Uncommon Items grant decent attribute gains and are quite frequently found during the middle-late stages of a campaign. They have a 5% chance to drop from wooden chests, 40% in bronze chests, 75% in silver chests, and 30% chance in gold chests. They may also drop from bosses.
List of Uncommon Gear
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Image |
Name |
Effect |
Set
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||style="color:green;"|Adventurer's Garb|| +25 Health and +30 Mana||
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||style="color:green;"|Apothecary's Mortar and Pestle||Potions increase armor and magical resistance by 50% for 5 seconds||Apothecary's Implements
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||style="color:green;"|Apothecary's Satchel||Potions are 50% more effective||Apothecary's Implements
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||style="color:green;"|Apothecary's Sphere||Triggers a combo when using a potion||Apothecary's Implements
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||style="color:green;"|Assassin's Dagger||+7.5% chance to score a critical hit on primary attack||
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||style="color:green;"|Blood Dagger||5% chance to gain 5 health when hitting an enemy with your primary attack||
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||style="color:green;"|Claymore||+10 attack power and +5 physical damage on primary attack||
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||style="color:green;"|Cloak of Many Pockets||Gain 25% more gold||
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||style="color:green;"|Elven Bow||+20 attack power||
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||style="color:green;"|Fancy Plume||Vendors will have more items in campaign shops||
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||style="color:green;"|Full Plate Mail||+15 armor||
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||style="color:green;"|Greater Ring of Rejuvenation||+.5 health and +1 mana regeneration||
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||style="color:green;"|Monster Manual: Abberation||20% increased experience gain and damage to abberations||Monster Encyclopedia
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||style="color:green;"|Monster Manual: Beast||20% increased experience gain and damage to beasts||Monster Encyclopedia
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||style="color:green;"|Monster Manual: Construct||20% increased experience gain and damage to constructs||Monster Encyclopedia
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||style="color:green;"|Monster Manual: Undead||20% increased experience gain and damage to undead||Monster Encyclopedia
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||style="color:green;"|Old Map||Removes the Fog of War from the map||
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||style="color:green;"|Rapier of Retaliation||5% increased evasion. When evading an attack, a 3-second 25% damage buff is applied||Trickester's Ensemble
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||style="color:green;"|Ring of Transmutation||25% of health loss is turned into mana||
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||style="color:green;"|Robe of the Arch-Magi||+10 skill power and +10 resistance||
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||style="color:green;"|Scarab of Protection||Returns 25 magical damage to the attacker when hit and releases a nova of poison darts||
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||style="color:green;"|Seal of the Martyr||Deal 1% more damage for each % health missing||
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||style="color:green;"|Shaftlocke Pickaxe||50% chance of receiving an extra ore when picking up ore||
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||style="color:green;"|Sphere of Life||During combo, health regeneration is increased by +1.5||Spheres of Power
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||style="color:green;"|Sphere of Mana||During combo, mana regeneration is increased by +3||Spheres of Power
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||style="color:green;"|Staff of Unstable Casting||5% increased chance to score a critical hit with spells||
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||style="color:green;"|Stinger||Physical damage ignores 20% of the enemy's armor||
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||style="color:green;"|Talisman of Decay||Nearby enemies take 20% more damage||
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||style="color:green;"|Tower Shield||25% chance to block 15 physical damage||
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||style="color:green;"|Wand of Spell Piercing||Magical damage ignores 15% of the enemy's resistance||
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