Ranger
Characters | ||||||||
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The Ranger is a class that utilizes the bow for focused long range attacks.
The Ranger works best at a distance, and has abilities to maintain that distance such as Grasping Roots and On the Prowl.
The Ranger's Character Title will add Attack Power for everyone in your guild.
Contents
Skills and Abilities
The tables below list base values and tiers as they're shown in the Guild Hall.
As an example, the first upgrade for Grasping Roots can be bought at a Tier 2 guild hall.
Every upgrade to a skill costs skill stars, which are shown in the upper-right corner of the screen while in town.
Ranger skills | ||||||
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Bow and Arrow | Flurry of Arrows | Grasping Roots | Powershot | On the Prowl | Marked Prey | Twinned Arrows |
Bow and Arrow (Primary Attack)
Fire an arrow that deals physical damage and pierces enemies.
This arrow travels very far, often off of the screen if shooting up or down.
The range is just far enough to hit the Watcher without its orbs hitting you. This is a multiplayer only trick as a tank has to hold the Watcher still.
Ranger primary attack speed is 0.3 seconds.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | 10 | 12 | 14 | 16 | 18 | 20 |
Pierce | 1 | 2 | 3 | 4 | 5 | 6 |
Speed Penalty | 50% | 45% | 40% | 35% | 30% | 25% |
Star Cost | N/A | 3 | 4 | 5 | 6 | 8 |
Flurry of Arrows (Skill 1)
The Ranger spins around multiple times and fires arrows in quick succession. The damage is based off your primary's damage.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
# of arrows | 24 | 32 | 40 | 48 | 56 | 64 |
Mana Cost | 10 | 15 | 20 | 25 | 30 | 35 |
Star Cost | N/A | 3 | 4 | 5 | 6 | 8 |
Grasping Roots (Skill 2)
Immobilize all enemies around the Ranger for a few seconds. Enemies caught have their armor reduced by a percentage based on tier.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Duration | N/A | N/A | 2.0s | 3.0s | 4.0s | 5.0s |
Reduction | N/A | N/A | 10% | 15% | 20% | 25% |
Mana Cost | N/A | N/A | 25 | 30 | 35 | 40 |
Star Cost | N/A | N/A | 5 | 6 | 8 | 10 |
Powershot (Skill 3)
Charge up 3 powerful magical arrows that have infinite pierce. Despite the animation, the explosions when the shots die do not deal damage.
The shots take 1 second to fully charge, letting go early will result in a lower damage attack that doesn't go as far.
The player is slowed by 90% while charging the shots, unless they are in combo.
The arrows have 50% resistance pierce.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | N/A | N/A | N/A | 80 | 160 | 240 |
Mana Cost | N/A | N/A | N/A | 50 | 70 | 90 |
Star Cost | N/A | N/A | N/A | 7 | 9 | 12 |
On the Prowl (Passive 1)
Increases player movement speed by 25% and evasion by some % for a few seconds when casting a skill.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Evasion | N/A | 5% | 10% | 15% | 20% | 25% |
Duration | N/A | 2.5s | 3s | 3.5s | 4s | 4.5s |
Star Cost | N/A | 2 | 3 | 4 | 5 | 6 |
Marked Prey (Passive 2)
A bonus % chance to crit and the same % chance to mark an enemy on crit with the Bow and Arrow. Marks last for 2.5 seconds.
When marked, all damage the enemy receives has a 5% chance to be a crit. This includes attacks from other players and hits that are already crits.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Chance | N/A | N/A | 5% | 7.5% | 10% | 12.5% |
Star Cost | N/A | N/A | 4 | 5 | 6 | 8 |
Twinned Arrows (Passive 3)
The Ranger's primary attack has a % chance of splitting and seeking a new target on enemy hit.
Split arrows deal 66% damage and can sometimes hit the enemy they split from.
The split arrow will shoot off to a side at about a 30 degree angle from the main shot but will aim for a target up to 90 degrees away from the main shot.
Upgrades | Base | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Chance | N/A | N/A | N/A | N/A | 25% | 40% |
Star Cost | N/A | N/A | N/A | N/A | 10 | 15 |
Stats
The player starts off at level 1. Every time the Ranger levels up, stat boosts are gained.
To get stats at a given level, use the equation "X = scaling * (level-1) + Level_1_stat"
Attribute values by level | ||||||
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Attribute | Health | Mana | Health Regen | Mana Regen | Armor | Resistance |
Level 1 | 50 | 50 | 0 | 0.5 | 0 | 0 |
Scaling per Level | +6 | +6 | +0.025 | +0.075 | +0.5 | +0.2 |
Level 2 | 56 | 56 | 0.025 | 0.575 | 0.5 | 0.2 |
Level 3 | 62 | 62 | 0.05 | 0.65 | 1 | 0.4 |
Level 4 | 68 | 68 | 0.075 | 0.725 | 1.5 | 0.6 |
Level 5 | 74 | 74 | 0.1 | 0.8 | 2 | 0.8 |
Level 10 | 104 | 104 | 0.225 | 1.175 | 4.5 | 1.8 |
Level 15 | 134 | 134 | 0.35 | 1.55 | 7 | 2.8 |
Level 20 | 164 | 164 | 0.475 | 1.925 | 9.5 | 3.8 |
Level 25 | 194 | 194 | 0.6 | 2.3 | 12 | 4.8 |
Level 30 | 224 | 224 | 0.725 | 2.675 | 14.5 | 5.8 |