Money
Money
Money in multiplayer is shared and thus it does not matter who picks up the gold, everyone will receive the same amount money. However, when someone has %gold gain multipliers, the gold gained between different players may be different. For example, Player 1 with a %gold multiplier of 100% (default) picks up 100G -> 100G will show up in their personal coffers. Player 2 with a %gold multiplier of 120% will instead receive 120G in their coffers. It does not matter who picks up the gold, gold gained will go through these personalized %gold gain multipliers to determine actual amount added to one's personal coffers.
All %gold gain multipliers in the gain are multiplicative and are listed below...
Thief Passive Gold Fever: 50% or 100%
Thief Class Title: 0%-55%
Cloak of Many Pockets (Uncommon Item): 25%
Money Pickup Base Values
| Gold table | |
|---|---|
| Image | Gold Value |
| 1 | |
| 5 | |
| 10 | |
| 3 | |
| 13 | |
| 25 | |
| 5 | |
| 27 | |
| 42 | |
| 50 | |
| 250 | |
| 100 | |
| 500 | |
