List of modifiers

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This is a list of all the modifiers available in Heroes of Hammerwatch. This also lists the parameters they take. They can be used in a lot of places, such as items and drinks.

Modifiers

  • Modifiers::Armor
    • int armor Amount of armor to add.
    • int resistance Amount of resistance to add.
    • float dmg-taken-mul Multiplier for the amount of damage the player takes.
  • Modifiers::ArmorPierce
    • float armor Base multiplier for piercing armor.
    • float resistance Base multiplier for piercing resistance.
    • float attack-armor
    • float attack-resistance
    • float spell-armor
    • float spell-resistance
  • Modifiers::Aura
    • string buff (required)
    • int freq (required)
    • int range (required)
    • bool friendly
  • Modifiers::AuraCone
    • int arc
  • Modifiers::Block
    • float chance
    • int physical
    • int magical
    • int timeout
  • Modifiers::BlockProjectile
    • int arc (required)
    • int offset
    • float chance
  • Modifiers::Buff
    • string buff (required)
    • int freq
  • Modifiers::BuffImmune
    • array|tags string
  • Modifiers::BuffScaling
    • float buff-scale
    • float debuff-scale
    • float slow-scale
  • Modifiers::CleaveRange
    • float mul
  • Modifiers::Combo
    • bool invert
    • int trigger-count
    • int unlock-time
    • int maintain-time
    • bool disabled
  • Modifiers::CriticalHit
    • float chance
    • float spell-chance
  • Modifiers::CriticalHitTrigger
    • float chance
    • float spell-chance
    • float trigger-chance
    • bool target-self
    • string trigger
    • string fx
    • string self-fx
    • int timeout
  • Modifiers::CriticalMul
    • float mul
    • float spell-mul
    • float mul-add
    • float spell-mul-add
  • Modifiers::Curse
    • int add
  • Modifiers::Damage
    • int attack-power
    • int spell-power
    • int physical-add
    • int magical-add
    • float attack-mul
    • float spell-mul
    • float mul Overall multiplier
  • Modifiers::EnemyBuffFilter
    • array|tags string
  • Modifiers::EnemyTypeFilter
    • string type (required)
  • Modifiers::Evade
    • float chance
  • Modifiers::Experience
    • float mul
  • Modifiers::FlameShield
    • float dmg-taken-mul
    • int cooldown
    • string fx
    • string fx-charge
    • array|hud-cooldown
      • string path/to/icon.png
      • int
      • vec4
  • Modifiers::GoldGain
    • float scale
    • float scale-add
  • Modifiers::HealthFilter
    • float above||below % Threshold
  • Modifiers::HealthGain
    • float scale
    • float scale-all
  • Modifiers::KeyGain
    • float scale
    • float chance
  • Modifiers::Lifesteal
    • float lifesteal
    • float spell-lifesteal
    • bool only-crit
  • Modifiers::Luck
    • float add
  • Modifiers::ManaFromDamageTaken
    • float scale
    • float chance
  • Modifiers::ManaGain
    • float scale
    • float damage-scale
  • Modifiers::Markham
    • float health
    • float mana
    • float attack-mul-add
    • float spell-mul-add
    • float attack-power
    • float spell-power
    • float armor
    • float resistance
    • float ore-scale
    • float gold-scale
    • float skill-mul
    • float attack-mul
  • Modifiers::MaxHealth
    • float mul
  • Modifiers::MoveFilter
    • bool invert
  • Modifiers::OreGain
    • float scale
    • float chance
  • Modifiers::PlayerBarrier
    • float chance
    • float dmg-taken-mul
  • Modifiers::PlayerBuffFilter
    • array|tags string
  • Modifiers::Potion
    • int charge
    • float healing
    • float mana
  • Modifiers::RandomBuff
  • Modifiers::Regen
    • float health
    • float mana
    • float health-mul
    • float mana-mul
  • Modifiers::SealOfGeneric
    • float health
    • float mana
    • float movement
    • float movement-mul
    • float skill-speed-mul
    • float attack-speel-mul
  • Modifiers::SealOfMana
    • float attack-mul
    • float spell-mul
    • float mul
  • Modifiers::SealOfMartyr
    • float attack-mul
    • float spell-mul
    • float mul
  • Modifiers::Speed
    • float movement
    • float movement-mul
    • float skill-mul
    • float attack-mul
  • Modifiers::SpellCost
    • float mana-mul
  • Modifiers::Stats
    • int health
    • int mana
  • Modifiers::StatsBase
    • float health
    • float mana
  • Modifiers::StatueArmorPower
    • float mul
    • float mul-resistance
  • Modifiers::StatueCombo
    • int maintain-time
  • Modifiers::StatueFilteredDamage
    • float mul-add
    • array|tags string
  • Modifiers::StatueManaDamage
    • float mana-mul
  • Modifiers::StatueTriggerEffect
    • int level-offset
    • float add-per-level
    • float mul-per-level
  • Modifiers::Tax Base for when tax rate is 50%
    • int midpoint
  • Modifiers::Thorns Amount of Damage reflected.
    • float physical
    • float magical
  • Modifiers::TimedTriggerEffect
    • float chance
    • int weapon-info
    • string fx
    • string self-fx
    • int timeout
    • float intensity
    • int freq required
  • Modifiers::TriggerCrits
    • int max-count
    • int expire-time
    • float crit-chance
    • array hud-icon
      • string path/to/icon.png
      • int
      • vec4
  • Modifiers::TriggerEffect
    • float chance
    • int counter
    • int weapon-info
    • bool target-self
    • string trigger
    • string fx
    • string self-fx
    • int timeout
    • float intensity
    • bool use-attacks-speed
    • array|hud-cooldown
      • string path/to/icon.png
      • int
      • vec4
  • Modifiers::UnlethalDamage
    • bool add to enable
  • Modifiers::WarlockCleaverModifier
    • string buff required
  • Modifiers::Windscale
    • float wind-scale