From Heroes of Hammerwatch wiki
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− | Aberrations are a type of enemy that are considered monsters and entities, such as Eyes and Wisps. Aberrations are the most prevalent in the Archives.
| + | #REDIRECT [[Enemies]] |
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− | {| class="wikitable"
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− | !colspan="8"|List of Aberrations
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− | !Name||Experience||Health||Armour||Resistance||Attack Type||Damage||Location
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− | |Big Man Eater||90||250||5||40||Physical||50 Physical||Prisons
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− | |Blue Wisp||70||110||35||35||Magical||50 Magical||Archives
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− | |Eye||75||120||20||40||Physical||65 Physical Bite<br>35 Physical Charge||Archives
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− | |Green Wisp||50||70||25||25||Magical||40 Magical||Archives
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− | |Ice Elemental||50||300||50||50||Magical||40 Magical||Forsaken Tower
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− | |Man Eater ||70||150||5||20||Physical||30 Physical||Mines
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− | |Monstrous Eye||400||1200||40||80||Physical <br>&<br>Magical||110 Physical Bite<br>35 Magical Laser||Archives
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− | |Ranged Ice Elemental||50||200||50||50||Physical<br>&<br>Magical||80 Hybrid (Freezing Debuff) Ice Spear||Forsaken Tower
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− | |Red Wisp||90||260||45||45||Magical||60 Magical||Archives
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− | |Sand Elemental[[File:PoP.png|link=]]||80||300||20||20||Physical||NG0 40 Physical<br>NG1+ 50 Physical (ignores 25% armor)||Desert
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− | |Sand Lurker[[File:PoP.png|link=]]||90||420||20||20||Physical||50 Physical (ignores 10% armor) Melee Attack<br>40 Physical Sand Rock||Desert
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− | |Sphere Djinn[[File:PoP.png|link=]]||130||1000||40||70||Magical||90 Magical per Sphere and/or Explosion||Semblance / Upper Pyramid
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− | |Small Eye||55||80||20||40||Physical||50 Physical||Archives
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− | |Wave Djinn[[File:PoP.png|link=]]||130||1000||40||70||Magical||90 Magical (ignores 10% resistance) Melee Attack||Semblance / Upper Pyramid
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− | |}
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− | <center>{{Template:BaseNav}}</center>
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Latest revision as of 18:00, 29 August 2021