Difference between revisions of "Constructs"
From Heroes of Hammerwatch wiki
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|Coffin[[File:PoP.png|link=]]||170||180||40||15||None||0||Lower+Upper Pyramid | |Coffin[[File:PoP.png|link=]]||170||180||40||15||None||0||Lower+Upper Pyramid | ||
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| − | |Elite Manned Battlement||115||300||40||20||Physical||30||Armory | + | |Elite Manned Battlement||115||300||40||20||Physical||30 Physical||Armory |
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|Empty Battlement||30||300||40||10||None||0||Armory | |Empty Battlement||30||300||40||10||None||0||Armory | ||
Revision as of 18:07, 27 August 2021
Constructs are creations that were designed to either spawn more enemies or act as a defensive tower. Some constructs are mobile attacking units. These different forms of constructs are found in every single act.
| List of Constructs | |||||||
|---|---|---|---|---|---|---|---|
| Name | Experience | Health | Armour | Resistance | Attack Type | Damage | Location |
| Ballista | 20 | 1000 | 80 | 80 | Physical | 140 Physical (ignores 20% armor) | Battlements |
| Beamo Pillar | 225 | 600 | 50 | 50 | Magical | 50 Beam 40 Orb |
Archives |
| Bloodlust Banner | 0 | 40 | 0 | 0 | None | 0 | Prison / Armory |
| Coffin |
100 | 250 | 40 | 30 | None | 0 | Lower+Upper Pyramid |
| Coffin |
170 | 180 | 40 | 15 | None | 0 | Lower+Upper Pyramid |
| Elite Manned Battlement | 115 | 300 | 40 | 20 | Physical | 30 Physical | Armory |
| Empty Battlement | 30 | 300 | 40 | 10 | None | 0 | Armory |
| Guardian Pit | 150 | 600 | 60 | 30 | None | 0 | Chambers |
| Healing Banner | 0 | 40 | 0 | 0 | None | 0 | Chambers |
| Maggot Incubator | 45 | 80 | 40 | 15 | None | 0 | Mines / Prisons |
| Manned Battlement | 95 | 300 | 40 | 20 | Physical | 30 Physical | Armory |
| Mother Eye | 110 | 300 | 50 | 60 | None | 0 | Archives |
| Net Ballista | 20 | 1000 | 80 | 80 | None | 0 | Battlements |
| Nova Tower | 150 | 400 | 40 | 40 | Magical | 40 Magical | Armory |
| Protection Banner | 0 | 40 | 0 | 0 | None | 0 | Armory |
| Rock Prism |
200 | 1000 | 60 | 60 | Physical | 15 Physical | Lower Pyramid |
| Rotten Stump | 25 | 30 | 40 | 15 | None | 0 | Mines / Prisons |
| Sentinel High Priest |
500 | 2000 | 120 | 50 | Magical | 70 Magical per Snake | Upper Pyramid |
| Sentinel Melee |
140 | 750 | 100 | 40 | Physical | 140 Physical (ignores 20% armor) Melee Attack 60 Physical (ignores 20% armor) Charge |
Upper Pyramid |
| Sentinel Ranged |
140 | 750 | 100 | 40 | Physical | 120 Physical (ignores 20% armor) Melee Attack 110 Physical (ignores 10% armor) Throwing Spear |
Upper Pyramid |
| Skeleton Archer Pit | 55 | 140 | 40 | 15 | None | 0 | Prison / Armory |
| Skeleton Archer Pit II | 150 | 600 | 60 | 30 | None | 0 | Chambers |
| Skeleton Pit | 50 | 180 | 40 | 15 | None | 0 | Prison / Armory |
| Skeleton Pit |
65 | 180 | 40 | 15 | None | 0 | Lower Pyramid |
| Skeleton Pit |
65 | 180 | 40 | 15 | None | 0 | Upper Pyramid |
| Spider Nest |
120 | 350 | 45 | 20 | None | 0 | Lower Pyramid |
| Splitshot Ballista | 20 | 1000 | 80 | 80 | Physical | 70 Physical (ignores 20% armor) | Battlements |
| Strong Nova Tower | 300 | 800 | 70 | 70 | Magical | 90 Magical | Chambers |
| Sun Prism |
400 | 2000 | 75 | 75 | Magical | ? | Upper Pyramid |
| Tick Nest | 40 | 70 | 40 | 15 | None | 0 | Mines / Prisons |
| Tree of Silence | 110 | 300 | 60 | 50 | None | 0 | Archives |