2.5||3||3.5||4&lt;br /&gt;
|-&lt;br /&gt;
|Slowness||N/A||N/A||30%||40%||50%||60%&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||35||40||45||50&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||5||6||8||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meteor Shower (Skill 3)====&lt;br /&gt;
Evokes several meteors to strike the ground around the wizard dealing significant hybrid damage.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Meteors||N/A||N/A||N/A||3||5||7&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||N/A||160||240||320&lt;br /&gt;
|-&lt;br /&gt;
|Mana Cost||N/A||N/A||N/A||80||120||160&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||7||9||12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Combustion (Passive 1)====&lt;br /&gt;
All skills inflict a burning DOT, dealing magical damage each second for a couple seconds.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||4||8||12||16||20&lt;br /&gt;
|-&lt;br /&gt;
|Duration||N/A||2||2.5||3||3.5||4&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||2||3||4||5||6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Flame Shield (Passive 2)====&lt;br /&gt;
Gives a chance to halve incoming damage and apply combustion to the attacker.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Chance||N/A||N/A||15%||30%||45%||60%&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||4||5||6||8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Scorched Earth (Passive 3)====&lt;br /&gt;
All skills leave a burning AOE that deals magical damage to enemies per second. On the second upgrade rank, the duration of the AOE is doubled.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Upgrades||Starting||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Damage||N/A||N/A||N/A||N/A||8||16&lt;br /&gt;
|-&lt;br /&gt;
|Star Cost||N/A||N/A||N/A||N/A||10||15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
The player starts off at level 1. Every time the Wizard levels up, stat boosts are gained.&lt;br /&gt;
What differs the Wizard from other classes is the high increase to mana, which increases the amount of spells to be cast.&lt;br /&gt;
To get stats at a given level, the equation &amp;quot;x = base+level-1*scaling&amp;quot; should be used.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;7&amp;quot;|Attribute values by level&lt;br /&gt;
|-&lt;br /&gt;
!|Attribute||Health||Mana||Health Regen||Mana Regen||Armor||Resistance&lt;br /&gt;
|-&lt;br /&gt;
!|Level 1&lt;br /&gt;
|35||75||0.000||1.5||0||2.0&lt;br /&gt;
|-&lt;br /&gt;
!|Scaling per Level&lt;br /&gt;
| +3|| +16|| +0.025|| +0.1||0|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 2&lt;br /&gt;
|38||91||0.025||1.6||0||2.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 3&lt;br /&gt;
|41||107||0.050||1.7||0||3.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 4&lt;br /&gt;
|44||123||0.075||1.8||0||3.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 5&lt;br /&gt;
|47||139||0.100||1.9||0||4.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 10&lt;br /&gt;
|62||219||0.225||2.4||0||6.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 15&lt;br /&gt;
|77||299||0.350||2.9||0||9.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 20&lt;br /&gt;
|92||379||0.475||3.4||0||11.5&lt;br /&gt;
|-&lt;br /&gt;
!|Level 25&lt;br /&gt;
|107||459||0.600||3.9||0||14.0&lt;br /&gt;
|-&lt;br /&gt;
!|Level 30&lt;br /&gt;
|122||539||0.725||4.4||0||16.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=626</id>
		<title>Fountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=626"/>
		<updated>2018-04-01T17:43:18Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fountain ==&lt;br /&gt;
[[File:fountain.png|600px|frame|Fountain types]]&lt;br /&gt;
When you play the fountain multiple times, multiple results below will be combined. &lt;br /&gt;
When you get a “something happened” result, this means that both 1 positive event and 1 negative event are added to the stack of effects. &amp;quot;Something great happened&amp;quot; indicates 2 positive events happened, while &amp;quot;something horrible happened&amp;quot; means 2 negative events are added to the stack. Once all effects of either the positive or negative pools have been rolled, additional rolls will do nothing.&lt;br /&gt;
&lt;br /&gt;
Down below are the effects of the fountain rolls...&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Good&amp;quot; or &amp;quot;Great&amp;quot; luck &lt;br /&gt;
** Stronger pickups&lt;br /&gt;
** More gold on the ground&lt;br /&gt;
** Enemy armour is reduced&lt;br /&gt;
** Enemies have lower health&lt;br /&gt;
** More side rooms containing gold and ore generated, more special rooms like shops, ore drop etc.&lt;br /&gt;
** Glass platforms are generated to reach isolated chests or shorcut certain dungeon terrains&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Bad&amp;quot; or &amp;quot;Terrible&amp;quot; luck &lt;br /&gt;
** Weaker pickups&lt;br /&gt;
** Levels are bigger&lt;br /&gt;
** More enemies are generated on the map&lt;br /&gt;
** Prison buttons are stuck on all floors&lt;br /&gt;
** Higher percentage of elite enemies appearing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=624</id>
		<title>Fountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=624"/>
		<updated>2018-04-01T17:42:51Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fountain ==&lt;br /&gt;
[[File:fountain.png|600px|frame|Fountain types]]&lt;br /&gt;
When you play the fountain multiple times, multiple results below will be combined. &lt;br /&gt;
When you get a “something happened” result, this means that both 1 positive event and 1 negative event are added to the stack of effects. &amp;quot;Something great happened&amp;quot; indicates 2 positive events happened, while &amp;quot;something horrible happened&amp;quot; means 2 negative events are added to the stack. Once all effects of either the positive or negative pools have been rolled, additional rolls will do nothing.&lt;br /&gt;
&lt;br /&gt;
Down below are the effects of the fountain rolls...&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Good&amp;quot; or &amp;quot;Great&amp;quot; luck &lt;br /&gt;
** Stronger pickups&lt;br /&gt;
** More gold on the ground&lt;br /&gt;
** Enemy armour is reduced&lt;br /&gt;
** Enemies have lower health&lt;br /&gt;
** More side rooms containing gold and ore generated, more special rooms like shops, ore drop etc.&lt;br /&gt;
** Glass platforms are generated to reach isolated chests and shorcut certain traps&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Bad&amp;quot; or &amp;quot;Terrible&amp;quot; luck &lt;br /&gt;
** Weaker pickups&lt;br /&gt;
** Levels are bigger&lt;br /&gt;
** More enemies are generated on the map&lt;br /&gt;
** Prison buttons are stuck on all floors&lt;br /&gt;
** Higher percentage of elite enemies appearing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=623</id>
		<title>Fountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=623"/>
		<updated>2018-04-01T17:41:53Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fountain ==&lt;br /&gt;
[[File:fountain.png|600px|frame|Fountain types]]&lt;br /&gt;
When you play the fountain multiple times, multiple results below will be combined. &lt;br /&gt;
When you get a “something happened” result, this means that both 1 positive event and 1 negative event are added to the stack of effects. &amp;quot;Something great happened&amp;quot; indicates 2 positive events happened, while &amp;quot;something horrible happened&amp;quot; means 2 negative events are added to the stack. Once all effects of either the positive or negative pools have been rolled, additional rolls will do nothing.&lt;br /&gt;
&lt;br /&gt;
Down below are the effects of the fountain rolls...&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Good&amp;quot; or &amp;quot;Great&amp;quot; luck &lt;br /&gt;
** Stronger pickups&lt;br /&gt;
** More gold on the ground&lt;br /&gt;
** Enemy armour is reduced&lt;br /&gt;
** Enemies have lower health&lt;br /&gt;
** More side rooms containing gold and ore generated&lt;br /&gt;
** Glass platforms are generated to reach isolated chests&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Bad&amp;quot; or &amp;quot;Terrible&amp;quot; luck &lt;br /&gt;
** Weaker pickups&lt;br /&gt;
** Levels are bigger&lt;br /&gt;
** More enemies are generated on the map&lt;br /&gt;
** Prison buttons are stuck on all floors&lt;br /&gt;
** Higher percentage of elite enemies&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=622</id>
		<title>Fountain</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Fountain&amp;diff=622"/>
		<updated>2018-04-01T17:41:17Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Fountain ==&lt;br /&gt;
[[File:fountain.png|600px|frame|Fountain types]]&lt;br /&gt;
When you play the fountain multiple times, multiple results below will be combined. &lt;br /&gt;
When you get a “something happened” result, this means that both 1 positive event and 1 negative event are added to the stack of effects. &amp;quot;Something great happened&amp;quot; indicates 2 positive events happened, while &amp;quot;something horrible happened&amp;quot; means 2 negative events are added to the stack. Once all effects of have been rolled, additional rolls will do nothing.&lt;br /&gt;
&lt;br /&gt;
Down below are the effects of the fountain rolls...&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Good&amp;quot; or &amp;quot;Great&amp;quot; luck &lt;br /&gt;
** Stronger pickups&lt;br /&gt;
** More gold on the ground&lt;br /&gt;
** Enemy armour is reduced&lt;br /&gt;
** Enemies have lower health&lt;br /&gt;
** More side rooms containing gold and ore generated&lt;br /&gt;
** Glass platforms are generated to reach isolated chests&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*; &amp;quot;Bad&amp;quot; or &amp;quot;Terrible&amp;quot; luck &lt;br /&gt;
** Weaker pickups&lt;br /&gt;
** Levels are bigger&lt;br /&gt;
** More enemies are generated on the map&lt;br /&gt;
** Prison buttons are stuck on all floors&lt;br /&gt;
** Higher percentage of elite enemies&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=619</id>
		<title>Magic Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=619"/>
		<updated>2018-04-01T17:33:14Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A shop located in the bottom left area of the map, where you upgrade your resist, skill damage, skill crit chance, and skill crit damage.&amp;lt;br/&amp;gt;&lt;br /&gt;
Unlock this shop by purchasing it in Tier 3 Town Hall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Tier||1||2||3&lt;br /&gt;
|-&lt;br /&gt;
|Resistance||+5 Resistance (2500G) &amp;lt;br&amp;gt; +10 Resistance (3500G)||+15 Resistance (5500G) &amp;lt;br&amp;gt; +20 Resistance (7500G)||+25 Resistance (12500G) &amp;lt;br&amp;gt; +30 Resistance (17500G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Power||+5 Spell Power (2500G) &amp;lt;br&amp;gt; +10 Spell Power (3500G)||+15 Spell Power (5500G) &amp;lt;br&amp;gt; +20 Spell Power (7500G)||+25 Spell Power (12500G) &amp;lt;br&amp;gt; +30 Spell Power (17500G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Chance||+5% Spell Crit Chance (5000G)||+10% Spell Crit Chance (10000G)||+15% Spell Crit Chance (20000G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Damage Multiplier||-||1.5x Spell Crit Chance (10000G)||2.0x Spell Crit Chance (20000G)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=618</id>
		<title>Magic Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=618"/>
		<updated>2018-04-01T17:32:28Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A shop located in the bottom left area of the map, where you upgrade your resist, skill damage, skill crit chance, and skill crit damage.&amp;lt;br/&amp;gt;&lt;br /&gt;
Unlock this shop by purchasing it in Tier 3 Town Hall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Tier||1||2||3&lt;br /&gt;
|-&lt;br /&gt;
|Resistance||+5 Resistance (2500G) &amp;lt;br&amp;gt; +10 Resistance (3500G)||+15 Resistance (5500G) &amp;lt;br&amp;gt; +20 Resistance (7500G)||+25 Resistance (12500G) &amp;lt;br&amp;gt; +30 Resistance (17500G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Power||+5 Spell Power (2500G) &amp;lt;br&amp;gt; +10 Spell Power (3500G)||+15 Spell Power (5500G) &amp;lt;br&amp;gt; +20 Spell Power (7500G)||+25 Spell Power (12500G) &amp;lt;br&amp;gt; +30 Spell Power (17500G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Chance||+5% Spell Crit Chance (5000G)||+10% Spell Crit Chance (10000G)||+15% Spell Crit Chance (20000G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Damage Multiplier||-||1.5x Spell Crit Chance (10000G)||2.5x Spell Crit Chance (20000G)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=617</id>
		<title>Magic Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=617"/>
		<updated>2018-04-01T17:30:30Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A shop located in the bottom left area of the map, where you upgrade your resist, skill damage, skill crit chance, and skill crit damage.&amp;lt;br/&amp;gt;&lt;br /&gt;
Unlock this shop by purchasing it in Tier 3 Town Hall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Tier||1||2||3&lt;br /&gt;
|-&lt;br /&gt;
|Resistance||+5 Resistance(2500G) &amp;lt;br&amp;gt; +10 Resistance(3500G)||+15 Resistance(5500G) &amp;lt;br&amp;gt; +20 Resistance(7500G)||+25 Resistance(12500G) &amp;lt;br&amp;gt; +30 Resistance(17500G)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Power||+5 Spell Power (GOLD?) &amp;lt;br&amp;gt; +10 Spell Power (GOLD?)||+15 Spell Power (GOLD?) &amp;lt;br&amp;gt; +20 Spell Power (GOLD?)||+25 Spell Power (GOLD?) &amp;lt;br&amp;gt; +30 Spell Power (GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Chance||+5% Spell Crit Chance (GOLD?)||+10% Spell Crit Chance (GOLD?)||+15% Spell Crit Chance (GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Damage Multiplier||-||1.5x Spell Crit Chance (GOLD?)||2.5x Spell Crit Chance (GOLD?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=616</id>
		<title>Magic Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=616"/>
		<updated>2018-04-01T17:29:28Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A shop located in the bottom left area of the map, where you upgrade your resist, skill damage, skill crit chance, and skill crit damage.&amp;lt;br/&amp;gt;&lt;br /&gt;
Unlock this shop by purchasing it in Tier 3 Town Hall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Tier||1||2||3&lt;br /&gt;
|-&lt;br /&gt;
|Resistance||+5 Resistance(GOLD?) &amp;lt;br&amp;gt; +10 Resistance(GOLD?)||+15 Resistance(GOLD?) &amp;lt;br&amp;gt; +20 Resistance(GOLD?)||+25 Resistance(GOLD?) &amp;lt;br&amp;gt; +30 Resistance(GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Power||+5 Spell Power (GOLD?) &amp;lt;br&amp;gt; +10 Spell Power (GOLD?)||+15 Spell Power (GOLD?) &amp;lt;br&amp;gt; +20 Spell Power (GOLD?)||+25 Spell Power (GOLD?) &amp;lt;br&amp;gt; +30 Spell Power (GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Chance||+5% Spell Crit Chance (GOLD?)||+10% Spell Crit Chance (GOLD?)||+15% Spell Crit Chance (GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Damage Multiplier||-||1.5x Spell Crit Chance (GOLD?)||2.5x Spell Crit Chance (GOLD?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=615</id>
		<title>Magic Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Magic_Shop&amp;diff=615"/>
		<updated>2018-04-01T17:28:27Z</updated>

		<summary type="html">&lt;p&gt;Ychegas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A shop located in the bottom left area of the map, where you upgrade your resist, skill damage, skill crit chance, and skill crit damage.&amp;lt;br/&amp;gt;&lt;br /&gt;
Unlock this shop by purchasing it in Tier 3 Town Hall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!|Tier||1||2||3&lt;br /&gt;
|-&lt;br /&gt;
|Resistance||+5 Resistance(GOLD?)||+10 Resistance(GOLD?)||+15 Resistance(GOLD?)||+20 Resistance(GOLD?)||+25 Resistance(GOLD?)||+30 Resistance(GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Power||+5 Spell Power (GOLD?)||+10 Spell Power (GOLD?)||+15 Spell Power (GOLD?)||+20 Spell Power (GOLD?)||+25 Spell Power (GOLD?)||+30 Spell Power (GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Chance||+5% Spell Crit Chance (GOLD?)||+10% Spell Crit Chance (GOLD?)||+15% Spell Crit Chance (GOLD?)&lt;br /&gt;
|-&lt;br /&gt;
|Spell Critical Damage Multiplier||-||1.5x Spell Crit Chance (GOLD?)||2.5x Spell Crit Chance (GOLD?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{Template:BaseNav}}&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ychegas</name></author>
	</entry>
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