Difference between revisions of "Statues"

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Revision as of 21:06, 12 March 2019

Statues PoP.png


There are a total of 8 statues. The sculptor is found in the desert. Statues have an Initial building cost, and then can be upgraded.

Up to 3 can be placed in your town, and the effects will effect everyone in your town (If you're in a multiplayer game, you'll receive any Statue Buffs the host has placed). Statues can be used in any combination, and swapping them out doesn't lose any levels invested into them.

Name Image Effect
Archer
Build effect: 20% faster Primary Attack.

Upgrade effect: Primary Attack has a 50% chance to fire 2 arrows with spread. Base damage of the arrows is increased by 1.

Assassin
Build effect: Lowers the health of an attacker by 5% when evading.

Upgrade effect: +5% damage done to stunned and disarmed enemies

Channeler
Build effect: Picking up mana crystals increases your Mana Regen and Resistance by 20%.

Upgrade effect: 5% of your Resistance added to Skill Power.

Crusader
Build effect: 20% chance to block most projectiles.

Upgrade effect: 5% of your Armor added to Attack Power.

Frostcaller
Build effect: 10% to freeze enemies on Primary Attack.

Upgrade effect: +5% damage done to frozen enemies.

Magician
Build effect: 20% faster Skills.

Upgrade effect: 5% of the skill cost added as damage to your Skills.

Plague Doctor
Build effect: 10% chance of enemies leaving a poison cloud when killed that lasts for 2.5 seconds.

Upgrade effect: +5% damage done to poisoned enemies.

Warrior
Build effect: Every 10th kill in Combo triggers a Combo Blast that deals 100 Magical damage.

Upgrade effect: Time to maintain Combo is increased by .25 seconds.