Difference between revisions of "Statues"
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Revision as of 20:06, 12 March 2019
Statues
There are a total of 8 statues. The sculptor is found in the desert.
Statues have an Initial building cost, and then can be upgraded.
Up to 3 can be placed in your town, and the effects will effect everyone in your town (If you're in a multiplayer game, you'll receive any Statue Buffs the host has placed).
Statues can be used in any combination, and swapping them out doesn't lose any levels invested into them.
Name | Image | Effect |
---|---|---|
Archer | Build effect: 20% faster Primary Attack.
Upgrade effect: Primary Attack has a 50% chance to fire 2 arrows with spread. Base damage of the arrows is increased by 1. | |
Assassin | Build effect: Lowers the health of an attacker by 5% when evading.
Upgrade effect: +5% damage done to stunned and disarmed enemies | |
Channeler | Build effect: Picking up mana crystals increases your Mana Regen and Resistance by 20%.
Upgrade effect: 5% of your Resistance added to Skill Power. | |
Crusader | Build effect: 20% chance to block most projectiles.
Upgrade effect: 5% of your Armor added to Attack Power. | |
Frostcaller | Build effect: 10% to freeze enemies on Primary Attack.
Upgrade effect: +5% damage done to frozen enemies. | |
Magician | Build effect: 20% faster Skills.
Upgrade effect: 5% of the skill cost added as damage to your Skills. | |
Plague Doctor | Build effect: 10% chance of enemies leaving a poison cloud when killed that lasts for 2.5 seconds.
Upgrade effect: +5% damage done to poisoned enemies. | |
Warrior | Build effect: Every 10th kill in Combo triggers a Combo Blast that deals 100 Magical damage.
Upgrade effect: Time to maintain Combo is increased by .25 seconds. |