Uncommon Items grant decent attribute gains and are quite frequently found during the middle-late stages of a campaign. They can be found in wooden, bronze, silver, and gold chests. They may also drop from bosses.
List of Uncommon Gear
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Image |
Name |
Effect |
Blueprint |
Set
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||style="color:green;"|Adventurer's Garb|| +25 Health and +30 Mana||style="text-align:center;"|✔||
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||style="color:green;"|Apothecary's Mortar and Pestle||Potions increase armor and magical resistance by 50% for 5 seconds||style="text-align:center;"|✘||Apothecary's Implements
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||style="color:green;"|Apothecary's Satchel||Potions are 50% more effective||style="text-align:center;"|✔||Apothecary's Implements
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||style="color:green;"|Apothecary's Sphere||Triggers a combo when using a potion||style="text-align:center;"|✘||Apothecary's Implements
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||style="color:green;"|Assassin's Dagger||+7.5% chance to score a critical hit on primary attack||style="text-align:center;"|✔||
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||style="color:green;"|Blood Dagger||5% chance to gain 5 health when hitting an enemy with your primary attack||style="text-align:center;"|✔||
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||style="color:green;"|Claymore||+10 attack power and +5 physical damage on primary attack||style="text-align:center;"|✔||
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||style="color:green;"|Cloak of Many Pockets||Gain 25% more gold||style="text-align:center;"|✔||
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||style="color:green;"|Curio's Case||+10 Health & Mana. +6 Attack & Skill Power. +4 Armour & Resistance.||style="text-align:center;"|✔||Curio's Collection
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||style="color:green;"|Elven Bow||+20 attack power||style="text-align:center;"|✔||
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||style="color:green;"|Fancy Plume||Vendors will have more items in campaign shops||style="text-align:center;"|✘||
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||style="color:green;"|Full Plate Mail||+15 armor||style="text-align:center;"|✔||
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||style="color:green;"|Greater Ring of Rejuvenation||+.5 health and +1 mana regeneration||style="text-align:center;"|✔||
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||style="color:green;"|Markham's Stone||+1% Ore Gain per item in your inventory||style="text-align:center;"|✔||Markham's Mastery
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||style="color:green;"|Hero Unknown's Frying Pan||Blocks most projectiles in a backwards 90° arc||style="text-align:center;"|✘||
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||style="color:green;"|Monster Manual: Aberration||20% increased experience gain and damage to aberrations||style="text-align:center;"|✔||Monster Encyclopedia
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||style="color:green;"|Monster Manual: Beast||20% increased experience gain and damage to beasts||style="text-align:center;"|✔||Monster Encyclopedia
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||style="color:green;"|Monster Manual: Construct||20% increased experience gain and damage to constructs||style="text-align:center;"|✔||Monster Encyclopedia
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||style="color:green;"|Monster Manual: Undead||20% increased experience gain and damage to undead||style="text-align:center;"|✔||Monster Encyclopedia
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||style="color:green;"|Old Map||Removes the Fog of War from the map||style="text-align:center;"|✘||
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||style="color:green;"|Rapier of Retaliation||5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied||style="text-align:center;"|✔||Trickester's Ensemble
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||style="color:green;"|Reinforced Gloves||Passively block 10 damage with a cooldown of 10 seconds||style="text-align:center;"|✔||
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||style="color:green;"|Ring of Transmutation||25% of health loss is turned into mana||style="text-align:center;"|✔||
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||style="color:green;"|Robe of the Arch-Magi||+10 skill power and +10 resistance||style="text-align:center;"|✔||
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||style="color:green;"|Scarab of Protection||Returns 25 magical damage to the attacker when hit and releases a nova of poison darts||style="text-align:center;"|✔||
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||style="color:green;"|Seal of the Martyr||Deal 1% more damage for each % health missing||style="text-align:center;"|✔||
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||style="color:green;"|Shaftlocke Pickaxe||+50% ore gain||style="text-align:center;"|✘||
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||style="color:green;"|Sphere of Life||During combo, health regeneration is increased by +1.5||style="text-align:center;"|✔||Spheres of Power
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||style="color:green;"|Sphere of Mana||During combo, mana regeneration is increased by +3||style="text-align:center;"|✔||Spheres of Power
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||style="color:green;"|Spiked Boots||Deal 15 Physical damage when colliding with enemies||style="text-align:center;"|✔||
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||style="color:green;"|Staff of Unstable Casting||5% increased chance to score a critical hit with spells||style="text-align:center;"|✔||
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||style="color:green;"|Stinger||Physical damage ignores 20% of the enemy's armor||style="text-align:center;"|✔||
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||style="color:green;"|Talisman of Decay||Nearby enemies take 20% more damage||style="text-align:center;"|✘||
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||style="color:green;"|Tome of Magic Missile||+10 Skill power. Magic missiles deal 25 Magical damage and has a cooldown of 2 seconds||style="text-align:center;"|✔||A Wizards Starting Kit
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||style="color:green;"|Tower Shield||25% chance to block 15 physical damage||style="text-align:center;"|✔||
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||style="color:green;"|Wand of Spell Piercing||Magical damage ignores 15% of the enemy's resistance||style="text-align:center;"|✔||
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