Difference between revisions of "Enemies"
From Heroes of Hammerwatch wiki
Line 66: | Line 66: | ||
|- | |- | ||
! Vampire Lord | ! Vampire Lord | ||
− | | Undead || 7500 || 14000 || 100 || 100 || Magical <br>&<br> Physical || style="text-align:left;"| | + | | Undead || 7500 || 14000 || 100 || 100 || Magical <br>&<br> Physical || style="text-align:left;"|50 Magical (ignores 20% res+bleed) Blades<br>75 Physical (ignores 25% armor) Rapier Spew<br>? Magical Blood fire <br>? Magical Blood mist || Chambers |
|- | |- | ||
! Thundersnow | ! Thundersnow | ||
Line 72: | Line 72: | ||
|- | |- | ||
! Giant Crustworm [[File:PoP.png|link=]] | ! Giant Crustworm [[File:PoP.png|link=]] | ||
− | | Beast || 3000 || 8000 || 80 || 80 || Physical || | + | | Beast || 3000 || 8000 || 80 || 80 || Physical ||style="text-align:left;"|70 Physical (ignores 20% armor) Spew<br>50 Physical (ignores 50% armor) Charge<br>30 Physical Sand Rock Shard<br>40 Physical Sand Rock<br>20 Physical Nova Sand Rock || Desert |
|- | |- | ||
! Queen Iris [[File:PoP.png|link=]] | ! Queen Iris [[File:PoP.png|link=]] | ||
Line 84: | Line 84: | ||
|- | |- | ||
! Krilith's Wolf [[File:MT.png|link=]] | ! Krilith's Wolf [[File:MT.png|link=]] | ||
− | | Beast || 4000 || 12000 || 80 || 50 || Magical <br>&<br> Physical ||style="text-align:left;"| 60 Physical Werebull Charge<br>60 Hybrid (ignores 10% of armor) Groundspikes<br>15 Magical | + | | Beast || 4000 || 12000 || 80 || 50 || Magical <br>&<br> Physical ||style="text-align:left;"|60 Physical Werebull Charge<br>60 Hybrid (ignores 10% of armor) Groundspikes<br>15 Magical (Freezing debuff) Frost Breath<br>120 Physical (ignores 30% of armor) Short Jump/Running Jump<br>100 Physical (ignores 20% of armor) Bite/Running Bite<br>? Howl|| Inner Halls |
|- | |- | ||
! Eris [[File:MT.png|link=]] | ! Eris [[File:MT.png|link=]] |
Revision as of 19:22, 20 August 2021
There are four types of enemies in Heroes of Hammerwatch, Beasts, Undead, Aberrations, and Constructs. Each boss falls into one of these categories. Acts are each themed and the enemies consist of some of the enemy types.
- List of Beast type enemies
- Beasts
- List of Undead type enemies
- Undead
- List of Aberration type enemies
- Aberrations
- List of Constructs
- Constructs
- Boss mechanics
- Bosses
Bosses are Immune to many different types of status effects in the game. Here's a table showing which bosses are immune to different effects:
Boss Immunities | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Boss Name | Poison | Burning | Stun | Disarm | Confusion | Slowness | Bleeding | Frozen | Corruption![]() |
Root |
The Stone Guardian | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
The Warden | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
The Three Councilors | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
The Watcher | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
Vampire Lord | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
Thundersnow | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
The Giant Crustworm![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
Queen Iris![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
Nerys![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
The Elder Wisp![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
Krilith's Wolf![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
Eris![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
Lisard![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
Shaden![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||
Isadora![]() |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Boss Name | Mob Type | Experience | Health | Armour | Resistance | Attack Type | Damage | Location |
---|---|---|---|---|---|---|---|---|
The Stone Guardian | Construct | 1000 | 800 | 50 | 50 | Physical | 16 Smash 30 Spikes 40 Falling spike |
Mines |
The Warden | Undead | 2250 | 2500 | 75 | 35 | Physical | 30 Spin 60 Melee 70 Bombs 100 Arrow |
Prisons |
The Three Councilors: Magic War Wisdom |
Undead | 1250 | 2000 | 40 | 100 | Magical | 50 | Armory |
Physical | 70 Spikes 140 Melee | |||||||
Magical | 20 / 0.5s | |||||||
The Watcher | Aberration | 5000 | 12000 | 100 | 150 | Magical & Physical |
40 Magical Orbs 60 Physical Spike |
Archives |
Vampire Lord | Undead | 7500 | 14000 | 100 | 100 | Magical & Physical |
50 Magical (ignores 20% res+bleed) Blades 75 Physical (ignores 25% armor) Rapier Spew ? Magical Blood fire ? Magical Blood mist |
Chambers |
Thundersnow | Beast | 10000 | 22000 | 175 | 175 | Magical & Physical |
10 Physical Falling spike 125 Physical Ice spike 175 (ignores 2/3 of armor) Physical Stomp 35 Magical Ice breath 45 Magical Slowing Orb 55 Magical Lighting 80 Magical Ice spike wave |
Forsaken Tower |
Giant Crustworm ![]() |
Beast | 3000 | 8000 | 80 | 80 | Physical | 70 Physical (ignores 20% armor) Spew 50 Physical (ignores 50% armor) Charge 30 Physical Sand Rock Shard 40 Physical Sand Rock 20 Physical Nova Sand Rock |
Desert |
Queen Iris ![]() |
Undead | 6000 | 10000 | 100 | 75 | Magical & Physical |
? | Lower Level |
Nerys ![]() |
Abberation | 9500 | 30000 | 100 | 200 | Magical & Physical |
? | Upper Level |
The Elder Wisp ![]() |
Abberation | 2500 | 4500 | 40 | 50 | Magical & Physical |
90 Hybrid Bomb Wisp Bomb 40 Hybrid Ice Projectile ? |
Outer Halls |
Krilith's Wolf ![]() |
Beast | 4000 | 12000 | 80 | 50 | Magical & Physical |
60 Physical Werebull Charge 60 Hybrid (ignores 10% of armor) Groundspikes 15 Magical (Freezing debuff) Frost Breath 120 Physical (ignores 30% of armor) Short Jump/Running Jump 100 Physical (ignores 20% of armor) Bite/Running Bite ? Howl |
Inner Halls |
Eris ![]() |
Undead | 2500 | 10000 | 100 | 100 | ? | ? | Inner Sanctum |
Lisard ![]() |
Undead | 2500 | 10000 | 100 | 100 | ? | ? | Inner Sanctum |
Shaden ![]() |
Undead | 2500 | 10000 | 100 | 100 | ? | ? | Inner Sanctum |
Isadora ![]() |
Undead | 2500 | 10000 | 100 | 100 | ? | ? | Inner Sanctum |