Difference between revisions of "Money"
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Cloak of Many Pockets (Uncommon Item): 25% | Cloak of Many Pockets (Uncommon Item): 25% | ||
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+ | !colspan="2"|Money Pickup Base Values | ||
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+ | !Image||Gold Value | ||
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+ | |style="text-align:center;"|[[File:Money_bronze1.png]]||style="text-align:center;"|1 |
Revision as of 18:58, 24 March 2018
Money
Money in multiplayer is shared and thus it does not matter who picks up the gold, everyone will receive the same amount money. However, when someone has %gold gain multipliers, the gold gained between different players may be different. For example, Player 1 with a %gold multiplier of 100% (default) picks up 100G -> 100G will show up in their personal coffers. Player 2 with a %gold multiplier of 120% will instead receive 120G in their coffers. It does not matter who picks up the gold, gold gained will go through these personalized %gold gain multipliers to determine actual amount added to one's personal coffers.
All %gold gain multipliers in the gain are multiplicative and are listed below...
Thief Passive Gold Fever: 50% or 100%
Thief Class Title: 0%-55%
Cloak of Many Pockets (Uncommon Item): 25%
Money Pickup Base Values | |
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Image | Gold Value |
File:Money bronze1.png | 1 |