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	<id>https://wiki.heroesofhammerwatch.com/index.php?action=history&amp;feed=atom&amp;title=Mod_base</id>
	<title>Mod base - Revision history</title>
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	<updated>2026-08-09T09:25:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Mod_base&amp;diff=1355&amp;oldid=prev</id>
		<title>Miss: /* Enable the mod */</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Mod_base&amp;diff=1355&amp;oldid=prev"/>
		<updated>2018-09-26T11:32:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Enable the mod&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:32, 26 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot; &gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select the mod and click OK. The mod will now be enabled in your savegame.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Select the mod and click OK. The mod will now be enabled in your savegame.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Also note that the tooltip warns you that the mod is unpacked. This warning is shown because if unpacked mods are enabled on the current profile, multiplayer is completely disabled. You can only play mods on multiplayer with packed mods because of compatibility reasons.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Start modding! ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Start modding! ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Miss</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch.com/index.php?title=Mod_base&amp;diff=1354&amp;oldid=prev</id>
		<title>Miss: Created page with &quot;This page will guide you through creating the base for a mod.  == Packed vs. unpacked mods == There are 2 types of resource mods in Heroes of Hammerwatch: packed and unpacked....&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch.com/index.php?title=Mod_base&amp;diff=1354&amp;oldid=prev"/>
		<updated>2018-09-26T08:57:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page will guide you through creating the base for a mod.  == Packed vs. unpacked mods == There are 2 types of resource mods in Heroes of Hammerwatch: packed and unpacked....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page will guide you through creating the base for a mod.&lt;br /&gt;
&lt;br /&gt;
== Packed vs. unpacked mods ==&lt;br /&gt;
There are 2 types of resource mods in Heroes of Hammerwatch: packed and unpacked. Packed means the mod is packaged up and ready for redistribution as a singular .bin file. Unpacked means the mod is a folder in the mods folder that contains all the files. This is usually what you use for mod development.&lt;br /&gt;
&lt;br /&gt;
So, we'll create an unpacked mod now.&lt;br /&gt;
&lt;br /&gt;
== The mods folder ==&lt;br /&gt;
In your game's folder (eg. &amp;lt;code&amp;gt;C:\Program Files (x86)\Steam\steamapps\common\Heroes of Hammerwatch\&amp;lt;/code&amp;gt;) there will be a folder called &amp;lt;code&amp;gt;mods&amp;lt;/code&amp;gt; containing all your non-Workshop packed and unpacked mods. The folder probably doesn't exist for you yet, so go ahead and create the &amp;lt;code&amp;gt;mods&amp;lt;/code&amp;gt; folder there now.&lt;br /&gt;
&lt;br /&gt;
[[File:ModsFolder.png|link=]]&lt;br /&gt;
&lt;br /&gt;
Inside of the mods folder, create another folder for your mod's contents. You can name it anything you like, for example &amp;lt;code&amp;gt;my_awesome_mod&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== The info.xml file ==&lt;br /&gt;
We'll create an &amp;lt;code&amp;gt;info.xml&amp;lt;/code&amp;gt; file now, which will be located in your &amp;lt;code&amp;gt;my_awesome_mod&amp;lt;/code&amp;gt; folder. (Note: It must have the .xml extension, not .txt or anything like that. Make sure you name the file correctly!)&lt;br /&gt;
&lt;br /&gt;
We put the following in the file:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;dict&amp;gt;&lt;br /&gt;
   &amp;lt;string name=&amp;quot;name&amp;quot;&amp;gt;My Awesome Mod&amp;lt;/string&amp;gt;&lt;br /&gt;
   &amp;lt;string name=&amp;quot;author&amp;quot;&amp;gt;Melissa&amp;lt;/string&amp;gt;&lt;br /&gt;
   &amp;lt;string name=&amp;quot;description&amp;quot;&amp;gt;This is my super awesome cool mod!&amp;lt;/string&amp;gt;&lt;br /&gt;
 &amp;lt;/dict&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These fields will be shown in the mods selection window in the main menu. There's some more things you can optionally put here, see [[Info.xml]] for a full specification and example.&lt;br /&gt;
&lt;br /&gt;
== Enable the mod ==&lt;br /&gt;
You have to make sure you enable the mod in your save profile. It's helpful to make a separate profile for modding, as modded saves disable achievements. In the main menu, go to the profiles menu, clone your current profile if you haven't yet, and click the edit mods button. You'll be prompted about the savegame being marked as modded, and then see something like this:&lt;br /&gt;
&lt;br /&gt;
[[File:ModList.png|link=]]&lt;br /&gt;
&lt;br /&gt;
Select the mod and click OK. The mod will now be enabled in your savegame.&lt;br /&gt;
&lt;br /&gt;
== Start modding! ==&lt;br /&gt;
You can now start putting assets, scripts, levels, and more in your mod folder!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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		<author><name>Miss</name></author>
	</entry>
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