Difference between revisions of "Paladin"
(→Sword (Primary Attack)) |
|||
(27 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
− | The | + | {{Template:Classes}} |
− | + | <br> | |
+ | The Paladin class is a role for close-range damage dealing and tanking. What makes this class particularly different from others is the ability to block arrows, and shots from maggots and wisps with his shield. The shield can also block the rapid fire attack from the [[Acts#Act_4.2C_The_Archives|Watcher]]<br> | ||
+ | The Paladin's [[Guild Hall#Character Titles|Character Title]] will add armor for everyone in your guild. | ||
==Skills and Abilities== | ==Skills and Abilities== | ||
− | The | + | The tables below list base damage and tiers as they're shown in the guild hall. |
− | As an example, the first upgrade for Lay on Hands can be bought at a Tier 2 guild hall. | + | As an example, the first upgrade for Lay on Hands can be bought at a Tier 2 guild hall.<br> |
− | Every upgrade to a skill costs skill | + | Every upgrade to a skill costs [[Leveling_Up#Skill_Stars|skill stars]], which are shown in the upper-right corner of the screen while in town. |
{| class="wikitable" style="margin-left: auto; margin-right: auto; text-align: center" | {| class="wikitable" style="margin-left: auto; margin-right: auto; text-align: center" | ||
!colspan="7"|Paladin skills | !colspan="7"|Paladin skills | ||
|- | |- | ||
− | |Sword||Charge||Lay on Hands||Whirlwind||Shield||Stunning Blows|| | + | |[[Paladin#Sword (Primary Attack)|Sword]]||[[Paladin#Charge (Skill 1)|Charge]]||[[Paladin#Lay on Hands (Skill 2)|Lay on Hands]]||[[Paladin#Whirlwind (Skill 3)|Whirlwind]]||[[Paladin#Shield (Passive 1)|Shield]]||[[Paladin#Stunning Blows (Passive 2)|Stunning Blows]]||[[Paladin#Flames of Devotion (Passive 3)|Flames of Devotion]] |
|- | |- | ||
− | |{{#sprite:file=File: | + | |{{#sprite:file=File:skills.png|column=0|row=0|link=Paladin#Sword (Primary Attack)}}||{{#sprite:file=File:skills.png|column=1|row=0|link=Paladin#Charge (Skill 1)}}||{{#sprite:file=File:skills.png|column=3|row=0|link=Paladin#Lay on Hands (Skill 2)}}||{{#sprite:file=File:skills.png|column=2|row=0|link=Paladin#Whirlwind (Skill 3)}}||{{#sprite:file=File:skills.png|column=4|row=0|link=Paladin#Shield (Passive 1)}}||{{#sprite:file=File:skills.png|column=5|row=0|link=Paladin#Stunning Blows (Passive 2)}}|| |
− | {{#sprite:file=File: | + | {{#sprite:file=File:skills.png|column=6|row=0|link=Paladin#Flames of Devotion (Passive 3)}} |
|} | |} | ||
====Sword (Primary Attack)==== | ====Sword (Primary Attack)==== | ||
− | Melee attack that deals damage in an arc. | + | Melee attack that deals [[Combat#Damage_Types|physical damage]] in an arc covering X degrees.<br> |
+ | Paladin primary attack speed is 0.3 seconds. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | !|Upgrades|| | + | !|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5 |
|- | |- | ||
|Damage||16||19||22||25||28||31 | |Damage||16||19||22||25||28||31 | ||
Line 28: | Line 31: | ||
====Charge (Skill 1)==== | ====Charge (Skill 1)==== | ||
− | Dash forward. Enemies in your path take physical damage. Upgrades increases the dash speed and range. | + | Dash forward. Enemies in your path take physical damage. Upgrades increases the dash speed and range.<br> |
+ | T5 Charge travels twice as far as T0 dash. Charge does not travel through enemies unless it deals lethal damage. Any enemies hit by a non-lethal Charge will be stunned for 0.5 seconds. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | !|Upgrades|| | + | !|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5 |
|- | |- | ||
|Damage||25||35||45||55||65||75 | |Damage||25||35||45||55||65||75 | ||
|- | |- | ||
− | |Mana Cost||10|| | + | |Mana Cost||10||13||16||19||22||25 |
|- | |- | ||
|Star Cost||N/A||3||4||5||6||8 | |Star Cost||N/A||3||4||5||6||8 | ||
Line 40: | Line 44: | ||
====Lay on Hands (Skill 2)==== | ====Lay on Hands (Skill 2)==== | ||
− | + | An active ability that heals the Paladin and nearby allies along with providing a 25% chance to block some magical damage for a few seconds. | |
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | !|Upgrades|| | + | !|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5 |
+ | |- | ||
+ | |Heal Rate||N/A||N/A||3+2%||5+2%||7+2%||9+2% | ||
+ | |- | ||
+ | |Mana Cost||N/A||N/A||30||40||50||60 | ||
|- | |- | ||
− | | | + | |Amount Blocked||N/A||N/A||5||10||15||20 |
|- | |- | ||
− | | | + | |Duration||N/A||N/A||3||3.5||4||4.5 |
|- | |- | ||
|Star Cost||N/A||N/A||5||6||8||10 | |Star Cost||N/A||N/A||5||6||8||10 | ||
Line 52: | Line 60: | ||
====Whirlwind (Skill 3)==== | ====Whirlwind (Skill 3)==== | ||
− | A spinning attack that deals physical damage to nearby enemies and lasts for a | + | A spinning attack that deals physical damage to nearby enemies and lasts for a few seconds.<br> |
+ | While spinning your shield still faces toward the direction you're aiming, and you are still able to use your primary to attack. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | !|Upgrades|| | + | !|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5 |
|- | |- | ||
|Damage||N/A||N/A||N/A||30||40||50 | |Damage||N/A||N/A||N/A||30||40||50 | ||
Line 66: | Line 75: | ||
====Shield (Passive 1)==== | ====Shield (Passive 1)==== | ||
− | The Paladin's most signature feature is the shield, which blocks most incoming projectiles in an arc in front of the player, and has a 25% chance to block physical and | + | The Paladin's most signature feature is the shield, which blocks most incoming projectiles in an arc in front of the player, and has a 25% chance to block some physical damage.<br> |
+ | The shield is still able to be used while using Whirlwind, and will point toward the direction aimed. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | !|Upgrades|| | + | !|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5 |
|- | |- | ||
− | |Arc||60|| | + | |Arc||60||80||100||120||140||160 |
|- | |- | ||
|Reduction||0||5||10||15||20||25 | |Reduction||0||5||10||15||20||25 | ||
Line 80: | Line 90: | ||
The Paladin has a chance to stun the enemy for 2.5 seconds. | The Paladin has a chance to stun the enemy for 2.5 seconds. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | !|Upgrades|| | + | !|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5 |
|- | |- | ||
|Chance||N/A||N/A||10||15||20||25 | |Chance||N/A||N/A||10||15||20||25 | ||
Line 87: | Line 97: | ||
|} | |} | ||
− | ==== | + | ====Flames of Devotion (Passive 3)==== |
− | + | Adds 1 [[Combat#Damage_Types|magical damage]] per stack to all of your skills' damage with each primary attack. <br> | |
+ | Includes the Paladin's Sword. Each stack lasts 1 second. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
− | !|Upgrades|| | + | !|Upgrades||Base||Tier 1||Tier 2||Tier 3||Tier 4||Tier 5 |
|- | |- | ||
− | | | + | |Maximum Stacks||N/A||N/A||N/A||N/A||12||24 |
|- | |- | ||
|Star Cost||N/A||N/A||N/A||N/A||10||15 | |Star Cost||N/A||N/A||N/A||N/A||10||15 | ||
Line 98: | Line 109: | ||
==Stats== | ==Stats== | ||
− | The player starts off at level 1. Every time the Paladin levels up, stat boosts are gained. | + | The player starts off at level 1. Every time the Paladin levels up, stat boosts are gained.<br> |
The most notable increases are to Health and Armor, which makes him a tank-based class. | The most notable increases are to Health and Armor, which makes him a tank-based class. | ||
− | |||
+ | To get stats at a given level, use the equation "X = scaling * (level-1) + level1stat" | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
!colspan="7"|Attribute values by level | !colspan="7"|Attribute values by level | ||
Line 107: | Line 118: | ||
!|Attribute||Health||Mana||Health Regen||Mana Regen||Armor||Resistance | !|Attribute||Health||Mana||Health Regen||Mana Regen||Armor||Resistance | ||
|- | |- | ||
− | !| | + | !|Level 1 |
− | | | + | |75||50||0||0.4||10||0 |
|- | |- | ||
− | !|Scaling | + | !|Scaling per Level |
− | | | + | | +8 || +6 || +0.025 || +0.05 || +0.6 || +0.2 |
− | |||
− | |||
− | |||
|- | |- | ||
!|Level 2 | !|Level 2 | ||
− | | | + | |83||56||0.025||0.45||10.6||0.2 |
|- | |- | ||
!|Level 3 | !|Level 3 | ||
− | | | + | |91||62||0.050||0.50||11.2||0.4 |
|- | |- | ||
!|Level 4 | !|Level 4 | ||
− | | | + | |99||68||0.075||0.55||11.8||0.6 |
|- | |- | ||
!|Level 5 | !|Level 5 | ||
− | | | + | |107||74||0.100||0.60||12.4||0.8 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
!|Level 10 | !|Level 10 | ||
− | | | + | |147||104||0.225||0.85||15.4||1.8 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
!|Level 15 | !|Level 15 | ||
− | | | + | |187||134||0.350||1.10||18.4||2.8 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
!|Level 20 | !|Level 20 | ||
− | | | + | |227||164||0.475||1.35||21.4||3.8 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
!|Level 25 | !|Level 25 | ||
− | | | + | |267||194||0.600||1.60||24.4||4.8 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
!|Level 30 | !|Level 30 | ||
− | | | + | |307||224||0.725||1.85||27.4||5.8 |
|} | |} | ||
+ | |||
<center>{{Template:BaseNav}}</center> | <center>{{Template:BaseNav}}</center> |
Latest revision as of 03:34, 10 April 2020
Characters | ||||||||
---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
The Paladin class is a role for close-range damage dealing and tanking. What makes this class particularly different from others is the ability to block arrows, and shots from maggots and wisps with his shield. The shield can also block the rapid fire attack from the Watcher
The Paladin's Character Title will add armor for everyone in your guild.
Contents
Skills and Abilities
The tables below list base damage and tiers as they're shown in the guild hall.
As an example, the first upgrade for Lay on Hands can be bought at a Tier 2 guild hall.
Every upgrade to a skill costs skill stars, which are shown in the upper-right corner of the screen while in town.
Paladin skills | ||||||
---|---|---|---|---|---|---|
Sword | Charge | Lay on Hands | Whirlwind | Shield | Stunning Blows | Flames of Devotion |
Sword (Primary Attack)
Melee attack that deals physical damage in an arc covering X degrees.
Paladin primary attack speed is 0.3 seconds.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | 16 | 19 | 22 | 25 | 28 | 31 |
Arc | 90 | 120 | 150 | 180 | 210 | 240 |
Star Cost | N/A | 3 | 4 | 5 | 6 | 8 |
Charge (Skill 1)
Dash forward. Enemies in your path take physical damage. Upgrades increases the dash speed and range.
T5 Charge travels twice as far as T0 dash. Charge does not travel through enemies unless it deals lethal damage. Any enemies hit by a non-lethal Charge will be stunned for 0.5 seconds.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | 25 | 35 | 45 | 55 | 65 | 75 |
Mana Cost | 10 | 13 | 16 | 19 | 22 | 25 |
Star Cost | N/A | 3 | 4 | 5 | 6 | 8 |
Lay on Hands (Skill 2)
An active ability that heals the Paladin and nearby allies along with providing a 25% chance to block some magical damage for a few seconds.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Heal Rate | N/A | N/A | 3+2% | 5+2% | 7+2% | 9+2% |
Mana Cost | N/A | N/A | 30 | 40 | 50 | 60 |
Amount Blocked | N/A | N/A | 5 | 10 | 15 | 20 |
Duration | N/A | N/A | 3 | 3.5 | 4 | 4.5 |
Star Cost | N/A | N/A | 5 | 6 | 8 | 10 |
Whirlwind (Skill 3)
A spinning attack that deals physical damage to nearby enemies and lasts for a few seconds.
While spinning your shield still faces toward the direction you're aiming, and you are still able to use your primary to attack.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | N/A | N/A | N/A | 30 | 40 | 50 |
Seconds | N/A | N/A | N/A | 3 | 4 | 5 |
Mana Cost | N/A | N/A | N/A | 50 | 60 | 70 |
Star Cost | N/A | N/A | N/A | 7 | 9 | 12 |
Shield (Passive 1)
The Paladin's most signature feature is the shield, which blocks most incoming projectiles in an arc in front of the player, and has a 25% chance to block some physical damage.
The shield is still able to be used while using Whirlwind, and will point toward the direction aimed.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Arc | 60 | 80 | 100 | 120 | 140 | 160 |
Reduction | 0 | 5 | 10 | 15 | 20 | 25 |
Star Cost | N/A | 2 | 3 | 4 | 5 | 6 |
Stunning Blows (Passive 2)
The Paladin has a chance to stun the enemy for 2.5 seconds.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Chance | N/A | N/A | 10 | 15 | 20 | 25 |
Star Cost | N/A | N/A | 4 | 5 | 6 | 8 |
Flames of Devotion (Passive 3)
Adds 1 magical damage per stack to all of your skills' damage with each primary attack.
Includes the Paladin's Sword. Each stack lasts 1 second.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Maximum Stacks | N/A | N/A | N/A | N/A | 12 | 24 |
Star Cost | N/A | N/A | N/A | N/A | 10 | 15 |
Stats
The player starts off at level 1. Every time the Paladin levels up, stat boosts are gained.
The most notable increases are to Health and Armor, which makes him a tank-based class.
To get stats at a given level, use the equation "X = scaling * (level-1) + level1stat"
Attribute values by level | ||||||
---|---|---|---|---|---|---|
Attribute | Health | Mana | Health Regen | Mana Regen | Armor | Resistance |
Level 1 | 75 | 50 | 0 | 0.4 | 10 | 0 |
Scaling per Level | +8 | +6 | +0.025 | +0.05 | +0.6 | +0.2 |
Level 2 | 83 | 56 | 0.025 | 0.45 | 10.6 | 0.2 |
Level 3 | 91 | 62 | 0.050 | 0.50 | 11.2 | 0.4 |
Level 4 | 99 | 68 | 0.075 | 0.55 | 11.8 | 0.6 |
Level 5 | 107 | 74 | 0.100 | 0.60 | 12.4 | 0.8 |
Level 10 | 147 | 104 | 0.225 | 0.85 | 15.4 | 1.8 |
Level 15 | 187 | 134 | 0.350 | 1.10 | 18.4 | 2.8 |
Level 20 | 227 | 164 | 0.475 | 1.35 | 21.4 | 3.8 |
Level 25 | 267 | 194 | 0.600 | 1.60 | 24.4 | 4.8 |
Level 30 | 307 | 224 | 0.725 | 1.85 | 27.4 | 5.8 |