Difference between revisions of "Mod support"
From Heroes of Hammerwatch wiki
Muffinatorz (talk | contribs) |
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=Modding resouces= | =Modding resouces= | ||
==Starting a mod== | ==Starting a mod== | ||
− | [[mod_base|How to start]] | + | * [[mod_base|How to start]] |
− | *XML | + | * XML |
− | *Unpack | + | * [[Unpack resources]] |
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==Editor== | ==Editor== | ||
*Editor UI tutorial | *Editor UI tutorial |
Revision as of 10:07, 28 September 2018
Welcome to the modding page! This page is dedicated to offering a list of important information in a ladder to get around modding Heroes of Hammerwatch!
Modding resouces
Starting a mod
Editor
- Editor UI tutorial
- I dunno how to easily explain how the editor works in a easy format just use what hip did lol
How to use:
- Assets
- Tilemaps
- Environment lighting
.unit,.effect & .inc
- Doodads
- Actors
- Items
- Link child unit to inc. (Like the act walls!)
Worldscripts
- Linking worldscripts
How to put those into:
- Levels
- Prefabs
How to put Prefabs into:
- Levels! lol
Custom assets page
How to add:
- Tilemaps
- Doodads
- Actors
- Items
- Worldscripts
Scripting/GUI page?
- GUI modification and creation
Scripting modification and creation
- GUI scripts
- Worldscript
- Gamemode scripts