Difference between revisions of "List of modifiers"
From Heroes of Hammerwatch wiki
| Line 54: | Line 54: | ||
** int <code>timeout</code> | ** int <code>timeout</code> | ||
* Modifiers::CriticalMul | * Modifiers::CriticalMul | ||
| + | ** float <code>mul</code> | ||
| + | ** float <code>spell-mul</code> | ||
* Modifiers::Damage | * Modifiers::Damage | ||
| + | ** int <code>attack-power</code> | ||
| + | ** int <code>spell-power</code> | ||
| + | ** int <code>physical-add</code> | ||
| + | ** int <code>magical-add</code> | ||
| + | ** float <code>attack-mul</code> | ||
| + | ** float <code>spell-mul</code> | ||
| + | ** float <code>mul</code> Overall multiplier | ||
* Modifiers::EnemyTypeFilter | * Modifiers::EnemyTypeFilter | ||
| + | ** string <code>type</code> ''(required)'' | ||
* Modifiers::Evade | * Modifiers::Evade | ||
| + | ** float <code>chance</code> | ||
* Modifiers::Experience | * Modifiers::Experience | ||
| + | ** float <code>mul</code> | ||
* Modifiers::FlameShield | * Modifiers::FlameShield | ||
* Modifiers::GoldGain | * Modifiers::GoldGain | ||
| + | ** float <code>scale</code> | ||
| + | ** float <code>scale-add</code> | ||
* Modifiers::HealthFilter | * Modifiers::HealthFilter | ||
| + | ** float <code>above||below</code> % Threshold | ||
* Modifiers::HealthGain | * Modifiers::HealthGain | ||
| + | ** float <code>scale</code> | ||
| + | ** float <code>scale-add</code> | ||
* Modifiers::KeyGain | * Modifiers::KeyGain | ||
| + | ** float <code>scale</code> | ||
| + | ** float <code>chance</code> | ||
* Modifiers::Lifesteal | * Modifiers::Lifesteal | ||
| + | ** float <code>lifesteal</code> | ||
| + | ** float <code>spell-lifesteal</code> | ||
| + | ** bool <code>only-crit</code> | ||
* Modifiers::ManaFromDamageTaken | * Modifiers::ManaFromDamageTaken | ||
| + | ** float <code>scale</code> | ||
| + | ** float <code>chance</code> | ||
* Modifiers::ManaGain | * Modifiers::ManaGain | ||
| + | ** float <code>scale</code> | ||
| + | ** float <code>damage-scale</code> | ||
* Modifiers::Markham | * Modifiers::Markham | ||
| + | ** float <code>health</code> | ||
| + | ** float <code>mana</code> | ||
| + | ** float <code>attack-power</code> | ||
| + | ** float <code>spell-power</code> | ||
| + | ** float <code>armor</code> | ||
| + | ** float <code>resistance</code> | ||
| + | ** float <code>ore-scale</code> | ||
| + | ** float <code>gold-scale</code> | ||
| + | ** float <code>skill-scale</code> | ||
* Modifiers::MoveFilter | * Modifiers::MoveFilter | ||
| + | ** bool <code>invert</code> | ||
* Modifiers::OreGain | * Modifiers::OreGain | ||
| + | ** float <code>scale</code> | ||
| + | ** float <code>chance</code> | ||
* Modifiers::PlayerBarrier | * Modifiers::PlayerBarrier | ||
| + | ** float <code>chance</code> | ||
| + | ** float <code>dmg-taken-mul</code> | ||
* Modifiers::Potion | * Modifiers::Potion | ||
| + | ** int <code>charge</code> | ||
| + | ** float <code>healing</code> | ||
| + | ** float <code>mana</code> | ||
* Modifiers::RandomBuff | * Modifiers::RandomBuff | ||
| + | ** float <code>scale</code> | ||
* Modifiers::Regen | * Modifiers::Regen | ||
| + | ** float <code>health</code> | ||
| + | ** float <code>mana</code> | ||
| + | ** float <code>health-mul</code> | ||
| + | ** float <code>mana-mul</code> | ||
* Modifiers::SealOfMana | * Modifiers::SealOfMana | ||
| + | ** float <code>attack-mul</code> | ||
| + | ** float <code>spell-mul</code> | ||
* Modifiers::SealOfMartyr | * Modifiers::SealOfMartyr | ||
| + | ** float <code>attack-mul</code> | ||
| + | ** float <code>spell-mul</code> | ||
| + | ** float <code>mul</code> | ||
* Modifiers::Speed | * Modifiers::Speed | ||
| + | ** float <code>movement</code> | ||
| + | ** float <code>movement-mul</code> | ||
| + | ** float <code>skill-mul</code> | ||
* Modifiers::SpellCost | * Modifiers::SpellCost | ||
| + | ** float <code>mana-mul</code> | ||
* Modifiers::Stats | * Modifiers::Stats | ||
| + | ** int <code>health</code> | ||
| + | ** int <code>mana</code> | ||
* Modifiers::StatsBase | * Modifiers::StatsBase | ||
| − | * Modifiers::Tax | + | ** float <code>health</code> |
| − | * Modifiers::Thorns | + | ** float <code>mana</code> |
| + | * Modifiers::Tax Base for when tax rate is 50% | ||
| + | ** int <code>midpoint</code> | ||
| + | * Modifiers::Thorns Amount of Damage reflected. | ||
| + | ** float <code>physical</code> | ||
| + | ** float <code>magical</code> | ||
* Modifiers::TriggerEffect | * Modifiers::TriggerEffect | ||
* Modifiers::UnlethalDamage | * Modifiers::UnlethalDamage | ||
| + | ** bool ''add to enable'' | ||
* Modifiers::WarlockCleaverModifier | * Modifiers::WarlockCleaverModifier | ||
| + | ** string <code>buff</code> ''required'' | ||
* Modifiers::Windscale | * Modifiers::Windscale | ||
| + | ** float <code>wind-scale</code> | ||
Revision as of 03:10, 29 September 2018
This is a list of all the modifiers available in Heroes of Hammerwatch. This also lists the parameters they take. They can be used in a lot of places, such as items and drinks.
Modifiers
- Modifiers::Armor
- int
armorAmount of armor to add. - int
resistanceAmount of resistance to add. - float
dmg-taken-mulMultiplier for the amount of damage the player takes.
- int
- Modifiers::ArmorPierce
- float
armorBase multiplier for piercing armor. - float
resistanceBase multiplier for piercing resistance. - float
attack-armor - float
attack-resistance - float
spell-armor - float
spell-resistance
- float
- Modifiers::Aura
- string
buff(required) - int
freq(required) - int
range(required) - bool
friendly
- string
- Modifiers::AuraCone
- int
arc
- int
- Modifiers::Block
- float
chance - int
physical - int
magical - int
timeout
- float
- Modifiers::BlockProjectile
- int
arc(required) - int
offset
- int
- Modifiers::Buff
- string
buff(required) - int
freq
- string
- Modifiers::BuffImmune
- Modifiers::BuffScaling
- string|array
tag|tags
- string|array
- Modifiers::CleaveRange
- float
mul
- float
- Modifiers::Combo
- bool
invert - int
trigger-count - int
unlock-time - int
maintain-time
- bool
- Modifiers::CriticalHit
- float
chance - float
spell-chance
- float
- Modifiers::CriticalHitTrigger
- float
chance - float
spell-chance - float
trigger-chance - bool
target-self - string
trigger - string
fx - string
self-fx - int
timeout
- float
- Modifiers::CriticalMul
- float
mul - float
spell-mul
- float
- Modifiers::Damage
- int
attack-power - int
spell-power - int
physical-add - int
magical-add - float
attack-mul - float
spell-mul - float
mulOverall multiplier
- int
- Modifiers::EnemyTypeFilter
- string
type(required)
- string
- Modifiers::Evade
- float
chance
- float
- Modifiers::Experience
- float
mul
- float
- Modifiers::FlameShield
- Modifiers::GoldGain
- float
scale - float
scale-add
- float
- Modifiers::HealthFilter
- float
above||below% Threshold
- float
- Modifiers::HealthGain
- float
scale - float
scale-add
- float
- Modifiers::KeyGain
- float
scale - float
chance
- float
- Modifiers::Lifesteal
- float
lifesteal - float
spell-lifesteal - bool
only-crit
- float
- Modifiers::ManaFromDamageTaken
- float
scale - float
chance
- float
- Modifiers::ManaGain
- float
scale - float
damage-scale
- float
- Modifiers::Markham
- float
health - float
mana - float
attack-power - float
spell-power - float
armor - float
resistance - float
ore-scale - float
gold-scale - float
skill-scale
- float
- Modifiers::MoveFilter
- bool
invert
- bool
- Modifiers::OreGain
- float
scale - float
chance
- float
- Modifiers::PlayerBarrier
- float
chance - float
dmg-taken-mul
- float
- Modifiers::Potion
- int
charge - float
healing - float
mana
- int
- Modifiers::RandomBuff
- float
scale
- float
- Modifiers::Regen
- float
health - float
mana - float
health-mul - float
mana-mul
- float
- Modifiers::SealOfMana
- float
attack-mul - float
spell-mul
- float
- Modifiers::SealOfMartyr
- float
attack-mul - float
spell-mul - float
mul
- float
- Modifiers::Speed
- float
movement - float
movement-mul - float
skill-mul
- float
- Modifiers::SpellCost
- float
mana-mul
- float
- Modifiers::Stats
- int
health - int
mana
- int
- Modifiers::StatsBase
- float
health - float
mana
- float
- Modifiers::Tax Base for when tax rate is 50%
- int
midpoint
- int
- Modifiers::Thorns Amount of Damage reflected.
- float
physical - float
magical
- float
- Modifiers::TriggerEffect
- Modifiers::UnlethalDamage
- bool add to enable
- Modifiers::WarlockCleaverModifier
- string
buffrequired
- string
- Modifiers::Windscale
- float
wind-scale
- float