<?xml version="1.0"?>
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	<id>https://wiki.heroesofhammerwatch.com/index.php?action=history&amp;feed=atom&amp;title=Commands_list</id>
	<title>Commands list - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.heroesofhammerwatch.com/index.php?action=history&amp;feed=atom&amp;title=Commands_list"/>
	<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Commands_list&amp;action=history"/>
	<updated>2026-08-10T15:48:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.14</generator>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Commands_list&amp;diff=2433&amp;oldid=prev</id>
		<title>KellyFromSales at 15:09, 3 January 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Commands_list&amp;diff=2433&amp;oldid=prev"/>
		<updated>2021-01-03T15:09:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:09, 3 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;! &lt;/del&gt;bgfx_debug_ifh&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| &lt;/ins&gt;bgfx_debug_ifh&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bgfx_debug_stats&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bgfx_debug_stats&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1624&quot; &gt;Line 1,624:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1,624:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;! &lt;/del&gt;bgfx_debug_trace&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| &lt;/ins&gt;bgfx_debug_trace&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bind&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| bind&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key hohmediawiki?h35303030a2ab-hiwrfuej_:diff::1.12:old-2432:rev-2433 --&gt;
&lt;/table&gt;</summary>
		<author><name>KellyFromSales</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Commands_list&amp;diff=2432&amp;oldid=prev</id>
		<title>KellyFromSales: Created page with &quot;== Game ==   {| class=&quot;wikitable&quot;  |- ! bgfx_debug_ifh |- | bgfx_debug_stats |- | bgfx_debug_trace |- | bgfx_debug_wireframe |- | bgfx_device_id |- | bgfx_renderer |- | bind |...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Commands_list&amp;diff=2432&amp;oldid=prev"/>
		<updated>2021-01-03T15:08:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Game ==   {| class=&amp;quot;wikitable&amp;quot;  |- ! bgfx_debug_ifh |- | bgfx_debug_stats |- | bgfx_debug_trace |- | bgfx_debug_wireframe |- | bgfx_device_id |- | bgfx_renderer |- | bind |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Game == &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! bgfx_debug_ifh&lt;br /&gt;
|-&lt;br /&gt;
| bgfx_debug_stats&lt;br /&gt;
|-&lt;br /&gt;
| bgfx_debug_trace&lt;br /&gt;
|-&lt;br /&gt;
| bgfx_debug_wireframe&lt;br /&gt;
|-&lt;br /&gt;
| bgfx_device_id&lt;br /&gt;
|-&lt;br /&gt;
| bgfx_renderer&lt;br /&gt;
|-&lt;br /&gt;
| bind&lt;br /&gt;
|-&lt;br /&gt;
| change_level&lt;br /&gt;
|-&lt;br /&gt;
| clear&lt;br /&gt;
|-&lt;br /&gt;
| clear_debris&lt;br /&gt;
|-&lt;br /&gt;
| clear_items&lt;br /&gt;
|-&lt;br /&gt;
| clear_mtblocks&lt;br /&gt;
|-&lt;br /&gt;
| clientfollowshost&lt;br /&gt;
|-&lt;br /&gt;
| condump&lt;br /&gt;
|-&lt;br /&gt;
| crash&lt;br /&gt;
|-&lt;br /&gt;
| cs_bgcolor&lt;br /&gt;
|-&lt;br /&gt;
| cs_enabled&lt;br /&gt;
|-&lt;br /&gt;
| cs_fgcolor&lt;br /&gt;
|-&lt;br /&gt;
| cs_height&lt;br /&gt;
|-&lt;br /&gt;
| cs_menu_save&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_build&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_log&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_log_count&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_menu&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_script_errors&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_vars&lt;br /&gt;
|-&lt;br /&gt;
| cs_speed&lt;br /&gt;
|-&lt;br /&gt;
| debug_dungeon_prefabs&lt;br /&gt;
|-&lt;br /&gt;
| debug_list_units&lt;br /&gt;
|-&lt;br /&gt;
| debug_unit_compare&lt;br /&gt;
|-&lt;br /&gt;
| debug_widgets&lt;br /&gt;
|-&lt;br /&gt;
| dirty_nav_graph&lt;br /&gt;
|-&lt;br /&gt;
| dump_level_save&lt;br /&gt;
|-&lt;br /&gt;
| dump_unit_list&lt;br /&gt;
|-&lt;br /&gt;
| e_cheats&lt;br /&gt;
|-&lt;br /&gt;
| e_debris_limit&lt;br /&gt;
|-&lt;br /&gt;
| e_picmip&lt;br /&gt;
|-&lt;br /&gt;
| e_singleplayer_networking&lt;br /&gt;
|-&lt;br /&gt;
| e_task_threads&lt;br /&gt;
|-&lt;br /&gt;
| e_threaded_physics&lt;br /&gt;
|-&lt;br /&gt;
| e_threaded_update&lt;br /&gt;
|-&lt;br /&gt;
| edit&lt;br /&gt;
|-&lt;br /&gt;
| g_adv_foliage&lt;br /&gt;
|-&lt;br /&gt;
| g_autoswitch_empty&lt;br /&gt;
|-&lt;br /&gt;
| g_autoswitch_pickup&lt;br /&gt;
|-&lt;br /&gt;
| g_debug_menu&lt;br /&gt;
|-&lt;br /&gt;
| g_debug_mods&lt;br /&gt;
|-&lt;br /&gt;
| g_debug_scripts&lt;br /&gt;
|-&lt;br /&gt;
| g_disable_saving&lt;br /&gt;
|-&lt;br /&gt;
| g_extra_players&lt;br /&gt;
|-&lt;br /&gt;
| g_frametime_render&lt;br /&gt;
|-&lt;br /&gt;
| g_frametime_swap&lt;br /&gt;
|-&lt;br /&gt;
| g_frametime_total&lt;br /&gt;
|-&lt;br /&gt;
| g_frametime_update&lt;br /&gt;
|-&lt;br /&gt;
| g_gameover&lt;br /&gt;
|-&lt;br /&gt;
| g_gore&lt;br /&gt;
|-&lt;br /&gt;
| g_intro_logos&lt;br /&gt;
|-&lt;br /&gt;
| g_intro_logos_shown&lt;br /&gt;
|-&lt;br /&gt;
| g_language&lt;br /&gt;
|-&lt;br /&gt;
| g_laser_sight&lt;br /&gt;
|-&lt;br /&gt;
| g_local_player_marker&lt;br /&gt;
|-&lt;br /&gt;
| g_menustyle&lt;br /&gt;
|-&lt;br /&gt;
| g_merc_all_skills&lt;br /&gt;
|-&lt;br /&gt;
| g_mousemove_speed&lt;br /&gt;
|-&lt;br /&gt;
| g_movedir_snap&lt;br /&gt;
|-&lt;br /&gt;
| g_multi_test&lt;br /&gt;
|-&lt;br /&gt;
| g_multiplayer_limit&lt;br /&gt;
|-&lt;br /&gt;
| g_multiplayer_ping_limit&lt;br /&gt;
|-&lt;br /&gt;
| g_pet_alpha&lt;br /&gt;
|-&lt;br /&gt;
| g_player_markers&lt;br /&gt;
|-&lt;br /&gt;
| g_potion_delay&lt;br /&gt;
|-&lt;br /&gt;
| g_pure&lt;br /&gt;
|-&lt;br /&gt;
| g_render_pos&lt;br /&gt;
|-&lt;br /&gt;
| g_richpresence&lt;br /&gt;
|-&lt;br /&gt;
| g_save_slot&lt;br /&gt;
|-&lt;br /&gt;
| g_scale&lt;br /&gt;
|-&lt;br /&gt;
| g_screenshake&lt;br /&gt;
|-&lt;br /&gt;
| g_show_pings&lt;br /&gt;
|-&lt;br /&gt;
| g_start_character&lt;br /&gt;
|-&lt;br /&gt;
| g_start_difficulty&lt;br /&gt;
|-&lt;br /&gt;
| g_start_level&lt;br /&gt;
|-&lt;br /&gt;
| g_start_sessions&lt;br /&gt;
|-&lt;br /&gt;
| g_start_sessions_controls&lt;br /&gt;
|-&lt;br /&gt;
| g_tile_effects&lt;br /&gt;
|-&lt;br /&gt;
| g_time_hour&lt;br /&gt;
|-&lt;br /&gt;
| g_timescale&lt;br /&gt;
|-&lt;br /&gt;
| g_town_level&lt;br /&gt;
|-&lt;br /&gt;
| g_vfx_quality&lt;br /&gt;
|-&lt;br /&gt;
| g_wheel_accurate&lt;br /&gt;
|-&lt;br /&gt;
| g_wheel_always&lt;br /&gt;
|-&lt;br /&gt;
| g_wheel_nextprev&lt;br /&gt;
|-&lt;br /&gt;
| g_wheel_number&lt;br /&gt;
|-&lt;br /&gt;
| g_wheel_showammo&lt;br /&gt;
|-&lt;br /&gt;
| give_all_dyes&lt;br /&gt;
|-&lt;br /&gt;
| give_armor&lt;br /&gt;
|-&lt;br /&gt;
| give_blueprint&lt;br /&gt;
|-&lt;br /&gt;
| give_combo&lt;br /&gt;
|-&lt;br /&gt;
| give_curse&lt;br /&gt;
|-&lt;br /&gt;
| give_drink&lt;br /&gt;
|-&lt;br /&gt;
| give_drinks&lt;br /&gt;
|-&lt;br /&gt;
| give_experience&lt;br /&gt;
|-&lt;br /&gt;
| give_gold&lt;br /&gt;
|-&lt;br /&gt;
| give_health&lt;br /&gt;
|-&lt;br /&gt;
| give_insurance&lt;br /&gt;
|-&lt;br /&gt;
| give_item&lt;br /&gt;
|-&lt;br /&gt;
| give_items&lt;br /&gt;
|-&lt;br /&gt;
| give_key&lt;br /&gt;
|-&lt;br /&gt;
| give_legacy&lt;br /&gt;
|-&lt;br /&gt;
| give_mana&lt;br /&gt;
|-&lt;br /&gt;
| give_ore&lt;br /&gt;
|-&lt;br /&gt;
| give_statue&lt;br /&gt;
|-&lt;br /&gt;
| give_statue_blueprint&lt;br /&gt;
|-&lt;br /&gt;
| give_title&lt;br /&gt;
|-&lt;br /&gt;
| god&lt;br /&gt;
|-&lt;br /&gt;
| help&lt;br /&gt;
|-&lt;br /&gt;
| inspect_widget&lt;br /&gt;
|-&lt;br /&gt;
| kill&lt;br /&gt;
|-&lt;br /&gt;
| killall&lt;br /&gt;
|-&lt;br /&gt;
| levelup&lt;br /&gt;
|-&lt;br /&gt;
| list_flags&lt;br /&gt;
|-&lt;br /&gt;
| listenemies&lt;br /&gt;
|-&lt;br /&gt;
| listmodifiers&lt;br /&gt;
|-&lt;br /&gt;
| load_save&lt;br /&gt;
|-&lt;br /&gt;
| lobby_kick&lt;br /&gt;
|-&lt;br /&gt;
| lobby_members&lt;br /&gt;
|-&lt;br /&gt;
| lobby_say&lt;br /&gt;
|-&lt;br /&gt;
| net_stat_recv&lt;br /&gt;
|-&lt;br /&gt;
| net_stat_sent&lt;br /&gt;
|-&lt;br /&gt;
| next_level&lt;br /&gt;
|-&lt;br /&gt;
| noclip&lt;br /&gt;
|-&lt;br /&gt;
| open_interface&lt;br /&gt;
|-&lt;br /&gt;
| particle_id_high&lt;br /&gt;
|-&lt;br /&gt;
| particle_id_max&lt;br /&gt;
|-&lt;br /&gt;
| plot&lt;br /&gt;
|-&lt;br /&gt;
| quit&lt;br /&gt;
|-&lt;br /&gt;
| r_bottom_padding&lt;br /&gt;
|-&lt;br /&gt;
| r_clear_color&lt;br /&gt;
|-&lt;br /&gt;
| r_debug_render_target&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_bounds&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_collision&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_decals&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_glow&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_ground_nodes&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_icons_collision&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_icons_lights&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_light_debug&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_lights&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_locators&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_minimap_sprites&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_minimap_texts&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_nav_data&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_origins&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_outlines&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_particles&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_pathfinds&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics_aabb&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics_centroid&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics_queries&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics_shape&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_ranges&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_raycasts&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_compact&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_debug&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines_back&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines_branch&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines_head&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_names&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_shadow_shapes&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_sprites&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_text&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_text_debug&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_tiles&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_wind&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_xray&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_xray_precalc&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_batches&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_environments&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_particles&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_renderables&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_triangles&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_units&lt;br /&gt;
|-&lt;br /&gt;
| r_frustum_padding&lt;br /&gt;
|-&lt;br /&gt;
| r_hdr&lt;br /&gt;
|-&lt;br /&gt;
| r_light_decal_proj&lt;br /&gt;
|-&lt;br /&gt;
| r_lighting&lt;br /&gt;
|-&lt;br /&gt;
| r_masked_shadows&lt;br /&gt;
|-&lt;br /&gt;
| r_minimap_scale&lt;br /&gt;
|-&lt;br /&gt;
| r_script_alpha&lt;br /&gt;
|-&lt;br /&gt;
| r_script_alpha_selected&lt;br /&gt;
|-&lt;br /&gt;
| r_script_line_alpha&lt;br /&gt;
|-&lt;br /&gt;
| r_script_line_scroll&lt;br /&gt;
|-&lt;br /&gt;
| r_shadows&lt;br /&gt;
|-&lt;br /&gt;
| r_smooth_scrolling&lt;br /&gt;
|-&lt;br /&gt;
| r_top_padding&lt;br /&gt;
|-&lt;br /&gt;
| res_dump_generated&lt;br /&gt;
|-&lt;br /&gt;
| res_use_hints&lt;br /&gt;
|-&lt;br /&gt;
| reset_all_stats&lt;br /&gt;
|-&lt;br /&gt;
| reveal_desert_exit&lt;br /&gt;
|-&lt;br /&gt;
| revive&lt;br /&gt;
|-&lt;br /&gt;
| rg_brightness&lt;br /&gt;
|-&lt;br /&gt;
| rg_contrast&lt;br /&gt;
|-&lt;br /&gt;
| rg_crt_curve&lt;br /&gt;
|-&lt;br /&gt;
| rg_gamma&lt;br /&gt;
|-&lt;br /&gt;
| rg_pixel_perfect&lt;br /&gt;
|-&lt;br /&gt;
| s_check_override&lt;br /&gt;
|-&lt;br /&gt;
| s_check_strings&lt;br /&gt;
|-&lt;br /&gt;
| save&lt;br /&gt;
|-&lt;br /&gt;
| save_curr&lt;br /&gt;
|-&lt;br /&gt;
| set_char_gladiator&lt;br /&gt;
|-&lt;br /&gt;
| set_char_ngp&lt;br /&gt;
|-&lt;br /&gt;
| set_combo&lt;br /&gt;
|-&lt;br /&gt;
| set_flag&lt;br /&gt;
|-&lt;br /&gt;
| set_frame&lt;br /&gt;
|-&lt;br /&gt;
| set_gravestone&lt;br /&gt;
|-&lt;br /&gt;
| set_last_gladiator_rank&lt;br /&gt;
|-&lt;br /&gt;
| set_ngp&lt;br /&gt;
|-&lt;br /&gt;
| set_stat&lt;br /&gt;
|-&lt;br /&gt;
| set_town_flag&lt;br /&gt;
|-&lt;br /&gt;
| set_trail&lt;br /&gt;
|-&lt;br /&gt;
| show_all_accomplishments&lt;br /&gt;
|-&lt;br /&gt;
| show_menu&lt;br /&gt;
|-&lt;br /&gt;
| snd_debug&lt;br /&gt;
|-&lt;br /&gt;
| snd_driver&lt;br /&gt;
|-&lt;br /&gt;
| snd_volume&lt;br /&gt;
|-&lt;br /&gt;
| snd_volume_env&lt;br /&gt;
|-&lt;br /&gt;
| snd_volume_music&lt;br /&gt;
|-&lt;br /&gt;
| snd_volume_sfx&lt;br /&gt;
|-&lt;br /&gt;
| snd_volume_ui&lt;br /&gt;
|-&lt;br /&gt;
| snd_volume_voice&lt;br /&gt;
|-&lt;br /&gt;
| stat_aberration_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_aberration_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_aberration_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_amount_healed_pickups_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_amount_healed_pickups_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_amount_healed_pickups_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_amount_healed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_amount_healed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_amount_healed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_arena_fights_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_arena_fights_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_arena_fights_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_arena_highest_rank_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_arena_highest_rank_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_arena_highest_rank_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_exp_gained_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_exp_gained_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_exp_gained_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_1_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_1_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_1_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_2_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_2_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_2_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_3_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_3_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_3_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_4_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_4_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_4_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_5_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_5_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_5_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_6_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_6_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_act_6_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_gold_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_1_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_1_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_1_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_2_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_2_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_2_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_3_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_3_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_3_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_4_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_4_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_4_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_5_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_5_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_5_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_6_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_6_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_act_6_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_items_picked_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_levels_gained_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_levels_gained_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_levels_gained_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_1_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_1_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_1_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_2_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_2_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_2_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_3_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_3_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_3_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_4_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_4_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_4_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_5_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_5_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_5_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_6_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_6_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_act_6_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_avg_ore_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_beast_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_beast_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_beast_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_best_combo_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_best_combo_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_best_combo_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_blessings_purchased_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_blessings_purchased_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_blessings_purchased_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_blood_altar_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_blood_altar_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_blood_altar_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_blueprints_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_blueprints_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_blueprints_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_10_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_10_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_10_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_10_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_10_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_10_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_11_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_11_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_11_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_11_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_11_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_11_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_12_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_12_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_12_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_12_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_12_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_12_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_1_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_1_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_1_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_1_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_1_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_1_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_2_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_2_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_2_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_2_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_2_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_2_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_3_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_3_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_3_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_3_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_3_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_3_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_4_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_4_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_4_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_4_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_4_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_4_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_5_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_5_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_5_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_5_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_5_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_5_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_6_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_6_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_6_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_6_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_6_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_6_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_7_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_7_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_7_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_7_killed_player&lt;br /&gt;
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| stat_boss_7_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_7_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_8_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_8_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_8_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_8_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_8_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_8_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_9_killed_class_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_9_killed_class_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_9_killed_class_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_9_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_9_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_boss_9_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_buildings_purchased_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_buildings_purchased_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_buildings_purchased_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_0_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_0_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_0_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_1_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_1_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_1_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_2_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_2_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_2_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_3_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_3_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_3_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_wood_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_wood_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_chest_used_wood_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_chests_opened_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_chests_opened_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_chests_opened_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_construct_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_construct_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_construct_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_crit_count_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_crit_count_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_crit_count_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_curses_received_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_curses_received_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_curses_received_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_curses_removed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_curses_removed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_curses_removed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_blocked_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_blocked_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_blocked_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_magical_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_magical_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_magical_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_max_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_max_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_max_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_physical_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_physical_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_physical_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_dealt_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_instances_taken_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_instances_taken_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_instances_taken_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_returned_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_returned_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_returned_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_taken_max_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_taken_max_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_taken_max_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_taken_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_taken_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_damage_taken_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_death_count_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_death_count_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_death_count_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_drinks_consumed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_drinks_consumed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_drinks_consumed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_drinks_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_drinks_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_drinks_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_dyes_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_dyes_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_dyes_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_elevator_used_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_elevator_used_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_elevator_used_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_enemies_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_enemies_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_enemies_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_evade_amount_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_evade_amount_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_evade_amount_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_exp_gained_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_exp_gained_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_exp_gained_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_10_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_10_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_10_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_11_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_11_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_11_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_12_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_12_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_12_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_13_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_13_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_13_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_14_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_14_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_14_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_15_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_15_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_15_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_1_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_1_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_1_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_2_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_2_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_2_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_3_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_3_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_3_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_4_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_4_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_4_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_5_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_5_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_5_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_6_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_6_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_6_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_7_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_7_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_7_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_8_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_8_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_8_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_9_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_9_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floor_deaths_9_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_floors_visited_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_floors_visited_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_floors_visited_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_deposited_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_deposited_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_deposited_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_favor_bad_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_favor_bad_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_favor_bad_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_favor_good_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_favor_good_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_favor_good_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_paid_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_paid_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_paid_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_used_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_used_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_fountain_used_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_gambling_gold_lost_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_gambling_gold_lost_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_gambling_gold_lost_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_gambling_gold_won_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_gambling_gold_won_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_gambling_gold_won_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_gold_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_gold_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_gold_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_gold_stored_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_gold_stored_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_gold_stored_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_item_dealer_lost_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_item_dealer_lost_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_item_dealer_lost_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_item_dealer_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_item_dealer_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_item_dealer_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_attuned_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_attuned_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_attuned_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_common_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_common_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_common_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_rare_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_rare_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_rare_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_uncommon_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_uncommon_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_bought_uncommon_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_crafted_dungeon_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_crafted_dungeon_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_crafted_dungeon_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_crafted_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_crafted_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_crafted_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_common_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_common_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_common_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_epic_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_epic_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_epic_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_legendary_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_legendary_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_legendary_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_rare_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_rare_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_rare_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_uncommon_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_uncommon_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_items_picked_uncommon_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_0_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_0_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_0_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_1_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_1_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_1_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_2_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_2_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_2_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_3_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_3_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_key_found_3_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_levels_gained_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_levels_gained_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_levels_gained_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_lifesteal_amount_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_lifesteal_amount_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_lifesteal_amount_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_blood_altar_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_blood_altar_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_blood_altar_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_gladiator_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_gladiator_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_gladiator_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_paladin_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_paladin_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_paladin_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_priest_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_priest_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_priest_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_ranger_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_ranger_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_ranger_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_sorcerer_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_sorcerer_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_sorcerer_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_thief_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_thief_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_thief_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_warlock_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_warlock_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_warlock_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_witch_hunter_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_witch_hunter_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_witch_hunter_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_wizard_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_wizard_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_max_level_wizard_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_mt_blocks_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_mt_blocks_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_mt_blocks_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_ore_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_ore_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_ore_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_ores_stored_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_ores_stored_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_ores_stored_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_gold_collected_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_gold_collected_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_gold_collected_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_ore_collected_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_ore_collected_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_ore_collected_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_units_traveled_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_units_traveled_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_pets_units_traveled_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_potion_charges_used_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_potion_charges_used_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_potion_charges_used_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_raycasts&lt;br /&gt;
|-&lt;br /&gt;
| stat_secrets_found_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_secrets_found_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_secrets_found_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_sets_completed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_sets_completed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_sets_completed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_shrines_used_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_shrines_used_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_shrines_used_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_gold_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_gold_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_gold_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_mana_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_mana_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_mana_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_ore_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_ore_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_ore_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_skillpoints_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_skillpoints_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_spent_skillpoints_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_statue_upgrades_bought_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_statue_upgrades_bought_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_statue_upgrades_bought_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_stun_count_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_stun_count_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_stun_count_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_time_played_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_time_played_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_time_played_run_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_time_played_run_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_time_played_run_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_time_played_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_total_runs_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_total_runs_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_total_runs_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_undead_killed_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_undead_killed_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_undead_killed_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_units_traveled_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_units_traveled_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_units_traveled_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_upgrades_bought_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_upgrades_bought_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_upgrades_bought_town&lt;br /&gt;
|-&lt;br /&gt;
| stat_well_used_player&lt;br /&gt;
|-&lt;br /&gt;
| stat_well_used_player_session&lt;br /&gt;
|-&lt;br /&gt;
| stat_well_used_town&lt;br /&gt;
|-&lt;br /&gt;
| take_all_dyes&lt;br /&gt;
|-&lt;br /&gt;
| take_item&lt;br /&gt;
|-&lt;br /&gt;
| toggle&lt;br /&gt;
|-&lt;br /&gt;
| track&lt;br /&gt;
|-&lt;br /&gt;
| track_comment&lt;br /&gt;
|-&lt;br /&gt;
| track_history&lt;br /&gt;
|-&lt;br /&gt;
| ui_bars_visibility&lt;br /&gt;
|-&lt;br /&gt;
| ui_chat_dialog&lt;br /&gt;
|-&lt;br /&gt;
| ui_chat_fade_time&lt;br /&gt;
|-&lt;br /&gt;
| ui_chat_pos&lt;br /&gt;
|-&lt;br /&gt;
| ui_chat_scale&lt;br /&gt;
|-&lt;br /&gt;
| ui_chat_width&lt;br /&gt;
|-&lt;br /&gt;
| ui_cursor_alpha&lt;br /&gt;
|-&lt;br /&gt;
| ui_cursor_health&lt;br /&gt;
|-&lt;br /&gt;
| ui_cursor_health_alpha&lt;br /&gt;
|-&lt;br /&gt;
| ui_cursor_unit&lt;br /&gt;
|-&lt;br /&gt;
| ui_debug_handicap&lt;br /&gt;
|-&lt;br /&gt;
| ui_draw_plr_names&lt;br /&gt;
|-&lt;br /&gt;
| ui_draw_plr_names_real&lt;br /&gt;
|-&lt;br /&gt;
| ui_draw_plr_stats&lt;br /&gt;
|-&lt;br /&gt;
| ui_draw_vignette&lt;br /&gt;
|-&lt;br /&gt;
| ui_draw_widgets&lt;br /&gt;
|-&lt;br /&gt;
| ui_flags&lt;br /&gt;
|-&lt;br /&gt;
| ui_format_letters&lt;br /&gt;
|-&lt;br /&gt;
| ui_hardware_cursor&lt;br /&gt;
|-&lt;br /&gt;
| ui_hide_fog&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_bossbar&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_bossbar_actors&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_coop&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_coop_forced&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_mercenary&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_skills&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_stats&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_survival&lt;br /&gt;
|-&lt;br /&gt;
| ui_hud_topbar&lt;br /&gt;
|-&lt;br /&gt;
| ui_key_count&lt;br /&gt;
|-&lt;br /&gt;
| ui_minimap_alpha&lt;br /&gt;
|-&lt;br /&gt;
| ui_minimap_size&lt;br /&gt;
|-&lt;br /&gt;
| ui_notifications&lt;br /&gt;
|-&lt;br /&gt;
| ui_player_measure&lt;br /&gt;
|-&lt;br /&gt;
| ui_scale&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_chat&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_intro&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_mp_mana&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_tutorial_attack1&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_tutorial_attack2&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_tutorial_guild_menu&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_tutorial_map_overlay&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_tutorial_player_menu&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_tutorial_potion&lt;br /&gt;
|-&lt;br /&gt;
| ui_show_tutorial_use&lt;br /&gt;
|-&lt;br /&gt;
| ui_speechbubble_alpha&lt;br /&gt;
|-&lt;br /&gt;
| ui_speedrun&lt;br /&gt;
|-&lt;br /&gt;
| ui_tooltip_pretty&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_enemy_heal&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_enemy_hurt&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_enemy_hurt_husk&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_enemy_hurt_local&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_enemy_immortal&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_pickup&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_plr_ammo&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_plr_ammo_max&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_plr_armor&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_plr_heal&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_plr_hurt&lt;br /&gt;
|-&lt;br /&gt;
| ui_txt_plr_hurt_magic&lt;br /&gt;
|-&lt;br /&gt;
| ui_waypoint_player&lt;br /&gt;
|-&lt;br /&gt;
| ui_waypoint_world&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_high&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_low&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_max&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_min&lt;br /&gt;
|-&lt;br /&gt;
| unlock_merc&lt;br /&gt;
|-&lt;br /&gt;
| v_forced_aspect_ratio&lt;br /&gt;
|-&lt;br /&gt;
| v_fps&lt;br /&gt;
|-&lt;br /&gt;
| v_fps_limit&lt;br /&gt;
|-&lt;br /&gt;
| v_fullscreen&lt;br /&gt;
|-&lt;br /&gt;
| v_interpolate_frames&lt;br /&gt;
|-&lt;br /&gt;
| v_monitor&lt;br /&gt;
|-&lt;br /&gt;
| v_resolution&lt;br /&gt;
|-&lt;br /&gt;
| v_trap_cursor&lt;br /&gt;
|-&lt;br /&gt;
| v_vsync&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Editor == &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! bgfx_debug_trace&lt;br /&gt;
|-&lt;br /&gt;
| bind&lt;br /&gt;
|-&lt;br /&gt;
| clear&lt;br /&gt;
|-&lt;br /&gt;
| clear_border_flags&lt;br /&gt;
|-&lt;br /&gt;
| condump&lt;br /&gt;
|-&lt;br /&gt;
| cs_bgcolor&lt;br /&gt;
|-&lt;br /&gt;
| cs_enabled&lt;br /&gt;
|-&lt;br /&gt;
| cs_fgcolor&lt;br /&gt;
|-&lt;br /&gt;
| cs_height&lt;br /&gt;
|-&lt;br /&gt;
| cs_menu_save&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_build&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_log&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_log_count&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_menu&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_script_errors&lt;br /&gt;
|-&lt;br /&gt;
| cs_show_vars&lt;br /&gt;
|-&lt;br /&gt;
| cs_speed&lt;br /&gt;
|-&lt;br /&gt;
| dirty_nav_graph&lt;br /&gt;
|-&lt;br /&gt;
| e_picmip&lt;br /&gt;
|-&lt;br /&gt;
| e_singleplayer_networking&lt;br /&gt;
|-&lt;br /&gt;
| e_task_threads&lt;br /&gt;
|-&lt;br /&gt;
| e_threaded_physics&lt;br /&gt;
|-&lt;br /&gt;
| e_threaded_update&lt;br /&gt;
|-&lt;br /&gt;
| ed_autosave_interval&lt;br /&gt;
|-&lt;br /&gt;
| ed_autosave_limit&lt;br /&gt;
|-&lt;br /&gt;
| ed_brightness&lt;br /&gt;
|-&lt;br /&gt;
| ed_brush_change_speed&lt;br /&gt;
|-&lt;br /&gt;
| ed_cam_movespeed&lt;br /&gt;
|-&lt;br /&gt;
| ed_cam_scale&lt;br /&gt;
|-&lt;br /&gt;
| ed_cam_zoomall&lt;br /&gt;
|-&lt;br /&gt;
| ed_cam_zoomspeed&lt;br /&gt;
|-&lt;br /&gt;
| ed_contrast&lt;br /&gt;
|-&lt;br /&gt;
| ed_crt_curve&lt;br /&gt;
|-&lt;br /&gt;
| ed_draw_origin&lt;br /&gt;
|-&lt;br /&gt;
| ed_draw_selected_names&lt;br /&gt;
|-&lt;br /&gt;
| ed_draw_selected_names_font&lt;br /&gt;
|-&lt;br /&gt;
| ed_draw_selected_names_scene&lt;br /&gt;
|-&lt;br /&gt;
| ed_gamma&lt;br /&gt;
|-&lt;br /&gt;
| ed_grid&lt;br /&gt;
|-&lt;br /&gt;
| ed_grid_color&lt;br /&gt;
|-&lt;br /&gt;
| ed_grid_size&lt;br /&gt;
|-&lt;br /&gt;
| ed_grid_width&lt;br /&gt;
|-&lt;br /&gt;
| ed_hide_prefab_text&lt;br /&gt;
|-&lt;br /&gt;
| ed_history_limit&lt;br /&gt;
|-&lt;br /&gt;
| ed_select_overlay&lt;br /&gt;
|-&lt;br /&gt;
| ed_unit_edit_help&lt;br /&gt;
|-&lt;br /&gt;
| edit&lt;br /&gt;
|-&lt;br /&gt;
| g_debug_mods&lt;br /&gt;
|-&lt;br /&gt;
| help&lt;br /&gt;
|-&lt;br /&gt;
| particle_id_high&lt;br /&gt;
|-&lt;br /&gt;
| particle_id_max&lt;br /&gt;
|-&lt;br /&gt;
| plot&lt;br /&gt;
|-&lt;br /&gt;
| quit&lt;br /&gt;
|-&lt;br /&gt;
| r_bottom_padding&lt;br /&gt;
|-&lt;br /&gt;
| r_clear_color&lt;br /&gt;
|-&lt;br /&gt;
| r_debug_render_target&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_bounds&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_collision&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_decals&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_glow&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_ground_nodes&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_icons_collision&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_icons_lights&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_light_debug&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_lights&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_locators&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_minimap_sprites&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_minimap_texts&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_nav_data&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_origins&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_outlines&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_particles&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics_aabb&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics_centroid&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_physics_shape&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_ranges&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_compact&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_debug&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines_back&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines_branch&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_lines_head&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_scripts_names&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_shadow_shapes&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_sprites&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_text&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_text_debug&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_tiles&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_wind&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_xray&lt;br /&gt;
|-&lt;br /&gt;
| r_draw_xray_precalc&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_batches&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_environments&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_particles&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_renderables&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_triangles&lt;br /&gt;
|-&lt;br /&gt;
| r_frame_units&lt;br /&gt;
|-&lt;br /&gt;
| r_frustum_padding&lt;br /&gt;
|-&lt;br /&gt;
| r_hdr&lt;br /&gt;
|-&lt;br /&gt;
| r_light_decal_proj&lt;br /&gt;
|-&lt;br /&gt;
| r_lighting&lt;br /&gt;
|-&lt;br /&gt;
| r_masked_shadows&lt;br /&gt;
|-&lt;br /&gt;
| r_minimap_scale&lt;br /&gt;
|-&lt;br /&gt;
| r_script_alpha&lt;br /&gt;
|-&lt;br /&gt;
| r_script_alpha_selected&lt;br /&gt;
|-&lt;br /&gt;
| r_script_line_alpha&lt;br /&gt;
|-&lt;br /&gt;
| r_script_line_scroll&lt;br /&gt;
|-&lt;br /&gt;
| r_shadows&lt;br /&gt;
|-&lt;br /&gt;
| r_smooth_scrolling&lt;br /&gt;
|-&lt;br /&gt;
| r_top_padding&lt;br /&gt;
|-&lt;br /&gt;
| res_dump_generated&lt;br /&gt;
|-&lt;br /&gt;
| res_use_hints&lt;br /&gt;
|-&lt;br /&gt;
| s_check_override&lt;br /&gt;
|-&lt;br /&gt;
| s_check_strings&lt;br /&gt;
|-&lt;br /&gt;
| save&lt;br /&gt;
|-&lt;br /&gt;
| save_curr&lt;br /&gt;
|-&lt;br /&gt;
| stat_raycasts&lt;br /&gt;
|-&lt;br /&gt;
| temp_adjust_all&lt;br /&gt;
|-&lt;br /&gt;
| toggle&lt;br /&gt;
|-&lt;br /&gt;
| track&lt;br /&gt;
|-&lt;br /&gt;
| track_comment&lt;br /&gt;
|-&lt;br /&gt;
| track_history&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_high&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_low&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_max&lt;br /&gt;
|-&lt;br /&gt;
| unit_id_min&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KellyFromSales</name></author>
	</entry>
</feed>