Difference between revisions of "Constructs"
From Heroes of Hammerwatch wiki
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!colspan="11"|Bosses | !colspan="11"|Bosses | ||
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| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| The Stone Guardian || 1000 || 800 || 50 || 50 || NG0 Seeking Spike - 25 Physical <br>NG0 Big Ground Spikes - 30 Physical <br>NG1+ Main Seeking Spike - 30 Physical (50% Armor Pierce) <br>NG1+ Small Seeking Spikes - 25 Physical (25% Armor Pierce) <br>NG1+ Big Ground Spikes - 40 Physical (50% Armor Pierce) <br>NG0 Falling Stalactite - 30 Physical (25% Armor Pierce) <br>NG1 Falling Stalactite - 50 Physical (50% Armor Pierce) <br>NG2+ Falling Stalactite - 50 Physical (75% Armor Pierce) || Summons Falling Stalactites <br>NG0-1 Summoned Falling Stalactites - 8 <br>NG2 Summoned Falling Stalactites - 12<br>NG3 Summoned Falling Stalactites - 16<br>NG4+ Summoned Falling Stalactites - 20 || Mines | | The Stone Guardian || 1000 || 800 || 50 || 50 || NG0 Seeking Spike - 25 Physical <br>NG0 Big Ground Spikes - 30 Physical <br>NG1+ Main Seeking Spike - 30 Physical (50% Armor Pierce) <br>NG1+ Small Seeking Spikes - 25 Physical (25% Armor Pierce) <br>NG1+ Big Ground Spikes - 40 Physical (50% Armor Pierce) <br>NG0 Falling Stalactite - 30 Physical (25% Armor Pierce) <br>NG1 Falling Stalactite - 50 Physical (50% Armor Pierce) <br>NG2+ Falling Stalactite - 50 Physical (75% Armor Pierce) || Summons Falling Stalactites <br>NG0-1 Summoned Falling Stalactites - 8 <br>NG2 Summoned Falling Stalactites - 12<br>NG3 Summoned Falling Stalactites - 16<br>NG4+ Summoned Falling Stalactites - 20 || Mines | ||
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!colspan="11"|Construct Towers | !colspan="11"|Construct Towers | ||
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| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Empty Battlement || 30 || 300 || 40 || 10 || N/A || N/A || Armory | | Empty Battlement || 30 || 300 || 40 || 10 || N/A || N/A || Armory | ||
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!colspan="11"|Construct Spawners | !colspan="11"|Construct Spawners | ||
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| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Tick Nest || 40 || 70 || 40 || 15 || N/A || Spawns both Kid Tick & Tick || Mines / Prisons | | Tick Nest || 40 || 70 || 40 || 15 || N/A || Spawns both Kid Tick & Tick || Mines / Prisons | ||
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!colspan="11"|Construct Banners | !colspan="11"|Construct Banners | ||
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| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Bloodlust Banner || 0 || 40 || 0 || 0 || N/A || Bloodlust || Prison / Armory | | Bloodlust Banner || 0 || 40 || 0 || 0 || N/A || Bloodlust || Prison / Armory | ||
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!colspan="11"|[[File:PoP.png|link=]]Construct Towers[[File:PoP.png|link=]] | !colspan="11"|[[File:PoP.png|link=]]Construct Towers[[File:PoP.png|link=]] | ||
|- | |- | ||
| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Rock Prism[[File:PoP.png|link=]] || 200 || 1000 || 60 || 60 || Rock Projectile - 60 Physical <br>Rock Shard - 15 Physical || N/A || Lower Pyramid | | Rock Prism[[File:PoP.png|link=]] || 200 || 1000 || 60 || 60 || Rock Projectile - 60 Physical <br>Rock Shard - 15 Physical || N/A || Lower Pyramid | ||
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!colspan="11"|[[File:PoP.png|link=]]Construct Enemies[[File:PoP.png|link=]] | !colspan="11"|[[File:PoP.png|link=]]Construct Enemies[[File:PoP.png|link=]] | ||
|- | |- | ||
| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Sentinel High Priest[[File:PoP.png|link=]] || 500 || 2000 || 120 || 50 || Snake Beam - 70 Magical || Snake Beam spawns Asp when hitting player || Upper Pyramid | | Sentinel High Priest[[File:PoP.png|link=]] || 500 || 2000 || 120 || 50 || Snake Beam - 70 Magical || Snake Beam spawns Asp when hitting player || Upper Pyramid | ||
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!colspan="11"|[[File:PoP.png|link=]]Construct Spawners[[File:PoP.png|link=]] | !colspan="11"|[[File:PoP.png|link=]]Construct Spawners[[File:PoP.png|link=]] | ||
|- | |- | ||
| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Skeleton Pit (Green)[[File:PoP.png|link=]]|| 65 || 180 || 40 || 15 || N/A || Spawns Khopesh Mummy (Green) || Lower Pyramid | | Skeleton Pit (Green)[[File:PoP.png|link=]]|| 65 || 180 || 40 || 15 || N/A || Spawns Khopesh Mummy (Green) || Lower Pyramid | ||
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!colspan="11"|[[File:MT.png|link=]]Construct Towers[[File:MT.png|link=]] | !colspan="11"|[[File:MT.png|link=]]Construct Towers[[File:MT.png|link=]] | ||
|- | |- | ||
| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Bomber Tower[[File:MT.png|link=]] || 250 || 500 || 75 || 75 || Snow Bomb - 60 Hybrid || Freezing || Inner Halls | | Bomber Tower[[File:MT.png|link=]] || 250 || 500 || 75 || 75 || Snow Bomb - 60 Hybrid || Freezing || Inner Halls | ||
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!colspan="11"|[[File:MT.png|link=]]Construct Enemies[[File:MT.png|link=]] | !colspan="11"|[[File:MT.png|link=]]Construct Enemies[[File:MT.png|link=]] | ||
|- | |- | ||
| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Moon Guardian[[File:MT.png|link=]] || 500 || 2000 || 120 || 50 || Seeking Disk - 50 Magical (25% Resist Pierce) <br>Beam Link - 25 Magical || Beam Link - Darkness || Inner Sanctum | | Moon Guardian[[File:MT.png|link=]] || 500 || 2000 || 120 || 50 || Seeking Disk - 50 Magical (25% Resist Pierce) <br>Beam Link - 25 Magical || Beam Link - Darkness || Inner Sanctum | ||
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!colspan="11"|[[File:MT.png|link=]]Construct Spawners[[File:MT.png|link=]] | !colspan="11"|[[File:MT.png|link=]]Construct Spawners[[File:MT.png|link=]] | ||
|- | |- | ||
| − | ! Name || Experience || Health || Armor || Resist || Attack | + | ! Name || Experience || Health || Armor || Resist || Attack(s) || Effect(s) || Location |
|- | |- | ||
| Frosted Tree Stump[[File:MT.png|link=]] || 55 || 200 || 40 || 15 || N/A || Spawns Frost Bat || Outer Halls | | Frosted Tree Stump[[File:MT.png|link=]] || 55 || 200 || 40 || 15 || N/A || Spawns Frost Bat || Outer Halls | ||
Revision as of 09:23, 28 August 2021
Constructs are creations that were designed to either spawn more enemies or act as a defensive tower. Some constructs are mobile attacking units. These different forms of constructs are found in every single act.
| Forsaken Tower | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Bosses | ||||||||||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| The Stone Guardian | 1000 | 800 | 50 | 50 | NG0 Seeking Spike - 25 Physical NG0 Big Ground Spikes - 30 Physical NG1+ Main Seeking Spike - 30 Physical (50% Armor Pierce) NG1+ Small Seeking Spikes - 25 Physical (25% Armor Pierce) NG1+ Big Ground Spikes - 40 Physical (50% Armor Pierce) NG0 Falling Stalactite - 30 Physical (25% Armor Pierce) NG1 Falling Stalactite - 50 Physical (50% Armor Pierce) NG2+ Falling Stalactite - 50 Physical (75% Armor Pierce) |
Summons Falling Stalactites NG0-1 Summoned Falling Stalactites - 8 NG2 Summoned Falling Stalactites - 12 NG3 Summoned Falling Stalactites - 16 NG4+ Summoned Falling Stalactites - 20 |
Mines | |||
| Construct Towers | ||||||||||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Empty Battlement | 30 | 300 | 40 | 10 | N/A | N/A | Armory | |||
| Manned Battlement | 95 | 300 | 40 | 20 | Arrow - 30 Physical | N/A | Armory | |||
| Elite Manned Battlement | 115 | 300 | 40 | 20 | Arrow - 30 Physical | N/A | Armory | |||
| Nova Tower | 150 | 400 | 40 | 40 | Ice Orb - 40 Magical | Freezing | Armory | |||
| Beamo Pillar | 225 | 600 | 50 | 50 | Confusion Beam - 50 Magical Orb - 40 Magical |
Confusion Beam - Confusion | Archives | |||
| Strong Nova Tower | 300 | 800 | 70 | 70 | Strong Ice Orb - 90 Magical | Freezing | Chambers | |||
| Net Ballista | 20 | 1000 | 80 | 80 | N/A | Net - Slow Bolas - Impaired |
Battlements | |||
| Ballista | 20 | 1000 | 80 | 80 | Ballista Arrow - 140 Physical (20% Armor Pierce) | N/A | Battlements | |||
| Spreadshot Ballista | 20 | 1000 | 80 | 80 | Spreadshot Arrow - 70 Physical (20% Armor Pierce) | N/A | Battlements | |||
| Construct Spawners | ||||||||||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Tick Nest | 40 | 70 | 40 | 15 | N/A | Spawns both Kid Tick & Tick | Mines / Prisons | |||
| Maggot Incubator | 45 | 80 | 40 | 15 | N/A | Spawns both Baby Maggot & Maggot | Mines / Prisons | |||
| Rotten Stump | 25 | 30 | 40 | 15 | N/A | Spawns Bat | Mines / Prisons | |||
| Skeleton Pit | 50 | 180 | 40 | 15 | N/A | Spawns both Skeleton Footman & Skeleton Soldier | Prison / Armory | |||
| Skeleton Archer Pit | 55 | 140 | 40 | 15 | N/A | Spawns Skeleton Bowman | Prison / Armory | |||
| Mother Eye | 110 | 300 | 50 | 60 | N/A | Spawns both Small Eye & Eye | Archives | |||
| Tree of Silence | 110 | 300 | 60 | 50 | N/A | Spawns both Green Wisp & Blue Wisp | Archives | |||
| Skeleton Archer Pit II | 150 | 600 | 60 | 30 | N/A | Spawns Skeleton Marksman | Chambers | |||
| Guardian Pit | 150 | 600 | 60 | 30 | N/A | Spawns both Skeleton Guardian (No Shield) & Skeleton Guardian (With Shield) |
Chambers | |||
| Construct Banners | ||||||||||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Bloodlust Banner | 0 | 40 | 0 | 0 | N/A | Bloodlust | Prison / Armory | |||
| Protection Banner | 0 | 40 | 0 | 0 | N/A | Protection | Armory | |||
| Healing Banner | 0 | 40 | 0 | 0 | N/A | Healing | N/A | |||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Rock Prism |
200 | 1000 | 60 | 60 | Rock Projectile - 60 Physical Rock Shard - 15 Physical |
N/A | Lower Pyramid | |||
| Sun Prism |
400 | 2000 | 75 | 75 | Sun Beam - 30 Magical (20% Resist Pierce) | N/A | Upper Pyramid | |||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Sentinel High Priest |
500 | 2000 | 120 | 50 | Snake Beam - 70 Magical | Snake Beam spawns Asp when hitting player | Upper Pyramid | |||
| Sentinel Melee |
140 | 750 | 100 | 40 | Melee Attack - 120 Physical (20% Armor Pierce) Charge - 60 Physical (20% Armor Pierce) |
N/A | Upper Pyramid | |||
| Sentinel Ranged |
140 | 750 | 100 | 40 | Melee Attack - 120 Physical (20% Armor Pierce) Throwing Spear - 110 Physical (10% Armor Pierce) |
N/A | Upper Pyramid | |||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Skeleton Pit (Green) |
65 | 180 | 40 | 15 | N/A | Spawns Khopesh Mummy (Green) | Lower Pyramid | |||
| Spider Nest |
120 | 350 | 45 | 20 | N/A | Spawns both Spitter & Webber | Lower Pyramid | |||
| Coffin |
100 | 250 | 40 | 30 | N/A | Spawns Mummy (White) | Lower / Upper Pyramid | |||
| Coffin |
170 | 180 | 40 | 15 | N/A | Spawns Mummy (Brown) | Lower / Upper Pyramid | |||
| Skeleton Pit (Red) |
65 | 180 | 40 | 15 | N/A | Spawns Khopesh Mummy (Red) | Upper Pyramid | |||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Bomber Tower |
250 | 500 | 75 | 75 | Snow Bomb - 60 Hybrid | Freezing | Inner Halls | |||
| Tower |
600 | 1000 | 75 | 75 | Snow Nova - 120 Hybrid | Freezing | Inner Sanctum | |||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Moon Guardian |
500 | 2000 | 120 | 50 | Seeking Disk - 50 Magical (25% Resist Pierce) Beam Link - 25 Magical |
Beam Link - Darkness | Inner Sanctum | |||
| Moon Warden |
140 | 700 | 80 | 40 | Melee Attack - 120 Physical (20% Armor Pierce) Charge - 120 Physical (20% Armor Pierce) Whirlwind - 45 Physical |
N/A | Inner Halls / Inner Sanctum | |||
| Ranged Moon Warden |
140 | 600 | 80 | 40 | Melee Attack - 80 Physical (20% Armor Pierce) Ice Slash - 50 Physical (20% Armor Pierce) |
N/A | Inner Halls / Inner Sanctum | |||
| Name | Experience | Health | Armor | Resist | Attack(s) | Effect(s) | Location | |||
| Frosted Tree Stump |
55 | 200 | 40 | 15 | N/A | Spawns Frost Bat | Outer Halls | |||
| Vampire Coffin |
150 | 250 | 40 | 20 | N/A | Spawns Vampire Guard | Inner Halls | |||
| Ornate Vampire Coffin |
250 | 450 | 60 | 40 | N/A | Spawns Vampire Crossbowman | Inner Sanctum | |||