Ranger
The ranger is a class that utilizes the bow for distance-based attacks.
Contents
Skills and Abilities
The graphs below list Starting and Tiers as they're shown in the guild hall. As an example, the first upgrade for Grasping Roots can be bought at a Tier 2 guild hall. Every upgrade to a skill costs skill points, which are denoted as stars in the upper-right corner of the screen while in town.
Bow and Arrow (Primary Attack)
Fire an arrow that deals physical damage and pierces enemies.
Upgrades | Starting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | 10 | 12 | 14 | 16 | 18 | 20 |
Pierce | 1 | 2 | 3 | 4 | 5 | 6 |
Star Cost | N/A | 3 | 4 | 5 | 6 | 8 |
Explosive Bomb (Skill 1)
Place a bomb that detonates after one second, dealing hybrid damage in a larger area each upgrade.
Upgrades | Starting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Damage | 20 | 34 | 48 | 62 | 76 | 90 |
Mana Cost | 15 | 17 | 20 | 23 | 26 | 29 |
Star Cost | N/A | 3 | 4 | 5 | 6 | 8 |
Grasping Roots (Skill 2)
Immobilize all enemies around the ranger for a few seconds. Enemies caught have their armor reduced by a certain percentage.
Upgrades | Starting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Duration | N/A | N/A | 2 | 3 | 4 | 5 |
Reduction | N/A | N/A | 10% | 15% | 20% | 25% |
Mana Cost | N/A | N/A | 25 | 30 | 35 | 40 |
Star Cost | N/A | N/A | 5 | 6 | 8 | 10 |
Flurry of Arrows (Skill 3)
The ranger spins around multiple times and fires arrows in quick succession.
Upgrades | Starting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Spins | N/A | N/A | N/A | 2 | 3 | 4 |
Mana Cost | N/A | N/A | N/A | 30 | 40 | 50 |
Star Cost | N/A | N/A | N/A | 7 | 9 | 12 |
Dodge (Passive 1)
Grants a chance of evasion against all incoming damage.
Upgrades | Starting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Chance | N/A | 5 | 10 | 15 | 20 | 25 |
Star Cost | N/A | 2 | 3 | 4 | 5 | 6 |
Deadly Aim (Passive 2)
Primary attack has a percentage chance to be a critical hit.
Upgrades | Starting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Chance | N/A | N/A | 5 | 10 | 15 | 20 |
Star Cost | N/A | N/A | 4 | 5 | 6 | 8 |
Twinned Arrows (Passive 3)
Piercing arrows have a percentage chance of splitting and seeking a new target.
Upgrades | Starting | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
---|---|---|---|---|---|---|
Chance | N/A | N/A | N/A | N/A | 25 | 40 |
Star Cost | N/A | N/A | N/A | N/A | 10 | 15 |
Stats
The player starts off at level 1. Every time the Ranger levels up, stat boosts are gained. To get stats at a given level, the equation "x = base+level*scaling" should be used.
Attribute values by level | ||||||
---|---|---|---|---|---|---|
Attribute | Health | Mana | Health Regen | Mana Regen | Armor | Resistance |
Base | 43 | 42 | -0.025 | 0.45 | -0.5 | -0.1 |
Scaling | 7 | 8 | 0.025 | 0.05 | 0.5 | 0.1 |
Level 1 | 50 | 50 | 0.000 | 0.50 | 0.0 | 0.0 |
Level 2 | 57 | 58 | 0.025 | 0.55 | 0.5 | 0.1 |
Level 3 | 64 | 66 | 0.050 | 0.60 | 1.0 | 0.2 |
Level 4 | 71 | 74 | 0.075 | 0.65 | 1.5 | 0.3 |
Level 5 | 78 | 82 | 0.100 | 0.70 | 2.0 | 0.4 |
Level 6 | 85 | 90 | 0.125 | 0.75 | 2.5 | 0.5 |
Level 7 | 92 | 98 | 0.150 | 0.80 | 3.0 | 0.6 |
Level 8 | 99 | 106 | 0.175 | 0.85 | 3.5 | 0.7 |
Level 9 | 106 | 114 | 0.200 | 0.90 | 4.0 | 0.8 |
Level 10 | 113 | 122 | 0.225 | 0.95 | 4.5 | 0.9 |
Level 11 | 120 | 130 | 0.250 | 1.00 | 5.0 | 1.0 |
Level 12 | 127 | 138 | 0.275 | 1.05 | 5.5 | 1.1 |
Level 13 | 134 | 146 | 0.300 | 1.10 | 6.0 | 1.2 |
Level 14 | 141 | 154 | 0.325 | 1.15 | 6.5 | 1.3 |
Level 15 | 148 | 162 | 0.350 | 1.20 | 7.0 | 1.4 |
Level 16 | 155 | 170 | 0.375 | 1.25 | 7.5 | 1.5 |
Level 17 | 162 | 178 | 0.400 | 1.30 | 8.0 | 1.6 |
Level 18 | 169 | 186 | 0.425 | 1.35 | 8.5 | 1.7 |
Level 19 | 176 | 194 | 0.450 | 1.40 | 9.0 | 1.8 |
Level 20 | 183 | 202 | 0.475 | 1.45 | 9.5 | 1.9 |
Level 21 | 190 | 210 | 0.500 | 1.50 | 10.0 | 2.0 |
Level 22 | 197 | 218 | 0.525 | 1.55 | 10.5 | 2.1 |
Level 23 | 204 | 226 | 0.550 | 1.60 | 11.0 | 2.2 |
Level 24 | 211 | 234 | 0.575 | 1.65 | 11.5 | 2.3 |
Level 25 | 218 | 242 | 0.600 | 1.70 | 12.0 | 2.4 |
Level 26 | 225 | 250 | 0.625 | 1.75 | 12.5 | 2.5 |
Level 27 | 232 | 258 | 0.650 | 1.80 | 13.0 | 2.6 |
Level 28 | 239 | 266 | 0.675 | 1.85 | 13.5 | 2.7 |
Level 29 | 246 | 274 | 0.700 | 1.90 | 14.0 | 2.8 |
Level 30 | 253 | 282 | 0.725 | 1.95 | 14.5 | 2.9 |